CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 14586

_id ecaade2008_079
id ecaade2008_079
authors Hemmerling, Marco; Knaack, Ulrich; Schulz, Jens-Uwe
year 2008
title Complexity in Digital Architectural Design
doi https://doi.org/10.52842/conf.ecaade.2008.085
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 85-90
summary The association of complexity and geometry was the starting point for an academic project at the chair of Computer Aided Design in Detmold. The students were asked to analyze a complex structure - taken from nature, art, technology or society - regarding the underlying geometrical rules and principles. The translation of these abstract geometric principles (logarithmic spiral, polyhedron, rotational solids, mesh-work, double helix…) into a three-dimensional structure was then realized in Rhinoceros. The 3D-modeling was followed by a transformation- and optimization-process of the initial shape by using the evolutionary principles of mutation and selection. The set-up for these variations followed predefined rules and principles for the manipulation of the original structure.
keywords Geometry, Complexity, Computer Aided Design, Architecture
series eCAADe
email
last changed 2022/06/07 07:49

_id ecaade2008_163
id ecaade2008_163
authors Hemmerling, Marco; Lemberski, David
year 2008
title Anaglyph Representation as Medium for Spatial Design
doi https://doi.org/10.52842/conf.ecaade.2008.209
source Architecture in Computro [26th eCAADe Conference Proceedings / ISBN 978-0-9541183-7-2] Antwerpen (Belgium) 17-20 September 2008, pp. 209-214
summary The paper discusses the use and possible applications of stereoscopic projection and anaglyph representation for the design-process and visualization of architectural spaces and three-dimensional objects. As the topic of stereoscopic vision is quiet broad and has a long tradition in various fields (photography, art, virtual reality) the paper focuses on the implementation of anaglyph representation in 3D-Modeling-Software as a tool to support spatial perception within the design process. Against this background and based on a test-series with 113 students the benefits and conditions of spatial perception, vision and sense using anaglyph representation are examined.
keywords stereoscopic vision, spatial perception, anaglyph representation
series eCAADe
email
last changed 2022/06/07 07:49

_id sigradi2016_363
id sigradi2016_363
authors Hemmerling, Marco; Mazzucchi, Alessio
year 2016
title Colonna Curva: A case study on curved folding for the production of architectural components []
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.677-680
summary The research presented in the paper focuses on computational folding. Besides the well-known straight folded structures, like the classical Miura fold, curved folding opens up more complex spatial configurations and delivers at the same time more performative structural effects, as the bended surfaces resulting from the curved crease folding enhance the overall-stiffness of the structure. Against this background the paper discusses the potential of curved folding techniques for the design and fabrication of architectural components. The findings are illustrated in a case study that documents the prototypical realization of a curved column in scale 1:1.
keywords Curved folding; developable surfaces; deployable structures; parametric design; digital fabrication
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2010_211
id ecaade2010_211
authors Hemmerling, Marco; Tiggemann, Anke
year 2010
title Emotive Spaces: Spatial interpretations based on the book “Der Ohrenzeuge” by Elias Canetti
doi https://doi.org/10.52842/conf.ecaade.2010.125
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.125-132
summary Focusing on a design methodology that is inspired by emotional conditions rather than rational specifications the paper describes the translation of literature into virtual spaces. In his book „Der Ohrenzeuge“ Elias Canetti describes 50 surreal characters, which were analyzed in the first step due to their anthropological features. The following interpretation of these featuresinto spatial qualities, using visualization software as an expressive medium, wasrealized by the definition of parameters for geometry, light, material and camera settings to achieve a spatial analogy of the given characters. The experimental approach led to a deeper understanding of spatial qualities in respect to atmospheric impressions and triggered at the same time the application of digital tools for an intuitive design process.
wos WOS:000340629400013
keywords Character; Atmosphere; Anthropological spaces; Visualization; Literature
series eCAADe
email
last changed 2022/06/07 07:49

