CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ac18
authors Knight, Terry W.
year 1986
title Transformations of Languages of Designs
source University of California, Graduate School of Architecture and Urban PIanning, Los Angeles
summary Stylistic change and innovation is a central and traditional issue in art and architecture. In this study, a formal model is developed for representing stylistic change. Styles are defined in terms of rule-based systems called shape grammars that generate languages of designs. Changes in styles are represented as transformations of the shape grammars that define these styles. The model is first sketched informally and considered in relation to other, traditional approaches to style and change. It is then presented in detail and illustrated with numerous simple examples. Last, the model is applied to describe actual, historical examples of stylistic transformations: one in the decorative arts, one in the fine arts, and one in architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id e93d
authors Knight, Weissman T.
year 1981
title Languages of Designs : from Known to New
source Environment and Planning B. 1981. vol. 8: pp. 213-238 : ill. includes bibliography
summary A procedure for defining new languages of designs from known or given ones is presented. It is specified in terms of shape equivalence rules or shape equivalence rule schemata which allow shapes in spatial relations given or inferred from existing design languages to be replaced with other shapes. The new spatial relations so defined can be used to determine a wide variety of new, original languages of designs. The possibility of using shape equivalence rules or rule schemata for characterizing formal compositional aspects of historic styles or languages of designs and relationships between them is also discussed
keywords design, languages, shape grammars, relations
series CADline
last changed 2003/06/02 13:58

_id 840b
authors Knight, Weissman T.
year 1989
title Design and Computation
source August, 1989
summary Report No. 3: A color grammar that describes the composition and landscaping of Mughul gardens is discussed
keywords shape grammars
series CADline
last changed 2003/06/02 13:58

_id ef80
authors Knuth, Donald E.
year 1973
title Fundamental Algorithms
source The Art of Computer Programming. 2nd. ed. 634 p. : some ill. Addison- Wesley Series in Computer Science and Information Processing Reading, Mass.: Addison Wesley Pub. Co., 1973. vol.1: includes index.
summary -- This vol. is part of 7 vol. set. CADLINE has vol.1 and 3. Introduces basic concept in algorithms and information structure with exercises. Requires some knowledge in programming, techniques and computer jargon
keywords algorithms, education, data structures
series CADline
last changed 2003/06/02 10:24

_id 2954
authors Knuth, Donald E.
year 1973
title Sorting and Searching
source The Art of Computer Programming. 722 p. : tables, diagrams Computer Science and Information Processing . Reading, Mass.: Addison- Wesley Pub. Co., 1973. vol.3: part of 7 vol. set. CADLINE has vol. 1 and 3
summary Chapter 5 is concerned with sorting into order, internal sorting and external sorting. Chapter 6 deals with the problem of searching for specified items in tables or files. It is subdivided into methods which search sequentially, or by comparison of keys, or by digital properties, or by 'hashing.' It then discusses the more difficult problem of secondary key retrieval
keywords sorting, search, algorithms, education
series CADline
last changed 2003/06/02 13:58

_id acadia14projects_235
id acadia14projects_235
authors Ko, Minjae; Hwang, Jie-Eun
year 2014
title Scattered Solid
doi https://doi.org/10.52842/conf.acadia.2014.235
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 235-238
summary Scattered solid is a conceptual model consists of a pair of force sources - attractor and repulsor - and particles that possibly bonds together. We hypothesized an abstract or imaginary force field causing particles to move that we can control the tendency of organization by modifying the force fields with a set of parameters such as intensity by distance, time and geometry.
keywords Crystallization, Force Field, Particle, Bond System, Shape-Control, Self-Assembly, Generative, parametric and evolutionary design
series ACADIA
type Student's Research Projects
email
last changed 2022/06/07 07:51

_id sigradi2009_791
id sigradi2009_791
authors Koatz, Gilson Dimenstein; Jorge L.N.S. Brito; Herbert Erwes
year 2009
title A PROCISSÃO" - Documentação Tridimensional de Arte Rupestre na Chapada Diamantina, Bahia ["THE PROCESSION" - Three-dimensional documentation of Rock Art in the Chapada Diamantina, Bahia]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Documentation of rock art is generally made by drawing with a marker over a plastic film overlaid to the wall of the canyon or cave where it is found. Taking out the drawing printed in the film from the wall implies in loosing important data about its contour because the image became rectified; information about the relief of the documented figure are lost as well. We have used close range photogrammetry methodology to overcome this problem and, on the other hand, to preserve information about the relief of the picture itself, taking into account the fragility of the rock support.
keywords Close-range photogrammetry; rock art; Brazilian cultural heritage
series SIGRADI
email
last changed 2016/03/10 09:54

