CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id cf2009_273
id cf2009_273
authors Abdelmohsen, Sherif M. and Do, Ellen Yi-Luen
year 2009
title Analysing the significance of problem solving expertise and computational tool proficiency in design ideation
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 273-287
summary This paper presents a pilot study to analyze the role of problem solving expertise (PSE) and computational tool proficiency (CTP) of expert and novice architects in the ideation process within a distributed cognition environment. To analyze PSE, we studied the frequency of occurrence of unique problem solving tasks per limited commitment mode (LCM) revisit. We also devised a quantitative measure for analyzing CTP based on the frequency of unique and normally distributed modeling activities per design process flows for a parametric modeling tool. In our study that involved freehand sketching and parametric modeling as two external representations used in the ideation process, we concluded that expert architects have higher levels of both PSE and CTP than novices.
keywords Problem solving, distributed cognition, design ideation, parametric modeling, freehand sketching
series CAAD Futures
email
last changed 2009/06/08 20:53

_id acadia22pr_124
id acadia22pr_124
authors Ago, Viola; Tursack, Hans
year 2022
title Understorey - A Pavilion in Parts
source ACADIA 2022: Hybrids and Haecceities [Projects Catalog of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-7-4]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 124-129.
summary In the summer of 2018, our collaboration was awarded a University Design Fellowship from the Exhibit Columbus organization to design, fabricate, and build a large pavilion in Columbus, Indiana as part of a biannual contemporary architecture exhibition. Our proposal for the competition was a pavilion that would double as an ecological education center. Our inspiration for this program was triggered in part by our reading of Jane Bennett’s materialist philosophy outlined in her book Vibrant Matter (2009). Through Bennett’s lens, our design rendered our site’s context as an animate field, replete with pre-existing material composites that we wanted to celebrate through a series of displays, information boards, and artificial lighting. In this, the installation would feature samples of local plants, minerals, and rocks, indigenous to Southern Indiana.
series ACADIA
type project
email
last changed 2024/02/06 14:06

_id ascaad2009_a_al_attili
id ascaad2009_a_al_attili
authors Al-Attili, A. and M. Androulaki
year 2009
title Architectural Abstraction and Representation: The embodied familiarity of digital space
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 305-321
summary This paper argues that familiarity is the tool that enables the understanding of space abstraction and representation. Familiarity in this context is independent from embodied interaction, and is crudely based on the connection between the various similar images of space; in this particular case, virtual space. Our investigation into the nature of human interaction with space, its abstraction and its representation is based on the critical contrast between the outcomes of interaction with two virtual versions of a physical reality; the first version is a non-linear interactive graphical abstraction of the space where no assertions or indicators are given as to whether or not there is a relationship between the abstraction and its physical reality, whereas the second is a none-linear interactive 3D virtual environment clearly representing the physical space in question. The paper utilises qualitative methods of investigation in order to gain an insight into human embodied experience in space, its abstraction and representation.
series ASCAAD
email
last changed 2009/06/30 08:12

