CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ascaad2007_042
id ascaad2007_042
authors Ameireh, O.M.
year 2007
title Abstract Thinking: An Introduction to Creative Thinking in Basic Design
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 527-542
summary This paper critically examines the nature of the dramatic increase in the number of students accepted in schools of architecture in Jordan, and the contradictory decrease in their artistic, creative, thought process, projects problem solving and other skills. The paper also reviews architectural curriculum and courses to identify weaknesses in handling the changes and ultimately within these constraints and in order to handle the students variable potentials, abilities and contradictions, certain exercises in the basic design course are devised in ways that; reduces its dependency on learnable manual skills and conceptual thinking; uses teaching techniques that correlates and incorporates Arts, Architecture and Sciences as complementary topics; approaches and reaches creativity as a procedure not a gift; transfers and travels easily between complexities and simplicities, between natural and artificial intelligence, between abstract and relative thinking; employ geometries and design tools as the main structure of any composition; makes self evaluations of choices, decisions and variables easier. Taking Abstraction as a framework in solving the problem of the exercises gave answers and solution to many problems that was not easy solving under the conventional ways of design.
series ASCAAD
email
last changed 2008/01/21 22:00

_id caadria2007_399
id caadria2007_399
authors Erhan, Halil; Fatiha.D.Jebbar
year 2007
title Pair-Colloborated Usability Study of RaBBiT in Requirements Modeling and Generation
doi https://doi.org/10.52842/conf.caadria.2007.x.n6c
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary The traditional manual methods of programming in architectural design have definite disadvantages that could, in part at least, be overcome by computational support. We have developed RaBBiT, a support tool for programming that can be easily adapted to various programming styles end terminologies. In the present paper, we report on the evaluation of its usability in requirements modeling by expert designers. The evaluation is performed through the following steps: (a) measuring usefulness of RaBBiT and its effectiveness in requirements modeling and generation and (b) assessing the usability of RaBBiT by applying ‘pair-collaborated usability evaluation using heuristics’.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ecaade2007_070
id ecaade2007_070
authors Kirschner, Ursula; Ohler, Armin
year 2007
title Digitized Planning Processes in the Revitalization of Buildings by an Interdisciplinary Project Study
doi https://doi.org/10.52842/conf.ecaade.2007.717
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 717-723
summary In the curricula for students of civil engineering and architecture software training courses have been integrated for long, but didactical training concepts with an application in practice including both the constructional and planning aspects are missing. This conference contribution shows the result of a research work carried out to empirically develop a manual for a constructional, digitally supported project work. It comprised the interdisciplinary teaching with a special focus on two examples of buildings in situ. Different types of presentation, picture software and CAD were used from the very beginning of the planning process in order to create a new form of didactics in teaching and learning. The basic local parameters and approaches are documented and analyzed. As a result of the empirical research work presented herein a manual was developed which is useful as a guideline for the digital interdisciplinary project development in the revitalization of buildings. It reflects the experiences gained in this empirical research work and formulates the steps to take to carry out the project. The paper is presented with a 3-D-video projection on the basis of stereoscope pictures.
keywords Digitized planning, revitalization, interdisciplinary project, practical project, manual
series eCAADe
email
last changed 2022/06/07 07:52

