CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 2005_047
id 2005_047
authors Kieferle, Joachim, Grunau, Jens and Cheng, Nancy
year 2005
title Intercontinental Seating
doi https://doi.org/10.52842/conf.ecaade.2005.047
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 47-54
summary In spring 2005, four universities and one manufacturer on three continents designed seating units in the virtual design studio “Intercontinental Seating”. With each location describing local characters and sites for the remote designers, we were able to keep focus on comparative cultural contexts in design. A central content management system (Typo3) proved to be an effective platform for project representation and communication, both for students and external critics. Further communication and presentation technologies have been tested. As a result of this workshop, the manufacturer will develop two designs with the students and intends to offer these seating units in his product portfolio.
keywords Virtual Design Studio; Design Methodology; Planning Approach; Learning Environment
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2023_440
id sigradi2023_440
authors Kieferle, Joachim, Woessner, Uwe and Seibitz, Mathias
year 2023
title Towards a Sustainable Future: BIM, Virtual Reality and Simulation in a Giga Project
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 1699–1710
summary Sustainable energy is a key factor for the future prosperity and development of societies on our planet. Whereas the focus mostly is on energy production, the distribution of this energy, namely electricity, is crucial and often not perceived as well. In the energy transition of Germany, with a goal of 80% electricity from renewable sources in 2030, the current power grid is not capable of transmitting this amount of renewable electric energy across the country. Thus, a new backbone powerline of about 700 km is planned to transport the energy from wind farms up north to industry and households in the south. The capacity of this power line covers the electricity demand of about 10 million households. In this paper we describe how the integration of BIM, Virtual Reality, Augmented Reality, and simulation is used to plan and optimize a crucial part of this Giga project, a 5.2 km long tunnel during the design-, planning-, and currently pre-construction phase.
keywords BIM, Virtual Reality, Augmented Reality, Digital Twin
series SIGraDi
email
last changed 2024/03/08 14:09

_id ecaade2008_204
id ecaade2008_204
authors Kieferle, Joachim; Katz, Neil; Thaleck, Kruno
year 2008
title From Shape to Fabrication
doi https://doi.org/10.52842/conf.ecaade.2008.537
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 537-544
summary There is a close relation between building design and fabrication. However still it is mostly a sequential process where the fabrication with its geometric chances and limitations is only to a small extend taken into account in early design phases. In this paper we describe a protoype form work project, realized out of styrofoam cut out with a CNC hot wire-cutting system and coated with the Claraporon coating system. Due to the linear nature of hot wire cutting the surfaces that can be created are ruled surfaces. They are discussed in a more general way as well as first exercises with ruled surfaces in teaching.
keywords Digital fabrication, Form work, Ruled surface
series eCAADe
email
last changed 2022/06/07 07:52

_id 2006_052
id 2006_052
authors Kieferle, Joachim; Uwe Wössner and Martin Becker
year 2006
title Interactive Simulation of Architecture in Virtual Environments
doi https://doi.org/10.52842/conf.ecaade.2006.052
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 52-57
summary Architecture always has an environmental impact. By using simulations, planners can minimize the environmental impact. Since simulations normally take a long time and thus only allow a very limited number of iterations, our project describes the setup of a close-to-real-time simulation technique. By dividing the simulation into smaller parts and running the software on clusters or massively parallel computing platforms, first results are available within several seconds, reasonable results below one minute. In order to make this tool easily accessible to specialists and laymen, a tangible user interface provides an intuitive interaction method. The results of the simulation can be visualized and interacted with in different virtual environments. Limitations, mainly automatic grid generation, shape recognition and computation power are discussed.
keywords Interactive Simulation; Tangible User Interface; Virtual Environment; Virtual Reality
series eCAADe
email
last changed 2022/06/07 07:52

_id ijac20075107
id ijac20075107
authors Kieferle, Joachim; Wössner, Uwe; Becker, Martin
year 2007
title Interactive Simulation in Virtual Environments - A Design Tool for Planners and Architects
source International Journal of Architectural Computing vol. 5 - no. 1, pp. 116-126
summary Simulations can assist planners in optimizing their design and in minimizing its environmental impact. By adjusting the architecture according to simulation results, and running further simulations based on the adjusted design, an iterative process can help to increase the design quality. Up to now computing simulations have taken a long time, thus only a very limited number of iterations could be calculated. This project shows an approach that is close to a real time simulation. By dividing the simulation into smaller parts and running the software on clusters or vector supercomputers, first results are available within several seconds, and reasonable results in less than one minute. Besides the technical features, another focus is the easy accessibility of the simulation. Intuitive methods like a tangible user interface provide easy interaction methods for specialists as well as non specialists. The results of the simulation can be visualized and interacted with from the desktop or any kind of virtual environments. Further aspects like limitations of automatic grid generation, shape recognition and computation power are discussed.
series journal
email
last changed 2007/06/14 12:11

