CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 2619

_id ijac20108202
id ijac20108202
authors Apollonio, Fabrizio I.; Cristiana Corsi, Marco Gaiani, Simone Baldissini
year 2010
title An Integrated 3D Geodatabase for Palladio's Work
source International Journal of Architectural Computing vol. 8 - no. 2, 111-133
summary The paper presents a novel digital 3D GIS web-based system entirely founded on Google Earth, built to offer a deep insight into Palladio's opera for restitution of its architectural surveys, reconstruction for historical reasons, analysis for structural and other options, and assembly and presentation of all certified Palladian documentation.The development of the application follows the philosophy of visual computing and it is based on an architectural knowledge representation.The information system is conceived as a typical Rich Internet Application and it is based on the digitalization of the complete Palladian corpus documentation implemented by the Centro Internazionale di Studi di Architettura Andrea Palladio (CISAAP).The 3D geodatabase system is, actually, in use at the Centro as the Palladian information system for researchers and in two expositions at Barbaran da Porto Palace in Vicenza, and at Villa Poiana at Poiana Maggiore, where is widely used by tourists for virtual visits to Palladian buildings.
series journal
last changed 2019/05/24 09:55

_id ecaade2010_114
id ecaade2010_114
authors Apollonio, Fabrizio I.; Gaiani, Marco; Corsi, Cristiana
year 2010
title A Semantic and Parametric Method for 3D Models used in 3D Cognitive-Information System
doi https://doi.org/10.52842/conf.ecaade.2010.863
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.863-872
summary The paper presents an innovative semantic and parametric method to build 3D models to be used in cognitive-information systems. We integrated structured geometrical and documentary information resulting from multiple sources with the aim to enhance the knowledge of those sites within the frame of their historical evolution and their institutional management in a 3D GIS/DB. The developed applications were designed for different types of users, with a largely scalable interface, able to support different output devices and to work at different levels of iconicity. The system allows a full comprehension of the buildings in their own context, permitting to discover unknown relationships, to evaluate their architectural occupancy and to quickly access a complex system of information.
wos WOS:000340629400092
keywords 3D-GIS; Semantic modeling; 3D reality-based modeling; Real-time rendering; Virtual heritage
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia22_128
id acadia22_128
authors Azel, Nicolas; Pachuca, Brandon; Wilson, Lucien
year 2022
title Closing the Gap
source ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 128-137.
summary This paper shares KPF Cloud Tools, a platform for using Rhino Compute (McNeel’s REST API for RhinoCommon and Grasshopper) to run a library of Grasshopper tools through a cloud server via a Rhino plugin with a procedurally generated user interface, making it quick to deploy new tools (Robert McNeel & Associates 2010). We describe the professional challenges that the KPF Cloud Tools platform solves, document the technical implementation of the platform, and illustrate its benefit through the impact on a large architectural practice.
series ACADIA
type paper
email
last changed 2024/02/06 14:00

_id sigradi2010_197
id sigradi2010_197
authors Bustos, L Gabriela I.
year 2010
title Epistemología compleja de diseño arquitectónico con tecnología digital: primera generación en un taller virtual [Complex epystemology in architecture design with digital technologies: first generation at a virtual workshop]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 197-200
summary The goal of this paper—part of a doctoral dissertation—is to define a complex epistemology of design that uses digital technology by using Edgar Morin’s study of the theory of complexity to illustrate the concepts of principles and complex paradigms in architectonic design. This paper also establishes the position of digital technology as it is strategically applied in design education in the Architectonic Project I Workshop in the FAD LUZ with participation in Las Americas Virtual Design Studio 2009.
keywords digital technology, complex epistemology, architectural designs
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2010_264
id sigradi2010_264
authors Cardoso, Eduardo; de Vargas Scherer Fabiano
year 2010
title O uso de modelos virtuais e físicos no ensino de projeto integrado de sistemas de sinalização e mobiliário urbano [The use of virtual and physical models in design teaching: sygnal systems and urban furniture]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 264-267
summary This article presents the Integrated Project I class at the Federal University of Rio Grande do Sul which covers design of signage systems and urban furniture of the undergraduate courses of product design and visual design. This work presents the objectives of the discipline, as well as the methodology, applications and importance of physical and virtual models in the development process of signage and urban furniture, beginning with the stages of creation to development, detailing and implementation.
keywords CAD; CAM; prototyping; signage; urban furniture
series SIGRADI
email
last changed 2016/03/10 09:48