_id sigradi2009_1000
id sigradi2009_1000
authors Albuquerque, Mércia de Assis; Mônica Moura
year 2009
title O Design de Informação na Web 2.0: A interface Resultante de uma Construção Coletiva [Design Information Web 2.0: the interface result of a collective construction]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary We will address the challenges of design information in designing interfaces and functional dynamics considering a content part of the collaboration of users whose commitment to the project reaches various levels. The use of a well-structured iconography and the availability of help, shortcuts and tutorials are some of the resources already exploited, however, there is still room for reflection on the use of visuals and sounds aimed at facilitating the navigability on such projects. Here are some important details that must be considered by examining models of existing applications.
keywords Design; Information; Interface; Hypermedia
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2010_043
id caadria2010_043
authors Barker, Tom and M. Hank Haeusler
year 2010
title Urban digital media: facilitating the intersection between science, the arts and culture in the arena of technology and building
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 457-466
doi https://doi.org/10.52842/conf.caadria.2010.457
summary The research presented in this paper investigates ways of providing better design applications for technologies in the field of Urban Digital Media (UDM). The work takes an emergent approach, evolving a design strategy through the early engagement of stakeholders. The paper discusses research in a design-led creative intersection between media technology, culture and the arts in the built environment. The case study discusses opportunities for the enhancement of a university campus experience, learning culture and community, through the provision of an integrated digital presence within campus architecture and urban spaces. It considers types of information architecture (Manovich, 2001) and designs for use in urban settings to create communication-rich, advanced and interactive designed spaces (Haeusler, 2009). The presented research investigates how to create a strategy for display technologies and networked communications to transform and augment the constructed reality of the built environment, allowing new formats of media activity.
keywords Urban design; outdoor digital media; information architecture; multidisciplinary design; augmented reality; media facades
series CAADRIA
email
last changed 2022/06/07 07:54

_id ecaade2009_124
id ecaade2009_124
authors Beirão, José Nuno; Duarte, José Pinto; Stouffs, Rudi
year 2009
title An Urban Grammar for Praia: Towards Generic Shape Grammars for Urban Design
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 575-584
doi https://doi.org/10.52842/conf.ecaade.2009.575
wos WOS:000334282200069
summary This paper presents a shape grammar for planned urban spaces intending an implementation for generative urban design. This implementation will form part of an urban design support tool defined to formulate, generate and evaluate urban designs. The goal is to formulate urban program descriptions according to context conditions using a description grammar and generate alternative design solutions using a shape grammar. The generation is guided by several evaluation processes performed by an evaluation module. In this paper we are focusing on the definition of the generic shape grammar using an existent urban plan as a case study. The aim is to encode the design moves of the urban designer into generic grammar rules amenable for specific instantiations through the customization of rule parameters.
keywords Shape grammars, patterns, generative urban design
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2011_136
id ecaade2011_136
authors Bohnenberger, Sascha; de Rycke, Klaas; Weilandt, Agnes
year 2011
title Lattice Spaces: Form optimisation throgh customization of non developable 3d wood surfaces
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.751-758
doi https://doi.org/10.52842/conf.ecaade.2011.751
wos WOS:000335665500087
summary This paper discusses a collaborative project by RDAI architects, Bollinger+Grohmann and the timber construction company Holzbau Amann. The project is located in a former swimming pool in Paris and it is part of the new interior of a flagship store of the French fashion label Hermes. In late 2009, Rena Duma Architects, asked Bollinger+Grohmann to collaborate as structural engineers on a challenging design proposal within a very short timeframe. Three wooden lattice structures, the so-called “bulle” and one monumental staircase with a similar design approach characterize the interior of the new flagship store. The lattice structures are dividing the basement into different retail spaces. They vary in height (8-9 m) and diameter (8-12 m) and have a free-form shaped wicker basket appearance. Wood was the chosen material for these structures to strengthen the idea of the wickerbaskets and to create an interior space with a sustainable and innovative material.
keywords Digital production; parametric design; mass customization; wood; digital crafting
series eCAADe
email
last changed 2022/05/01 23:21

_id sigradi2009_2000
id sigradi2009_2000
authors Celani, Gabriela
year 2009
title Enseñando diseño generativo: una experiencia didáctica [Teaching Generative Design: a Learning Experience]"
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Este trabajo describe el seminario de Diseño Generativo ofrecido en el programa de posgrado en el área de Arquitectura y Construcción en la Universidad de Campinas en el primer semestre de 2008. El curso tuvo como objetivo introducir el tema de los métodos sistemáticos de generación de alternativas de diseño, como base para el desarrollo de sistemas de CAAD. El método pedagógico del curso estuvo compuesto por presentaciones teóricas, lecturas, discusiones, y ejercicios prácticos. Los sistemas generativos más conocidos fueron categorizados en dos grandes grupos: el de combinaciones de elementos (como la enumeración sistemática de combinaciones y los algoritmos genéticos) y el de los sistemas basados en reglas (como los fractales y la gramática de formas). Además de constituirse en una oportunidad para proponer una categorización de los principales sistemas generativos, el curso también permitió que se hiciera una reflexión sobre la importancia de la introducción de los sistemas generativos y de las técnicas de programación en los cursos de pre-grado y pos-grado.
keywords Generative design systems; Theoretical basis of CAAD
series SIGRADI
type normal paper
email
last changed 2016/03/10 09:48