_id ed11
authors Kieffer, Bruce D.
year 1986
title An Interactive CAD Based System Integrating Visual Analysis & Design
doi https://doi.org/10.52842/conf.acadia.1986.191
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 191-202
summary The paper describes the development of an enhanced CAD based instructional system specifically focusing on a linkage between the analytical and creative tasks necessary during the early schematic or conceptual design. The first two components of the system are fairly conventional items and include a tutorial and library of six (6) two and three dimensional CAD design files which document the visual and organizational aspects of archetype buildings and spaces. The CAD facility allows a user to selectively highlight and combine for review, various features of a buildings design. This allows its users to literally, "build-up" an understanding of the complexity of factors at work in recognizably good building. The final component to a customized CAD environment allowing users to develop their own designs with the same tools used during analysis of the archetypes. In addition to a description of the system, the paper identifies the effectiveness measures and instructional setting being established for evaluation of the system.
series ACADIA
email
last changed 2022/06/07 07:52

_id ijac202119104
id ijac202119104
authors Kieffer, Hyun Lynn; and Paul Nicholas
year 2021
title Soft actuated material: Exploration of a programmable composite
source International Journal of Architectural Computing 2021, Vol. 19 - no. 1, 50–66
summary This paper describes the development of a programmable composite material and investigates its application in architecture as flexible and controllable surfaces. The composite leverages qualities found in the field of soft robots, that is, strength, precision, and the ability to change shape through vacuum actuation. It is an exploration of a range of applications for shape shifting composites within different phases of architecture. This research has deployed a controlled form-actuator of a designed surface as a reusable and flexible approach for concrete formwork and as a continuously changing spatial element, which aims to create a more engaging relationship between habitat and inhabitant. The design method linked to this composite aims to converge technology and material behavior and therethrough create a more linear process from design to construction. This paper elaborates on the design, simulation and fabrication methods, and their development through empirical research from individual actuatable cells to a controllable multi-cell surface and associated design tool.
keywords Soft robots, programmable, artificial and deployable material, flexible architecture, shape-shifting composite, shape actuation
series journal
email
last changed 2021/06/03 23:29

_id ecaadesigradi2019_300
id ecaadesigradi2019_300
authors Kieffer, Lynn Hyun and Nicholas, Paul
year 2019
title Adaptable and Programmable Formwork for Doubly Curved Concrete Surfaces
doi https://doi.org/10.52842/conf.ecaade.2019.2.217
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 217-226
summary This paper lays out a fabrication and simulation method for an adaptable and reusable moulding system for the production of fibre reinforced concrete elements. This research leverages soft robots and their computational controllability as means of a composite material and as such the base of a controlled and adaptable moulding system. This paper describes the development of this programmable material towards a functioning system for casting processes with fibre glass reinforced concrete. The controllable material allows to deploy target shapes and to eliminate supplementary falsework and the customized production of moulds for doubly-curved concrete elements. It also lays out a feedback method, which serves as adjustment tool of the simulation to the physical behaviour of the material as well as simulation method for target based geometries.
keywords adaptable moulding system; soft robotics; deployable material; programmable material
series eCAADeSIGraDi
email
last changed 2022/06/07 07:52