_id caadria2010_028
id caadria2010_028
authors Chellappa, J. and H.-J. Park
year 2010
title BIM + healthcare: on the view of a primary healthcare renovation project
doi https://doi.org/10.52842/conf.caadria.2010.293
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 293-302
summary Currently BIM is at the forefront of the building industry. While useful for various building types the definitive nature of healthcare design benefits from the BIM process largely in comparison to other building types. In this paper BIM is employed for phasing the design process of the healthcare project, creating modelling prototypes and making reference to a baseline model in order to increase the overall success of the healthcare design project.
keywords Building information modelling; healthcare; evidence-based design; prototype; baseline model
series CAADRIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2010_000
id caadria2010_000
authors Dave, Bharat; Andrew I-kang Li, Ning Gu and Hyoung-June Park
year 2010
title CAADRIA2010: New frontiers
doi https://doi.org/10.52842/conf.caadria.2010
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, 644p.
summary The ideas and projects described in papers on the following pages provide one snapshot of current research in computer-aided architectural design from around the world. The papers explore the field from diverse perspectives, emphasise different foci, employ a range of methodologies, and demonstrate many different ways in which designs and designing can be construed, understood and supported using digital tools and technologies. The notion of frontiers in this collection of papers reflects not just a quest for new problems but also a reassessment of what we already know, not just what is conventionally understood as design in terms of tangible material configurations but also what may exist only as processes or as immaterial and virtual representations.
series CAADRIA
email
last changed 2022/06/07 07:49

_id acadia10_110
id acadia10_110
authors Di Raimo; Antonino
year 2010
title Architecture as Caregiver: Human Body - Information - Cognition
doi https://doi.org/10.52842/conf.acadia.2010.110
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 110-116
summary Recent studies in contemporary architecture have developed a variety of parameters regarding the information paradigm which have consequently brought different results and techniques to the process of architectural design. Thus, the emergence of an ecological thinking environment and its involvement in scientific matters has determined links moving beyond the conventional references that rely on information. It is characterized as an interconnected and dynamic interaction, concerning both a theoretical background and providing, at the same time, appropriate means in the architectural design process (Saggio, 2007, 117). The study is based on the assumption that Information Theory leads into a bidirectional model which is based on interaction. According to it, I want to emphasize the presence of the human body in both the architectural creation process and the use of architectural space. The aim of my study, is consequently an evaluation of how this corporeal view related to the human body, can be organized and interlinked in the process of architectural design. My hypothesis relies on the interactive process between the information paradigm and the ecological one. The integration of this corporeal view influences the whole process of architectural design, improving abilities and knowledge (Figure 1). I like to refer to this as a missing ring, as it occurs within a circular vital system with all its elements closely linked to each other and in particular, emphasizes architecture as a living being.
keywords Architecture, information paradigm, human body, corporeity, cognitive Science, cognition,circularity, living system
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id ascaad2010_117
id ascaad2010_117
authors El Gewely, Maha H.
year 2010
title Algorithm Aided Architectural Design (Aaad)
source CAAD - Cities - Sustainability [5th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2010 / ISBN 978-1-907349-02-7], Fez (Morocco), 19-21 October 2010, pp. 117-126
summary Algorithm Aided Architectural Design (AAAD) is considered a second paradigm shift in the Architectural design process after the first one of bridging the conventional design process to the digital realm of design. This paper is divided into two parts, the first part comprehends the Algorithmic Architecture approach of from the point of view of tools, techniques, theories and practice in order to find the Algotecture theories on the map of Digital Architecture. Then, the paper exemplifies an application on Algorithmic Architecture. FALLINGWATER TOOLBOX VERSION 1.0 is a computational design demo tool for architects to aid in the house schematic design phase according to an analytical study of Frank Lloyd Wright's basic design rules and spatial program of his masterpiece; FallingWater House, (Edgar J. Kaufmann family house 1939). These rules have been transferred to algorithms and code thereafter. At a preceding stage, the Graphical User Interface (GUI) was developed using MAXScript 9.0. Using the FALLINGWATER TOOLBOX, infinite number of house prototypes can be generated within few minutes. Although, the FWT is based on a hypothetical design problem of producing prototype alternatives for a new house with the same identity of the Edgar Kaufmann House, the concept of the tool can be applied on a wider range of problems. It may help generating prototype alternative solutions for residential compounds design according to the required constraints.
series ASCAAD
email
last changed 2011/03/01 07:36

