CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 1997

_id ecaade2009_165
id ecaade2009_165
authors Cardoso, Daniel; Argun, Avni; Rocha, Carlos A.; Gonzalez, Jose
year 2009
title Drawing Transparencies: ‘Responsible Responsiveness’ in Spaces Through Organic Electrochromism
doi https://doi.org/10.52842/conf.ecaade.2009.083
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 83-88
summary A system for using organic polymers as electrochromic components for a building’s facade is proposed, and early prototypes are presented. The potentialities of such system, Croma, are considered in two aspects: a) as interactive facades that change opacity in reaction to touch –hence “drawing with transparency”- and b) as elements to automate energy-smart behaviors of a building. Some implications are discussed.
wos WOS:000334282200009
keywords Responsive Surfaces, Smart-Materials, Interactive Architecture, Electrochromism
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2009_mai_abdelsalam
id ascaad2009_mai_abdelsalam
authors Abdelsalam, Mai
year 2009
title The Use of the Smart Geometry through Various Design Processes: Using the programming platform (parametric features) and generative components
source Digitizing Architecture: Formalization and Content [4th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2009) / ISBN 978-99901-06-77-0], Manama (Kingdom of Bahrain), 11-12 May 2009, pp. 297-304
summary The emergence of parametric generative design tools and prototyping manufacturing technology led to radical changes in architectural morphologies. This change increased the opportunity to develop innovative smart geometries. Integrating these algorithms in the parametric softwares led to variations in building design concepts increasing alternatives and decreasing the repetitive work previously needed in conventional CAD software. The chosen software in this research is Generative Components (GC). It is a software design tool for an associative and parametric design platform. It is tested for using Global Variables with associative functions during the concept creation and form GC comprises features. The results presented in this research may be considered an introduction to the smart geometry revolution. It deals with the generative design which applied in the design process from conceptual design phase, defining the problem, exploring design solutions, then how to develop the design phases. Office building is a building type which encourages new forms that needs computational processes to deal with repetitive functions and modular spaces and enclosed in a flexible creative structural skin. Generative design helps the office buildings to be arranged, analysed, and optimized using parameters in early stages in design process. By the end of the research, the use of the smart geometry in a high rise office building is defined and explained. The research is divided into three parts, first a summary of the basic theories of office buildings design and the sustainable requirements that affect it, and should be integrated. Secondly, the previous experiences in generating office buildings by Norman foster and Sergio Araya. At last, a case study is proposed to test and evaluate the use of the parametric generative methodology in designing an office building with specific emphasis on the function, environmental aspects and form generation using Generative Components (GC) Software.
series ASCAAD
email
last changed 2009/06/30 08:12