_id ecaade2014_052
id ecaade2014_052
authors Kieran A. J. Stapleton, Barry J. Gledson and Zaid Alwan
year 2014
title Understanding technological interoperability through observations of data leakage in Building Information Modelling (BIM) based transactions
doi https://doi.org/10.52842/conf.ecaade.2014.2.515
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 515-524
summary The use of Building Information Modelling (BIM) and collaborative techniques have been identified as solutions to the problem of managing construction project information and data. However the implementation and success of BIM may stagnate due to issues associated with unsatisfactory technological interoperability, which can impede the flow of information through a project lifecycle. To gain further understanding of technological interoperability within a BIM-enabled project environment, a review of relevant literature was undertaken to assimilate key information and provide a framework for future research. An observational method of reviewing a series of data transactions between multiple BIM packages was then devised in order to assess interoperability issues, and inform future research design. Interim findings from the preliminary stage of this research project have been reported in this paper.
wos WOS:000361385100054
keywords Bim; information technology; interoperability; technology transfer; data leakage
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2021_036
id ecaade2021_036
authors Kikuchi, Naoki, Fukuda, Tomohiro and Yabuki, Nobuyoshi
year 2021
title Landscape Visualization by Integrating Augmented Reality and Drones with Occlusion Handling to Link Real and Virtual Worlds - Towards city digital twin realization
doi https://doi.org/10.52842/conf.ecaade.2021.2.521
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 521-528
summary In the field of urban architecture and design, augmented reality (AR)-based landscape visualization is useful for building consensus among stakeholders at the design stage. An integrated AR and drone method can visualize future and past landscapes from an aerial perspective but has to address the problem of occlusion, where a 3D virtual model is displayed in front of the real-world objects. In this study, we propose an AR and drone integrated landscape visualization method to handle occlusion by linking the drone's location information in the real world and the camera in the virtual world. The method uses a 3D model of an existing building, which is part of the city model, to represent the 3D model of the design target as if the target were behind the existing building in the real world. Users can use the perspective of the drone, which flies along a set route, to examine the future landscape with high accuracy, as visualized using AR with occlusion handling.
keywords Digital twin; Occlusion handling; Landscape visualization; Web-based augmented reality (web AR); Drone; Urban design
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2022_179
id caadria2022_179
authors Kikuchi, Naoki, Fukuda, Tomohiro and Yabuki, Nobuyoshi
year 2022
title How a Flooded City Can Be Visualized from Both the Air and the Ground with the City Digital Twin Approach, System Integration of Flood Simulation and Augmented Reality with Drones
doi https://doi.org/10.52842/conf.caadria.2022.2.607
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 607-616
summary City digital twins are becoming increasingly important for the sustainable development of cities, and augmented reality (AR) has been attracting attention as a tool for visualizing city digital twins. In addition, from the perspective of SDG 11, it is essential to manage flood risk in urban spaces. However, there are no case studies that present a bird‚s-eye view of a simulated city. Visualizing the state of a flooded city during a disaster is one potential use case. From the perspective of information graphics, people want to understand urban data at the micro and macro levels. This study proposes a city-digital-twin approach for visualizing a simulated city using a large-scale AR and drone integration method that does not require a specific software development kit (SDK). This system can visualize the state of a city flooded by a disaster from both a bird‚s-eye view of the city at several tens of metres above it and from a first-person perspective of the user‚s area of activity. The applicability of the system is demonstrated through verification and case studies.
keywords virtual and augmented realities, city digital twin, occlusion handling, flood visualization, web-based augmented reality (web AR), SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id ecaade2021_037
id ecaade2021_037
authors Kikuchi, Takuya, Fukuda, Tomohiro and Yabuki, Nobuyoshi
year 2021
title Automatic Diminished Reality-Based Virtual Demolition Method using Semantic Segmentation and Generative Adversarial Network for Landscape Assessment
doi https://doi.org/10.52842/conf.ecaade.2021.2.529
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 529-538
summary In redevelopment projects in mature cities, it is important to visualize the future landscape. Diminished reality (DR) based methods have been proposed to represent the future landscape after the structures are removed. However, two issues remain to be addressed in previous studies. (1) the user needs to prepare 3D models of the structure to be removed and the background structure to be rendered after removal as preprocessing, and (2) the user needs to specify the structure to be removed in advance. In this study, we propose a DR method that detects the objects to be removed using semantic segmentation and completes the removal area using generative adversarial networks. With this method, virtual removal can be performed without preparing 3D models in advance and without specifying the removal target in advance. A prototype system was used for verification, and it was confirmed that the method can represent the future landscape after removal and can run at an average speed of about 8.75 fps.
keywords landscape visualization; virtual demolition; diminished reality (DR); deep learning; generative adversarial network (GAN); semantic segmentation
series eCAADe
email
last changed 2022/06/07 07:52

_id 2005_671
id 2005_671
authors Kilian, Axel
year 2005
title Design Innovation through Constraint Modeling
doi https://doi.org/10.52842/conf.ecaade.2005.671
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 671-678
summary This paper describes how constraint modeling can support design innovation. Furthermore, it lays out how constraints are employed in the construction and exploration of a model’s design space. The paper places this approach within the larger context of design exploration using computational and conceptual representations of design. Four general constraint types are identified and examples from several workshops and design studios are presented for each of the constraint types. The examples range from product design to structural design to fabrication issues in architecture. Based on a review of the literature the most common constraints are of geometric, topologic, functional, and quantitative type. Based on the case studies the paper describes how the different types of constraints can be used as design drivers and help in the exploration of solution space. In conclusion the paper identifies the addition of bi-directional properties to constraint modeling as the next challenge in improving the application of constraint modeling in design exploration. Furthermore, the paper demonstrates the necessity to develop better constraint models for cross domain design.
keywords Design Exploration, Constraint Modeling, Parametric Modeling
series eCAADe
email
last changed 2022/06/07 07:52