_id acadia20_464
id acadia20_464
authors Elberfeld, Nathaniel; Tessmer, Lavender; Waller, Alexandra
year 2020
title A Case for Lace
doi https://doi.org/10.52842/conf.acadia.2020.1.464
source ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 464-473.
summary Textiles and architecture share a long, intertwined history from the earliest enclosures to contemporary high-tech tensile structures. In the Four Elements of Architecture, Gottfried Semper (2010) posited wickerwork and carpet enclosures to be the essential origins of architectural space. More recently, architectural designers are capitalizing on the characteristics of textiles that are difficult or impossible to reproduce with other material systems: textiles are pliable, scalable, and materially efficient. As industrial knitting machines join robotic systems in architecture schools with fabrication- forward agendas, much of the recent developments in textile-based projects make use of knitting. In this paper, we propose an alternative textile technique, lacemaking, for architectural fabrication. We present a method for translating traditional lacemaking techniques to an architectural scale and explore its relative advantages over other textiles. In particular, we introduce bobbin lace and describe its steps both in traditional production and at an architectural scale. We use the unique properties of bobbin lace to form workflows for fabrication and computational analysis. An example of computational analysis demonstrates the ability to optimize lace-based designs towards particular labor objectives. We discuss opportunities for automation and consider the broader implications of understanding a material system relative to the cost of labor to produce designs using it.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ijac20108404
id ijac20108404
authors Erhan, Halil; Nahal H. Salmasi, Rob Woodbury
year 2010
title ViSA: A Parametric Design Modeling Method to Enhance Visual Sensitivity Control and Analysis
source International Journal of Architectural Computing vol. 8 - no. 4, p. 461
summary The ability of parametric computer-aided design systems to generate models rapidly enables designers to explore the downstream impacts of changes to key design parameters. However, the typical modeling functions provided in the parametric systems can become insufficient when such exploration is needed for increasingly complex parametric design models. Main challenges for exploration that we observed are control and analysis of changes on the design model and in particular, when they are introduced continuously. The system interfaces and the human-visual perception system alleviate these challenges. In this study, we demonstrate ViSA, a Visual Sensitivity Analysis method that aims to make the effects of change within a parametric model controllable, measurable and apparent for designers. The approach aims to improve visually analyzing the sensitivity of a design model to planned parametric changes. The method proposes customizable control and visualization features in the model that are decoupled from each other at the design level, while providing interfaces between them through parametric associations. We present findings from our case studies in addition to the results of a user study demonstrating the applicability and limitations of the proposed method.
series journal
last changed 2019/05/24 09:55

_id sigradi2010_189
id sigradi2010_189
authors Hernández, Silvia Patricia; Verón María José; Figeroa Luciana Lanzone; Alejandra Rezk
year 2010
title Arquitectura que aparece - desaparece: experiencia de diseño [Architecture tha appears and dissapear: an experience in design]
source SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 189-192
summary We present this paper as a proposal for a preliminary design prototype for urban architecture based on the concept of versatility, that is, spaces that can be easily changed, either on the effects level (i.e. illumination, projection), or on the mechanical level (i.e. skin movement). These spaces can be transformed by changing their proportions, limits and assistance. This versatility is provided by domotics, and is verified in 3D graphics and animations. The proposal uses a domotic system as the central control for illumination, environment outfitting, skin movements, security systems, and multimedia.
keywords versatility, domotics, animation, movable skins
series SIGRADI
email
last changed 2016/03/10 09:53