_id sigradi2009_957
id sigradi2009_957
authors Baerlecken, Daniel Michael; Gernot Riether
year 2009
title From texture to volume: an investigation in quasi-crystalline systems
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The relation between texture, pattern and massing is a fundamental question in architecture. Classical architecture, as Leon Battista Alberti states in “De re aedificatoria” (Book VI, Chapter 2), is developed through massing and structure first; texture is added afterwards to give the bold massing and structure beauty. Only the ornamentation adds pulcritudo to the raw structure and massing. Rather than starting with a volume and applying texture afterwards, the Digital Girih project started with textural operations that informed the overall volume later. The stereometric, top-down methodology is questioned through the bottom-up methodology of the Girih project. Girih lines of traditional Islamic patterns were used as a starting point. The aspect of 3-dimensionality was developed analogue as well as digital, using the deformability of different materials at various scales and digital construction techniques as parameters. The flexibility within the Girih rules allowed the system to adapt to different tasks and situations and to react to different conditions between 2- and 3- dimensionality. The project in that way explored a bottom-up process of form generation. This paper will describe the process of the project and explain the necessity of digital tools, such as Grasshopper and Rhino, and fabrication tools, such as laser cutter and CNC fabrication technology, that were essential for this process.
keywords Generative Design; Parametric Design; Tessellation; Form Finding; Scripting
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2009_887
id sigradi2009_887
authors Barría Chateau, Hernán Alberto; Rodrigo García Alvarado; Cecilia Poblete Arrendondo
year 2009
title Anarquitectura Digital [Digital Anarchitecture]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This article reviews the work and the artistic and architectural context of the artist Gordon Matta-Clark. It checks the context as well as the urban and social conditions of his interventions, to place these works in contemporary culture. In particular this paper analyzes “Splitting”, Matta-Clark´s work that synthesizes his critical attitude to the Modern condition; using computational techniques of geometric modeling, visualization, graphics, digital manufacturing and structural analysis to explore and determine the formal rules and materials used by the artist to develop actions with significant spatial and social connotations.
keywords Anarchitecture; Modeling; Visualization; Digital Manufacturing; Structural Analysis
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2009_948
id sigradi2009_948
authors Cardoso, Daniel
year 2009
title Generative Craft
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary Popular discourses and representations of automation in design practice have often committed to an ontology of design and creativity where both materials, media and tools are rendered passive actors in design processes. The ways in which these narratives are articulated have consequences for how the materiality of media and of construction elements is construed in both design discourses and environments. Providing a brief critical history of the mutual construction of design technologies and notions of creativity and design is a concern of this paper, which concludes with a critical re-writing of disembodied conceptions of automation in design.
keywords Design studies; Generative design; Design automation; Cultural studies of design
series SIGRADI
email
last changed 2016/03/10 09:48

_id sigradi2009_1100
id sigradi2009_1100
authors Celento, David
year 2009
title Digital Craft Meets the Ancient Art of Ceramics: Would the Bauhaus Approve?
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The Bauhaus was founded upon the controversial premise that emergent mechanical processes offered new and creative ways to explore materials. Today, we encounter equally tendentious scenarios where the designer often appears one step further removed—automated CNC machines are driven by computational machines. Like the early activities of the Bauhaus some view digital pursuits with suspicion; however, digital design/fabrication is the “Nächster Bauhaus Bewegun” offering opportunities for design innovation equal in significance to that of the Bauhaus. This paper partially examines the theoretical implications of digital design/fabrication, then presents a collaboration between an architect and artist re-examining the architectural cladding possibilities using digital tools to shape one of mankind’s most venerable materials—ceramics.
keywords Ceramics in architecture, mass customization, digital fabrication, parametric design
series SIGRADI
email
last changed 2016/03/10 09:48

_id caadria2009_000
id caadria2009_000
authors Chang, Teng-Wen; Eric Champion, Sheng-Fen Chien and Shang-Chia Chiou(eds.)
year 2009
title CAADRIA 2009 - Between Man and Machine
doi https://doi.org/10.52842/conf.caadria.2009
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, 795p.
summary Digital designing takes place through processes of interaction between human designers and computers. As such, its location is the in-between, a shared realm of conversation where capabilities of both man and machine are amplified. CAADRIA 2009 addresses this conversation in terms of three perspectives that drive both research and practice in the computer-aided architectural design field: Digital design as integrating, intuitive and intelligent. CAADRIA 2009 aimed to provide a forum in which ideas pertaining to these notions can be explored, discussed and developed. l Digital design is integrative. With the diverse and fast speed of the global economy in the 21st century, the barrier between different disciplines is being overcome digitally. The integration of multiple disciplines is crucial for facing the next wave of global challenges. l Digital Design is intuitive. With advanced computational technology, how humans will cooperate with machines after the computing era will surely become the next challenge for all computational design-related researchers. Intuitive interaction or computing design is the second theme addressed in CAADRIA 2009. l Digital Design is Intelligent. With artificial intelligence, design intelligence is the third theme we would like to address this year. We wish to challenge global researchers to provide a smart and responsive environment for improving our lives and stimulating our economy in innovative ways.
series CAADRIA
type normal paper
email
last changed 2022/06/07 07:49

