CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2005_b_4b_d
id caadria2005_b_4b_d
authors Martin Tamke
year 2005
title Baking Light: Global Illumination in VR Environments as architectural design tool
doi https://doi.org/10.52842/conf.caadria.2005.214
source CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 2, pp. 214-228
summary As proven in the past, immersive Virtual Environments can be helpful in the process of architectural design (Achten et al. 1999). But still years later, these systems are not common in the architectural design process, neither in architectural education nor in professional work. The reasons might be the high price of e.g. CAVEs, the lack of intuitive navigation and design tools in those environments, the absence of useful and easy to handle design workflows, and the quality constraints of real-time display of 3D models. A great potential for VR in the architectural workflow is the review of design decisions: Display quality, comfortable navigation and realistic illumination are crucial ingredients here. Light is one of the principal elements in architectural design, so design reviews must enable the architect to judge the quality of his design in this respect. Realistic light simulations, e.g. via radiosity algorithms, are no longer the domain of high-end graphic workstations. Today's off-the-shelf hardware and 3D-software provide the architect with high-quality tools to simulate physically correct light distributions. But the quality and impression of light is hard to judge from looking at still renderings. In collaboration with the Institute of Computer Graphics at our university we have established a series of regular design reviews in their immersive virtual environment. This paper describes the workflow that has emerged from this collaboration, the tools that were developed and used, and our practical experiences with global-light-simulations. We share results which we think are helpful to others, and we highlight areas where further research is necessary.
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2005_b_5c_b
id caadria2005_b_5c_b
authors Martin Tamke
year 2005
title Crossing The Media
doi https://doi.org/10.52842/conf.caadria.2005.364
source CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 2, pp. 364-374
summary An open-ended, diversified and critical approach of architectural design, using different form of ideas representation might offer best chances to gain new spatial solutions. Today’s most forward architects and designer are aware of this and make full use of physical and digital media during the process of design. During the summer term 2004 the experiment ‘Crossing the Media’ took place at the Technical University of Braunschweig. The main goal of this practical oriented seminar has been the exploration of the interface between analogue and digital Media within the design process. Both techniques, analogue and digital, were used in an experimental way and their interaction and adaptability in the field of architecture was analyzed. The work examines the possibility of a consistent integration of digital and physical representation in a design process and the individual benefits of each. In order to achieve this, we made up a stringent line of digital-analogue and analogue-digital (DA-AD) Technologies for our design experiment. During the examination we focused especially on the creative potential of the techniques used, their interaction and adaptability in the field of architecture. Hence one of the goals of the occupation with the digital analogue interfaces was the examination of the emerging shift within the structure during the process, the imprints of technology. This paper describes the workflow and tools that were used, our practical experiences with analogue digital interface and the emerging questions and impulses to architects future work and theory. The discovered limitations and consequences of interfaces between the analogue and digital realm of design and their creative chances will be revealed. We share results which we think are helpful to others, and we highlight areas where further research is necessary.
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2018_408
id ecaade2018_408
authors Martin, Javier and Martin, Daniel
year 2018
title Ornament & Distortion - Superficial Techniques for Spatial Distortion by Means of CAD-CAM Technologies
doi https://doi.org/10.52842/conf.ecaade.2018.2.459
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 459-466
summary This research explores the use of graphic techniques to distort the perception of three-dimensional space, questioning the irrelevance of superficial ornamentation in the creation of space. The project starts with a historical and theoretical positioning of the use of superficial ornamentation and aims to bring to digital environments the design and production of such graphic techniques. In order to do so, a parametric tool embedding all the required information in order to facilitate the creation of vinyl decals was created and was finally tested by mostly-unskilled students in an international workshop. This paper describes the development of the parametric tool, its relation to the graphic techniques, and the results obtained during the international workshop.
keywords trompe l'oeil; sciagraphy; anamorphosis; digital fabrication; vinyl decal
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2016_550
id sigradi2016_550
authors Martin, Kathi; Caulfield-Sriklad, Daniel; Jushchyshyn, Nick
year 2016
title Creating, Exhibiting and Distributing New Media for Historic Fashion
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.931-937
summary An international, interdisciplinary group of fashion historians and makers, informatics and metadata specialists, and digital media experts from Drexel University, Seoul National University, the University of New South Wales, Australia, the Fulbright Foundation and the Controlled Vocabulary Working Group of the Costume Society of America are researching production and conservation of new media for exhibition of historic fashion. Our team has created prototype 3D interactive media that will allow the viewer to be an active participant in the exhibition of historic fashion. Rich metadata descriptions of these media ensure their persistent discovery, access and conservation.
keywords Digital media; Cultural heritage; Historic fashion; ObjectVR; Collaborative research
series SIGRADI
email
last changed 2021/03/28 19:58