_id ijac20064106
id ijac20064106
authors Kilian, Axel
year 2006
title Design innovation through constraint modeling
source International Journal of Architectural Computing vol. 4 - no. 1, 87-105
summary In this paper we describe how constraint modeling can support design innovation. Furthermore, we lay out how constraints are employed in the construction and exploration of a model's design space. We place the approach within the context of design exploration using computational and conceptual representations of design. A review of the literature reveals that geometric, topologic, functional, and quantitative constraints are those most commonly used. For each constraint type, an example is presented drawing from several workshops and research conducted by the author. The examples range from product design, to structural design, to fabrication issues in freeform geometry. Based on the case studies, we describe how the different types of constraints can be used as design drivers and help in the exploration of solution spaces. In conclusion, we identify the need for bidirectional exercising of constraints as the next challenge in design exploration and discuss how it is relevant in particular for cross domain design.
keywords Design Exploration; Constraint Modeling; Parametric Modeling
series journal
email
more http://www.ingentaconnect.com/content/mscp/ijac/2006/00000004/00000001/art00007
last changed 2007/03/04 07:08

_id 4559
id 4559
authors Kilian, Axel
year 2006
title Design Exploration through Bidirectional Modeling of Constraints
source Massachusetts Institute of Technology
summary Today digital models for design exploration are not used to their full potential. The research efforts in the past decades have placed geometric design representations firmly at the center of digital design environments. In this thesis it is argued that models for design exploration that bridge different representation aid in the discovery of novel designs. Replacing commonly used analytical, uni-directional models for linking representations, with bidirectional ones, further supports design exploration. The key benefit of bidirectional models is the ability to swap the role of driver and driven in the exploration. The thesis developed around a set of design experiments that tested the integration of bidirectional computational models in domain specific designs. From the experiments three main exploration types emerged. They are: branching explorations for establishing constraints for an undefined design problem; illustrated in the design of a concept car. Circular explorations for the refinement of constraint relationships; illustrated in the design of a chair. Parallel explorations for exercising well-understood constraints; illustrated in a form finding model in architecture. A key contribution of the thesis is the novel use of constraint diagrams developed to construct design explorers for the experiments. The diagrams show the importance of translations between design representations in establishing design drivers from the set of constraints. The incomplete mapping of design features across different representations requires the redescription of the design for each translation. This redescription is a key aspect of exploration and supports design innovation. Finally, this thesis argues that the development of design specific design explorers favors a shift in software design away from monolithic, integrated software environments and towards open software platforms that support user development.
keywords Design, exploration, generative, bidirectional, constraints
series thesis:PhD
type normal paper
email
more http://designexplorer.net/newscreens/phd2006/index.html
last changed 2006/12/07 19:52

_id eaa1
authors Kim, Amy Jo
year 2000
title Community Building On The Web, Secret Strategies for Successful Online Communities
source Peachpit Press
summary There's been a marked shift in the philosophy of developing successful Web sites. The technologies (HTML, JavaScript, JavaServer Pages) no longer occupy center stage. Rather, functional objectives and the communities that grow up around them seem to be the main ingredient in Web site success. In her carefully reasoned and well-written Community Building on the Web, Amy Jo Kim explains why communities form and grow. More importantly, she shows (with references to many examples) how you can make your site a catalyst for community growth--and profit in the process. From marketing schemes like Amazon.com's Associates program to The Motley Fool's system of rating members' bulletin-board postings, this book covers all the popular strategies for bringing people in and retaining them. Nine core strategies form the foundation of Kim's recommendations for site builders, serving as the organizational backbone of this book. The strategies generally make sense, and they seem to apply to all kinds of communities, cyber and otherwise. (One advocates the establishment of regular events around which community life can organize itself.) Some parts of Kim's message may seem like common sense, but such a coherent discussion of what defines a community and how it can be made to thrive is still helpful.
series other
last changed 2003/04/23 15:14