_id caadria2008_74_session7a_609
id caadria2008_74_session7a_609
authors Koba, Norio; Koji Koizumi, Tatsuya Kishimoto
year 2008
title Impression Analyses of Building Form and Streetscape in Nihonbashi-Chuo Street Using Virtual Reality: Streetscape Analysis which aims at creating unique streetscape using virtual reality
doi https://doi.org/10.52842/conf.caadria.2008.609
source CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 609-617
summary Recently in Japan, streetscapes have been changing by repeated deregulations and redevelopments. In this paper, the desirable building forms and facades in Nihonbashi is examined through experiments using the VR system. Firstly the changes of impression in three streetscapes whose buildings forms and height are different are investigated. Secondly, the difference in impression of facades in the cases they are seen in streetscapes or seen individually is examined. Thirdly analysing the correlation of physical components and unique facades, the relation between attractiveness of streetscape and building forms and facades is clarified. From these results, way of design to create lively, emotional and unique streetscape in Nihonbashi is suggested.
keywords super high-rise building, fa ade, redevelopment, streetscapes, Nihonbashi, Virtual Reality system
series CAADRIA
email
last changed 2022/06/07 07:51

_id cf2005_2_35_224
id cf2005_2_35_224
authors KOBAYASHI Yoshihiro and BATTINA Subhadha
year 2005
title Housing Layout Design Using Fractals
source Learning from the Past a Foundation for the Future [Special publication of papers presented at the CAAD futures 2005 conference held at the Vienna University of Technology / ISBN 3-85437-276-0], Vienna (Austria) 20-22 June 2005, pp. 119-128
summary This paper introduces a computer-based tool for three dimensional (3D) landscape simulations of housing-layout-design using the concepts of fractals with Iterative Function System (IFS). Housing layout design is defined as a design to allocate many house-units in the undeveloped site. The tool generates a variety of layout designs consisting of multiple dwelling house-units from manual inputs or a template pattern defined as an XML file. Each unit can contain any detailed 3D components found in the residential development such as a house, roads, walls, trees etc. The template defines the transformation rules for IFS including the information of geometrical relationships between the stages in the iteration and of the components used in stop-conditions. The application tool is formulated, implemented and tested. The results in the case studies using several practical sites are demonstrated and evaluated based on the experiments in the design studio.
keywords fractal, housing layout, virtual reality, generative system, Java3D
series CAAD Futures
email
last changed 2005/05/05 07:06

_id 812e
authors Kobayashi, Yoshihiro
year 2002
title 3D City Model Generator: The Application of Neuro-Fuzzy Systems in CAD
doi https://doi.org/10.52842/conf.acadia.2002.163
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 163-174
summary This paper introduces a computer-aided design (CAD) system in which a neuro-fuzzy system isintegrated as a main engine for learning. Specifically, a computer system that generates 3D city modelsfrom satellite images is formulated, implemented, and tested. Techniques from neural networks, fuzzysystems, image processing, pattern recognition, and machine learning constitute the methodologicalfoundation of the system. The usability and flexibility of the system are evaluated in case studies.
series ACADIA
email
last changed 2022/06/07 07:51

_id 42dd
authors Kobayashi, Yoshihiro and Terzidis, Kostas
year 2000
title Extracting the Geometry of Buildings from Satellite Images using Fuzzy Multiple Layer Perceptrons
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 236-239
summary This paper presents Computer Aided Architectural Design (CAAD) system utilizing the technologies of artificial intelligence (AI) and image processing. The goal is to create a CAAD system that detects buildings from satellite images and produces computer city models allowing the system’s users to manipulate the models utilizing machine learning technology. The flexibility and usability of the system was evaluated with case studies. Soft computing technologies including neural networks and fuzzy systems are mainly applied and tested as the system’s methodology.
series SIGRADI
email
last changed 2016/03/10 09:54

