CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 1ead
authors Dinand, Munevver Ozgur and Ozersay, Fevzi
year 1999
title CAAD Education under the Lens of Critical Communication Theories and Critical Pedagogy: Towards a Critical Computer Aided Architectural Design Education (CCAADE)
doi https://doi.org/10.52842/conf.ecaade.1999.086
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 86-93
summary Understanding the dominant ethos of our age is imperative but not easy. However it is quite evident that new technologies have altered our times. Every discipline is now forced to be critical in developing new concepts according to the realities of our times. Implementing a critical worldview and consciousness is now more essential than ever. Latest changes in information technology are creating pressure on change both in societal and cultural terms. With its direct relation to these technologies, computer aided architectural design education, is obviously an outstanding / prominent case within contemporary debate. This paper aims to name some critical points related to computer aided architectural design education (CAADE) from the perspective of critical communication studies and critical education theories. It tries to relate these three areas, by introducing their common concepts to each other. In this way, it hopes to open a path for a language of critique. A critique that supports and promotes experimentation, negotiation, creativity, social consciousness and active participation in architectural education in general, and CAADE in specific. It suggests that CAADE might become critical and produce meta-discourses [1 ] in two ways. Firstly, by being critical about the context it exists in, that is to say, its relationships to the existing institutional and social structures and secondly by being critical about the content it handles; in other words by questioning its ideological dimensions. This study considers that analysing the role of CAADE in this scheme can provide architectural education with the opportunity to make healthy projections for the future.
keywords Critical Theories, Critical Pedagogy, Critical CAADE
series eCAADe
email
last changed 2022/06/07 07:55

_id acadia20_232p
id acadia20_232p
authors Dinarama, Erze
year 2020
title Calligraphies of Disturbances
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 232-235
summary The project explores disturbances through the lens of landscape and architecture. The disturbance is a concept used in ecology to describe changes in environmental conditions that cause changes in the ecosystem. The project recognizes disturbances as a constant state of landscape and architecture. It examines ways in which this concept can generate an architectural and landscape idea through ecological thinking and computational tools. The project explores a toxic landscape - the coal mining in the vicinity of Prishtina. It transforms it into an open seed bank and a site of ecological research that studies changes in ecological patterns in a constantly disturbed site. The resulting constructed ecology is not only a remediation site but an experimental data landscape as well, that investigates the interaction between toxic agents/hyperobjects and ecological patterns on site: considering geology, hydrogeology, hydrography, topography, climate conditions, and vegetation as interconnected and inseparable layers of the site. As such, it renders our interrelationship with non-human agents visible. The project explores new methodologies and representation for territorial design in the contemporary environment. In particular, disturbances are related to the new calligraphy of the world, a new drawing, and a new geography.
series ACADIA
type project
email
last changed 2021/10/26 08:08

_id architectural_intelligence2024_34
id architectural_intelligence2024_34
authors Ding Wen Bao, Jane Burry & Yi Min Xie
year 2024
title Transforming architecture: the role of interdisciplinary collaboration in design and fabrication
doi https://doi.org/https://doi.org/10.1007/s44223-024-00077-w
source Architectural Intelligence Journal
summary The integration of design and fabrication has emerged as a pivotal theme in contemporary architecture, catalyzed by rapid advancements in digital technologies that permeate both design and manufacturing processes. This integration encompasses multiple key dimensions, including material selection, innovative design methodologies, computational techniques, construction methods, maintenance considerations, and sustainability challenges. Together, these elements are essential in shaping architectural and structural design across various contexts.
series Architectural Intelligence
email
last changed 2025/01/09 15:05

_id artificial_intellicence2019_147
id artificial_intellicence2019_147
authors Ding Wen Bao, Xin Yan, Roland Snooks, and Yi Min Xie
year 2020
title Bioinspired Generative Architectural Design Form-Finding and Advanced Robotic Fabrication Based on Structural Performance
doi https://doi.org/https://doi.org/10.1007/978-981-15-6568-7_10
source Architectural Intelligence Selected Papers from the 1st International Conference on Computational Design and Robotic Fabrication (CDRF 2024)
summary Due to the potential to generate forms with high efficiency and elegant geometry, topology optimization is widely used in architectural and structural designs. This paper presents a working flow of form-finding and robotic fabrication based BESO (Bi-directional Evolutionary Structure Optimization) optimization method. In case there are some other functional requirements or condition limitations, some useful modifications are also implemented in the process. With this kind of working flow, it is convenient to foreknow or control the structural optimization direction before the optimization process. Furthermore, some fabrication details of the optimized model will be discussed because there are also many notable technical points between computational optimization and robotic fabrication.
series Architectural Intelligence
email
last changed 2022/09/29 07:28

