CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 4429

_id ecaade2009_124
id ecaade2009_124
authors Beirão, José Nuno; Duarte, José Pinto; Stouffs, Rudi
year 2009
title An Urban Grammar for Praia: Towards Generic Shape Grammars for Urban Design
doi https://doi.org/10.52842/conf.ecaade.2009.575
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 575-584
summary This paper presents a shape grammar for planned urban spaces intending an implementation for generative urban design. This implementation will form part of an urban design support tool defined to formulate, generate and evaluate urban designs. The goal is to formulate urban program descriptions according to context conditions using a description grammar and generate alternative design solutions using a shape grammar. The generation is guided by several evaluation processes performed by an evaluation module. In this paper we are focusing on the definition of the generic shape grammar using an existent urban plan as a case study. The aim is to encode the design moves of the urban designer into generic grammar rules amenable for specific instantiations through the customization of rule parameters.
wos WOS:000334282200069
keywords Shape grammars, patterns, generative urban design
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia23_v3_115
id acadia23_v3_115
authors Dade-Robertson, Martyn
year 2023
title Designing with Agential Matter
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary There have been, very broadly, three eras in the understanding of matter in design. The first, associated with an Aristotelian view of matter as inert and as a receptacle of form, has dominated many of the formalisms in Architectural Design from the Renaissance through to Modernism. The second, sometimes described as “new materialism” (Menges 2012), considers matter as active through design processes which work with materials’ inherent tendencies and capacities. This has led to now-familiar design methods, including Material Based Design Computation (Oxman 2009), and many experiments with active materials such as bilayer metals and hygromorphs. These materials can be programmed to respond to their environments and often take inspiration from biology. I want to suggest that we are entering a new era of understanding matter, which I refer to as the “agential era.”
series ACADIA
type keynote
email
last changed 2024/04/17 13:59

_id ascaad2009_yoshihiro_kobayashi
id ascaad2009_yoshihiro_kobayashi
authors Kobayashi, Y.; C. J. Grasso; M. Mcdearmon and R. Baker
year 2009
title Virtual Driving: VR city modeling and drive simulation in real time
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 335-347
summary This paper introduces a VR city model developed for driving simulation. The project is a part of interdisciplinary multi-year academic research grant. First, the outline of the research is explained. The process of VR city modeling is then introduced. The modeling process of creating road and intersection networks and traffic flow is explained. The system integration with a PC, modeling and VR software, and a Drive Simulator is illustrated. A case study of driving through the city with different traffic amounts using the simulator is analyzed. Computational tools to extract driving behavior data and future endeavors are discussed.
series ASCAAD
email
last changed 2009/06/30 08:12

_id acadia23_v1_220
id acadia23_v1_220
authors Ruan, Daniel; Adel, Arash
year 2023
title Robotic Fabrication of Nail Laminated Timber: A Case Study Exhibition
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 1: Projects Catalog of the 43rd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 220-225.
summary Previous research projects (Adel, Agustynowicz, and Wehrle 2021; Adel Ahmadian 2020; Craney and Adel 2020; Adel et al. 2018; Apolinarska et al. 2016; Helm et al. 2017; Willmann et al. 2015; Oesterle 2009) have explored the use of comprehensive digital design-to-fabrication workflows for the construction of nonstandard timber structures employing robotic assembly technologies. More recently, the Robotically Fabricated Structure (RFS), a bespoke outdoor timber pavilion, demonstrated the potential for highly articulated timber architecture using short timber elements and human-robot collaborative assembly (HRCA) (Adel 2022). In the developed HRCA process, a human operator and a human fabricator work alongside industrial robotic arms in a shared working environment, enabling collaborative fabrication approaches. Building upon this research, we present an exploration adapting HRCA to nail-laminated timber (NLT) fabrication, demonstrated through a case study exhibition (Figures 1 and 2).
series ACADIA
type project
email
last changed 2024/04/17 13:58

_id acadia09_287
id acadia09_287
authors Senagala, Mahesh; Vermillion, Joshua
year 2009
title An Inconvenient Studio
doi https://doi.org/10.52842/conf.acadia.2009.287
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 287-290
summary The authors propose that technologically empowered design innovations, able to confront the many global challenges faced presently and in the future, require new pedagogical and organizational strategies in the design studio. The paper describes a novel approach to conducting An Inconvenient Studio and the unique learning experience that led to original active and reactive inventions. Situated technologies / physical computing played a central role in enabling An Inconvenient Studio. Five projects that came out of the studio will be briefly described: Legobotics, Bloom, Twist, Arcus Animus, and Morpholuminescence.
series ACADIA
type Short paper
email
last changed 2022/06/07 07:56