_id b044
authors Martin, Rodrigo Q.
year 2001
title LA INTEGRACIÓN DE LA COMPUTACIÓN EN LA ENSEÑANZA DE LA ARQUITECTURA (The Integration of the Computation in the Teaching of Architecture)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 229-232
summary Which are the questions to ask about integration of computer science and teaching Architecture? The use of a new tool may enhance the production of the different representations of the architectural object. But the insertion of a tool demands questioning about his real possibilities of use. The traditional language of space is composed with the constructive language : plans, sections, perspective ,etc. ; but the computer software that is used to design gives the possibility to represent space in several forms : inmersion, dynamic process, parametric deformations. Here appears the question, what is the new language? Which is the way to get to the center of architectural thought, the space. The computer representations and the modification processes of models are new dynamics of design, this has to be considered in the teaching of Architecture.
series SIGRADI
email
last changed 2016/03/10 09:55

_id 876d
id 876d
authors Martin, W Mike; Heylighen, Ann; Cavallin, Humberto
year 2004
title THE RIGHT STORY AT THE RIGHT TIME -- TOWARDS A TACIT KNOWLEDGE RESOURCE FOR (STUDENT) DESIGNERS
source AI & Society, Issue: Online First, July 2004 [ISSN: 1435-5655 (Online)]
summary In response to the lack of systematic study of architectural practice, the Building Stories methodology propounds storytelling as a vehicle for studying active cases, i.e., projects that are in the process of being designed and built. The story format provides a dense, compact way to deal with and communicate the complex reality of a real-world project, while respecting the interrelated nature of events, people and circumstances that shape its conception. With an eye to establishing a valuable knowledge resource of and for the profession, the paper explores how stories can be stored, organized and accessed so as to turn the growing story repository into a convenient instrument for students, educators and practitioners.
keywords architectural practice, storytelling, knowledge exchange, design experience
series other
type normal paper
email
more http://www.springerlink.com/media/BEC67X4BWR6KXLBDVKWP/Contributions/W/K/G/X/WKGXJ3QQ6TQ4WQRY_html/fulltext.html
last changed 2005/01/26 23:02

_id ecaade2014_155
id ecaade2014_155
authors Martina Decker and Andrzej Zarzycki
year 2014
title Designing Resilient Buildings with Emergent Materials
doi https://doi.org/10.52842/conf.ecaade.2014.2.179
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 179-184
summary This paper looks at two distinct approaches to kinetic façades and smart building assemblies reminiscent of designs for the Institut du Monde Arabe and for Hoberman's Simon Center. The first approach uses Arduino microcontroller-guided kinetic components with a distinct assemblage of elements, each performing a dedicated function such as sensor, actuator, or logical processing unit. The second approach incorporates custom-designed smart materials-shape memory alloys (SMAs)-that not only complement or replace the need for electrically operated sensors or actuators, but also eliminate a microcontroller, since in this arrangement the material itself performs computational functions. The paper will discuss case studies that use physical computing and smart-material models as vehicles to discuss the value of each approach to adaptive design in architecture. Building on these observations, the paper looks into conceptual aspects of an integrated hybrid system that combines both computation approaches and unique opportunities inherent to these hybrid designs.
wos WOS:000361385100019
keywords Adaptable designs; arduino microcontrollers; shape memory alloys (smas); smart materials; programmable matter
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2016_455
id sigradi2016_455
authors Martinez, Andressa Carmo Pena; Santos, Denise Mônaco dos; Souza, Douglas Lopes de; Castriotto, Caio Magalh?es
year 2016
title O estudo das operaç?es formais no processo de projeto do arquiteto Peter Eisenman [The study of formal tools in Peter Eisenman's design process]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.715-719
summary This paper presents part of the research on the study of formal operations in Peter Eisenman's design process. The initial hypothesis is the possibility of translating the architect's design process and his formal tools, into a shape grammar, in selected works. In this sense, the research aims to simulate these formal tools through digital models, analyze the variations in the Diagram of Interiority and Exteriority phases; understand the design process using Rhinoceros software and its interaction with grasshopper, in search of the decoding and interpretation of a system of rules implicit in the architect's design process.
keywords Diagrams; Design Process; Formal tools; Shape Grammars; Peter Eisenman
series SIGRADI
email
last changed 2021/03/28 19:58