_id cf2003_m_034
id cf2003_m_034
authors DING, L, LIEW, P.-S., MAHER, M.-L., GERO, J.S. and DROGEMULLER, R.
year 2003
title Integrating CAD and 3D Virtual Worlds Using Agents and EDM
source Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 301-312
summary This paper develops an overall architecture for integrating CAD and virtual worlds. The advantages of having access to the building model in a virtual world include the collaborative nature of the world. The EDM database as an object-oriented database is developed to establish a common object-oriented representation of building model, which can be accessed by both CAD systems and virtual worlds. The integration between CAD systems and an EDM database is implemented through the use of Industry Foundation Classes (IFCs) as an intermediate data model and the communication between the database and virtual worlds is developed through agents.
keywords agents, IFC, virtual world
series CAAD Futures
email
last changed 2003/09/22 12:21

_id caadria2016_703
id caadria2016_703
authors Ding, Yakui; Tomohiro Fukuda, Nobuyoshi Yabuki, Takashi Michikawa and Ali Motamedi
year 2016
title Automatic Measurement System of Visible Greenery Ratio Using Augmented Reality
doi https://doi.org/10.52842/conf.caadria.2016.703
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 703-712
summary Greening has been promoted to improve the living condi- tions in urban environments. Quantification of greenery is an im- portant issue to identify the criteria for stakeholders in the process of greening. This research focuses on the quantification of visible green- ery ratio which is defined as the amount of greenery in the field of vi- sion. Some measurement methods of visible greenery ratio have been already proposed. However, the quantification process is usually time consuming and prone to human errors due to manual operations by us- ing an image processing software. Therefore, in this research, the au- thors developed an automated measurement system based on image processing technology for the efficient visible greenery ratio meas- urement. In the verification experiment, the proposed method achieved similar results for extracted pixels of green areas as the tradi- tional manual method, with decreased calculation time. Furthermore, in addition to measuring the current ratio of greenery, this system can visualize possible future changes in visible greenery by adding plant- ing (landscape) design models in an Augmented Reality (AR) envi- ronment. Using the proposed method, an ideal greening environment can be designed and evaluated by end-users, more intuitively. The de- veloped design system is expected to eventually result in increasing the amount of greenery in the urban environment.
keywords Visible greenery ratio; image processing; automatic measurement tool; augmented reality
series CAADRIA
email
last changed 2022/06/07 07:55

_id sigradi2021_203
id sigradi2021_203
authors Diniz, Maria Luisa, Silva, Alan Felipe, Wedekin, Gabriela, Castro, Rafaela and Duarte, Rovenir
year 2021
title Affective Cartographies for Smarter Cities
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1295–1306
summary This paper focuses on the study of affective and digital cartographies and on relating them systematically with their design applications. The research is based on the Design Science Research strategy, through the following logical structure: (1) Problem identification; (2) Communication; (3) Definition of the objective of the solution; (4) Artifact design, development and implementation; (5) Demonstration and Evaluation. The results presented correspond to phases (1), (2) and structuring of (3). The categorization was based on the principles: (a) dynamism (dynamic vs. static), (b) responsiveness (immediate vs. non-immediate), (c) implementation domain (hard vs. soft), and (d) affective aspect (quantitative vs. qualitative). This was synthesized in a chart, which was submitted to the analysis of a group of 4 experts from a public urban planning entity, and possible applications of affective cartographies in urban projects were obtained. Those were confronted with reality from the overlapping of the problems listed with the synthesis chart, positioning such cartographies as to their vocations.
keywords cartografias digitais, afeto, Deleuze, senseable cities, Smart City
series SIGraDi
email
last changed 2022/05/23 12:11