_id ecaade2007_069
id ecaade2007_069
authors Madrazo, Leandro
year 2007
title Crossing Interactions between Architecture and Media
doi https://doi.org/10.52842/conf.ecaade.2007.827
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 827-835
summary The course Systems of Representation has been conceived as an open structure made up of relationships between different areas of knowledge. Art and new media, architectural theory and visual communication, graphic design and interface design, digital tools and manual techniques, are put into relation in the theory lessons and in the realization of exercises. The crossing interactions between the different media gives rise to an interdisciplinary and participatory education, with the support of information and communication technologies. The paper focuses in the content and results of two of the six themes that make the course: Text and Image.
keywords Representation, design education, interdisciplinarity, computer-supported collaborative learning
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2007_042
id ecaade2007_042
authors Ozel, Filiz
year 2007
title Pattern Language and Embedded Knowledge in Building Information Modeling
doi https://doi.org/10.52842/conf.ecaade.2007.457
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 457-464
summary When Christopher Alexander (1977), trained both as a mathematician and an architect, published his seminal work “The Pattern Language” in the 1970’s and introduced the concept of “pattern language”, computers were still in their infancy, CAD did not exist as we know it today, and computer information modeling was not even in the radar screen of researchers. Design communication simply meant manual drafting. With the concept of ‘pattern language” (http://www.patternlanguage.com/), Alexander proposed a systematic method for dealing with complexity, which proved itself to be more relevant than ever in the digital age. The concept is often cited by computer scientists as a precursor to object oriented modeling. This study explores the potential of “pattern language” for structuring building information and design knowledge within the framework of the recent developments in building information modeling (BIM). In this article, comparisons to the approach taken by the software engineering industry who embraced the idea of “patterns” as a systematic way to software development are also made. While Alexander’s pattern language proposes a method with which the designer can incorporate his/her experiences and design vision systematically into the process of designing, software industry’s approach to patterns describes a method for providing problem and solution patterns (i.e. prototypes) that can be used repeatedly during software development. There is obviously a significant difference between the original intent of the “pattern language” and the way it was later used in other fields including software engineering and business solutions. At the cross section of architectural design and software engineering, Building Information Modeling (BIM) software can benefit from carefully incorporating a combination of these two approaches into its structure as patterns.
keywords Building information modeling, Christopher Alexander, pattern language, software development
series eCAADe
email
last changed 2022/06/07 08:00

_id ecaade2007_132
id ecaade2007_132
authors Semple, Sally; Chase, Scott
year 2007
title A Computational Tool for the Use of Colour Harmony Rules in Facade Design
doi https://doi.org/10.52842/conf.ecaade.2007.837
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 837-842
summary The quality and availability of exterior paints has led to a new vernacular use of colour in Ireland and Scotland. Communal colour designs highlight the conflict between individual colour preference and the community desire for harmony. This is often expressed as a fixed colour design by an individual designer. The provision of the widest possible range of colour designs, all of which express communal harmony, can help to accommodate individual preferences. This project uses computation to apply colour harmony rules within a chosen environment and to generate all the possible colour combinations which conform to these rules. The Colour Combinations program uses two steps to establish a colour design: palette selection and colour combination. The harmony rules can be adjusted for each step depending on the context for the design or the type of colour combination required. Once an appropriate palette has been selected all possible colour combinations for a terrace of six houses are generated. Each combination is then tested for harmony and the number of combinations which conform to the specified rules is displayed. Each harmonious combination can then be displayed in turn for manual selection. The program allows the effects of adjusted harmony rules to be tested and examined quickly. This could allow individual colour preferences to be accommodated within a communal colour design.
keywords Colour, harmony, facade design
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2007_af55
id sigradi2007_af55
authors Terzidis, Kostas
year 2007
title Digital Design: Ideological Gap or Paradigm Shift? [Diseño digital - Integrando contenidos, modelos y habilidades]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 220-224
summary In this paper a series of arguments about the gap between manual and digital practices will be raised, discussed, and addressed in the context of design education and practice to illustrate a discrepancy and the possibility of a paradigm shift.
keywords Computation; design; paradigm shift
series SIGRADI
email
last changed 2016/03/10 10:01