_id cf2011_p027
id cf2011_p027
authors Herssens, Jasmien; Heylighen Ann
year 2011
title A Framework of Haptic Design Parameters for Architects: Sensory Paradox Between Content and Representation
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 685-700.
summary Architects—like other designers—tend to think, know and work in a visual way. In design research, this way of knowing and working is highly valued as paramount to design expertise (Cross 1982, 2006). In case of architecture, however, it is not only a particular strength, but may as well be regarded as a serious weakness. The absence of non-visual features in traditional architectural spatial representations indicates how these are disregarded as important elements in conceiving space (Dischinger 2006). This bias towards vision, and the suppression of other senses—in the way architecture is conceived, taught and critiqued—results in a disappearance of sensory qualities (Pallasmaa 2005). Nevertheless, if architects design with more attention to non visual senses, they are able to contribute to more inclusive environments. Indeed if an environment offers a range of sensory triggers, people with different sensory capacities are able to navigate and enjoy it. Rather than implementing as many sensory triggers as possible, the intention is to make buildings and spaces accessible and enjoyable for more people, in line with the objective of inclusive design (Clarkson et al. 2007), also called Design for All or Universal Design (Ostroff 2001). Within this overall objective, the aim of our study is to develop haptic design parameters that support architects during design in paying more attention to the role of haptics, i.e. the sense of touch, in the built environment by informing them about the haptic implications of their design decisions. In the context of our study, haptic design parameters are defined as variables that can be decided upon by designers throughout the design process, and the value of which determines the haptic characteristics of the resulting design. These characteristics are based on the expertise of people who are congenitally blind, as they are more attentive to non visual information, and of professional caregivers working with them. The parameters do not intend to be prescriptive, nor to impose a particular method. Instead they seek to facilitate a more inclusive design attitude by informing designers and helping them to think differently. As the insights from the empirical studies with people born blind and caregivers have been reported elsewhere (Authors 2010), this paper starts by outlining the haptic design parameters resulting from them. Following the classification of haptics into active, dynamic and passive touch, the built environment unfolds into surfaces that can act as “movement”, “guiding” and/or “rest” plane. Furthermore design techniques are suggested to check the haptic qualities during the design process. Subsequently, the paper reports on a focus group interview/workshop with professional architects to assess the usability of the haptic design parameters for design practice. The architects were then asked to try out the parameters in the context of a concrete design project. The reactions suggest that the participating architects immediately picked up the underlying idea of the parameters, and recognized their relevance in relation to the design project at stake, but that their representation confronts us with a sensory paradox: although the parameters question the impact of the visual in architectural design, they are meant to be used by designers, who are used to think, know and work in a visual way.
keywords blindness, design parameters, haptics, inclusive design, vision
series CAAD Futures
email
last changed 2012/02/11 19:21

_id caadria2010_004
id caadria2010_004
authors Jowers, Iestyn; Miquel Prats, Hesham Eissa and Ji-Hyun Lee
year 2010
title A study of emergence in the generation of Islamic geometric patterns
doi https://doi.org/10.52842/conf.caadria.2010.039
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 39-48
summary Generative design is concerned with the definition and exploration of design spaces, and it has been suggested that emergence plays a key role in this process. In this paper, the impact of emergence on a design space is explored via consideration of different methods used to generate designs in a particular style. Three distinct methods of generating Islamic geometric patterns have been investigated and the extent to which emergence is employed in these methods has been explored. This research supports a discussion on the role of emergence in generative design, and an investigation into how design spaces are affected by the type of emergence employed in a generative process.
keywords Islamic geometric patterns; emergence; design space; design generation
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2020_023
id caadria2020_023
authors Liu, Chenjun
year 2020
title Double Loops Parametric Design of Surface Steel Structure Based on Performance and Fabrication
doi https://doi.org/10.52842/conf.caadria.2020.1.023
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 23-33
summary In intelligent epoch, automatic parameter design systems reduce the requirements of the skills needed to create objects. The creator only needs to select the most perceptual primitive form to automatically generate the data system that iterates to the most efficient solution. In this paper, a method of combining performance driven optimization with parametric design is proposed. The iterative evolution is under the control of performance loop and fabrication loop, which makes all the data provided by parametric design in a practical project available for exploring structural analysis and digital prefabrication. Related to the case of surface steel structure, parametric optimization is not limited to a set of shape types or design problems, it would be based on the generality and built-in characteristics of parametric modelling environment in the most convenient and flexible way. (Rolvink et al. 2010)And the given parameters would be fed back on geometric structure, performance indicators, and design variables, so that designers can easily and effectively coordinate and try different solutions. The system transforms the generated data into machine language so that the process including design, analysis, manufacturing, and construction can maintain the orthogonal persistence of the data.
keywords parametric design; component prefabrication; curved steel structure; performance driven
series CAADRIA
email
last changed 2022/06/07 07:59