_id 25c4
authors Henderson, Hazel
year 1978
title Creating Alternative Futures
source New York: Putnam
summary Creating Alternative Futures has pioneered many debates on how to guide industrial societies on healthier paths toward more equitable, ecologically sustainable human development. Henderson explains how GNP distorts the goal of human development worldwide. She points out misleading assumptions and a redefinition of health, wealth, and progress for humanity's long-term survival. The book predicts the sweep of democratization and the new "third sector" of grassroots globalists.
series other
last changed 2003/04/23 15:14

_id c2c6
authors Hendricx , Ann
year 1997
title Shape, Space And Building Element: Development of a Conceptual Object Model for the Design Process
doi https://doi.org/10.52842/conf.ecaade.1997.x.g4l
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The paper describes the first steps taken in the search for a central object model presenting all possible data, concepts and operations concerning the architectural design process.  From the early design stage, an architectural model can be built on computer.  A central object model of this process is essential: a model describing geometrical shapes, spaces, building elements and user activities, together with all the basic operations these entities can undertake.  The model could provide the necessary information for the performance of tests to assist the designer (energy calculation, stability check, costs ...).  Appropriate interfaces between the object model and existing software packages allow different actors in the design process to make use of the model’s data. First, the conceptual model for CAAD in the design process is described. The second part deals with the methodology used for developing the object model: M.E.R.O.DE (Model-driven Entity-Relationship Object-oriented Development) proves to be a firm base to start our design.  Finally, we present some aspects of the first prototype for such a central object model.
keywords Object Model, CAAD, Object-oriented
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/hendricx/hendricx.htm
last changed 2022/06/07 07:50

_id ddss9826
id ddss9826
authors Hendricx, A., Geebelen, B., Geeraerts, B. and Neuckermans, H.
year 1998
title A methodological approach to object modelling in the architectural designprocess
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary The paper describes a first prototype constructed in search for a central object model. It presents all possible data, concepts and operations concerning the architectural design process in the early phases.A central model of the process of design is essential: going from one design phase into another, the model describes geometrical shapes, abstract concepts like space and activity, concrete physical building elements and the basic operations all these entities undertake. Emphasis is put on combining all these different viewpoints, thus enabling the designer to use a broad range of design strategies. The aim is to help him and not steer or even hamper his creative process. Information necessary toassist the user of the system concerning energy calculation, stability checks etc can be extracted. By means of appropriate interfaces not only those tests built on top of the system but also existing software packages can make use of the model’s object structure. The implemented object model is one of the cornerstones of the IDEA+ project, aiming to provide an Integrated Design Environment for Architecture.
keywords object model, building model, CAAD, IDEA+, MERODE
series DDSS
last changed 2003/08/07 16:36

_id c8c8
authors Hendricx, A., Neuckermans, H., Vandevyvere, H. and Nuyts, K.
year 1996
title CAAD in Pedagogical Practice
doi https://doi.org/10.52842/conf.ecaade.1996.199
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 199-210
summary The course on CAAD at the KU Leuven is part of the course on design methodology and theory from which it is the most recent and natural extension. Attached to this course a series of assignments has been developed which bring the students in 45 hours to a non-trivial level of acquaintance with CAAD. Our assignments are primarily directed towards practice. They are built on top of AutoCAD to which we have added in-house developments in order to focus on specific pedagogical goals within a very limited time. After a general introduction on Windows (file management) and AutoCAD (basics) students make the following assignments (main pedagogical goals in between brackets). colophon (working with blocks), detail (2D-drawing, hatching, editing), facade design using a built-in system of proportion (slides, scriptfile), extraction (linking alphanumerical and graphical entities), container (level of detail, icon menus, viewports), surface modelling (modelling 3D-objects with surfaces), fractal tree (recursion in Autolisp), solid modelling (Leicester engineering building), lighting (integration of drawing and computation of illumination levels), pressure lines in an arc (interactive design of an arc), demos. The paper presents and comments these assignments and shows results from the last 2 years.