_id ascaad2007_058
id ascaad2007_058
authors Abdelhameed, W. and Y. Kobayashi
year 2007
title Developing a New Approach of Computer Use ‘KISS Modeling’ for Design-Ideas Alternatives of Form Massing: A framework for three-Dimensional Shape Recognition in Initial Design Phases
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 745-756
summary This research aims at developing a new approach called ‘KISS Modeling’. KISS is generally a rule of ‘Keep It Simple, Stupid’ that will be applied in modeling process investigated and presented by the research. The new approach is implemented in a computer program ‘KISS Modeling’ that generates three dimensional forms based on simplifying the concept of shape recognition in design. The research, however, does not employ totally concepts of shape recognition or shape understanding in Artificial Intelligence and psychology. The research, in summary, investigates and describes: 1) a new approach of computer use contributing to generating design-ideas alternatives of form massing in initial design phases, within a simple way that any designer can understand at single glance, 2) implementation of shape recognition for generative three dimensional forms, 3) function to generate different outputs from different recognition, and 4) case studies introduced through applications and functions of the three dimensional modeling system presented by the research. The research concluded that the introduced processes help the user improve the management of conceptual designing through facilitating a discourse of his/her modeling of design-ideas massing.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_002
id ascaad2007_002
authors Abdellatif, R. and C. Calderon
year 2007
title SecondLife: A Computer-Mediated Tool for Distance-Learning in Architecture Education?
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 17-34
summary Despite the importance of distance learning for its ability to reach a wide audience, easiness to access materials, and its lower cost compared to traditional learning, architecture education has not been well served by distance education. This is because it has a higher level of learning objectives, it is taught by coaching methodologies, and involves nonverbal forms of communication. One of the most common learning methods used in the design studio is the Criticism/Critique, which is a graphic and oral type of communication between the tutor and the students. In this investigation, Second Life, a massive multi-user online virtual environment that offers three-dimensional spatial capabilities via Avatars impersonation, is used as a computer-mediated tool for text and graphic-based communication in a distance learning situation. The study describes a demonstration experiment where students had to communicate with their tutor, display and describe their projects at a distance, in a purposely designed criticism space in SecondLife. The main objective of this paper is to observe and document the effects and the use of SecondLife virtual environment as an online 3D graphical-based tool of computer-mediated communication in distance learning in architecture education. The study also answers some questions: How well did the students use the tools of the medium provide? Was there a sense of personal communication and realism gained through using Avatars in the virtual environment? Did SecondLife provide a successful means of communication for a graphic-based context? And what are the students’ opinions about the learning environment? Using multiple methods of data collection, mainly based on an electronic observation of the experiment, questioning the participants before and after the experiment, and the analysis of the chat transcripts, the study presents descriptive results of the experiment, and discusses its main features. Proposals for modifications are made for future replications.
series ASCAAD
email
last changed 2008/01/21 22:00

_id 16fe
id 16fe
authors Abdelmohsen, Sherif; Do, Ellen Yi-Luen
year 2007
title Tracking Design Development through Decomposing Sketching Processes
source Digital proceedings of the International Association of Societies of Design Research (IASDR 2007), Emerging Trends in Design Research, Hong Kong Polytechnic University School of Design, Hong Kong.
summary We conducted a protocol study of the architectural sketching process. We decompose the process into process flows to explore the extent to which it expresses concept development in schematic and refined design phases. We track the development of design concepts in these phases by following the process flows of individual sketched strokes. We argue that each stroke drawn by the designer reveals a probability of an embedded concept, and that this concept is either promoted and propagated throughout the design phases, or blocked while designing. We expand the notion of lateral and vertical transformation in design by introducing a set of processes described as cross propagation, lateral promotion and vertical promotion.
series other
type normal paper
email
last changed 2010/01/30 07:19