_id sigradi2009_981
id sigradi2009_981
authors Silva Júnior, Félix Alves; Neander Furtado Silva
year 2009
title Gramática da Forma e a Cidade da Música do Rio de Janeiro [Shape Grammar and City of Music of Rio de Janeiro ]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This paper shows how the use of shape grammars can be used to analyze of the new shapes of architecture by the case study of the project of the City of Music of Rio de Janeiro from Christian Portzamparc.
keywords Shape Grammars; design methodology; contemporary architecture; rules
series SIGRADI
email
last changed 2016/03/10 10:00

_id cf2009_273
id cf2009_273
authors Abdelmohsen, Sherif M. and Do, Ellen Yi-Luen
year 2009
title Analysing the significance of problem solving expertise and computational tool proficiency in design ideation
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 273-287
summary This paper presents a pilot study to analyze the role of problem solving expertise (PSE) and computational tool proficiency (CTP) of expert and novice architects in the ideation process within a distributed cognition environment. To analyze PSE, we studied the frequency of occurrence of unique problem solving tasks per limited commitment mode (LCM) revisit. We also devised a quantitative measure for analyzing CTP based on the frequency of unique and normally distributed modeling activities per design process flows for a parametric modeling tool. In our study that involved freehand sketching and parametric modeling as two external representations used in the ideation process, we concluded that expert architects have higher levels of both PSE and CTP than novices.
keywords Problem solving, distributed cognition, design ideation, parametric modeling, freehand sketching
series CAAD Futures
email
last changed 2009/06/08 20:53

_id ecaade2009_123
id ecaade2009_123
authors Achten, Henri; Beetz, Jakob
year 2009
title What Happened to Collaborative Design?
doi https://doi.org/10.52842/conf.ecaade.2009.357
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 357-366
summary In this paper we present the results of a comprehensive literature survey on the development of collaborative design. We reviewed 324 papers on collaborative design, taken from various sources (conferences, journals, and PhD-theses). We grouped the papers based on common themes, and in that way derived a classification of themes through the last 25 years (1983-2008). Each category is described, its development, and key publications are identified.
wos WOS:000334282200043
keywords Collaborative design
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia22pr_124
id acadia22pr_124
authors Ago, Viola; Tursack, Hans
year 2022
title Understorey - A Pavilion in Parts
source ACADIA 2022: Hybrids and Haecceities [Projects Catalog of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-7-4]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 124-129.
summary In the summer of 2018, our collaboration was awarded a University Design Fellowship from the Exhibit Columbus organization to design, fabricate, and build a large pavilion in Columbus, Indiana as part of a biannual contemporary architecture exhibition. Our proposal for the competition was a pavilion that would double as an ecological education center. Our inspiration for this program was triggered in part by our reading of Jane Bennett’s materialist philosophy outlined in her book Vibrant Matter (2009). Through Bennett’s lens, our design rendered our site’s context as an animate field, replete with pre-existing material composites that we wanted to celebrate through a series of displays, information boards, and artificial lighting. In this, the installation would feature samples of local plants, minerals, and rocks, indigenous to Southern Indiana.
series ACADIA
type project
email
last changed 2024/02/06 14:06

_id ascaad2009_a_al_attili
id ascaad2009_a_al_attili
authors Al-Attili, A. and M. Androulaki
year 2009
title Architectural Abstraction and Representation: The embodied familiarity of digital space
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 305-321
summary This paper argues that familiarity is the tool that enables the understanding of space abstraction and representation. Familiarity in this context is independent from embodied interaction, and is crudely based on the connection between the various similar images of space; in this particular case, virtual space. Our investigation into the nature of human interaction with space, its abstraction and its representation is based on the critical contrast between the outcomes of interaction with two virtual versions of a physical reality; the first version is a non-linear interactive graphical abstraction of the space where no assertions or indicators are given as to whether or not there is a relationship between the abstraction and its physical reality, whereas the second is a none-linear interactive 3D virtual environment clearly representing the physical space in question. The paper utilises qualitative methods of investigation in order to gain an insight into human embodied experience in space, its abstraction and representation.
series ASCAAD
email
last changed 2009/06/30 08:12