_id caadria2024_325
id caadria2024_325
authors Kim, Dongyun and Kim, Hanjun
year 2024
title Territorial Sabotage: From Tracing Seoul’s Possibilities to Recompositing Its Urban Identity
doi https://doi.org/10.52842/conf.caadria.2024.2.159
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 159–168
summary This paper explores the evolution of architecture within an urban scale, utilizing Generative Adversarial Networks (GANs) to increase diversity and suggest various alternatives. Drawing inspiration from Henri Bergson's concepts of creative evolution, GANs' non-deterministic nature echoes Bergson's emphasis on creativity within evolutionary processes in urban design. Leveraging GANs' latent space, this study envisions a framework for AI-driven architectural generation, merging Bergson's ideas of creative intuition with AI's adaptive potential. Using Seoul as a case study, integrating Kevin Lynch's principles and symbolic representation techniques like the Nolli map, the research navigates urban spaces to create cohesive morphologies. Employing 2D GAN-based analysis and integrating 3D GAN, the study discerns urban layouts and building configurations. Additional diffusion models refine the 3D GAN outputs, expediting rendering and visualization phases, suggesting an innovative, data-driven architectural design methodology. By amalgamating diverse AI models into a cohesive workflow, it blends traditional architectural wisdom with cutting-edge computational capabilities, heralding a paradigm shift in architectural innovation.
keywords Generative Adversarial Networks, 3D GAN, Stable Diffusion, Cartography, Nolli map
series CAADRIA
email
last changed 2024/11/17 22:05

_id caadria2023_12
id caadria2023_12
authors Kim, Dongyun, Lee, Lloyd Sukgyo and Kim, Hanjun
year 2023
title Elemental Sabotage: Diffusing Functional Morphologies
doi https://doi.org/10.52842/conf.caadria.2023.1.029
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 29–38
summary What modernism has failed discuss is the sheer diversity of forms that can come with a singular function. Their order led to the systematisation of standardised architectural elements that are now widely used around the world. However, functions of architecture have manifested into a multitude of forms across different cultures. For instance, the roof of the Korean traditional architectural type, Hanok, can be easily differentiated from the Victorian gable roof. The function-form relationship in architecture has long been investigated, but there is a lack of objective tool or technique that directly contributes to categorisation or diversification of existing architectural forms. With the advent of novel Machine Learning techniques, especially Generative Adversarial Networks (GANs), architectural forms can now be traced with objective methodologies such as a probabilistic-based model. This paper seeks to increase architectural diversity, borrowing the objectivity of state-of-the-art machine learning techniques in three dimensions such as 3D GAN.
keywords Generative Adversarial Networks, 3D GAN, Morphology, Semiology, Form-finding
series CAADRIA
email
last changed 2023/06/15 23:14

_id ecaadesigradi2019_078
id ecaadesigradi2019_078
authors Kim, Eonyong, Jeon, Hyunwoo, Jun, Hanjong and Lee, Seongjoon
year 2019
title The Development of Architectural Design Environment for BIPV using BIM
doi https://doi.org/10.52842/conf.ecaade.2019.1.223
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 223-232
summary BIPV is a building integrated photovoltaic power generation system, which is used for building finishing materials, roof, and wall, so there is no need for separate installation space, and the usability is continuously increasing in urban areas with relatively small installation space. And continues to increase. BIPV is a building-integrated type, but the application plan should be made from the early stage of design. However, there is a lack of BIPV related design information. As a result, the possibility of integrating BIPV and building design is reduced and BIPV is applied in a limited range. Method: BIM-based BIPV design process, BIPV installable location, BIPV elevation design factor. And the theory necessary to implement the support model. Lastly, usability was examined using the support model. Result: This study describes a BIM-based design support model for BIPV installed elevation design that designers can apply BIPV installation location planning and design in a BIM environment.
keywords Building Integrated Photovoltaic System ; Building Information Modelling ; Shadow Analysis ; Array design
series eCAADeSIGraDi
email
last changed 2022/06/07 07:52

_id cf2017_349
id cf2017_349
authors Kim, Eonyong; Kim, Kibum; Choo, Seungyeon; Ryu, Jikeun
year 2017
title Rule-based Security Planning System for Practical Application
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 349-359.
summary Security planning is a vital part of the operation and management phase in a building’s life cycle. Ideally, this will be addressed during the building design phase. However, reality often differs from this ideal. In the real world, information such as floor plans tend to insufficiently describe or imperfectly match physical buildings, and must be surveyed and re-worked during security planning. Because of this, security companies require two kinds of staff: those in the security business and those in charge of planning, including floor plan verification. This research focused on creating an efficient way to help staff in this work environment develop a system of security planning for buildings and facilities using a rule-based approach in a tailormade CAD system. In this research, we developed a new 3D CAD system for desktops and mobile devices, which specializes in security planning using a game-engine. To avoid errors during security planning, a rule-based check system was developed and integrated into the CAD system. The rule-set of this rule base was built from the security planning manual, including guidelines on equipment layout and wiring in various situations, which could then be used in the development of an automated check. This research describes the method of system development and final results.
keywords Security Planning, Operation and Management, Rule Base, BIM, CAD
series CAAD Futures
email
last changed 2017/12/01 14:38

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