CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 1966

_id ascaad2007_006
id ascaad2007_006
authors Afify, H.M.N. and Z. A. Abd ElGhaffar
year 2007
title Advanced Digital Manufacturing Techniques (CAM) in Architecture
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 67-80
summary Building projects today are not only born out digitally, but they are also realized digitally through "file-to-factory" processes of computer aided manufacturing (CAM) and computer numerically controlled (CNC) technologies. It was the challenge of constructability that brought into question, what new instruments of practice are needed to take advantage of the opportunities opened up by the digital modes of production, instead of whether a particular form is buildable. In this case of building construction, architects could design with attention to innovative details, afforded by unique shapes and sizes, knowing that whatever they created on their computer screen could be fabricated digitally for an affordable price. The aims of the research are to discuss and analyze the digital manufacturing techniques (CAM) in architecture and its fabrication, production process. To understand how these technologies fit within a broader context of architectural practice. The research begins with defining, what is digital manufacturing in architecture, its potentials, components and influences in the contemporary architecture. Further more it discusses the digital fabrication, Two- dimensional cutting, subtractive fabrication, additive fabrication and formative fabrication. The assembly technique, building skin, new materials and mass- customization in digital manufacturing techniques (CAM). That will be a hand in analyzing several case studies.
keywords Digital technology in architecture, Digital manufacturing, Formative fabrication, New materials, Fabrication machines and software.
series ASCAAD
email
last changed 2008/01/21 22:00

_id sigradi2007_af541
id sigradi2007_af541
authors Al-Attili, Aghlab; Rosa María Mendoza Robles
year 2007
title Digitizing Heritage or reconstructing Imagination [Digitalizando la herencia o reconstruyendo la imaginación]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 48-53
summary To advance the theme of digital conservation of heritage and tie it to museums, we report on two case studies of digitising archaeological sites; the first is the remains of a typical Scottish Crannog typical of the sixth-century BC., and the second is a UNESCO protected site in the Middle East (the desert castle of Qusayr Amra, Jordan), which dates back to early 8th century. Then we relate both to our investigation into embodiment, interaction and metaphor in virtual environments.
keywords Virtual Environments; Embodiment; Representation; Interaction; Heritage
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2007_129
id ecaade2007_129
authors Balakrishnan, Bimal; Kalisperis, Loukas N. ; Muramoto, Katsuhiko
year 2007
title Implications of Representation-Presentation Distinction in Developing a Presentation Environment for CAAD
doi https://doi.org/10.52842/conf.ecaade.2007.133
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 133-139
summary Computer mediated environments are increasingly used for design communication to bridge the gap between geographically and temporally separated stakeholders. We look at the design process, its communication through computer mediated environments, and stress the need to recognize the subtle distinction between representation and presentation in this process. Building on representation-presentation distinction, the case for a multi-modal design presentation environment is made and the challenges involved in developing such an environment are discussed. We conclude by demonstrating a prototype of such a presentation environment.
keywords Design presentation, representation-presentation distinction, digital design presentation environments, hypermedia
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia07_120
id acadia07_120
authors Balakrishnan, Bimal; Muramoto, Katsuhiko; Kalisperis, Loukas N.
year 2007
title Spatial Presence: An Explication From an Architectural Point of View
doi https://doi.org/10.52842/conf.acadia.2007.120
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 120-129
summary This paper provides the theoretical foundation for understanding the concept of spatial presence. This is important for improving architectural visualization tools so as to capture the experiential aspects of space. The paper is organized into three sections. The first section explicates the concept of spatial presence by identifying various conceptualizations of spatial presence in the literature and performing a meaning analysis. It then proceeds to examine mechanisms underlying the formation of spatial presence. The paper concludes by offering initial guidelines for improving the nature of digital tools to enhance the feeling of spatial presence.
series ACADIA
email
last changed 2022/06/07 07:54