_id sigradi2009_627
id sigradi2009_627
authors Corrêa, Roberto Machado
year 2009
title Geração de Vistas Ortográficas pelo Método dos Rebatimentos em CAD 3D [Generation of Ortographics Views Using the Method in 3D CAD rotations]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This method consists in doing copys of modeling 3D solid in CAD enviroment, tri-dimensions rotations to positioning the copys like ortographics views, wen they are projects in one plan. The tri-dimensions rotations simule projection plan rotation, making students understand the process of views generate in mongean system. The result has being better in primary and second auxiliar views, witch depends of descriptive geometry study and spacial interpretation to be understand. The aplications of this method have been doing with sencond year students of engeneering course.
keywords Technical Drawing, orthographic views; rotation; CAD; education
series SIGRADI
email
last changed 2016/03/10 09:49

_id acadia23_v3_115
id acadia23_v3_115
authors Dade-Robertson, Martyn
year 2023
title Designing with Agential Matter
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary There have been, very broadly, three eras in the understanding of matter in design. The first, associated with an Aristotelian view of matter as inert and as a receptacle of form, has dominated many of the formalisms in Architectural Design from the Renaissance through to Modernism. The second, sometimes described as “new materialism” (Menges 2012), considers matter as active through design processes which work with materials’ inherent tendencies and capacities. This has led to now-familiar design methods, including Material Based Design Computation (Oxman 2009), and many experiments with active materials such as bilayer metals and hygromorphs. These materials can be programmed to respond to their environments and often take inspiration from biology. I want to suggest that we are entering a new era of understanding matter, which I refer to as the “agential era.”
series ACADIA
type keynote
email
last changed 2024/04/17 13:59

_id sigradi2009_1036
id sigradi2009_1036
authors de Souza Santos, Fábio Lopes; David M. Sperling
year 2009
title A Recepção "Ativa" - da Obra Aberta à Obra em Processo [The "active" reception - from opera aperta to work in process]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This paper discusses the contemporary context of arts movements towards the receiver, seeking its activation. It demarcates two strands of art developments in the sixties, propositions for participation and interfaces for interaction. The Oiticica´s Parangolés and the Glynn´s Performative Ecologies are discussed under this point of view.
keywords art; opera aperta; participation; interaction; work in process
series SIGRADI
email
last changed 2016/03/10 09:50

_id caadria2009_146
id caadria2009_146
authors Fagerström, Gustav
year 2009
title Dynamic Relaxation of Tensegrity Structures
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 553-562
doi https://doi.org/10.52842/conf.caadria.2009.553
summary The structural hierarchy inherent to tensegrities enables a building skin that performs on multiple levels simultaneously. While having one function in the global building mechanics, its individual components can work as self-contained systems balancing tensile and compressive forces locally within them. The behavior of elements under load is linear and thus describable analytically. When these are aggregated in a tensegrity however, the performance of the assembly as a whole is non-linear. In order to investigate further these relationships a method of dynamic relaxation will be developed. This tool allows for simulation and load analysis of a complex tensegrous network, based on the relationships between force, stiffness and dimension formulated by Young and the computational means provided by a parametric/associative modeling environment. This research investigates the possible formfinding through computational means of a double-layer tensegrity grid.
keywords Dynamic; relaxation; tensegrity; form finding
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2009_715
id sigradi2009_715
authors Fernández Colombo, Mónica Inés; Ricardo Gustavo Piegari; Liliana Bonvecchi
year 2009
title Mutación de la arquitectura de lo analógico a lo digital [Mutation of Architecture, from Analogical to Digital]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The combined experience of GIDCAD (Group of Research and Teaching in Applied Computer Design), and LabPra (Laboratory of Architectural Project), pretends to analyze the newest points of view concerning architecture and to mull around the evolution from the traditional to the digital project, incorporating theory to help decode the mutation of Architecture. The goal is to evaluate the changes caused by architecture’s design and communication from the incorporation of digital technologies, and to check its progress and behavior in the Virtual Community to the service of the discipline’s teaching.
keywords Mutación; Concepción; Comunicación Virtual; Enseñanza
series SIGRADI
email
last changed 2016/03/10 09:51

