CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2004_151
id sigradi2004_151
authors María Estela Sánchez Cavazos
year 2004
title La gráfica digital dentro del proceso de diseño caso: Talleres de arquitectura de la u.a.a. [Digital Graphics in the Design Process. Case: the U.A.A. Architectural Studio]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This work is developing at the moment, tries to find elements that allow arm to a frame of reference for a doctoral thesis that studies the processes of architectonic design and the transformations that this one within the factories of education with the introduction of the digital representation undergoes. It is a study that it initiates in the 2003 with an applied cuasi-experiment to students of the masters in architecture of the Independent University of Nuevo León (Monterrey, México), (work presented/displayed in the forum SIGraDi 2003). Taking into account the results obtained in that one first work it was decided not to take part and to force the student to work with a specific type of tool (digital or traditional), but to leave them chose the work tool freely, observing his photographic process by means of video-recordings, registries and personal interviews with the purpose of explaining because of his processes. The registries were taken in the Factory from semestral Architectonic Design 5°, of the Independent University of Aguascalientes (Mexico).
series SIGRADI
email
last changed 2016/03/10 09:55

_id 409caadria2004
id 409caadria2004
authors Masayuki Okada, Kazuhisa Iki, Sadayuki Shimoda
year 2004
title Development of CAFM System for LCM on Building Maintenance and Management
doi https://doi.org/10.52842/conf.caadria.2004.681
source CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 681-692
summary The purpose of this study is to develop a Computer Aided Facility Management (CAFM) system to assist the optimal Life Cycle Management (LCM) business, especially in the repair and renewal planning works of the inhabited building Life Cycle Cost (LCC). This system is also useful for annual, mid and long term facility maintenance budget planning. Major steps of this study are as follows: (1) A Study on the actual process of the LCM business was undertaken to determine the required functions of the CAFM system. (2) We surveyed the calculation process of the LCC and examined the data processing method in order to determine an efficient LCC calculation method for the CAFM system. (3) Based on the above result, we developed each function required for the CAFM system. (4) The CAFM system was developed by unifying the above functions in a network browser environment such as data transaction management between database, LCC calculation and graphical representation applications. (5) We evaluate the CAFM system by using case studies of LCM works on actual buildings. This system contributes to the efficient maintenance works of the LCC, and is able to support the appropriate scheduling of LCM works.
series CAADRIA
email
last changed 2022/06/07 07:59

_id 1c6b
authors Mase, K., Sumi, Y. and Nishimoto, K.
year 1998
title Informal conversation environment for collaborative concept formation
source Community Computing: Collaboration over Global Information Networks, eds. T. Ishida. John Wiley & Sons
summary This chapter focuses on facilitating the early stages of community formation. We spend a great deal of time every day in informal conversations, which are very important for the early stages of forming various kinds of communities. People engaged in conversation will not only share information, but also try to listen to and understand others, and as well as work together to find common objectives. In the early stages of forming the communities, agreement on a common concept through such a process is an essential element in the bonding of the group. Conversation environments on networked computers, e.g., via e-mail, online chat, and news groups, eliminate the spatial and temporal constraints of forming these communities but allow for the reuse of accumulated dialogs from previous interactions. Moreover, a computerized environment can directly support information sharing and mutual understanding. Conventional computerized conversation support systems, however, often force their users to follow some predetermined conversation model, prepared by designers beforehand. Thus, it can be difficult to apply these systems to informal conversations. We are developing a system called AIDE (Augmented Informative Discussion Environment) that facilitates our informal daily conversations. It does not require users to provide additional information in designated forms during a conversation, but rather it provides functionality to enhance and support the informal conversation. AIDE features three main functions: the discussion viewer, the conversationalist agent and the personal desktop. Using these functions, the participants can attain mutual understanding, crystallize ideas, and share common concepts. AIDE is considered to be not only a tool for supporting informal conversation but also useful Communityware, especially for facilitating the initial stage of community formation. This chapter first discusses a model of the group thinking process and applies it to community formation. Then, the structure of the AIDE system is presented using a few example conversations to illustrate how the AIDE system can support communication between people. AIDE displays potential as communityware.
series other
last changed 2003/04/23 15:14