_id caadria2007_029
id caadria2007_029
authors Abdelmohsen, Sherif; Ellen Yi-Luen Do
year 2007
title TangiCAD: Tangible Interface for Manipulating Architectural 3D Models
doi https://doi.org/10.52842/conf.caadria.2007.x.x8o
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary This paper presents an interface for interacting with tangible objects to produce and edit architectural 3D models, called TangiCAD. TangiCAD is a tangible/virtual construction kit which allows architects to manipulate virtual models using easy hand control of tangible cubes, as an alternative interface for 3D modeling. It consists of a set of tangible cubes representing architectural elements, such as walls, columns, slabs,…etc., in addition to some editing operations. With more developed versions, the paper argues that architects could use tangible interfaces to carry out 3D modeling in an intuitive way, using their "flip-the-box" hands-on movement.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ascaad2007_006
id ascaad2007_006
authors Afify, H.M.N. and Z. A. Abd ElGhaffar
year 2007
title Advanced Digital Manufacturing Techniques (CAM) in Architecture
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 67-80
summary Building projects today are not only born out digitally, but they are also realized digitally through "file-to-factory" processes of computer aided manufacturing (CAM) and computer numerically controlled (CNC) technologies. It was the challenge of constructability that brought into question, what new instruments of practice are needed to take advantage of the opportunities opened up by the digital modes of production, instead of whether a particular form is buildable. In this case of building construction, architects could design with attention to innovative details, afforded by unique shapes and sizes, knowing that whatever they created on their computer screen could be fabricated digitally for an affordable price. The aims of the research are to discuss and analyze the digital manufacturing techniques (CAM) in architecture and its fabrication, production process. To understand how these technologies fit within a broader context of architectural practice. The research begins with defining, what is digital manufacturing in architecture, its potentials, components and influences in the contemporary architecture. Further more it discusses the digital fabrication, Two- dimensional cutting, subtractive fabrication, additive fabrication and formative fabrication. The assembly technique, building skin, new materials and mass- customization in digital manufacturing techniques (CAM). That will be a hand in analyzing several case studies.
keywords Digital technology in architecture, Digital manufacturing, Formative fabrication, New materials, Fabrication machines and software.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ecaade2007_226
id ecaade2007_226
authors Agger, Kristian; Lassen, Michael; Knudsen, Nikolaj; Borup, Ruben; Rimestad, Jens; Norholdt, Peter; Bramsen, Nikolaj
year 2007
title B-processor
doi https://doi.org/10.52842/conf.ecaade.2007.043
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 43-50
summary The B-processor is a redesign of the digital building information modelling/managing concept: Addressing the whole building industry participants and all phases in the building process. Offering a new “standard” for digital building information structure with generic modelling and evaluation tools in the B-model kernel. Plug-in structure for free extension of the B-processor system by the Building Industry. Kernel prototyped in Java to be downloaded for free – open source.
keywords Digital applications in construction, digital fabrication and construction, prediction and evaluation, design methodology, generative design
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2007_152
id ecaade2007_152
authors Ahmad, Sumbul; Chase, Scott C.
year 2007
title Transforming Grammars for Goal Driven Style Innovation
doi https://doi.org/10.52842/conf.ecaade.2007.879
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 879-886
summary Shape grammar transformations have been used for developing new design styles by the systematic modification of grammars that encode existing styles. We make use of a style description scheme to aid grammar transformations for goal driven style change. A rule base was authored for the design of Greek temple facades, and was augmented with a style description scheme. These were tested at a student workshop wherein students were asked to develop grammars based on given style briefs. Results gained from the workshop confirmed that most students were able to assemble and transform grammars successfully. The method was found to be useful for teaching style and grammars to students and novice designers.
keywords Design grammars, style, generative design, teaching
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id bsct_ahmeti
id bsct_ahmeti
authors Ahmeti, Flamur
year 2007
title Efficiency of Lightweight Structural Forms: The Case of Treelike Structures - A comparative Structural Analysis
source Vienna University of Technology; Building Science & Technology
summary This work addresses the structural efficiency of lightweight tree-like structures for three case studies: Stuttgart Airport, Beaverton Library, and Thermal Bad Oeyenhausen. The case studies are simulated using Build simulation software, to determine the stresses induced in each structure. The material efficiency and shapes areexplored in terms of load bearing structures. Hybrids of the above structures are formed to compare the pattern morphology used by various types of tree-like structure and assess the structural behavior. In addition, (steel, wood and concrete) materials are compared to determine which would have better structural performance. In order to show the resemblance between the growing trees and the tree-like structures, an example of both cases is simulated and stresses evaluated. Results show that, in general, the minimum stress and deformations are obtained for steel. Structures made out of this material also exhibit higher load bearing capability, optimum stability factors and the best geometric efficiency, inspite of higher specific weight (10 times wood, and 3 times concrete).
series thesis:MSc
email
more http://cec.tuwien.ac.at
last changed 2007/07/16 17:51

