CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 6041

_id cf2017_051
id cf2017_051
authors Chen, Kian Wee; Janssen, Patrick; Norford, Leslie
year 2017
title Automatic Parameterisation of Semantic 3D City Models for Urban Design Optimisation
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 51-65.
summary We present an auto-parameterisation tool, implemented in Python, that takes in a semantic model, in CityGML format, and outputs a parametric model. The parametric model is then used for design optimisation of solar availability and urban ventilation potential. We demonstrate the tool by parameterising a CityGML model regarding building height, orientation and position and then integrate the parametric model into an optimisation process. For example, the tool parameterises the orientation of a design by assigning each building an orientation parameter. The parameter takes in a normalised value from an optimisation algorithm, maps the normalised value to a rotation value and rotates the buildings. The solar and ventilation performances of the rotated design is then evaluated. Based on the evaluation results, the optimisation algorithm then searches through the parameter values to achieve the optimal performances. The demonstrations show that the tool eliminates the need to set up a parametric model manually, thus making optimisation more accessible to designers.
keywords City Information Modelling, Conceptual Urban Design, Parametric Modelling, Performance-Based Urban Design
series CAAD Futures
email
last changed 2017/12/01 14:37

_id caadria2018_173
id caadria2018_173
authors Stouffs, Rudi
year 2018
title A Triple Graph Grammar Approach to Mapping IFC Models into CityGML Building Models
doi https://doi.org/10.52842/conf.caadria.2018.2.041
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 41-50
summary A triple graph grammar approach is adopted as a formal framework for semantic and geometric conversion of IFC models into CityGML Level of Detail 3/4 building models. The triple graph grammar approach supports a semantic mapping from IFC to CityGML, the generation of conversion routines from this mapping, and an incremental approach to achieving a "complete and near-lossless" mapping. The objective of this approach is the development of a methodology and algorithms to automate the conversion of Building Information Models into CityGML building models, capturing both geometric and semantic information as available in the BIM models, in order to create semantically enriched 3D city models that include both exterior and interior structures.
keywords BIM; CityGML; conversion; semantic; automated
series CAADRIA
email
last changed 2022/06/07 07:56

_id ecaade2018_265
id ecaade2018_265
authors Tauscher, Helga and Stouffs, Rudi
year 2018
title An IFC-to-CityGML Triple Graph Grammar
doi https://doi.org/10.52842/conf.ecaade.2018.1.517
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 517-524
summary A triple graph grammar has been adopted as a formal framework for semantic and geometric conversion of IFC models into CityGML Level of Detail (LoD) 3/4 building models. The advantages of a triple graph grammar approach are threefold: firstly, it allows for the conversion rules to be graphically defined; secondly, the generation of the conversion routines corresponding to these rules can be automated; and, thirdly, a complete mapping can be achieved in an incremental way by adding rule by rule.The objective of this work is the development of a methodology and algorithms to automate the conversion of Building Information Models into CityGML building models, capturing both geometric and semantic information as available in the BIM models, in order to create semantically enriched 3D city models that include both exterior and interior structures such as corridors, rooms, internal doors, and stairs.
keywords BIM; CityGML; Triple Graph Grammar; conversion
series eCAADe
email
last changed 2022/06/07 07:58