_id ecaade2024_297
id ecaade2024_297
authors Massafra, Angelo; Coraglia, Ugo Maria; Predari, Giorgia; Gulli, Riccardo
year 2024
title Building Information Model Analysis Through Large Language Models and Knowledge Graphs
doi https://doi.org/10.52842/conf.ecaade.2024.1.685
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 685–694
summary The advent of Large Language Models (LLMs) seems to mark a break between past and present in the methods of structuring knowledge, making it possible today to transfer this capability to machines even in a sector like AECO, always been information-intensive but resistant to technological transition. In terms of knowledge, the most established paradigm has been Building Information Modelling (BIM), with IFC functioning as the main schema for standardizing the industry's information. Added to this are knowledge graphs that, emerging with semantic web technologies, allow storing knowledge in structures consisting of nodes and edges with semantic meanings. Nevertheless, a barrier to the widespread adoption of BIM is its accessibility. Querying BIM models is often limited for stakeholders without digital skills, who may struggle to access the vast amount of information stored in these complex informative models. In an attempt to outline one of the possible uses of LLMs in BIM, this research proposes a method for querying BIM models through textual prompts aimed at analyzing a selected case study. In the workflow, a BIM model is first realized. Then, data is integrated into a knowledge graph. Next, ChatGPT's LLMs are used to activate query functions for the analysis of the graph. The results of the queries are displayed in a user-friendly graphical user interface. The study's outcomes offer insights for researchers and industry professionals, highlighting emerging research potentials for LLMs in the field.
keywords Building Information Modeling, Large Language Models, Natural Language Processing, Knowledge Graphs
series eCAADe
email
last changed 2024/11/17 22:05

_id sigradi2021_49
id sigradi2021_49
authors Massara Rocha, Bruno, Alvarenga, Augusto and Bolssoni, Gabriela
year 2021
title Open-Source Social Housing Architecture: Wikihouse “Sr. Manoel”
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 91–102
summary This is the first Wikihouse project to be built in a vulnerable community in Brazil. Brazil is a country with a large housing deficit concentrated in large metropolitan regions. The work is the result of an initiative to address part of this demand using the Wikihouse open-source system. The project was developed using the Design Science Research methodology in three stages: conception, prototyping and production of an experiential module on a 1:1 scale. The results demonstrated the need to develop a better structured design ecology to make the Wikihouse system viable in the Brazilian context. This design ecology concerns an integrated network of services that includes project development centers, prototyping spaces, mini-factories for production, pre-assembly and batch organization environments, logistics services, human resource management teams and integration with the community, in addition to registration, documentation and communication.
keywords Wikihouse, habitaçao de interesse social, projeto de arquitetura, opensource, fabricaçao digital
series SIGraDi
email
last changed 2022/05/23 12:10

_id 8b37
authors Massie, T.
year 1998
title A Tangible Goal for 3D Modeling
source IEEE Computer Graphics and Applications. pp. 62 - 65. Vol. 18, Issue: 3
summary Although the speed of computers increases exponentially, the amount and quality of useful work that we perform on them seems to increase linearly at best. Faster processors are not enough-to significantly increase the utility of computers requires new computer interfaces. The keyboard was adequate for text-based applications, but the advent of the desktop metaphor and windows computing environment demanded a new mechanical interface-the mouse. As we progress into applications that incorporate interactive life-like 3D computer graphics, the mouse falls short as a user interface device, and it becomes obvious that 3D computer graphics could achieve much more with a more intuitive user interface mechanism. Haptic interfaces, or forcefeedback devices, promise to increase the quality of humancomputer interaction by accommodating our sense of touch. Of all the senses, only touch is bidirectional-allowing us to perceive and change objects simultaneously in the same location. Because the sense of touch is so compelling, researchers have studied it for some time.1,2 (Refer to the annual proceedings of the Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, published by the American Society of Mechanical Engineers, New York.) Various commercial devices are now available that can accommodate1 even seven degrees of freedom. I used the three degrees-of-freedom Phantom haptic interface for most of the interactions described in this article. Users interact with the Phantom interface with their finger in a thimble or by holding a stylus
series journal paper
last changed 2003/04/23 15:50