_id acadia09_284
id acadia09_284
authors Cheng, Nancy Yen-wen; Hegre, Erik
year 2009
title Serendipity and Discovery in a Machine Age: Craft and a CNC Router
doi https://doi.org/10.52842/conf.acadia.2009.284
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 284-286
summary Our digital carving experiments reveal ways to invite discovery into the design process. Working with sketched lines, handcrafted finishing, geometric overlay, and tool path coding can lead a designer to unexpected results. Concentrating on forming processes moving through material over time encourages open-ended play. Iteratively examining how computer operations generate carved results provides a craftsman’s understanding of tools and materials.
series ACADIA
type Short paper
email
last changed 2022/06/07 07:55

_id caadria2009_131
id caadria2009_131
authors Chien, Sheng-Fen
year 2009
title Smart Building Products
doi https://doi.org/10.52842/conf.caadria.2009.695
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 695-703
summary The research effort presented here is based on the view of emergent behaviors. The aim is to develop smart building products each of which is independent, self-sufficient and with very limited intelligence. Using “Basic Building Block” as a platform, three building products, interactive louvers, see-through wall panel, and sensible floor tile are developed to illustrate the emergent smart behavior. These smart building products contain intelligent technologies that can be implemented into existing buildings incrementally without having to perform major renovations.
keywords Building products; smart technology; emergent behavior; distributed intelligence
series CAADRIA
email
last changed 2022/06/07 07:55

_id cf2009_472
id cf2009_472
authors Ciblac, Thierry
year 2009
title L’analyse dimensionnelle comme aide à l’optimisation en phase de conception architecturale: applications à des cas de structures; Dimensional analysis as support toward optimization in architectural conception phase: applications to structural cases
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 472- 486
summary One of the research ways carried out in the ARIAM-LAREA laboratory aims at giving to architects computing tools for early evaluation of structures. A particular approach uses dimensional analysis and similitude properties in order to define parameter variation laws. Such laws are illustrated by analytical cases using the theory of strength of materials. For complex structures, a heuristic is proposed to give indications of parameter variation influence on mechanical behavior. Some applications are presented for early determination of structural size and limit values, using computations by finite element method.
keywords Structure, design, dimensional analysis, similitude
series CAAD Futures
email
last changed 2009/06/08 20:53

_id acadia23_v3_115
id acadia23_v3_115
authors Dade-Robertson, Martyn
year 2023
title Designing with Agential Matter
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary There have been, very broadly, three eras in the understanding of matter in design. The first, associated with an Aristotelian view of matter as inert and as a receptacle of form, has dominated many of the formalisms in Architectural Design from the Renaissance through to Modernism. The second, sometimes described as “new materialism” (Menges 2012), considers matter as active through design processes which work with materials’ inherent tendencies and capacities. This has led to now-familiar design methods, including Material Based Design Computation (Oxman 2009), and many experiments with active materials such as bilayer metals and hygromorphs. These materials can be programmed to respond to their environments and often take inspiration from biology. I want to suggest that we are entering a new era of understanding matter, which I refer to as the “agential era.”
series ACADIA
type keynote
email
last changed 2024/04/17 13:59

_id 6548
id 6548
authors Derix C and Coates P
year 2009
title Digital Masterplanning: Smart Solutions for Spatial Planning (SSSP)
source In The Complete UrbanBUZZ, Jualiana O’Rourke (ed), University College London Press, 2009
summary SSSP is exploring ways in which planners, policy makers, urban designers and computational designers can work together to generate and analyse masterplans using digital workflows.
keywords urban planning, digital workflow, pedestrian scale, generative morphology
series book
type normal paper
email
last changed 2012/09/20 21:51