_id ecaade2012_314
id ecaade2012_314
authors Bourdakis, Vassilis; Pentazou, Ioulia
year 2012
title Real City Museum/Virtual City Model: Real Datasets/Virtual Interactions
doi https://doi.org/10.52842/conf.ecaade.2012.2.337
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 337-341
summary Creating virtual city models at different scales, emphases and overall orientations is a topic that has attracted great interest in architectural and urban planning context over at least the last two decades. However the complexity of the city as a historical formation demands new methods of representation embracing interactive technologies. The work discussed in this paper is part of a large multidisciplinary project for the development of the Volos city museum. Enhancing the interaction between the public and the museum exhibits is essential. The paper focuses on the definition, complexity and orientation of the data structures and the integration of 3D contemporary and historic data that is the backbone for the digital representations and the interactive applications developed for the museum.
wos WOS:000330320600034
keywords Database design; XML; Dublin Core metadata; history; 3D modelling; geo-referencing
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2012_207
id ecaade2012_207
authors Felasari, Sushardjanti ; Peng, Chengzhi
year 2012
title Supporting Urban Design Learning with Collective Memory Enhanced Virtual City: The Virtual Jalan Malioboro Experiment
doi https://doi.org/10.52842/conf.ecaade.2012.1.195
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 195-202
summary The paper reports on the observation of how students can be supported in urban design learning through the use of an experimental collective memory enhanced virtual city - Virtual Jalan Malioboro. This study focuses on how instances of people’s collective memory of the Malioboro Street could be digitally represented and connected with the 3D models of buildings and places of the street. An evaluative study was conducted in a real university educational setting to test how it can support urban design learning. The results show that by enhancing 3D models with collective memory, students are facilitated to become more engaged with the urban site and knowledgeable of historical contextual issues.
wos WOS:000330322400019
keywords Urban design; virtual learning environment; collective memory
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2012_113
id ecaade2012_113
authors Jutraz, Anja ; Zupancic, Tadeja
year 2012
title Digital system of tools for public participation and education in urban design: Exploring 3D ICC
doi https://doi.org/10.52842/conf.ecaade.2012.1.383
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 383-392
summary This article is a starting point for the development of experiential urban co-design interfaces to enhance public participation in local urban projects and to be also used as a communication and collaboration tool in urban design. It is based on the previous research involving 3D city models utilized as understandable design interfaces for the non-technical public (Jutraz, Zupancic, 2011), where we have already explored different views (pedestrian, intermediate and bird’s-eye view), as well as the means by which the information obtained from these different views may be combined by shifting between viewpoints. Previous work was conducted in the “street lab” as well as the Urban Experimental Lab, which was developed specifi cally for the public’s participation in urban planning (Voigt, Kieferle, Wössner, 2009). Presented in this article is the next step that explores the immersive collaboration environment 3D ICC [1], formerly known as Teleplace. The environment was developed for effi cient collaboration and remote communication and shifts the research focus towards questions regarding how to employ both labs as interfaces between the non-technical public and design professionals. As we are facing the lack of digital systems for public participation and education in urban design, different digital tools for communication and collaboration should be combined into a new holistic platform for design. A digital system of tools needs to be developed that supports the urban design decision-making process and focuses on improved final solutions and increased satisfaction amongst all participants. In this article the system of digital tools for public participation, which include communication, collaboration and education, will be also defi ned, with its basic characteristics and its elements.
wos WOS:000330322400039
keywords Digital system of tools; collaboration; 3D model; public participation; urban design
series eCAADe
email
last changed 2022/06/07 07:52

_id sigradi2012_24
id sigradi2012_24
authors Segre, Roberto; de Souza, Thiago Leitão
year 2012
title O Panorama sequencial: um passeio virtual pela Rua da Carioca no Rio de Janeiro nos séculos XIX-XX [The sequential panorama: a virtual tour throw Carioca street within Rio de Janeiro of 19-20 centuries]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 419-422
summary This article intends to investigate the possibilities of digital representation of Carioca Street in the Rio de Janeiro of 19th Century by a promenade of digital panoramas through the observator’s eye experience. To do this, it is necessary to develop 3d models and digital panoramas of the old city, based in a historical maps, and compare the panoramas of nowadays offered by the street view of the Google earth. We belive that in this way we can see architectural changes in Carioca Street at the same time which we can experience the old street again.
keywords Panorama; Modelo 3D; História da Cidade; Rio de Janeiro
series SIGRADI
email
last changed 2016/03/10 09:59