_id ecaade2023_246
id ecaade2023_246
authors Massin, Peter, Körner, Andreas, Colletti, Marjan, Gasser, Georg, Uitz, Theresa and Bauer, Kilian
year 2023
title Postdigital Natures: Digital-material hybrids for robotic 3D printing of architectural elements
doi https://doi.org/10.52842/conf.ecaade.2023.1.509
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 509–518
summary Since what is often referred to as the 'digital revolution' in architecture, novel materials and digital tools have significantly altered architectural ecologies. The paper compares two case study projects as part of ongoing research. Examining overlaps between the natural, the virtual, and the built environments, it explores a variety of overlaps, continuities, and interfaces. Each project operates on the threshold of what is conventionally considered the 'natural' and the 'artificial' in material, shape, and experience contexts. Informed by theory, the projects establish nuanced interfaces between the digital and the material. Both projects were fabricated using robotic 3D printing with a variety of materials. The paper describes and compares them concerning sustainability and provides an overview of the different spatial concepts of the two projects.
keywords Postdigital Architecture, Robotic 3D Printing, Sustainable Materials, Project, Hybrid Environments
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2024_344
id ecaade2024_344
authors Massin, Peter; Bauer, Kilian
year 2024
title Morphology and Ornamentation: Robotic fabrication of a biocomposite relief
doi https://doi.org/10.52842/conf.ecaade.2024.1.115
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 115–124
summary Morphology and Ornamentation investigates experimental design and fabrication studies following the theory of the Digital and the Ornament in architecture. The research identifies the traits of morphological correlations between digital design processes and features of CAM machinery. This paper presents a CAM fabricated wall relief, ‘Postdigital Textrin’, developed at the Department of Experimental Architecture in 2023 as part of the funded research project “Fragments of postdigital Ornamentation”. The project aimed to develop an economic and ecological design process for the fabrication of relief panels while simultaneously investigating the aesthetic attributes of the technological framework. The methodology utilises non-structural robotic printing, mainly with biocomposites. Significant findings could be made by understanding the print specifications, the material, and the path design during the iterative experimental phase. Based on the developed process, 12 m2 or 32 individual panels of puzzle-like polygonal silhouettes had been economically and efficiently fabricated and seamlessly assembled. The project contributes to the investigation of sustainable and digital crafting strategies while identifying technology and compounding data as aesthetic drivers.
keywords Ornament, Design theory, Digital fabrication, Postdigital, 3D Printing biocomposite
series eCAADe
email
last changed 2024/11/17 22:05

_id sigradi2003_017
id sigradi2003_017
authors Massoni, S., Bussi, A. and Ruggeri, S.
year 2003
title Proyecto de educación ambiental sobre residuos urbanos (Project on environmental education about urban residues)
source SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003
summary This project was chosen from the first drafts Concourse of environmental education for the design of a multimedia interactive cd for pupils and a manual for teachers, asked by the Municipality of Rosario-GTZ, Deutsche Gesellschaft Technische Zusammenarbeit GmbH (German Technical Co-operation for Development). The project articulates these two communication resources as self-learning educational tools for the second cycle of Basic General Teaching (EGB) of Argentina. These communication tools are centred in the thematic axis of the management of urban residues. The project considers schools as central social actors in promotion of proactive, sensible and responsible behaviour for a socially integrated conception of the environmental quality of the city.
keywords Environmental communication, multimedia, self-learning
series SIGRADI
email
last changed 2016/03/10 09:55