_id caadria2010_008
id caadria2010_008
authors Di Mascio, Danilo
year 2010
title Preserving memories with digital media: a methodology for the reconstruction of Castelnuovo Village
doi https://doi.org/10.52842/conf.caadria.2010.083
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 83-92
summary The historical centre of the village of Castelnuovo (located in Abruzzo, a region in central of Italy) was seriously damaged by the earthquake of the 6th of April 2009. Following the survey by the Civil Protection, all dwellings have been classified as unsuitable for habitation. The village should be either abandoned or totally rebuilt. But which is its value? Is there something worth of being preserved? If observed from a biodiversity point of view, or more precisely from a “cultural biodiversity” point of view, the historical centre possess interesting materials and immaterial characteristics. These qualities constitute real guidelines for a possible recovery project. Since there is not any possibility to make a survey of the inner village because of its destruction by the earthquake, in this research we have decided to use information technology, in order to rebuilt it and study it in a three-dimensional environment. In this paper we describe the theoretical basis, the method of elaboration and the instruments we have used to locate and evaluate the memories that should be preserved in a new project. Starting with a traditional documentation, such as photographs and drawings, we have used a variety of software (graphics editing program, CAD, 3D modeler, videogame 3D-engine), because of the several hypothesis considered.
keywords Digital heritage; digital design; design methods; digital reconstruction; memories conservation
series CAADRIA
email
last changed 2022/06/07 07:55

_id cf2009_poster_27
id cf2009_poster_27
authors Do, Ellen Yi-Luen
year 2009
title Towards A Smart Living Environment: Happy Healthy Living With Ambient Intelligence and Technology
source T. Tidafi and T. Dorta (eds) Joining Languages Cultures and Visions: CAADFutures 2009 CD-Rom
summary Achieving wellness is a Grand Challenge. We are concerned about the quality of life for ourselves and for our society. As human beings we want to develop and cultivate our untapped potential for a happy, healthy, creative and fulfilling life. Technological innovation may be just the key to unlock human potential for the Holy Grail of wellness. Wellness has multiple dimensions: physical, emotional, occupational, social, intellectual and spiritual (Hettler 1976). Below we briefly describe interesting design computing projects employing technological innovations to contribute toward a smart living environment for wellness.
keywords Ambient, intelligence, ubiquitous computing, smart living
series CAAD Futures
type poster
email
last changed 2009/07/08 22:11

_id cf2009_303
id cf2009_303
authors Do, Ellen Yi-Luen
year 2009
title Technological interventions for hand hygiene adherence: Research and intervention for smart patient room
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 303-313
summary Improved adherence to hand hygiene (hand washing or use of alcohol-based hand rubs) can significantly reduce the transmission of multi-drug resistant organisms and prevent many healthcare associated infections. This paper describes a technological intervention with sensing and reminding mechanisms for hand hygiene adherence in a smart patient room.
keywords Smart room, RFID, hand hygiene adherence, patient room, technological intervention
series CAAD Futures
email
last changed 2009/06/08 20:53

_id sigradi2012_155
id sigradi2012_155
authors Dutt, Florina; Das, Subhajit
year 2012
title Pluripotent Structures: An Exploration into Digital Design & Fabrication by Bio Mimicry
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 665-668
summary This project is an exploration into the design & fabrication process of a canopy structure derived from the notion of pluripotency. The term is widely used in the context of stem cells in biological science where pluripotency is referred to the potential of a stem cell to develop into more than one type of mature cell, depending on environment. These can be re-interpreted architecturally as, the quality of design components or elements to be radically transformed into one or more different kinds of components, keeping the general structural integrity of the design unchanged (Kolatan, 2009). Consequently, the pluripotent canopy design is a 3 dimensional double curved surface , having smart pluripotent components populated over its domain, which parametrically has the potential to be transformed to more than one different kinds of elements, keeping the same parameters of construction for each component.
keywords Stem Cell Concept; Pluripotency in Nature; Digital Prototyping; Voronoi Geometry
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2020_9
id sigradi2020_9
authors Felipe, Bárbara L.; Nome, Carlos
year 2020
title Digital Fabrication Techniques: A systematic literature review
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 9-16
summary The materialization of architectural forms uses new processes aided by digital manufacturing techniques (FD). Five FD techniques stand out: sectioning (serial planes), tessellation, folding, contouring, and forming. This article's objective is to characterize the state of the art of these techniques, from 2009 to 2020 in national and international research bases. The Systematic Literature Review is used from three stages and nine protocol phases. The results indicate the techniques, methods, computer simulations, and applicability in more recurrent materials.
keywords Digital Fabrication techniques, Digital Fabrication, Algorithmic Architecture; Parametric Design.
series SIGraDi
email
last changed 2021/07/16 11:48