_id ecaade2023_259
id ecaade2023_259
authors Sonne-Frederiksen, Povl Filip, Larsen, Niels Martin and Buthke, Jan
year 2023
title Point Cloud Segmentation for Building Reuse - Construction of digital twins in early phase building reuse projects
doi https://doi.org/10.52842/conf.ecaade.2023.2.327
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 327–336
summary Point cloud processing has come a long way in the past years. Advances in computer vision (CV) and machine learning (ML) have enabled its automated recognition and processing. However, few of those developments have made it through to the Architecture, Engineering and Construction (AEC) industry. Here, optimizing those workflows can reduce time spent on early-phase projects, which otherwise could be spent on developing innovative design solutions. Simplifying the processing of building point cloud scans makes it more accessible and therefore, usable for design, planning and decision-making. Furthermore, automated processing can also ensure that point clouds are processed consistently and accurately, reducing the potential for human error. This work is part of a larger effort to optimize early-phase design processes to promote the reuse of vacant buildings. It focuses on technical solutions to automate the reconstruction of point clouds into a digital twin as a simplified solid 3D element model. In this paper, various ML approaches, among others KPConv Thomas et al. (2019), ShapeConv Cao et al. (2021) and Mask-RCNN He et al. (2017), are compared in their ability to apply semantic as well as instance segmentation to point clouds. Further it relies on the S3DIS Armeni et al. (2017), NYU v2 Silberman et al. (2012) and Matterport Ramakrishnan et al. (2021) data sets for training. Here, the authors aim to establish a workflow that reduces the effort for users to process their point clouds and obtain object-based models. The findings of this research show that although pure point cloud-based ML models enable a greater degree of flexibility, they incur a high computational cost. We found, that using RGB-D images for classifications and segmentation simplifies the complexity of the ML model but leads to additional requirements for the data set. These can be mitigated in the initial process of capturing the building or by extracting the depth data from the point cloud.
keywords Point Clouds, Machine Learning, Segmentation, Reuse, Digital Twins
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2012_103
id ecaade2012_103
authors Thompson, Emine Mine
year 2012
title Cities and Landscapes. How do they merge in visualisation: An Overview
doi https://doi.org/10.52842/conf.ecaade.2012.1.145
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1 / ISBN 978-9-4912070-2-0, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp.145-155
summary Tools and technologies are developing to help us to simulate the cities and landscapes for visualization, analytical and information modeling purposes. This paper, as well as offering an overview of the issues with regards to merging virtual city and landscape models in order to visualize the urban environment as a whole, is investigating various stakeholder requirements in relation to the Virtual NewcastleGateshead (VNG) project.
wos WOS:000330322400014
keywords 3D City Models; 3D Landscape Models; Virtual NewcastleGateshead; level of detail
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2020_047
id caadria2020_047
authors Lee, Han Jie, Lin, Zhuoli, Zhang, Ji and Janssen, Patrick
year 2020
title Irradiance Mappinig for Large Scale City Models
doi https://doi.org/10.52842/conf.caadria.2020.1.803
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 803-812
summary This paper reports on the development of a geocomputational simulation workflow for the irradiance mapping of large scale city models. A fully automated workflow is presented, for importing CityGML city models, generating the simulation input models, executing the simulations, and aggregating the results. In order to speed up the overall processing time, the workflow uses parallel processing across multiple computers and multiple cores. Two case studies are presented, for Singapore and for Rotterdam.
keywords Integrated irradiance simulation; Solar potential assessment ; Large scale urban 3D model; Houdini; Radiance
series CAADRIA
email
last changed 2022/06/07 07:51

_id ecaade2010_049
id ecaade2010_049
authors Thompson, Emine Mine; Horne, Margaret
year 2010
title 3D-GIS Integration for Virtual NewcastleGateshead
doi https://doi.org/10.52842/conf.ecaade.2010.767
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.767-775
summary Tools and technologies are developing to help the simulation of our cities for visualization, analytical and information modeling purposes. In this paper the authors, as well as evaluating different applications for 3D GIS solutions, are investigating various stakeholder requirements in relation to the Virtual NewcastleGateshead (VNG) project. This case study shares findings of a working group set up specifically to explore the options for 3D-GIS integration for the VNG project, and will focus on issues relating to data exchange, CityGML, data accessibility and interoperability in piloting Autodesk LandXplorer.
wos WOS:000340629400082
keywords 3D-GIS; Virtual NewcastleGateshead; 3D city models; LandXplorer; CityGML
series eCAADe
email
last changed 2022/06/07 07:56

_id ecaade2018_360
id ecaade2018_360
authors Zwoliñski, Adam
year 2018
title Area and Volume Quantification of Open Spaces in Urban Structures Using 3d-Negative (N3D)
doi https://doi.org/10.52842/conf.ecaade.2018.1.531
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 531-538
summary The article, in the general extent, touches upon issue of the awareness of the cityscape in morphological terms. It concerns in particular the system of open spaces as an unique component of the urban structure of cities. The measurability of the phenomena still seems to be a challenge. The considerations presented in the article are embedded in the environment of virtual city models. The 3D-Negative (N3D) method developed by the author for generating and analyzing open space geometries in the virtual city model environment is used for example area and volume representation of urban structures in terms of space between buildings. The source analytic virtual city model data is generated on the basis of combination of DSM and DTM models. The cases discussed in the article prove the intuitive perception of open spaces in a quantifiable way. In the aspect of spatial data standardization, the presented analyses are embedded in the cityGML LOD1 standard.
keywords virtual city models; open spaces morphology; geometry of cityscape; 3D-Negative (N3D); advanced urban analyses
series eCAADe
email
last changed 2022/06/07 07:57