_id 0b30
authors Matalasov, M.
year 1995
title Optimal Choice of the Equipment Depending on the Requirements of Educational Projecting
source The Future of Endoscopy [Proceedings of the 2nd European Architectural Endoscopy Association Conference / ISBN 3-85437-114-4]
summary The means of architectural endoscopy play an important role in teaching architects, making it possible to form effectively spatial perception. However, the high price of the up-to-date equipment requires its optimal implementation. On the early stages of training architectural students it is reasonable to use sufficiently simple devices: telemaketoscope connected with a 386DX-computer and printer to get static video series. More complicated educational projects demand studying the object in movement, so a VHS or S-VHS VCR is added to the system. And at last one most employ complex system, comprising minimum 486DX-computer, videostudio and special modernized camcorder is intended for real architectural projects. Such systems make it possible to combine the projected object with the real environment, executing the object itself either in the form of a computer 3D-model or in the form of scale model. The examples of training and real works, mentioned in the paper, illustrate the efficiency of employing proposed system in various fields of architectural designing.
keywords Architectural Endoscopy, Real Environments
series EAEA
more http://info.tuwien.ac.at/eaea/
last changed 2005/09/09 10:43

_id 8bad
authors Matalasov, Michael
year 1993
title Technical Conception of Videosystems Laboratory at Moscow Institute of Architecture
source Endoscopy as a Tool in Architecture [Proceedings of the 1st European Architectural Endoscopy Association Conference / ISBN 951-722-069-3] Tampere (Finland), 25-28 August 1993, pp. 47-50
summary The basic point of our conception is not to submit the architect to technical means, but give him freedom of choice and the opportunity to work in the environment closest to the real one. In our situation it means, that we should provide work in real videoinformative space. Thus, our conception of education is to give all the junior students compulsory general information about videosimulation, and to ensure optional more professional work of undergraduates while carrying out their school projects. We consider, that in the architect’s activity simulation (making small-scale models) plays an essential part, because the small-scale model is the first and the only source of true three-dimensional information about the object designed. At the same time videosimulation does not deny or substitute computer-aided design. To get reliable visual information from the model is possible with the help of special technical means equipped with periscopic devices. In Moscow Institute of Architecture this work has been carried out for 10 years.

keywords Architectural Endoscopy
series EAEA
more http://info.tuwien.ac.at/eaea/
last changed 2005/09/09 10:43

_id eaea2005_209
id eaea2005_209
authors Matalasov, Mikhael and N. Timantseva
year 2006
title Some features of movement as one of the necessary elements for thedevelopment of architectural education
source Motion, E-Motion and Urban Space [Proceedings of the 7th European Architectural Endoscopy Association Conference / ISBN-10: 3-00-019070-8 - ISBN-13: 978-3-00-019070-4], pp. 209-219
summary As to the Russian word “dvizhenije” two almost equal English words - “movement” and “motion” correspond, we had to decide, which approaches our message better. As a result we have chosen “movement”, as in the interpretation of our dictionaries this word reflects its philosophical essence more. In philosophical treatment the movement is a general concept uniting characteristics of moving, made by objects, interactions between them, changes which take place between them, transformations of some objects into other ones. There are forms of movement in which objects change their positions, but do not change themselves, and such forms in which there are quantitative and qualitative changes in objects. Aristotle writes about six kinds of movement: appearance, destruction, increase, reduction, transformation, relocation. If at first the movement was examined for a long time only as movement of bodies, many years later ideas enlarged and in the foreground there appeared such versions of movement, as becoming, change and development. Proceeding from these basic concepts we have tried to analsze briefly the role of movement as some necessary element of realisation in architectural education.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id ijac201715104
id ijac201715104
authors Matalucci, Berardo; Kenton Phillips, Alicia A Walf, Anna Dyson and Joshua Draper
year 2017
title An experimental design framework for the personalization of indoor microclimates through feedback loops between responsive thermal systems and occupant biometrics
source International Journal of Architectural Computing vol. 15 - no. 1, 54-69
summary How can building technologies accommodate different and often conflicting user preferences without dissolving the social cohesiveness, intrinsic of every architectural intervention? Individual thermal comfort has often been considered a negligible sensorial experience by modern heating and cooling technologies, and is often influenced by large-group norms. Alternatively, we propose that buildings are repositories of indoor microclimates that can be realized to provide personalized comfort, to create healthier environments, and to enhance the attributes of architectural interventions into haptic dimensions. In response, the goal of this study is to characterize an experimental framework that integrates responsive thermal systems with occupants’ direct and indirect experience, which includes stress response and biometric data. A computational model was used up to inform and analyze thermal perception of subjects, and later tested in a responsive physical installation. While results show that thermal comfort assessment is affected by individual differences including cognitive functions and biometrics, further computational efforts are needed to validate biometric indicators. Finally, the implications of personalized built environments are discussed with respect to future technology developments and possibilities of design driven by biometric data.
keywords Personalized thermal comfort, interactive building technologies, bio-feedback loops, indoor microclimates
series other
type normal paper
email
last changed 2019/08/02 08:28