_id sigradi2009_1000
id sigradi2009_1000
authors Albuquerque, Mércia de Assis; Mônica Moura
year 2009
title O Design de Informação na Web 2.0: A interface Resultante de uma Construção Coletiva [Design Information Web 2.0: the interface result of a collective construction]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary We will address the challenges of design information in designing interfaces and functional dynamics considering a content part of the collaboration of users whose commitment to the project reaches various levels. The use of a well-structured iconography and the availability of help, shortcuts and tutorials are some of the resources already exploited, however, there is still room for reflection on the use of visuals and sounds aimed at facilitating the navigability on such projects. Here are some important details that must be considered by examining models of existing applications.
keywords Design; Information; Interface; Hypermedia
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2010_043
id caadria2010_043
authors Barker, Tom and M. Hank Haeusler
year 2010
title Urban digital media: facilitating the intersection between science, the arts and culture in the arena of technology and building
doi https://doi.org/10.52842/conf.caadria.2010.457
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 457-466
summary The research presented in this paper investigates ways of providing better design applications for technologies in the field of Urban Digital Media (UDM). The work takes an emergent approach, evolving a design strategy through the early engagement of stakeholders. The paper discusses research in a design-led creative intersection between media technology, culture and the arts in the built environment. The case study discusses opportunities for the enhancement of a university campus experience, learning culture and community, through the provision of an integrated digital presence within campus architecture and urban spaces. It considers types of information architecture (Manovich, 2001) and designs for use in urban settings to create communication-rich, advanced and interactive designed spaces (Haeusler, 2009). The presented research investigates how to create a strategy for display technologies and networked communications to transform and augment the constructed reality of the built environment, allowing new formats of media activity.
keywords Urban design; outdoor digital media; information architecture; multidisciplinary design; augmented reality; media facades
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2009_821
id sigradi2009_821
authors Beirão, José Nuno; Nuno Montenegro; Jorge Gil; José P. Duarte; Rudi Stouffs
year 2009
title The city as a street system: A street description for a city ontology
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The street system is an important component of the city ontology created for a generative urban design tool and should be able to integrate the many visions or interpretations that designers or other urban design agents may have about streets. This paper describes several characteristics of the street system, with its components organized into object classes which are the shape sets of algebras used by a generation module to generate street network representations that can be assessed by a GIS platform.
keywords Ontology; urban design; shape grammars; planning
series SIGRADI
email
last changed 2016/03/10 09:47

_id cf2009_890
id cf2009_890
authors Beirão, José; Duarte José, Stouffs Rudi
year 2009
title Grammars of designs and grammars for designing - grammar-based patterns for urban design
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009
summary Analytical work has demonstrated the potential of shape grammars for capturing rules embedded in existing design styles, and generating designs within such styles that match given design contexts. However, the creation of grammars for new design styles, from exploratory rules to design synthesis, remains elusive. The combined use of patterns and discursive grammars is here proposed as a way of encoding the semantics behind recurrent urban design operations and enable the development of a tool to support the creation of new grammars. The idea is that by exploring the combination of generative patterns designers may arrive at new grammars.
series other
type normal paper
email
last changed 2009/08/21 07:43

_id 4c44
id 4c44
authors Beirão, José; Duarte, José; Gil, Jorge; Montenegro, Nuno
year 2009
title Monitoring urban design through generative design support tools: a generative grammar for Praia
source Proceedings of 15 Congresso da APDR, Cidade da Praia, Cabo Verde.
summary Abstract Urban planning and design has a considerable impact on the economic performance of cities and regions. It is a complex process that extends for a long period and involves many participants. The lack of integrated tools to support this process hampers the ability to maximize the response of plans to contextual conditions while using the least resources. This paper describes research that aims to develop such a tool, integrating formulation, generation, and evaluation capabilities. It is focused on the generation module which relies on the encoding of Urban Induction Patterns (UIP) using shape grammars. A grammar for the extension plan of the city of Praia is presented as one of the case studies used to support UIP definition and illustrate its application. The paper also discusses how the proposed tool can be used for developing and monitoring urban plans.
keywords shape grammars; generative urban design; planning
series other
type normal paper
email
more http://www.apdr.pt/congresso/2009/
last changed 2009/07/30 15:58

_id ecaade2011_136
id ecaade2011_136
authors Bohnenberger, Sascha; de Rycke, Klaas; Weilandt, Agnes
year 2011
title Lattice Spaces: Form optimisation throgh customization of non developable 3d wood surfaces
doi https://doi.org/10.52842/conf.ecaade.2011.751
source RESPECTING FRAGILE PLACES [29th eCAADe Conference Proceedings / ISBN 978-9-4912070-1-3], University of Ljubljana, Faculty of Architecture (Slovenia) 21-24 September 2011, pp.751-758
summary This paper discusses a collaborative project by RDAI architects, Bollinger+Grohmann and the timber construction company Holzbau Amann. The project is located in a former swimming pool in Paris and it is part of the new interior of a flagship store of the French fashion label Hermes. In late 2009, Rena Duma Architects, asked Bollinger+Grohmann to collaborate as structural engineers on a challenging design proposal within a very short timeframe. Three wooden lattice structures, the so-called “bulle” and one monumental staircase with a similar design approach characterize the interior of the new flagship store. The lattice structures are dividing the basement into different retail spaces. They vary in height (8-9 m) and diameter (8-12 m) and have a free-form shaped wicker basket appearance. Wood was the chosen material for these structures to strengthen the idea of the wickerbaskets and to create an interior space with a sustainable and innovative material.
wos WOS:000335665500087
keywords Digital production; parametric design; mass customization; wood; digital crafting
series eCAADe
email
last changed 2022/05/01 23:21