_id ecaade2008_055
id ecaade2008_055
authors Beirão, José; Duarte, José; Stouffs, Rudi
year 2008
title Structuring a Generative Model for Urban Design: Linking GIS to Shape Grammars
doi https://doi.org/10.52842/conf.ecaade.2008.929
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 929-938
summary Urban Design processes need to adopt flexible and adaptive procedures to respond to the evolving demands of the contemporary city. To support such dynamic processes, a specific design methodology and a supporting tool are needed. This design methodology considers the development of a design system rather than a single design solution. It is based on patterns and shape grammars. The idea is to link the descriptions of each pattern to specific shape rules inducing the generation of formal solutions that satisfy the pattern. The methodology explores, from the urban designer point of view, the capacity of a shape grammar to codify and generate urban form (Duarte et al, 2007). This paper defines the ontology of urban entities to build on a GIS platform the topology describing the various components of the city structure. By choosing different sets of patterns the designer defines his vision for a specific context. The patterns are explicated into shape rules that encode the designer’s interpretation of the pattern, and operate on this ontology of urban entities generating solutions that satisfy the pattern’s concept. Some examples of the topological relations are shown.
keywords Patterns, shape grammars, ontology, generative urban design
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2007_016
id ascaad2007_016
authors Biloria, N.
year 2007
title Developing an Interactive Architectural Meta-System for Contemporary Corporate Environments: An investigation into aspects of creating responsive spatial systems for corporate offices incorporating rule based computation techniques
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 199-212
summary The research paper exemplifies upon an attempt to create a co-evolving (socio-cultural and technological) programmable spatiality with a strong underpinning in the domain of computation, interaction design and open system typologies for the generation of a constantly informed self-adaptive corporate office space (which addresses the behavioral patterns/preferences of its occupants). Architectural substantiations for such corporate bodies embodying dynamic business eco-systems usually tend to be rather inert in essence and deem to remain closed systemic entities, adhering to a rather static spatial program in accordance with which they were initially conceptualized. The research initiative, rather than creating conventional inert structural shells (hard components), thus focuses upon the development of a meta-system, or in other words the creation of a ‘soft’ computationally enriched open systemic framework (informational) which interfaces with the ‘hard’, material component and the users of the architectural construct (corporate offices). This soft space/meta system serves as a platform for providing the users with a democratic framework, within which they can manifest their own programmatic (activity oriented) combinations in order to create self designed spatial alternatives. The otherwise static/inert hard architectural counterpart, enhanced with contemporary technology thus becomes a physical interface prone to real-time spatial/structural and ambient augmentation to optimally serve its users.
series ASCAAD
email
last changed 2008/01/21 22:00

_id caadria2007_391
id caadria2007_391
authors Biloria, Nimish
year 2007
title Adaptive Corporate Environments
doi https://doi.org/10.52842/conf.caadria.2007.x.d7a
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary The research paper illustrates an attempt to envision computation aided architectural responsiveness (spatial and informational) towards contemporary forms of corporate organizations. Architectural substantiations for such corporate bodies embodying dynamic business eco-systems tend to be rather inert in essence and deem to remain closed systemic entities, adhering to a rather static spatial program in accordance with which they were initially conceptualized. Architectural renditions supporting such emergent forms of organizations hence need to be re-thought: a need to break apart from the inherent closed system typology of architectural materiality needs to be visualized. The research paper, addresses such issues by specifically focusing upon developing intelligent reconfigurable spaces (in accordance with customized activity oriented spatial preferences of its occupants) and an interactive user interface as a front end of the system (for inputting preferences and 3d space visualization purposes). A space cluster, completely user centric, equally dynamic, and flexible, as compared to the dynamic activities which the space sustains is thus developed. The papers content is explicitly based on the output of the authors PhD research work conducted at the TU Delft, Netherlands.
series CAADRIA
email
last changed 2022/06/07 07:50