_id ecaade2018_427
id ecaade2018_427
authors Matcha, Heike, Ljubas, Ante and Gueldemet, Harun
year 2018
title Printing a Coffee Bar - An investigation into mid-scale 3D printing
doi https://doi.org/10.52842/conf.ecaade.2018.2.059
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 59-68
summary We present and discuss an exploration of the possibilities and properties of 3D printing with a printing space of 1 cubic meter, and how those can be integrated into architectural education through an experimental design and research course with students of architecture.We expand on issues presented at the eCAADe conference 2017 in Rome [Ref 6] by increasing the complexity and size of our prints, printing not a model to scale, but a full scale funtional prototype of a usable architectural object: A coffee bar.
keywords 3D Printing; Parametric Modelling; Full Scale Project
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2015_228
id ecaade2015_228
authors Matcha, Heike
year 2015
title Parametrized Systems: Conceiving of Buildings as Assemblies of Varied Parts
doi https://doi.org/10.52842/conf.ecaade.2015.2.143
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 143-148
summary We describe and discuss a design and research project that together with students explores the new possibilities current design tools and manufacturing processes give architects to design systems for building components that transcend the limits of fordist serial mass production in favour of post-fordist individualized mass production, most importantly the supersession of a few equal building components for many similar ones. Contrary to many projects with similar content and intent, ours starts not with the digital tools but with production techniques and materials. Constant physical materialization plays the main role, digital tools assist.
wos WOS:000372316000018
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=7972f824-6e8d-11e5-b2e1-0b3359ba614e
last changed 2022/06/07 07:59