_id sigradi2009_965
id sigradi2009_965
authors Gomes, Cristina Caramelo; Maria João Felgueiras Teixeira Machado Correia
year 2009
title The impact of digital architecture design in the conception and management of dwelling environments
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary When technology moves forward, architecture changes with it: it changes the architecture methodology and it changes the architectural result. This paper discusses the variables involved, pointing the major constraints to the intensive use of ICT in the architectural process. It highlights the need to rethink the user’s involvement in the conception of the built environment, increasing it, and suggests new approaches to meet this need by using ICT and VR.
keywords Smart Houses; Virtual Reality; BIM; Dwelling Environment
series SIGRADI
email
last changed 2016/03/10 09:52

_id acadia09_291
id acadia09_291
authors Hemsath, Timothy L.; McCracken, Brian; Russell, Darin
year 2009
title Decon Recon: Parametric CADCAM Deconstruction Research
doi https://doi.org/10.52842/conf.acadia.2009.291
source ACADIA 09: reForm( ) - Building a Better Tomorrow [Proceedings of the 29th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-9842705-0-7] Chicago (Illinois) 22-25 October, 2009), pp. 291-293
summary The deconstruction (DeCon) and repurposing (ReCon) of existing structures and materials are worthwhile and relevant endeavors given the potential for such procedures to be more economically and environmentally sustainable than conventional construction methods. Conventional construction methods often utilize virgin materials for the production of architecture, requiring extensive energy to harvest, process, and manufacture the materials for use. Today, we must face the fact that we exist in a carbon-sensitive economy, and demand design approaches that reduce architecture’s impact on the environment. Our goal was to develop a CADCAM ReCon design methodology that would have the potential to mitigate carbon consumption. To explore this goal, students engaged a design research project that looked for novel and innovative approaches to the DeCon and ReCon of an existing barn. The student researchers created parametric models and surface designs derived from the existing materials. The digitally fabricated tectonic design constructions resulted in economical, novel, and material-efficient design methodologies for DeCon and ReCon.
keywords Fabrication, environment, CADCAM, Parametric Design
series ACADIA
type Short paper
email
last changed 2022/06/07 07:49

_id caadria2009_009
id caadria2009_009
authors Herr, Christiane Margerita
year 2009
title Appropriating Donald Schön
doi https://doi.org/10.52842/conf.caadria.2009.483
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 483-492
summary Donald Schön embraces a constructivist approach to learning and research., characterising designing as a reflective conversation between designer and the materials of a design situation. Accordingly, Schön’s views on digital design support are based on his valuing of indeterminacy, surprise and ambiguity as opportunities to develop new understanding and insight. His criticism of technical rationality is directed towards the privileging of formal and codified knowledge over embodied and tacit forms of knowing. While Schön’s work is increasingly acknowledged in recent CAAD research, respective publications typically remain within the technical rationality perspective. Based on several characteristic examples, this paper examines how Schön’s ideas are absorbed into a perspective incongruous to his own, concluding with a discussion of potential new research approaches that sustain Schön’s values.
keywords reflective practice, constructivism, design theory, Donald Schön, epistemology
series CAADRIA
email
last changed 2022/06/07 07:50

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