_id sigradi2007_af04
id sigradi2007_af04
authors Briones, Carolina; Ava Fatah gen. Schieck; Chiron Mottram
year 2007
title LEDs Urban Carpet, a socializing interactive interface for public environments [LEDs Urban Carpet, una instalación interactiva para sociabilizar en el espacio público]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 404-408
summary The purpose of this paper is to explore the type of social interactions that can be generated when a technological platform is introduced in a public environment. Here we present an interactive urban installation, which use a body-input as a form of a non-traditional user interface. Its aim is to enhance novel experiences that can enrich interactions between people nearby, sharing the same space and the same playful atmosphere. The prototype incorporates a grid of lights that dynamically generates patterns according to pedestrian’s position over the carpet. The installation was tested in various locations around the City of Bath, UK.
keywords Urban computing; Interactive installation; Body-input interface; Social interaction
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2007_af05
id sigradi2007_af05
authors Butelmann Dujovne, David
year 2007
title Design and digital manufacturing. From the Chilean boats to the double curvature roof [Diseño y manufactura digital. De la embarcación Chilota a la cubierta de doble curvatura]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 290-294
summary The objective of this paper is to recover and highlite the constructive processes and the assembling of Chiloean wooden sea crafts, through the establishment of relationships between the design and digital specification for manufacturing of double curve roof, and traditional construction techniques of boats. The research is based on the exploration of digital constructive techniques, which integrate the design and the manufacturing systems of double curvature surfaces. By means of the reinterpretation of the constructive processes and the structural system of the Chiloean sea crafts.
keywords Chiloean boats; Complex curved roof; digital design and manufacturing
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2007_af06
id sigradi2007_af06
authors Chiarella, Mauro; Underlea Bruscato; Rodrigo Garcia Alvarado; María Elena Tosello; Hernán Barría Chateau
year 2007
title 3x1 Digital Hybrids: International workshops and videoconferences about digital architecture [3x1 Híbridos Digitales: Talleres y videoconferencias internacionales sobre arquitectura digital]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 135-140
summary Through the creation of an inter-text of different discursive levels, although for “natives as for digital immigrants”, it has developed a teaching experience in three Latin American scenarios (Chile, Argentina, Brasil), through two pedagogical modalities: international videoconferences and in person practical workshops. The videoconferences facilitated the general theoretical discussion, stating multiples contents, anticipating and framing the later activity of the in person workshop, and returning in discussions and critical insights at the end of each workshop. In the in person workshops, new design strategies of generation of spaces and surfaces were entered upon, through analog-digital resources of ideation and representation.
keywords Hybrid; videoconference; workshop; fold
series SIGRADI
email
last changed 2016/03/10 09:48

_id sigradi2007_af66
id sigradi2007_af66
authors Chuen-huei, Joseph Huang
year 2007
title Virtual Architect, Questionnaire Approach of Programming Modular Houses [Arquitecto virtual, método por cuestionario de programación modular de casas]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 310-314
summary By integrating the nature of modularity in prefabricated housing design, a web-based design advisory system provides interactive questionnaires to assist customers in selecting appropriate design components. The prototype model combines the result of client’s requirement input and design configurations of a modular system. The digital model is created by Building Information Modeling (BIM) applications to streamline the delivery process from design to manufacturing. Finally, the BIM design model can be reviewed via Google Earth before sending the ready-to-build digital information model and building specifications to the collective manufacturers and suppliers.
keywords Advisory system; customer participation; housing delivery process
series SIGRADI
email
last changed 2016/03/10 09:49

_id sigradi2007_af70
id sigradi2007_af70
authors Corona Martínez, Alfonso; Libertad Vigo; José R. Kós; Denise B. Pinheiro Machado
year 2007
title Archinet-MetaUniversity: Alfa Project phase3: The transversal integration [Archinet-MetaUniversidad: Proyecto ALFA en Fase3: La integración transversal]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 131-134
summary This paper presents the results of a workshop which took place in Rio de Janeiro and gathered Brazilian and international exchange students with tutors from eight universities located in Latin America and Europe. The design process highlighted the advantages and limitations of the communication between the tutors, educated with traditional tools and students who enter at the university already familiar with digital tools. The manipulation of images assumes a primary position, particularly in an environment based on several foreign languages. However, this process also exposed the limitations of images to represent the essence of the place.
keywords Theory & Education; Design & Communication; Multidisciplinary Transversal Disciplines; Sustainability & Urban Preservation; Colaborative & Teaching implementations
series SIGRADI
email
last changed 2016/03/10 09:49