_id ecaade2016_168
id ecaade2016_168
authors Matcha, Heike
year 2016
title From Designing Buildings from Systems to Designing Systems for Buildings
doi https://doi.org/10.52842/conf.ecaade.2016.1.237
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 237-240
summary We study the novel possibilities computer aided design and production open up for the design of building systems. Such systems today can, via individualized mass production, consist of a larger number and more complex parts than previously and therefore be assembled into more complex wholes. This opens up the possibility of designing specialized systems specifically for single buildings. The common order of starting with a building system and designing a building using this system can be reversed to designing a building first and then developing a system specifically for that building. We present and discuss research that incorporates students design projects into research work and fosters links between research and teaching.
wos WOS:000402063700027
keywords Building Systems; Parametric Design; Parametric Modelling; Structuralist Architecture
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2010_222
id ecaade2010_222
authors Matcha, Heike; Ljubas, Ante
year 2010
title Parametric Origami: Adaptable temporary buildings
doi https://doi.org/10.52842/conf.ecaade.2010.243
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.243-251
summary We employ the possibilities of parametric modeling software andcustomized mass production machinery to develop a design for adaptablemultifunctional temporary medium size buildings made from recyclable lightweight materials and built a prototype from cardboard. We developed agrasshopper script that controls the geometry of a self-supporting arc made from a folded plane. The project is conducted as an experimental design-and-build university course that familiarizes students with parametric thinking and designing and with carrying out a project from initial concepts through tobuilding a 1:1 prototype. This project is part of an ongoing series of investigative design & build courses integrating current design possibilities and construction methods.
wos WOS:000340629400026
keywords Parametric design; Grasshopper script; Temporary low-cost buildings; Student design build projects; CAAM methods
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2009_158
id ecaade2009_158
authors Matcha, Heike; Quasten, Gero
year 2009
title A Parametric-Typological Tool: More Diversity for Mass Produced Single Family Homes Through Parametrized Design and Customized Mass Production
doi https://doi.org/10.52842/conf.ecaade.2009.409
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 409-416
summary We present a research program in which a plug-in tool for the generation of vertically stacked single family homes is developed and implemented in the software Autodesk Revit Architecture. The parametrized typology will provide for more variety, individuality and appropriateness in the homes themselves and also in the urban structures created by them. CAAM methods furthermore drastically reduce the production costs. The research is government-funded and sponsored by the building and software industry with the aim to both extend the functionality of an existing software package and to build a prototype urban development.
wos WOS:000334282200049
keywords Plug-In Tool, parametrized typology, CAAM methods, design tool development, new design concepts and strategies, mass customization
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2023_209
id sigradi2023_209
authors Mateus, Daniel, Henriques, Gonçalo Castro, Nepomuceno, Taiane Melo and Moro, Ana Clara
year 2023
title Carioca modern façades: improving the performance of existing Brazilian modern buildings through their shading systems, the Bristol case study
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 461–472
summary In the 1940s, modern Rio de Janeiro architects developed passive systems to improve buildings performance, without resorting to air conditioning systems. This article continues a research that studies the performance of a set of eight buildings, from the Carioca School, investigating in a prospective sense, how to improve their performance through computational methods. The authors select a new case study from these buildings, the Bristol building, and analyse the building performance, regarding insolation and illuminance, using the software Ladybug and Honeybee. Based on the simulation data, they use combinatorial modelling to change the position of each of the shading type’s modules, of the Bristol west façade to improve performance. Results suggest that is possible to improve the building performance, and the modern buildings legacy, using computational methods to improve and reduce energy consumption, encouraging natural systems and diminishing the need for artificial air conditioning systems.
keywords Generative design, Shading performance, Insolation and illuminance analysis, Combinatorial modelling, Carioca modern façades
series SIGraDi
email
last changed 2024/03/08 14:07

_id sigradi2021_90
id sigradi2021_90
authors Mateus, Daniel, Pinto Duarte, José and Romao, Luís
year 2021
title Energy-Based Design: A Digital Design System for the Design of Energy-Harvesting Building Envelopes
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 831–842
summary The goal of the research described in this paper is to address climate change by promoting the production of renewable energy in building envelopes, which are exposed to solar radiation. It proposes an energy-based design paradigm, where energy processes shape the building form, and a digital design system for building envelopes that considers the trajectory of sunrays. The goal is to create envelopes that are efficient in harvesting solar energy, enabling them to produce the electricity that buildings consume. To operationalize the proposed digital design system, a building envelope grammar is developed and implemented in a software called LIDIA to be used by architects in design process to generate solutions with improved energy production performance. The efficiency of the resulting solutions, the effectiveness of LIDIA and, therefore, the validity of the proposed paradigm, is demonstrated with the design of envelope solutions for single family houses.
keywords Energy-based design, Architecture-Building envelopes system, Buildings envelope grammar, Shape grammar, LIDIA software.
series SIGraDi
email
last changed 2022/05/23 12:11

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