series eCAADe
email
last changed 2022/06/07 07:49

_id 2004
authors Hendricx, A.
year 2000
title A Core Object Model for Architectural Design
source Katholieke Universiteit Leuven
summary A core object model apt to describe architectural objects and their functionality is one of the keystones to an integrated digital design environment for architecture. The object model presented in this thesis is based on a conceptual framework for computer aided architectural design (CAAD) and aims to assist the architect designer right from the early stages in the design process. For its development the object-oriented analysis method MERODE (Model-based Existence-dependency Relationship Object-oriented Development) is used. After a survey on the role of computers in the architectural design process and on particular Product Modelling initiatives, the model is elaborated in two phases: the enterprise-modelling phase and the higher functionality-modelling phase. Actual design cases and test implementations help to establish the conceptual model and illustrate its concepts. The appendices provide a detailed description of both the object model and one of the case studies. The architect’s point of view and the specific nature of the architectural design process are the basic considerations, thus leading to a unique model that hopes to make a valuable contribution to the research area of integrated design environments.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id ab99
authors Hendricx, Ann and Heylighen, Ann
year 1997
title From Literacy to Creativity in CAAD
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 213-226
summary The course on CAAD at the K.U. Leuven is part of the course on design methodology and theory from which it is the most recent and natural extension. Attached to this course a series of assignments has been developed which bring the students in 45 hours to a non-trivial level of acquaintance with CAAD. Rather then mimic the traditional pencil- and paper approach, the exercises encourage students to explore additional design opportunities that a drawing board cannot offer. In this way, the practical part goes beyond a mere preparation for practice. The assignments are built on top of AutoCAD to which we have added in-house developments in order to focus on specific educational goals within a very limited time. The paper presents and comments these assignments and shows results from the last 2 years.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id ba93
authors Hendricx, Ann and Neuckermans, Herman
year 1999
title About Objects and Approaches - A Conceptual View on Building Models
source Proceedings of the Eighth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-8536-5] Atlanta, 7-8 June 1999, pp. 133-148
summary Considering integrated CAAD environments for architectural design, a number of different approaches are possible. This paper presents the policy of the CADLAB at the KU Leuven University, where design support right from the first design phases is a basic consideration. After a short introduction on the theoretical framework and additional design tests, we will discuss the core object model that forms the cornerstone for the contemplated design environment. This object model describes all possible data, concepts and operations connected with the architectural design process. For its development, we used the object-oriented analysis method MERODE. The starting-points and main aspects of the model will be discussed, illustrated with examples of implemented prototypes. The architect's point of view and the specific nature of the architectural design process were always kept in mind, thus leading to a model that hopes to make a valuable contribution to the research area of integrated design environments.
keywords CAAD, Integrated Design Environment, Building Models, Conceptual Modelling, MERODE
series CAAD Futures
email
last changed 2006/11/07 07:22

_id ddssar0012
id ddssar0012
authors Hendricx, Ann and Neuckermans, Herman
year 2000
title Setting objects to work: adding functionality to an architectural object model
source Timmermans, Harry (Ed.), Fifth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Nijkerk, the Netherlands)
summary Several research initiatives in the field of product modelling have produced static descriptions of the architectural and geometrical objects capable of describing architectural design projects. Less attention is paid to the development phase in which these static models are transformed into workable architectural design environments. In the context of the IDEA+ research project (Integrated Design Environment for Architectural Design), we use the object-oriented analysis method MERODE to develop and describe both an enterprise (or product) model and a functionality model. On the one hand, the enterprise model defines the architectural and geometrical objects, their methods and their relation with other objects. On the other hand, the functionality model organizes the functionality objects – ranging from single-event objects to complex-workflow objects – in a layered and easily expandable system. The functionality model is created on top of the enterprise model and closes the gap between the static enterprise model and the dynamic design environment as a whole. After a short introduction of the envisaged design environment and its underlying enterprise model, the paper will concentrate on the presentation of the higher-level functionality model. Elaborated examples of functionality objects on the different levels will clarify its concepts and proof its feasibility.
series DDSS
last changed 2003/08/07 16:36