_id caadria2023_257
id caadria2023_257
authors Diniz, Nancy and Melendez, Frank
year 2023
title Hybrid Bio-Based Architectural Systems: Living Organisms and Upcycled Waste Materials for 3D Printing and Robotic Deposition
doi https://doi.org/10.52842/conf.caadria.2023.2.321
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 321–328
summary In line with the 2023 CAADRIA conference theme, Human-Centric, this research aims to promote cultural and societal shifts towards climate justice, and equitable approaches to sustainability, by promoting the use of natural systems and locally sourced, upcycled materials in the design and making of architectural systems. This research paper and project, titled Hybrid Bio-Based Architectural Systems, explores possibilities for designing and fabricating architectural systems that merge living organisms, upcycled waste, and digital technologies. The paper focuses on three living organisms; fungi, algae, and bacteria, and the use of upcycled waste materials as substrates for growing mycelium, the vegetative part of fungi. Through a series of physical experiments and prototypes, new hybrid models of living and non-living materials are formulated as extrudable pastes for 3D printing and robotic deposition. Each 3D printed component, which aggregate to form a larger assembly, is inoculated and grown with mycelium. The research reframes concepts of ecological design, as collaborations with living organisms, and symbiotic relationships between human and non-human species, that challenges traditional and conventional notions of designing and making architecture in the post-Anthropocentric era.
keywords Bio-Based, Bio-Design, Bio-Materials, Mycelium, Algae, Upcycled Waste, 3D Printing, Robotic Deposition, Innovative Material Systems, Climate Change and Sustainability
series CAADRIA
email
last changed 2023/06/15 23:14

_id caadria2012_129
id caadria2012_129
authors Diniz, Nancy
year 2012
title Process-driven concepts: Digital agendas in studio teaching
doi https://doi.org/10.52842/conf.caadria.2012.599
source Proceedings of the 17th International Conference on Computer Aided Architectural Design Research in Asia / Chennai 25-28 April 2012, pp. 599–606
summary This paper discusses studio design curricula using digital design as the medium to design process. The fundamental idea explored is that digital design thinking is fundamentally process driven as opposed to narrative driven and that digital design thinking leads to different way of conceptualising and solving design problems. The paper presents four studio case studies using different methodologies illustrating current digital design models. The types of studios chosen and the working methodologies adopted will be discussed in the light of understanding this shift of design conceptual thinking.
keywords Digital design pedagogy; digital conceptual thinking
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia21_302
id acadia21_302
authors Diniz, Nancy; Melendez, Frank
year 2021
title Inoculated Matter
doi https://doi.org/10.52842/conf.acadia.2021.302
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 302-305.
summary INOCULATED MATTER looks towards new possibilities for designing and making architectural elements with living organisms, upcycled waste, and 3D printing technologies. This research project, which is currently ongoing and has been developed over the past two years, includes a series of multi-scalar mycelium bio-composites, as a means of redefining material, water, and energy in the face of changing scales of manufacturing and resource cycles.
series ACADIA
type project
email
last changed 2023/10/22 12:06

_id acadia23_v2_230
id acadia23_v2_230
authors Diniz, Nancy; Melendez, Frank
year 2023
title Symbiont Substrate: A Bio-Digital Fabrication Method for Large Scale 3D Printing Of Bioreceptive Clay Modules And Automated Colonization Of Lichen Communities
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 2: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-0-3]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 230-241.
summary This project, Symbiont Substrate, presents a bio-digital fabrication method for large-scale 3D printing of bioreceptive clay modules with robotic automated colonization of lichen communities. The workflow articulates fieldwork collection of lichen samples in an urban environment, Manhattan, New York City, followed by lab in-vitro culturing for growth tests on 3D printed ceramic substrates. The computational strategy employs procedural growth algorithms, including L-systems branching logics, to create functional bio-receptive physical features and textures in the extruded clay topographic surfaces. The chemical properties of the ceramic substrates are controlled by using a clay type with a neutral pH value, and by firing at a low temperature to increase surface roughness and porosity in order to retain moisture and nutrients distribution. A robotic inoculation method using living lichen cultures was developed to create precise large scale patterns of lichen growth in the overall ceramic columnar assembly. These are intended to serve as air quality biosensors, and to increase biodiversity within urban environments.
series ACADIA
type paper
email
last changed 2024/12/20 09:12

_id ddss2006-pb-51
id DDSS2006-PB-51
authors Dino Borri, Giovanni Circella, Michele Ottomanelli, and Domenico Sassanelli
year 2006
title Optimization of Choice Modelling in Complex Urban Contexts - Applications in planning for sustainable development
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Progress in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5, p. 51-66
summary This paper focuses on the capabilities of choice models in assisting planners in the development of transport policies and interventions for strategic transport planning for urban systems. Models are looked at as part of a decision support system for the development of transport measures for sustainable mobility. The use of participation is looked at as a tool for the understanding of the real needs in terms of mobility in the complex contemporary society and for the construction of the future transport scenarios and transport alternatives.
keywords Choice modelling, Behavioural models, Uncertainty, Sustainable development
series DDSS
last changed 2006/08/29 12:55