_id cf2017_084
id cf2017_084
authors Chen, Kian Wee; Janssen, Patrick; Norford, Leslie
year 2017
title Automatic Generation of Semantic 3D City Models from Conceptual Massing Models
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 84-100.
summary We present a workflow to automatically generate semantic 3D city models from conceptual massing models. In the workflow, the massing design is exported as a Collada file. The auto-conversion method, implemented as a Python library, identifies city objects by analysing the relationships between the geometries in the Collada file. For example, if the analysis shows that a closed poly surface satisfies certain geometrical relationships, it is automatically converted to a building. The advantage of this workflow is that no extra modelling effort is required, provided the designers are consistent in the geometrical relationships while modelling their massing design. We will demonstrate the feasibility of the workflow using three examples of increasing complexity. With the success of the demonstrations, we envision the utoconversion of massing models into semantic models will facilitate the sharing of city models between domain-specific experts and enhance communications in the urban design process.
keywords Interoperability, GIS, City Information Modelling, Conceptual Urban Design, Collaborative Urban Design Process
series CAAD Futures
email
last changed 2017/12/01 14:37

_id 2005_391
id 2005_391
authors Suneson, Kaj, Wernemyr, Claes, Westerdahl, Börje and Allwood, Carl Martin
year 2005
title The Effect of Stereovision on the Experience of VR Models of the External Surroundings and the Interior of a Building
doi https://doi.org/10.52842/conf.ecaade.2005.391
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 391-398
summary Virtual reality offers considerable promise with regard to facilitating the building process. A good example is the facilitation of communication between architects and building companies, sellers and buyers or between community planners and the general public. It is often thought that in order to utilise the potential of VR in, for example, the above-mentioned contexts, it is necessary to use fully fledged versions of VR, including stereovision and the possibility of controlling the VR show. However, if a model can also be presented on less advanced equipment and still interpreted in a way that is useful to the viewer it will be possible to distribute the model simply and effectively. This would make it easier to create a more democratic urban planning process compared with if specialised equipment needed to be used and special shows needed to be arranged. In this study we compared the experience of two VR models (a large indoor exhibition hall and an outdoor street in Gothenburg, Sweden) when presented with and without stereovision. When the experience was measured using the Semantic Environmental Scale (the SMB scale, developed by Küller, 1975, 1991), questions on the experience of presence and six other questions on the experience of the models, the results only revealed one indication that stereovision made a difference. This indication was the result for the SMB factor Enclosedness. Suggestions are presented for future research in this area.
keywords Design Process; Virtual Environments; Human-Computer Interaction; 3D City Modelling; Environmental Simulation
series eCAADe
email
last changed 2022/06/07 07:56

_id sigradi2012_272
id sigradi2012_272
authors Amindarbari, Reza
year 2012
title Morphological indicators of solar exposure
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 414-418
summary This paper investigates the relation between the shading condition and geometrical configuration of neighborhood-scale developments. It introduces a straightforward method for measuring shadow areas casted on buildings’ roofs and facades – in urban areas – using digital 3D models. Employing this method for measuring shadow areas in nine neighborhoods in Jinan, China, at six different time points on summer and winter solstices – a total of 54 sample measurements – this study develops two regression models that reveal the significant dependency of the in-shadow percentage of buildings’ façade and roof areas to the building volume density (BVD) and height irregularity (HI) of the urban fabric.
keywords urban form, geometrical configuration, solar exposure, shadow area
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2012_161
id ecaade2012_161
authors Araujo, Bruno; Jorge, Joaquim; Duarte, Jose
year 2012
title Combining Virtual Environments and Direct Manipulation for Architectural Modeling
doi https://doi.org/10.52842/conf.ecaade.2012.2.419
source Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejovska, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 419-428
summary In this paper we present an environment for conceptual design which mimicsthe interaction of designers with physical mockups. We present novel three dimensional on-and-above-the-surface interactive techniques which combine asymmetric bimanual operations with multi-touch direct manipulation on a fl at surface and depth cameras. These take advantage of a continuous interaction space to create and edit 3D models in a stereoscopic environment. To allow modeling architectural shapes directly, we combine hand and finger tracking in the space above the table with multi-touch on its surface without the need to change modes. This provides an alternative design environment where users can seamlessly switch between interacting on the surface or in the space above it depending on the task, which makes it easier to model complex shapes using simple operations.
wos WOS:000330320600044
keywords 3D Modeling; 3D User Interfaces; Virtual Reality; Procedural Modeling
series eCAADe
email
last changed 2022/06/07 07:55