_id 9f48
authors Hendricx, Ann and Neuckermans, Herman
year 2000
title Towards a Working Design Environment: From Enterprise to Functionality Model
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 197-199
summary Several product-modelling initiatives have produced static descriptions of the architectural and geometrical objects capable of describing architectural design projects. Less attention is paid to the development phase in which these static models are transformed into workable architectural design environments. In the context of the IDEA+ research project (Integrated Design Environment for Architectural Design) emphasis lies on the systematic development of both phases. The result is an analysis model that consists of two submodels. On the one hand, the enterprise model defines the architectural and geometrical objects, their methods and their relation with other objects. On the other hand, the functionality model organises the functionality objects - ranging from single-event objects to complex-workflow objects - in a layered and easily expandable system. As such, it closes the gap between the static enterprise model and the dynamic design environment as a whole.
series SIGRADI
email
last changed 2016/03/10 09:53

_id dfe6
authors Hendricx, Ann and Neuckermans, Herman
year 2001
title The Use of Design Cases to Test Architectural Building Models
doi https://doi.org/10.52842/conf.ecaade.2001.073
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 73-78
summary The IDEA+ project aims at developing an Integrated Design Environment for Architect designers, in which design tools and computational tests make use of one and the same core building description. Such a description must be apt to describe architecture in a full-fledged way. Hereto, the authors have put the IDEA+ model to the test with actual design cases. These cases have been used to test isolated design concepts and to mimic the global design process.
keywords Building Model, CAAD, Case, Object-Oriented, Architecture, Architectural Model
series eCAADe
email
last changed 2022/06/07 07:49

_id avocaad_2003_18
id avocaad_2003_18
authors Henri Achten, Jos van Leeuwen and Sverker Fridqvist
year 2003
title Communicating Concepts for Shared Understanding: A Multi-Agent Approach
source LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1.
summary Capturing and sharing design concepts is necessary if we want to support the design process by means of Information & Communication Technology (ICT). Standardized concepts are important for support at the end of the design process when designs need to conform to set standards and norms, and in order to enable communication, but are less useful in the early design stages. We propose an approach that takes into account a more developmental attitude that will be better suited for design support and the sharing of design concepts. In this approach, design concepts are formalised by means of a technology called concept modelling. Capturing and exchange of concepts are based on a multi-agent approach. The whole of concepts that are used in a domain or for a design task can be considered a design ontology. In this paper we outline the motivations for the research, outline the basic approach in the research work, and identify the major challenges and research problems that need to be tackled.
keywords Architecture, Local values, Globalisation, Computer Aided Architectural Design
series AVOCAAD
email
last changed 2006/01/16 21:38

_id ecaade2014_042
id ecaade2014_042
authors Henri Achten
year 2014
title The Psychology of Buildings - Computational cognitive strategies for interactive buildings
doi https://doi.org/10.52842/conf.ecaade.2014.2.621
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 621-627
summary Buildings have to respond to changes in order to remain functional. Traditional means to adapt to change are to design relatively static shells that can accommodate to some degree changes. Recently a number of technologies have come into existence that extend the capacity of buildings to change in a more autonomous way. Such buildings are responsive buildings. In this paper we deal with a special case of such responsive buildings: interactive buildings. Interactive buildings engage in a dialogue with the user and have an internal representation of the user. Interactive buildings can display a variety of 'styles' how they interact with people - these are known as attitudes. As a building may go through a number of attitudes during the interaction with the user, control structures are necessary to determine this change. The mechanisms for these changes are the 'psychology' of the building.
wos WOS:000361385100065
keywords Interactive architecture; building attitudes; computational cognition
series eCAADe
email
last changed 2022/06/07 07:49