_id ijac202119308
id ijac202119308
authors Dinçer, Sevde Gülizar; Yazar, Tugrul
year 2021
title A comparative analysis of the digital re-constructions of muqarnas systems: The case study of Sultanhani muqarnas in Central Anatolia
source International Journal of Architectural Computing 2021, Vol. 19 - no. 3, 360–385
summary This paper presents a comparative case study on the digital modeling workflows of a particular muqarnas system. After the literature review and the definition of the context, several digital modeling workflows were described as element-based, tessellation-based and block-based workflows by using computer-aided design and parametric modeling software. As the case study of this research, these workflows were tested on a muqarnas design located at the Sultanhani Caravanserai in Central Anatolia. Then, workflows were compared according to three qualities: analytical, generative, and performative. The outcomes of element-based workflow has more analytical solutions for the study, where tessellation-based workflow has more generative potential and block-based workflow is more performative.
keywords Anatolian Seljuk muqarnas, digital modeling, parametric modeling, architectural geometry, Sultanhani Caravanserai
series journal
email
last changed 2024/04/17 14:29

_id sigradi2005_628
id sigradi2005_628
authors Diogo Righetto, Adriana Volpon
year 2005
title The dynamics of elaborating and presenting architectural projects
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 2, pp. 628-633
summary The intention in this work is focused on checking if, with the introduction of informatics in architectural offices, how graphic representation has changed mainly on matters of presentation drawings of the architectural object, which makes communication possible between the designer and user. The research is based on qualitative approach and the methodological procedures adopted consisted of the bibliographical revision that supported all the theoretical body of the research, the subjects of the research – presentation images of Architectural Projects, the field survey and the instruments of data collection. The relationships between professional graduation, drawing teaching and learning, project methodologies, using of digital resources, types and resources of Project Presentation, interface between the language resources used and interface with the user have been studied. The results lead to the changes occurred on the presentation of architectural projects. [Full paper in Portuguese]
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2005_421
id sigradi2005_421
authors Diogo Righetto, Adriana Volpon
year 2005
title The drawing of architecture and its drawing in time
source SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 421-426
summary The project of architecture involves several phases, to knowledge: outline, ante-project, executive project and project of presentation. And, this last, the presentation of the project of architecture is the objective of this I study; therefore he represents the expression of the idea in its totality. Also, healthy in these drawings that are implicit the paradigms inherent to its output. Therefore, the methodology consisted of raise facts in several springs for that could be drawn a profile of the evolution of the Presentation of the Project of Architecture to the long one of all the history of the humanity what implicit study the variables: event, author, kind of representation, technical, local, year, period, context and contribution. [Full paper in Portuguese]
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2023_45
id sigradi2023_45
authors Dionizio, Rafael and Dezen-Kempter, Eloisa
year 2023
title Exploring HBIM-GIS Convergence: Integrative Perspectives for Pampulha Cultural Landscape.
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 497–508
summary Challenges in the documentation, evaluation, preservation, and management of architectural heritage, including cultural landscapes, are complex due to historic buildings' unique characteristics and cultural value. Integrating Building Information Modeling (BIM) and Geographic Information Systems (GIS) has emerged as a solution to overcome these challenges. This study focuses on managing Oscar Niemeyer's Pampulha Complex using the integration of Historic Building Information Modeling (HBIM) and GIS to evaluate its effectiveness in heritage management. Photogrammetry, 3D scanning, and semantic modeling allowed a thorough understanding of the architectural features of historic buildings. However, data loss and the need to establish standards are challenges to overcome for effective integration. The results demonstrate that interoperability between BIM and GIS is essential for successfully managing this heritage, allowing detailed analysis and efficient conservation of the historical and cultural features of the Pampulha protection area.
keywords Cultural Heritage, Management, Geodatabase, HBIM
series SIGraDi
email
last changed 2024/03/08 14:07