_id acadia10_81
id acadia10_81
authors Marcos, Carlos L.
year 2010
title Complexity, Digital Consciousness and Open Form: A New Design Paradigm
doi https://doi.org/10.52842/conf.acadia.2010.081
source ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 81-87
summary Complexity as a result of improved design capabilities through the use of computer tools was introduced in the architectural debate since these became irreplaceable. On the other hand, not every designer is genuinely aware of the logical implications that the use of these tools may entail. Used as a simple emulation of enhanced traditional design tools—drawings and models, they do not alter the process of design significantly. However, the potential of such tools beyond their instrumentality introduces designers into the realm of digital consciousness. This paper analyzes complexity as an inherent quality of computer aided architectural design in relation to four different digitally conscious design strategies. First, the increase of complexity involved in digital architectural designs because of their potentiality to manage enormous amounts of differentiated information. Second, the complexity inherent to an open form such as parametric or generative designs may be defined. Third, the use of the computer as a smart partner involved in the design process —i.e., form finding strategies— rather than as a simple efficient machine able to repeat our abilities faster and more effectively in certain roles of the design process. Finally, it analyzes the possibility of generating parameterized typologies as a result of the openness of form, as well as the increased complexity that randomness may introduce in algorithmic design. The paper concludes with reflections on complexity vs. simplexity considering the fact that the simplicity characteristic of Modernism aesthetics and constructive values collide with the baroque formal complexity achieved in generative design.
keywords Digital consciousness, complexity, added information, open form, form finding, randomness
series ACADIA
type normal paper
email
last changed 2022/06/07 07:59

_id ecaade2010_222
id ecaade2010_222
authors Matcha, Heike; Ljubas, Ante
year 2010
title Parametric Origami: Adaptable temporary buildings
doi https://doi.org/10.52842/conf.ecaade.2010.243
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.243-251
summary We employ the possibilities of parametric modeling software andcustomized mass production machinery to develop a design for adaptablemultifunctional temporary medium size buildings made from recyclable lightweight materials and built a prototype from cardboard. We developed agrasshopper script that controls the geometry of a self-supporting arc made from a folded plane. The project is conducted as an experimental design-and-build university course that familiarizes students with parametric thinking and designing and with carrying out a project from initial concepts through tobuilding a 1:1 prototype. This project is part of an ongoing series of investigative design & build courses integrating current design possibilities and construction methods.
wos WOS:000340629400026
keywords Parametric design; Grasshopper script; Temporary low-cost buildings; Student design build projects; CAAM methods
series eCAADe
email
last changed 2022/06/07 07:59