_id b42b
authors Martinez, B.S., Fasce, A., Merlos, N. and Ortega, F.G.
year 1999
title Objeto, función y funcionamiento de la herramienta informática en las practicas proyectuales de los alumnos, aplicada a la generación de Diseño Textil. (Object, Function and Operation of Computer Tools in the practice of Design by students, applied to the generation of Textile Design)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 430-433
summary Continuing with our investigation of application of the computer tool in the generation of Textile Design is that we center this work on the query about which, because and like they are carried out you practice them of representation using systems CAD in the generation of Textile Design, on the part of the students and the meaning that these they attribute to the use of this digital tool. The investigation of happiness is practiced it centers this way from its linking with these as alternative of pedagogic intervention, framed in the implementation particularities of you practice them proyects in the shop of Textile Design, with the objective of Knowing and Tipificar the different representation alternatives for the carried out students. The elected methodology for the present investigation is the qualitative logic, inside an interpretation focus, to describe and to interpret the meanings that the students grant to the use of the computer tool in their exercises proyects. For the process of obtaining of data, was carried out a flowing and open work, of interviews and permanent selection where you drain the sample according to the saturation approaches that settled down during the course of the same one, the analysis type it allowed us the conceptual comparisons, associated to strategies, by means of which we obtained the excellent information that finally will be processed and restored to the group for, if it considers it to him pertinent, become use material in the future.
series SIGRADI
email
last changed 2016/03/10 09:55

_id 50
authors Martinez, Beatriz (et.al.)
year 1998
title Representación delLas Propiedades Perceptibles de los Materiales y Acabados en el Proyecto Textil. Color y Textura (Representation of the Perceivable Properties of Materials and Finishes in the Textile Project. Color and Texture)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 374-379
summary The investigation of the perceptible properties of the materials was centred in the identification of the related variables to the colour and the previous texture to the process of production. It's known for all that a textile product is valued for their futures consumers of subjective way for these two properties, that operate by way of sensorial nexus to the hour of facing to the characteristics of the textile object to choose. Once explored the language of the repetitions and their construction in a previous work, we considered important continue this analysis centred in the advantages of the use of the tool computer science with the purpose of verifying these properties before any productive process. The possibility of valuing the old amount of alternatives to the hour of deciding the production of a project or another it is a tool that 1 don't sole us in a saving of time but rather it bring near us mainly to the quality of the product to obtain. This work centers their work in the possibility of representation and valuation of this quality the more possible, constituting a tool of decision project, that plays how registration of the relationship between the man and their textiles products.
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2014_185
id sigradi2014_185
authors Martinez, Camila N.A Echeverria
year 2014
title Philips Holandes
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 509-511
summary This work was motivated by the relationship my family has with the radio apparatus. My grand mother, her brothers and sisters, they were the first generation exposed to the radio in Colombia and always have had numerous radios in their homes to avoid loneliness, to keep informed with the news and to listen to the music. Even today, every single room at their homes has a radio on with a different transmission; some of them are transportable or mobile. An interview with my grandmother was the starting point to recognize the 2 concepts that lead the project: mobility and sound experience.
keywords Memory – Conversation – Journey – Sound – Archive
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2009_979
id sigradi2009_979
authors Martinez, Yusnier Valle
year 2009
title A Sierpinski Space-filling Curve based Modeling of Height Fields
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary A continuous curve in 2, 3, or higher dimensions, can be thought as a path of a continuously moving point. This class of curves has been used in the design and implementation of spatial data structures. This paper is essentially focused on the efficient representation of terrain models. We propose to implement a binary triangles tree by means of the Sierpinski space-filling curve. The hierarchical nature of this curve makes it very useful to represent this kind of spatial structure. Traversal algorithms, neighbor finding techniques, among others, are presented on the paper demonstrating the efficiency of the proposed structure.
keywords Sierpinski; bitrees; triangulation; multiresolution; visualization; space-filling curve
series SIGRADI
email
last changed 2016/03/10 09:55

_id caadria2020_396
id caadria2020_396
authors Martinho, Helena, Araújo, Gonçalo and Leitão, António
year 2020
title From Macro to Micro - An integrated algorithmic approach towards sustainable cities
doi https://doi.org/10.52842/conf.caadria.2020.2.101
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 101-110
summary As urbanization rapidly increases towards concerning levels, new methodologies and approaches are required to shape future cities. This research combines passive design approaches with building performance simulation in the same algorithmic description, to highlight the bidirectional impact of the building and the urban context in which it is inserted. To that end, the proposed workflow employs an algorithmic design tool along with validated analysis engines, to assess incident solar radiation and comfort metrics. We apply this methodology in a case study, exploring alternative building geometries to mitigate the consequences of uninformed design decisions in the environment. Results show that the application of passive design strategies can be done within early design stages, allowing a continuous workflow from project to construction while minimizing time and labour requirements regarding building efficiency.
keywords Algorithmic design; Building analysis; Passive design; Urban comfort
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2019_318
id caadria2019_318
authors Martinho, Helena, Belém, Catarina, Leitão, António, Loonen, Roel and Gomes, M. Glória
year 2019
title Algorithmic Design and Performance Analysis of Adaptive Façades
doi https://doi.org/10.52842/conf.caadria.2019.1.685
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 685-694
summary Building performance simulation tools have the potential for aiding the decision-making process in early design stages of an architectural project. As traditional simulation tools are based on a static design and adaptive façades encompass an envisioned movement of construction elements, there is a lack of supporting tools and workflows that can correctly evaluate the performance of such building envelopes at an early stage. The presented ongoing research focuses on developing efficient parametric performance-based approaches for assessing the energy consumption in buildings with adaptive façades, combining generative architectural design and performance analysis in a seamless workflow. To this end, we combine a new algorithmic design research tool with the well-established whole-building simulation engine EnergyPlus. The purpose of linking both tools lies in the possibility of generating and simulating models with adaptive façade mechanisms through a single script, evaluating and using the simulation results to adjust the model's parameters and develop optimized control strategies.
keywords Building performance simulation; Adaptive façades; Algorithmic design; Energy analysis
series CAADRIA
email
last changed 2022/06/07 07:59