_id ecaade2022_407
id ecaade2022_407
authors Dissaux, Thomas and Jancart, Sylvie
year 2022
title Architecture Students' Search Behavior in Parametric Design
doi https://doi.org/10.52842/conf.ecaade.2022.1.171
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 171–181
summary Over the last decade, architecture has witnessed a growing popularity for new computational tools such as parametric design environments (PDEs). Given their rapid evolution and development, expertise tends to become increasingly transient, and architects find themselves in a situation where they must constantly re-learn their tools. At the same time, access to information has become increasingly widespread. Self-learners can thus rely on information retrieval systems to address knowledge gaps. However, the inherent tool complexity has given rise to a new kind of knowledge. On the basis of the different types described by Anderson and Krathwohl, the authors have previously shown that conceptual knowledge is essential for teaching parametric design. In contrast, research on interactive information retrieval (IIR) has highlighted that procedural knowledge is preferred in create tasks like design. Consequently, it can be argued that in a self-learning situation, architects might not be adopting best practice in relation to knowledge retrieval, especially when considering the visual scripting nature of certain PDEs. The purpose of this paper is to observe cognitive patterns in knowledge search activities while designing in parametric environments and validate the integration of CLT and IIR for further research. We highlight the types of knowledge and sources architecture graduate students, novices in PDEs, search for during design over multiple sessions and why. The paper reports on three design tasks completed during a computational course that emphasized student's autonomy. A qualitative analysis of interviews reveals epistemic actions to fall prey to procedural information, which is in line with both IIR and CLT research. This research is part of a PhD project studying the impact of knowledge retrieval on architectural design when using PDEs. Eventually, it could raise awareness in education, research, and practice regarding information retrieval in architectural design.
keywords Parametric Design, Interactive Information Retrieval, Cognitive Load, Searching as Learning, Knowledge
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2013_125
id ecaade2013_125
authors Di Mascio, Danilo
year 2013
title Understanding and Managing the Constructive Characteristics of Vernacular Architecture
doi https://doi.org/10.52842/conf.ecaade.2013.2.435
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 435-444
summary In this paper a methodology will be presented to investigate and document the constructive characteristics of two raw earth houses: artifacts that belong to the vernacular architecture. The comprehension, analysis and documentation of these architectures presents several problems mainly linked to the impossibility of using a predefined method, because the difficulties relating to each artifact and its characteristics, to particular geographic, cultural and social situations, are unique. To understand and document the constructive features it was decided to realize a three-dimensional digital reconstruction of the two artifacts, using 3D modeling software. Subsequently several graphic works have been elaborated (technological breakdown, sheets with detailed information about the materials, used constructive techniques, etc), useful in managing a recovery or maintenance project.
wos WOS:000340643600044
keywords Vernacular architecture; raw earth dwelling; 3D modeling; digital reconstruction; knowledge management.
series eCAADe
email
last changed 2022/06/07 07:55

_id ascaad2022_053
id ascaad2022_053
authors Djerad, Meriam; Kammoun, Sonda
year 2022
title Conceptual Process Model for Metaverse Architecture: SSADT's Design Process
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 348-359
summary At the articulation of the two themes: “Virtual Environments and Emerging Realities” and “Parametric Design and Digital Fabrication,” our proposal subscribes at the intersection of innovative technologies in architectural practice, such as blockchain, collaborative platforms and digital twins. Our purpose is to propose a conceptual design process model for architectural digital twin as a compound of metaverse architecture. The challenge is to achieve a Shared and Secure Architectural Digital Twin (SSADT). To model our SSADT’s design process model we are based on blockchain approach. To do this, we will firstly start by defining the principal compounds of an architectural digital twin. Secondly, we will explain the different steps for modelling a blockchain application. Then we will prototype our process for a SSADT. Finally, we will discuss our results and we will explore future perspectives.
series ASCAAD
email
last changed 2024/02/16 13:29

_id ecaadesigradi2019_421
id ecaadesigradi2019_421
authors Djuric, Isidora, Stojakovic, Vesna, Misic, Snezana, Kekeljevic, Igor, Vasiljevic, Ivana, Obradovic, Milos and Obradovic, Ratko
year 2019
title Church Heritage Multimedia Presentation - Case study of the iconostasis as the characteristic art and architectural element of the Christian Orthodox churches
doi https://doi.org/10.52842/conf.ecaade.2019.1.551
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 551-560
summary This paper is part of ongoing research which aims is to develop the methodology for the church heritage digitization and visualization. The subject of the presented work is the iconostasis, as a significant part of the Christian Orthodox church heritage, distinguished by its bilateral character, as an architectural element of a church interior and an art piece composed of icons. Considering that iconostases can be seen only in situ, we developed the methodology for its digitization and virtual representation dissemination, which provides a user with the possibility to visualize iconostases outside the physical borders of sacral interiors. The proposed methodology relies on techniques for photogrammetric surveying, 3D modeling, and augmented reality visualization, and it is presented in a particular case study of the iconostasis. An outcome is shown as the multimedia presentation of an exhibition, realized throughout collaboration between the university and the museum.
keywords church heritage; iconostasis; multimedia presentation; photogrammetry; AR
series eCAADeSIGraDi
email
last changed 2022/06/07 07:55

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