_id cf2011_p110
id cf2011_p110
authors Mcmeel, Dermott
year 2011
title I think Therefore i-Phone: The influence of Pervasive Media on Collaboration and Multi-Disciplinary Group Work
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 69-84.
summary The study of value and its transfer during the multi-disciplinary process of design is stable fodder for research; an entire issue of Design Studies has been devoted to Values in the Design Process. By scrutinising design meetings Dantec (2009) and Ball (2009) separately examine the mechanisms of value transfer between the agents involved in design (clients, designers, engineers). Dantec suggests this is best understood in terms of requirement, values and narrative; Ball proposes it should be viewed as a combination of "analogical reasoning" and "environmental simulation". If we look at Vitruvius and his primary architectural manual (Pollio 1960) we find values‚Äîin the form of firmitas, utilitas and venustas‚Äîembedded in this early codification of architectural practice. However, as much current research is restricted to design practice what occurs when value frameworks move between domains of cultural activity (such as design to construction and vice-versa) is not privileged with a comparably sizable body of research. This paper is concerned with the ongoing usage of pervasive media and cellular phones within communications and value transfer across the disciplinary threshold of design and construction. Through participation in a building project we analyse the subtleties of interaction between analogue communication such as sketches and digitally sponsored communication such as e-mail and mobile phone usage. Analysing the communications between the designer and builder during construction suggests it is also a creative process and the distinctions between design and construction processes are complex and often blurred. This work provides an observational basis for understanding mobile computing as a dynamic ‚Äòtuning‚Äô device‚Äîas hypothesized by Richard Coyne (2010)‚Äîthat ameliorates the brittleness of communication between different disciplines. A follow up study deploys ‚Äòdigital fieldnotes‚Äô (dfn) a bespoke iPhone application designed to test further suppositions regarding the influence exerted upon group working by mobile computing. Within collaboration individual communiqu_©s have different levels of importance depending on the specific topic of discussion and the contributing participant. This project furthers the earlier study; expanding upon what mobile computing is and enabling us to infer how these emergent devices affect collaboration. Findings from these two investigations suggest that the synchronous and asynchronous clamour of analogue and digital tools that surround design and construction are not exclusively inefficiencies or disruptions to be expunged. Observational evidence suggests they may provide contingency and continue to have value attending to the relationship between static components‚Äîand the avoidance of failure‚Äîwithin a complex system such as design and construction.
keywords collaboration, design, mobile computing, digital media
series CAAD Futures
email
last changed 2012/02/11 19:21

_id ijac20108103
id ijac20108103
authors Narahara, Taro
year 2010
title Designing for Constant Change: An Adaptable Growth Model for Architecture
source International Journal of Architectural Computing vol. 8 - no. 1, 29-40
summary Design of universal components that can tolerate technological, environmental, and circumstantial changes over time is a challenge for an architect. In this paper, I would like to propose a scaled prototype of architectural components that can reconfigure themselves into globally functional configurations based on feedback from locally distributed intelligence embedded inside the component. The project aims at demonstrating a design system that can respond to dynamically changing environment over time without imposing a static blueprint of the structure in a top-down manner from the outset of design processes. The control of the subunits are governed by the logic of a distributed system simulated by the use of multiple microcontrollers, and appropriate geometrical configurations will be computationally derived based on physical-environmental criteria such as solar radiation from various sensors and social-programmatic issues.
series journal
last changed 2019/05/24 09:55

_id caadria2010_040
id caadria2010_040
authors Neisch, P.
year 2010
title Thai children’s participation in development of 3D virtual village
doi https://doi.org/10.52842/conf.caadria.2010.423
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 423-431
summary This paper present the process of virtual world’s adaptation to the vision of the real environment designed by the children of two primary Thai schools – a state school and a private school. The main point of the present paper is presentation of empirical research that is an analysis of four exercises – inquiries in which I asked children to draw the elements of their city and social life. The first task was to represent a route from home to school. Next, children were asked to draw the plan of their school, on which they had to differentiate the places dedicated to them, the common spaces and the spaces for another people. The last exercise done at school was related to the description of their family and their closest friends. At the end, the children were asked to draw an inside of their houses with the maximum of details. The results of representations of the daily life environments analysed and synthesised were rebuilt with the graphic computer tools. They will serve as the base of the conception of a 3D virtual village dedicated to the Thai children.
keywords Virtual / real; children; inquiry; drawing; pedagogic platform
series CAADRIA
email
last changed 2022/06/07 07:58

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