_id sigradi2020_455
id sigradi2020_455
authors Bastian, Andrea Verri; Filho, Jarede Joaquim de Souza; Garcia, Júlia Assis de Souza Sampaio
year 2020
title Urban modelling for evaluating photovoltaic potential through solar radiation incidence
source SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 455-463
summary This study aims to better ascertain the influence that urbanistic parameters exert on the production of solar photovoltaic energy regarding different contexts in the city. Modifications implemented between the years of 2012 and 2016, especially on variables such as Maximum Lot Coverage, Floor Area Ratio, and Setbacks, have been evaluated through virtual models that cover areas in three different city districts. Amongst other implications, an increase in the area occupied by the buildings, as well as a decrease in the distance between them, occurred, causing more mutual shading and the loss of the photovoltaic potential associated with the building envelope.
keywords Urbanistic parameters, Photovoltaic solar energy, Virtual models, Architecture, Urbanism
series SIGraDi
email
last changed 2021/07/16 11:49

_id ascaad2012_019
id ascaad2012_019
authors Blibli, Mustapha; Ammar Bouchair and Faouzi Hannouf
year 2012
title Three Dimensional Reconstitution of an Old Town from Historical Documents: Case of the Medina of Jijel in Algeria
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 191; 285-303
summary The three-dimensional reconstitution of cities and urban tissues was the subject of several studies and researches. In order to obtain the acquisition of the geometry of architectural or urban sets, some studies are based on Photogrammetric or on computer vision. Others have focused on the development of tools of acquisition from a laser providing a 3D scatter plot. Some of them yet focused towards the development of CAD software. The automatic generation for morphological 3D representation based on the exploitation of the architectural knowledge basis is also an option. This type of work becomes more relevant and legitimate when it concerns old cities in state of ruin or more simply missing whose remains only prints or literary descriptions similar to our case study; the old town of Jijel that many people ignore its existence. The aim of this work is to achieve a 3D reconstitution of buildings of this town based on historical documents, mostly prints, digitized old maps and plans, as well as literary texts (tales of travelers, military records, and history books). The method developed can solve and generate possible urban volumes in the most frequent cases. The 3D model obtained, despite its geometric simplicity, can view the city from different angles and open new opportunities for research in history, architecture and town planning.
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_019.pdf
last changed 2012/05/15 20:46

_id sigradi2012_68
id sigradi2012_68
authors Borda, Adriane; Pires, Janice; Gomes, Hector Medina; Escobar, Andrew; Félix, Neusa Rodrigues
year 2012
title Sistematização e disponibilização da produção de modelos tridimensionais digitais de patrimônio arquitetônico [Systematization and making available of the production three-dimensional digital models of the architectural heritage]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 321-324
summary This paper describes the strategies which are being used to make a digital collection available, regarding the architectural heritage of the city of Pelotas, Rio Grande do Sul. Pelotas preserves architectural examples built between the end of the 18th century and the beginning of the 20th century. These examples include representatives of the Luso-Brazilian architecture, eclectic, transitional eclectic and pre-modern architecture. The representation of these examples has documented and valued such heritage, subsidizing the cultural memory of the city. The production system is a supportive process of teaching, research and extension, committed to the various possibilities for applying these representations and the evolution of the technological resources available.
keywords Three-dimensional digital models; architectural heritage; digital archive; augmented reality.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ascaad2012_020
id ascaad2012_020
authors Bouchahm, Yasmina; Fatiha Bourbia and Bouketta Samira
year 2012
title Numerical Simulation of Effect of Urban Geometry Layouts on Wind and Natural Ventilation Under Mediterranean Climate
source CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 195-202
summary The use of the method "simulation" of the microclimate for an urban site presents much of interest; because this can serve as us observation and analysis of the consequences of various scenarios relating to the existence and the importance of the constituent elements in urban space. Wind in outdoor urban space is among the most difficult parameters to identify and control field given its instability. Currently, in the field of the ventilation, there are some outdoor spaces simulation tools, used to assess the flow of the wind at different spatial scales. The aim of this research is to demonstrate the effect of the urban geometry of the layout on the wind movement and the outdoor natural ventilation. However, this study investigated the effect on outdoor thermal comfort of a building layouts in a planned residential area situated in the city of Jijel humid Mediterranean region of Algeria. In order to improve outside comfort in this open space, a 3D numerical simulation tool ENVI-met 3.1 beta 4 was used to simulate the urban thermal climate taking into account various scenarios. Thus, simulation’s results are discussed in this paper
series ASCAAD
email
more http://www.ascaad.org/conference/2012/papers/ascaad2012_020.pdf
last changed 2012/05/15 20:46

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 302HOMELOGIN (you are user _anon_996945 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002