_id sigradi2007_af07
id sigradi2007_af07
authors Culagovski, Rodrigo
year 2007
title Three dimensional isovist analysis method [Método de Análisis Tridimensional con isovistas]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 174-176
summary This paper presents a three dimensional method of isovist analysis implemented in the MaxScript programming language. The script accepts as its input a standard three dimensional model of the buildings and terrain being analyzed, upon which a N×N grid is projected. Each square of this grid is assigned a height value, thereby producing a simplified surface description which is amenable to mathematical analysis. A three dimensional isovist is then generated for each grid square, by placing an observation point 1.5 meters above its center and finding the intersection of a series of rays from this point to the input model. The distance from the observation point to the intersection is summed over for all the angles studied giving a compound isovist measurement for the grid square under consideration.
keywords Isovist; viewshed; analysis; model; volumetric; visibility
series SIGRADI
email
last changed 2016/03/10 09:49

_id cf2007_489
id cf2007_489
authors Diniz, Nancy; Cesar Branco, Miguel Sales Dias and Alasdair Turner
year 2007
title Morphosis: A responsive membrane
source Computer Aided Architectural Design Futures / 978-1-4020-6527-9 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Futures / 978-1-4020-6527-9] Sydney (Australia) 11–13 July 2007, pp. 489-498
summary In this paper, we introduce Morphosis: A Responsive Membrane, which physically responds to movement, light and sound interacting spatially and temporally with the environment and their inhabitants. The fundamental hypothesis is to create architectural systems as living, evolving materials. The dynamic of the material is produced by dozens of actuators made by Shape Memory Alloys (SMAs) and LED’s which react in real time to change the behavior of the membrane. The system is controlled by a genetic algorithm in an attempt to develop a technological approach to performance skins that possess adaptive and evolutionary personality relative to changing phenomena of the environment of buildings.
series CAAD Futures
email
last changed 2007/07/06 12:47

_id acadia07_164
id acadia07_164
authors Diniz, Nancy; Turner, Alasdair
year 2007
title Towards a Living Architecture
doi https://doi.org/10.52842/conf.acadia.2007.164
source Expanding Bodies: Art • Cities• Environment [Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture / ISBN 978-0-9780978-6-8] Halifax (Nova Scotia) 1-7 October 2007, 164-173
summary Interaction is the latest currency in architecture, as responsive components are now reacting to the inhabitant of the space. These components are designed and installed by the architect with a view to the phenomenology of space, where the experience of the environment is previewed and pre-constructed before it is translated into the conception of the space. However, this traditional approach to new technology leaves no scope for the architecture to be alive in and of itself, and thus the installed piece quickly becomes just that—an installation: isolated and uncontained by its environment. In this paper, we argue that a way to approach a responsive architecture is to design for a piece that is truly living, and in order to propose a living architecture first we need to understand what the architecture of a living system is. This paper suggests a conceptual framework based on the theory of Autopoiesis in order to create a “self-producing” system through an experiment entitled, “The Life of a Wall” (Maturana and Varela 1980). The wall has a responsive membrane controlled by a genetic algorithm that reconfigures its behaviour and learns to adapt itself continually to the evolutionary properties of the environment, thus becoming a situated, living piece.
series ACADIA
email
last changed 2022/06/07 07:55