_id f498
authors Kobayashi, Yoshihiro
year 2001
title 3D City Modeler with Fuzzy Multiple Layers Perceptron: Application of soft computing in computer aided architectural design systems
source University of California, Los Angeles
summary A computer aided design (CAD) system that can store the design knowledge of users is proposed. Specifically, a computer system for generating 3D city models from satellite images is formulated, implemented and tested. Techniques from neural networks, fuzzy systems, image processing, pattern recognition, and machine learning constitute the methodological foundation of the system. The flexibility and usability of system are evaluated.  
keywords Architectural Rendering; Computer Simulation
series thesis:PhD
email
last changed 2003/02/12 22:37

_id 2006_746
id 2006_746
authors Kobayashi, Yoshihiro
year 2006
title 3D City Model Visualization in Decision Theater - A framework for multi-dimensional journey through time
doi https://doi.org/10.52842/conf.ecaade.2006.746
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 746-749
summary This paper introduces an ongoing project that visualizes and simulates 3D city models in a communicating space called Decision Theater (DT). The background of DT and objective of the project are explained. Also, the framework of the project including database development, 3D city modeling, interface development, and applications is introduced.
keywords Virtual Reality; 3D city modeling; GIS; computer graphics
series eCAADe
email
last changed 2022/06/07 07:51

_id ijac20076302
id ijac20076302
authors Kobayashi, Yoshihiro; Abdelhameed, Wael A.
year 2008
title Implementations and Applications of DesignMap: Case Studies to Manage an Online Database of Visual Designs
source International Journal of Architectural Computing vol. 6 - no. 3, pp. 243-258
summary This research introduces state-of-the-art techniques in the areas of online libraries, communities, and forums. The research endeavours to describe a computer system called DesignMap that could be categorized as a visual design forum. This system encourages networking and can also be applied as a visual design library. The DesignMap system, which manages and displays a massive number of visual designs in two and three dimensions, was presented and discussed in a previous research. This project, however, is concerned with the application of DesignMap as a tool to search, visualize, modify, and then add designs in a map; these designs are classified based on their formal properties of object relationships. DesignMap users have access to any part or category in the map. The resulting design series created by users of this system present a new and unique form of design collaboration. The research also investigates several applications of the DesignMap system.
series journal
last changed 2008/10/14 14:00

_id cf2009_547
id cf2009_547
authors Kobayashi, Yoshihiro; Hawker, Ronald; Terzidis, Kostas; Narahara, Taro; Abdelhameed, Wael; Fukuda, Tomohiro; Labarca, Claudio; Calderon, Carlos and Jemtrud, Michael
year 2009
title World8: International working group for new virtual reality applications in architecture
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 547- 556
summary This paper introduces the activities of World8, an international working group on virtual reality, and demonstrates the group’s developed VR applications in architecture. Group members come from eight universities around the world, including the United States, the United Kingdom, Japan, Chile, Canada, Egypt, and the United Arab Emirates. The main objective is to develop a research framework for collaboration between architectural schools and a software developing company. Specifically, the group is looking to create new applications for VR visualizations of urban settings with dynamic agents such as human and vehicular traffic. Models developed by these members are explained, and the project is reviewed based on survey results.
keywords Virtual reality, 3D city modeling, agent-based simulations, international project, education
series CAAD Futures
type normal paper
email
last changed 2010/04/04 16:41

_id caadria2014_003
id caadria2014_003
authors Kobayashi, Yuki; Naoki Katoh, Tomohiro Okano and Atsushi Takizawa
year 2014
title An Inductive Construction of Minimally Rigid Panel-Hinge Graphs and Application to Design Form
doi https://doi.org/10.52842/conf.caadria.2014.493
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 493–502
summary A panel-hinge framework is a structure composed of rigid panels connected by hinges. It was recently proved that for a so-called generic position, the rigidity of panel-hinge frameworks can be tested by examining the combinatorial property of the underlying graph. In this study, we apply such combinatorial characteristics to create design forms. However, such characterization is only valid for so-called "generic" panel-hinge frameworks. When considering the application of design forms, we need to take into account non-generic cases. In this paper, we develop the method to inductively generate non-generic rigid panel-hinge frameworks consisting of orthogonal panels and to inductively generate rigid panel-hinge frameworks based on fractal geometry coupled with space filling 3-dimensional convex polyhedron as a construction unit. We give examples of forms by the proposed method to demonstrate the applicability to design forms.
keywords Panel-hinge framework; Panel-hinge graph; Combinatorial rigidity; Algorithmic design
series CAADRIA
email
last changed 2022/06/07 07:51