_id sigradi2009_2000
id sigradi2009_2000
authors Celani, Gabriela
year 2009
title Enseñando diseño generativo: una experiencia didáctica [Teaching Generative Design: a Learning Experience]"
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Este trabajo describe el seminario de Diseño Generativo ofrecido en el programa de posgrado en el área de Arquitectura y Construcción en la Universidad de Campinas en el primer semestre de 2008. El curso tuvo como objetivo introducir el tema de los métodos sistemáticos de generación de alternativas de diseño, como base para el desarrollo de sistemas de CAAD. El método pedagógico del curso estuvo compuesto por presentaciones teóricas, lecturas, discusiones, y ejercicios prácticos. Los sistemas generativos más conocidos fueron categorizados en dos grandes grupos: el de combinaciones de elementos (como la enumeración sistemática de combinaciones y los algoritmos genéticos) y el de los sistemas basados en reglas (como los fractales y la gramática de formas). Además de constituirse en una oportunidad para proponer una categorización de los principales sistemas generativos, el curso también permitió que se hiciera una reflexión sobre la importancia de la introducción de los sistemas generativos y de las técnicas de programación en los cursos de pre-grado y pos-grado.
keywords Generative design systems; Theoretical basis of CAAD
series SIGRADI
type normal paper
email
last changed 2016/03/10 09:48

_id sigradi2009_627
id sigradi2009_627
authors Corrêa, Roberto Machado
year 2009
title Geração de Vistas Ortográficas pelo Método dos Rebatimentos em CAD 3D [Generation of Ortographics Views Using the Method in 3D CAD rotations]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This method consists in doing copys of modeling 3D solid in CAD enviroment, tri-dimensions rotations to positioning the copys like ortographics views, wen they are projects in one plan. The tri-dimensions rotations simule projection plan rotation, making students understand the process of views generate in mongean system. The result has being better in primary and second auxiliar views, witch depends of descriptive geometry study and spacial interpretation to be understand. The aplications of this method have been doing with sencond year students of engeneering course.
keywords Technical Drawing, orthographic views; rotation; CAD; education
series SIGRADI
email
last changed 2016/03/10 09:49

_id acadia21_444
id acadia21_444
authors Crawford, Assia
year 2021
title Mitochondrial Matrix
doi https://doi.org/10.52842/conf.acadia.2021.444
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 444-453.
summary The following project was created as part of an art residency with the Wellcome Centre for Mitochondrial Research (WCMR) at Newcastle University. The WCMR specializes in leading-edge research into mitochondrial disease, investigating causes, treatments, and ways of avoiding hereditary transmission. Mitochondria is believed to have started off as a separate species that through symbiosis came to be the powerhouse of each cell in our bodies (Hird 2009). Mitochondrial disease is a genetic disorder that is caused by genetic mutations of the DNA of the mitochondria or the cell that in turn affects the mitochondria (Bolano 2018). Mitochondria is a hereditary condition and can affect people at different stages in their lives. It can affect various organs and has a link to various types of conditions. Therefore, the patient experience is unique to each individual and the elusive nature of the condition can make it particularly challenging due to the complexity of the disorder as well as the inaccessible scale on which these variations occur (Chinnery 2014)
series ACADIA
type project
email
last changed 2023/10/22 12:06

_id cf2009_188
id cf2009_188
authors Crotch, Joanna; Mantho, Robert and Horner, Martyn
year 2009
title SPATIALGENESIS: Event based digital space making
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 188-199
summary Digital technologies and processes have been used to generate architectural form for over two decades, now the recent advances in digital technologies have allowed virtual digital environments to be constructed from physical movement. But can a bridge that connects the physical and virtual realms be developed? Can this currently arbitrary form making be grounded in human activity and subsequently be integrated in to real time, space and place.
keywords Digital morphogenesis, spatial, social interaction
series CAAD Futures
email
last changed 2009/06/08 20:53

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 221HOMELOGIN (you are user _anon_815704 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002