_id sigradi2007_af56
id sigradi2007_af56
authors Dorta, Tomás
year 2007
title Ideation and Design Flow through the Hybrid Ideation Space [Ideación y flujo de Diseño a través de un Espacio de ideas Hibrido]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 418-422
summary This study assesses an innovative immersive sketching and model making system: the Hybrid Ideation Space (HIS). The system enables designers to sketch and make models all around them in real-time and real scale using a digital tablet (sketches), image capture (physical models) and a spherical projection device (immersion). We carried out an experiment to evaluate this system using the concept of Design Flow and workload with industrial design students working in teams during the ideation stage of the design of a car. The HIS was compared to analog tools and hybrid techniques.
keywords Ideation; Flow; Sketches; Models; Immersion
series SIGRADI
email
last changed 2016/03/10 09:50

_id ecaade2007_186
id ecaade2007_186
authors Economou, Athanassios; Grasl, Thomas
year 2007
title Sieve_n
doi https://doi.org/10.52842/conf.ecaade.2007.947
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 947-953
summary A computational approach for the generation of all partial lattices of two-dimensional shapes with an n-fold symmetry axis is presented and an application in formal analysis in architectural design is presented in the end.
keywords Shape studies, generative design, group theory, graph theory, shape grammars, central buildings
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2007_af107
id sigradi2007_af107
authors Espina, Jane; Francisco Rincón
year 2007
title Simulation as an urban planification tool: Plaza Baralt [Simulación como herramienta de planificación urbana: Plaza Baralt]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 364-369
summary Pedestrian simulation tools are usually used to evaluate pedestrians’ evacuation/security in buildings (closed environments). The paper’s objective is to develop a methodology for the application of these tools in urban planning (open spaces), where the pedestrian behavior is more complex. The area studied is Plaza Baralt, in Maracaibo Venezuela, an area enclosed by historic buildings. The proposed scenarios and pedestrian flow simulations – based in cellular automata – followed a locally adapted data recollection and site analysis. As a result the methodology allows the designer to analyze various scenarios, fast and efficiently, identifying problems of areas, flow, land use and user profiles.
keywords Pedestrian flow simulation; land use; urban planning; scenery
series SIGRADI
email
last changed 2016/03/10 09:51

_id sigradi2007_af11
id sigradi2007_af11
authors Forzán Gómez, José Antonio
year 2007
title Towards a cartography of the fantastic places [Hacia una Cartografía de los Espacios Fantásticos]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 444-447
summary Fantastic literature has been a reflection object from diverse perspectives. Someone has been in its narrative, myths, processes, intertextuality and a series of conceptualizaciones and interpretations, from the russian formalism to the deconstructivism. This communication presents a possible classification of the fantastic spaces, which goes from the human inside towards the impossible sites. The idea becomes from a dialogue between books of the imagination and Roland Barthes semiology. For each ordering, a text is suggested as a model; as much of classic authors as contemporary. The classification allows a better understanding of fantastic literature and its plays of reality, as well as the narratologics possibilities as much instrumental of creative and applied reading to fields like the cinema, the publicity, the painting, the design, the staging and the ethical formation.
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2007_af13
id sigradi2007_af13
authors Granero, Adriana Edith; Alicia Barrón; María Teresa Urruti
year 2007
title Transformations in the educational system, Influence of the Digital Graph [Transformaciones en el sistema educacional, influencia de la Gráfica Digital]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 182-186
summary The educative proposal was based on the summary attained through experiences piled up during the 2 last semester courses, 2/2006-1/2007. This proposal corresponds to a mix of methodology (by personal attendance / by internet). Founding on the Theory of the Game (Eric Berne 1960) and on different theories such as: Multiple intelligences (Haward Gardner 1983), Emotional Intelligence (Peter Salowey and John Mayer 1990, Goleman 1998), Social Intelligence (Goleman 2006), the Triarchy of Intelligence (Stemberg, R.J. 1985, 1997), “the hand of the human power”, it´s established that the power of the voice, that of the imagination, the reward, the commitment and association produce a significant increase of the productivity (Rosabeth Moss Kanter 2000), aside from the constructive processes of the knowledge (new pedagogical concepts constructivista of Ormrod J.E. 2003 and Tim O´Reilly 2004).
series SIGRADI
email
last changed 2016/03/10 09:52

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 98HOMELOGIN (you are user _anon_184031 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002