_id sigradi2009_1002
id sigradi2009_1002
authors Fischer, Gustavo; Celso Skaletsky
year 2009
title Intuição e método de design [Intuition and design method]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The creative processes by which designers go through are frequently associated with the notion of intuition. This paper is part of an initial discussion that relies on some concepts brought by Bergson to discuss theoretically about specific tools or design instruments. Three of these instruments that use the image as a mean of representation and elaboration of ideas are discussed: the mood board, the blue sky research and the storyboard.
keywords Design; Method; instruments; intuition
series SIGRADI
email
last changed 2016/03/10 09:51

_id ijac20097102
id ijac20097102
authors Georgopoulos, A.; Ioannidis, C.h.; Chrysostomou, C.h.; Ioakim, S.; Shieittanis, N.; Ioannides, M.
year 2009
title Contemporary Digital Methods for the Geometric Documentation of Churches in Cyprus
source International Journal of Architectural Computing vol. 7 - no. 1, 21-37
summary Recent advances in digital methods incorporating information technology have enabled the traditional surveyor and monument recorder to work faster, more accurately and in an automated way in order to produce advanced digital products, more versatile and more useful to the end users. Such methods include tacheometry, digital photogrammetry, as image-based method, terrestrial laser scanning and the development of specialized software in order to fully exploit the digital data acquisition. Usually, a combination of these methods gives the most efficient cost benefit results, by providing 2D vector and raster products and 3D textured models. In this paper two examples of the implementation of these methods in the geometric documentation of two churches, both significant for the history of Cyprus, are presented. It is concerned with the churches of Virgin Mary (Panayia) Podithou, in Galata and St. George Nikoxylitis in Droushia. The applied methodology, using classical and contemporary techniques of commercial and in-house developed software is presented. Comparative tests for the achieved accuracies and the completeness of each method's products have been made, and their merits and usefulness are explained.
series journal
last changed 2009/06/23 08:07

_id sigradi2009_976
id sigradi2009_976
authors Gonçalves, Marly de Menezes; Monica Baptista Sampaio Tavares
year 2009
title Contribuições do Uso das Mídias Digitais para o Ensino e o Aprendizado no Contexto do Design [Contributions of the use of digital media for teaching and learning in the context of design ]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary To redeem the importance of study of geometry for the representation of space, this article aims to show possible contributions that the use of digital media can bring to teaching and learning in the context of the courses of Design.
keywords Teaching; Design; Geometry
series SIGRADI
email
last changed 2016/03/10 09:52