_id ijac201513103
id ijac201513103
authors Kobayashi, Yuki; Naoki Katoh, Tomohiro Okano, Atsushi Takizawa
year 2015
title An Inductive Construction of Rigid Panel-Hinge Graphs and Their Applications to Form Design
source International Journal of Architectural Computing vol. 13 - no. 1, 45–64
summary A panel-hinge framework is a structure composed of rigid panels connected by hinges. It was recently proved that at a generic position, the rigidity of panel-hinge frameworks can be predicted by examining a certain combinatorial property of the underlying graph. In this study, we apply such combinatorial characteristics to create design forms. When considering the application of design forms, we must also take into account non-generic cases. In this paper we develop two new approaches; the first one that the method inductively generates non-generic rigid panel-hinge frameworks consisting of orthogonal panels and the second one that inductively generates non-generic rigid panel-hinge frameworks based on fractal geometry coupled with space-filling convex polyhedron as a construction unit. We will give examples of forms created by the proposed method in order to demonstrate the applicability of the proposed methods to design forms.
series journal
last changed 2019/05/24 09:55

_id cf2003_m_096
id cf2003_m_096
authors KOCATURK, T., VELTKAMP, M. and TUNCER, B.
year 2003
title Exploration of Interrelationships between Digital Design and Production Processes of Free-form Complex Surfaces in a Web-Based Database
source Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 445-454
summary The intention of this paper is to examine the mutual influences of initial architectural, structural and digital manufacturing related decisions on the evolution of free-form structures. A survey on current applications will be presented to lay the foundation for the examination of new production techniques and structural concerns for the computer generated expressive forms. Finally, the paper will describe an interactive web-based database project which aims to establish a grammar on the mutual influences of architectural, structural and production related features of free-forms. Based on the built examples of blob structures, the database serves as a catalogue of possibilities related to form, and facilitate assessment of the impact of the early choices on the free-form building design and development.
keywords conceptual, free-form, web-based database
series CAAD Futures
email
last changed 2004/01/15 11:41

_id ecaade2012_129
id ecaade2012_129
authors Kocaturk, Tuba ; Balbo, Riccardo ; Medjdoub, Benachir ; Veliz, Alejandro
year 2012
title An Innovative Approach to Technology Mediated Architectural Design Education: A Framework for a Web-Based Socio-Cognitive Eco-system
doi https://doi.org/10.52842/conf.ecaade.2012.1.055
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 55-65
summary Learning in architecture has shifted from an individual focused approach to a larger system of interacting individuals in a situated, tool-mediated and socio-technical context. In addition to developing essential skills to work with diverse design software and taking part in collaborative design activities, learners also need to be equipped with competencies that will allow them to operate intelligently outside of situations of distributed cognitions. The challenge in present educational climate is to develop pedagogical approaches where situations of distributed cognition are not the ends themselves but are the means for improving mastery of solo competencies. The paper contributes to the current discussion about the need to re-orient architectural education and proposes a pedagogical framework for the development of a new web-based teaching/learning environment (socio-cognitive eco-system) as an integrated platform to support both autonomous and distributed learning.
wos WOS:000330322400005
keywords Technology-mediated learning; distributed cognition; design pedagogy; digital design education
series eCAADe
email
last changed 2022/06/07 07:51

_id cf2005_1_93_166
id cf2005_1_93_166
authors KOCATURK, Tuba and VELTKAMP, Martijn
year 2005
title Interdisciplinary Knowledge Modelling for Free-Form Design – An Educational Experiment
source Computer Aided Architectural Design Futures 2005 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-3460-1] Vienna (Austria) 20–22 June 2005, pp. 465-474
summary The recent advances in digital design media and digital fabrication processes have introduced formal and procedural effects on the conception and production of architecture. In order to bridge the individual concepts and processes of multiple design disciplines, intensive cross-disciplinary communication and information exchange starting from the very early stages of design is necessary. A web-based database for design learning and design teaching named BLIP is introduced. In this framework, cross-disciplinary domain knowledge becomes explicit to be taught and transferred in Free-Form Design research and education. BLIP proposes a conceptual map through which the user can construct structured representations of concepts and their relationships. These concepts are high-level abstractions of formal, structural and production related concepts in Free-Form design development. BLIP is used for formalizing, organizing and representing conceptual maps of the three domains and facilitates information and knowledge sharing in collaborative conceptual design in context. The paper introduces the application together with its application in two educational design experiments.
keywords collaborative design, constraint based design, design process, digital design education, free-form design
series CAAD Futures
email
last changed 2006/11/07 07:27

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