_id ascaad2007_035
id ascaad2007_035
authors Al-Ali, A.I.
year 2007
title Readiness for the Use of Technology for effective learning via the vds: Case of the United Arab Emirates
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 439-456
summary Review of the literature indicated that today’s knowledge-driven economy demands a workforce equipped with complex skills and attitudes such as problem solving, meta-cognitive skills, critical thinking and lifelong learning. Such skills can be acquired if learning and teaching are guided by the constructivist and cognitive learning theories. In particular, the constructivist approach emphasises effective learning processes based on learning by doing and collaboration. This approach is congruent with use of technologies, such as Virtual Design Studio (VDS), for the purpose of architecture education in design courses, but such use is lacking in the United Arab Emirates (UAE). It is thus important to assess the extent to which the constructivist and cognitive theories are implemented in teaching design courses in the Architecture schools of the UAE. It is also important to assess the effectiveness of employing technology in general and VDS in particular in implementing these theories. The author intends to study the relationship between effective learning on one hand and using VDS in implementing the constructivist and cognitive approaches on the other hand. Thus, the author conducted a preliminary study to gain a basic understanding of the difficulties, approaches, attitudes, perceptions, and motivation related to the learning of design in architecture schools in the UAE. Second, the investigation was designed to assess the extent to which the students would be interested in the use of sophisticated technology in the teaching and learning environment in the UAE architecture education schools in order to achieve effective learning. The study has been conducted in the United Arab Emirates University (UAEU). Methodology used for this was the focus group method. In addition to the focus group interviews with the UAEU students, unstructured individual interviews with lecturers from UAEU and the American University of Sharjah (AUS) have been carried out. Data analysis showed that students were not satisfied with the current teaching methods based on traditional lectures. It was concluded that students were ready to practice effective learning of design via the intermarriage of VDS and the constructivist and cognitive approaches. An ambiguity that remained was whether students were ready for assessment methods which are consistent with the constructivist approach.
series ASCAAD
email
last changed 2008/01/21 22:00

_id sigradi2007_af541
id sigradi2007_af541
authors Al-Attili, Aghlab; Rosa María Mendoza Robles
year 2007
title Digitizing Heritage or reconstructing Imagination [Digitalizando la herencia o reconstruyendo la imaginación]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 48-53
summary To advance the theme of digital conservation of heritage and tie it to museums, we report on two case studies of digitising archaeological sites; the first is the remains of a typical Scottish Crannog typical of the sixth-century BC., and the second is a UNESCO protected site in the Middle East (the desert castle of Qusayr Amra, Jordan), which dates back to early 8th century. Then we relate both to our investigation into embodiment, interaction and metaphor in virtual environments.
keywords Virtual Environments; Embodiment; Representation; Interaction; Heritage
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2007_017
id ascaad2007_017
authors Alamgir, S.; A. Khan and K. Alamgir
year 2007
title Computer Aided Environmental Solutions: Evaluation of Optimum Building Orientation in Lahore, Pakistan
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 213-214
summary One of the primary features of solar passive design is the orientation of a building on a particular latitude. The client of Information Technology demands testing, validity, practicality and sustainability of a building project before execution. The computer based simulations are the only practical way to predict the complex energy performance and analysis for a large number of passive design solutions. This paper investigates the optimum residential building orientation having various zones, located in Lahore, Pakistan, with the help of Energy Simulation program. It is concluded that with the help of software, it is possible to orient the residential plan with the minimum solar gain of the required living zones.
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_023
id ascaad2007_023
authors AlRawi, O.
year 2007
title Regenerating Architectural Elements Using AI: The Case of Muqarnas
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 273-274
series ASCAAD
email
last changed 2008/01/21 22:00

_id ascaad2007_034b
id ascaad2007_034b
authors Ambrose, M.A.
year 2007
title Body|Form|Space: Geometric translations of the body in motion
source Em‘body’ing Virtual Architecture: The Third International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2007), 28-30 November 2007, Alexandria, Egypt, pp. 431-438
summary This paper presents a novel approach to digital investigation of body, space, form and motion to expose issues of spatial perception. The spatial experience as generated from, and translated by, the human body is the focus of this work. The work explores the representational value of the body’s sense-image, the context and spatial/visual literacy of the learned sense of space-time generated from the study of the human body. Here the body is conceived not just in space but also in time, affording the ability to reinterpret the body and it’s dynamic motion engaged not as a static condition, but as a set of event spaces. Motion here is defined as a multiplicity of continuities that can be subdivided by artificial boundaries that describe space, time and body. The study of a series of bodies and movements is described that explore the human condition as a series of differential lines (form + time) and framed structures (bodies + motion). The intention is to examine the relationship between human form and metaphysical simultaneity as generators of architectural form. The work is structured by a research approach that dissects and isolates the representational concept/image from the body in a way that might offer an alternative description to the traditional historic models.
series ASCAAD
email
last changed 2008/01/21 22:00

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