_id ijac20097103
id ijac20097103
authors Guidi, Gabriele; Remondino, Fabio; Russo, Michele; Menna, Fabio; Rizzi, Alessandro; Ercoli, Sebastiano
year 2009
title A Multi-Resolution Methodology for the 3D Modeling of Large and Complex Archeological Areas
source International Journal of Architectural Computing vol. 7 - no. 1, 39-55
summary This article reports on a multi-resolution and multi-sensor approach developed for the accurate and detailed 3D modeling of the entire Roman Forum in Pompei, Italy. The archaeological area, approximately 150 × 80 m, contains more than 350 finds spread all over the forum as well as larger mural structures of previous buildings and temples. The interdisciplinary 3D modeling work consists of a multi-scale image- and range-based digital documentation method developed to fulfill all the surveying and archaeological needs and exploit all the intrinsic potentialities of the actual 3D modeling techniques. The data resolution spans from a few decimeters down to few millimeters. The employed surveying methodologies have pros and cons which will be addressed and discussed. The results of the integration of the different 3D data in seamlessly textured 3D model are finally presented and discussed.
series journal
last changed 2009/06/23 08:07

_id ascaad2009_yoshihiro_kobayashi
id ascaad2009_yoshihiro_kobayashi
authors Kobayashi, Y.; C. J. Grasso; M. Mcdearmon and R. Baker
year 2009
title Virtual Driving: VR city modeling and drive simulation in real time
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 335-347
summary This paper introduces a VR city model developed for driving simulation. The project is a part of interdisciplinary multi-year academic research grant. First, the outline of the research is explained. The process of VR city modeling is then introduced. The modeling process of creating road and intersection networks and traffic flow is explained. The system integration with a PC, modeling and VR software, and a Drive Simulator is illustrated. A case study of driving through the city with different traffic amounts using the simulator is analyzed. Computational tools to extract driving behavior data and future endeavors are discussed.
series ASCAAD
email
last changed 2009/06/30 08:12

_id ascaad2009_thorsten_loemker
id ascaad2009_thorsten_loemker
authors Loemker, Thoreten M. and Albrecht Degering
year 2009
title How much is it? About the use of the element method in conjunction with optimization techniques
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 5-15
summary It is obvious that the preparation and compliance with cost estimates for a proposed architectural design is indispensable for successful realization of building projects. A variety of methods exists that can be used by the architect to achieve this objective. However, most of these methods are regularly not used until the design is completed. In many cases this procedure leads to cost overruns. Hence, our paradigm is to estimate the total building costs prior to the generation of detailed designs and thus use the costs of building elements as design parameters right from the beginning to produce design solutions which entail the least possible costs. For this purpose we invert the customary process through the use of building element costs as a means for the automatic generation of monetarily assessable design solutions. For various reasons we concentrate on the design of housing projects. The methodology however, can be adopted to any other kind of building typology.
series ASCAAD
email
last changed 2009/06/30 08:12

_id acadia20_574
id acadia20_574
authors Nguyen, John; Peters, Brady
year 2020
title Computational Fluid Dynamics in Building Design Practice
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 574-583.
doi https://doi.org/10.52842/conf.acadia.2020.1.574
summary This paper provides a state-of-the-art of computational fluid dynamics (CFD) in the building industry. Two methods were used to find this new knowledge: a series of interviews with leading architecture, engineering, and software professionals; and a series of tests in which CFD software was evaluated using comparable criteria. The paper reports findings in technology, workflows, projects, current unmet needs, and future directions. In buildings, airflow is fundamental for heating and cooling, as well as occupant comfort and productivity. Despite its importance, the design of airflow systems is outside the realm of much of architectural design practice; but with advances in digital tools, it is now possible for architects to integrate air flow into their building design workflows (Peters and Peters 2018). As Chen (2009) states, “In order to regulate the indoor air parameters, it is essential to have suitable tools to predict ventilation performance in buildings.” By enabling scientific data to be conveyed in a visual process that provides useful analytical information to designers (Hartog and Koutamanis 2000), computer performance simulations have opened up new territories for design “by introducing environments in which we can manipulate and observe” (Kaijima et al. 2013). Beyond comfort and productivity, in recent months it has emerged that air flow may also be a matter of life and death. With the current global pandemic of SARS-CoV-2, it is indoor environments where infections most often happen (Qian et al. 2020). To design architecture in a post-COVID-19 environment will require an in-depth understanding of how air flows through space.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

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