_id caadria2009_152
id caadria2009_152
authors Henriques, Gonçalo Castro
year 2009
title Crafting New Artefacts
doi https://doi.org/10.52842/conf.caadria.2009.205
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 205-214
summary The craft of complex artefacts, questioning technological changes and reflecting social and cultural transformation used to be a common attitude in traditional artisans of the pre industrialized society. Traditional craftsman developed special knowledge and skills, implementing their own tools and techniques. After the industrial revolution, the main focus shifted to mass production, and the personalization of artefacts became labour intensive and more expensive. Simultaneously, with technical specialization and the fragmentation of knowledge, the designer’s, builder’s and manufacturer’s approach became more segregated. Currently, information technologies offer new opportunities to the craft of complex objects. The integration of digital process from conception to fabrication, can transform this situation, and as a result personalization is more affordable. Nevertheless, the introduction of these new techniques or tools is lacking a poetic synthesis for the use of technology, and the social and cultural implications that may result of this use. A competition for a public installation was an opportunity to use digital tools to conceive, manufacture and construct a complex structure with a small budget that would be impossible to attain using only traditional tools. At the same time, this project - genetic landscape- could be seen as a metaphor, alluding to the technological interference on the process of creating a new life, or a second nature.
keywords expanding traditional tools; digital craft; complex geometry built-case
series CAADRIA
email
last changed 2022/06/07 07:49

_id ecaadesigradi2019_100
id ecaadesigradi2019_100
authors Henriques, Gonçalo Castro, Bueno, Ernesto, Lenz, Daniel and Sardenberg, Victor
year 2019
title Generative Systems:Intertwining Physical, Digital and Biological Processes, a case study
doi https://doi.org/10.52842/conf.ecaade.2019.1.025
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 25-34
summary The fourth Industrial Revolution is characterised by the computational fusion of physical, digital and biological systems. Increasing information in terms of size, speed and scope exponentially. This fusion requires improved, if not new, tools and methods to deal with complexity and information processing. By opening Generative Systems to interact with the context, we believe that they can develop solutions that are more adequate for our time. This research began with a literature review about generative systems and their application to solve problems. We then selected the tools, Cellular Automata, L-Systems, Genetic Algorithms and Shape Grammar, and thought about how to translate these original mathematical tools to specific design situations. We tested the application of these tools and methods in a workshop, implementing recursive loops to open these techniques to interference. Analysing the empirical results made us revise our design thinking, relying on the study of complexity to understand how these techniques can be more context-aware, so we can make design evolve. Finally, we present a comparative framework analyses that interlaces techniques and methods, so in the future we can merge physical, digital and biological information.
keywords generative systems; design thinking; complexity; context interaction; recursion
series eCAADeSIGraDi
email
last changed 2022/06/07 07:49

_id sigradi2021_118
id sigradi2021_118
authors Henriques, Gonçalo Castro, Xavier, Pedro Maciel, Silva, Victor de Luca and Bispo, Luca Rédua
year 2021
title Designing Learning Methods: Programming with Visual and Textual Language in Python
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 819–830
summary At the fourth industrial revolution, programming is gaining relevance, and it promises to be a fundamental teaching subject as math, science, languages or the arts. Architects project more than buildings; they have developed innovative methods and are among the pioneers developing visual programming. However, after more than 10 years of use visual programming in architecture, despite its fast learning curve, it presents limitations to address complex problems. To overcome them, we propose associating the advantages of visual with textual languages in Python. The article reports the process to implement the discipline “Computation for Architecture in Python” at FAU-UFRJ. The methodology comprises the translation and adaptation of generic programming disciplines, and exercises, for architecture. The results are encouraging and demonstrate that students value learning programming. However, despite the participants' satisfaction with the discipline, they report difficulties in programming fundamentals, such as lists, loops and recursion.
keywords Computational Design, Visual Programming, Textual Programming, Mixed Languages, Python
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2015_6.42
id sigradi2015_6.42
authors Henriques, Gonçalo Castro
year 2015
title Responsive systems, relevance, state of the art and developments
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 200-206.
summary Responsive architecture is often seen as one that merely adapts to change. This reflects its limited and still incipient application in architecture. Given the current resource’s crisis, a systemic building management is essential. This article argues that there is no established process for creating and managing responsive architecture. Therefore, it claims is necessary to deepen knowledge about systems, computation, mathematics, biology and robotics. Despite being a vast subject, it proposes a ‘state of the art’ about systems, investigating how to operate them. Based on this, proposes a method for generating responsive systems. This method is tested in a practical case.
keywords Responsive Systems, Meta-Systems, Static Adaptation, Dynamic Adaptation, Heuristics
series SIGRADI
email
last changed 2016/03/10 09:53

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