_id ecaade2020_016
id ecaade2020_016
authors Martinho, Helena, Pereira, Ines, Feist, Sofia and Leitao, António
year 2020
title Integrated Algorithmic Design in Practice - A Renovation Case Study
doi https://doi.org/10.52842/conf.ecaade.2020.1.429
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 429-438
summary The lack of interoperability and the diversity of required documentation in the development of architectural projects often results in inefficient design processes. Integrated design approaches such as Building Information Modeling seek to tackle this problem, but still require strenuous and time-consuming manual work when it comes to design exploration and the implementation of design changes. Algorithmic design approaches facilitate this process by supporting quick change propagation and exploration of design variations, as well as automating the production of the required documentation. This paper presents an integrated algorithmic design workflow, encompassing all design stages, from conceptual design to fabrication. The workflow is tested throughout the design, analysis, visualization, and fabrication of a classroom renovation project, resulting in a more fluid and efficient design process.
keywords Algorithmic Design ; Algorithmic Analysis; Integrated Design Workflow; Digital Fabrication
series eCAADe
email
last changed 2022/06/07 07:59

_id 25a3
authors Martini, K.
year 1998
title Ancient structures and modern analysis: investigating damage and reconstruction at Pompeii
source Automation in Construction 8 (1) (1998) pp. 125-137
summary The paper describes the application of non-linear structural analysis methods to address archaeological questions concerning the reconstruction of the ancient city of Pompeii after a major earthquake that occurred 17 yr prior to the famous eruption of Mt. Vesuvius in 79 AD. It presents preliminary findings in an effort to develop an approach to modelling the two-way out-of-plane behavior of unreinforced masonry walls, including comparison studies with published analytic and experimental results for one-way loaded walls, plus a trial analysis for a two-way span condition. The approach requires the application of computationally intensive non-linear analysis techniques, since the linear analysis methods used in conventional design and education are inadequate to model the behavior of unreinforced masonry. Developing an understanding of the two-way behavior of unreinforced masonry has implications not only for archaeological investigation of ancient structures, but also for modern renovation of historic structures.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 28a3
authors Martini, Kirk
year 1996
title Visualizing Global-Force Distributions in Finite-Element Models
source Journal of Architectural Engineering -- June 1996 -- Volume 2, Issue 2, pp. 71-77
summary Although computer analysis has created invaluable benefits in structural design, several structural experts have expressed concern about the impact of computers on younger engineers. Computers clearly helpdevelop insight into global-displacement patterns, but they may hinder development of insight into global-force patterns. The emergence of inexpensive computing time and automatic code checking makes itpossible to arrive at a design without assuming or investigating global-force patterns, focusing instead on member-level behavior. In the precomputer era, a designer was forced to think in terms of global-forcedistributions. However, this important design perspective will gradually disappear with the retirement of the last generation of designers educated in the precomputer era. To support this perspective in themodern design environment, the present paper introduces a computer-based tool to visualize global-force distributions in large structural systems. The tool is called the global force interpreter (GFI). This paperoutlines the approach to calculating and displaying force distributions and illustrates the tool on two example structures.
series journal paper
last changed 2003/05/15 21:45

_id 700a
authors Martini, Kirk
year 1995
title Hierarchical geometric constraints for building design
source Computer-Aided Design, Vol. 27 (3) (1995) pp. 181-191
summary Research and applications in parametric manipulation of geometry through constraints has been applied to the description of individual parts, and to the configuration of rigidparts within an assembly. Manipulating the geometry of an assembly such as a building often requires accounting for interaction between constraints governing shape andthose governing location. Most approaches use a nonhierarchical organization of constraints which makes it difficult to account for interaction of shape and locationconstraints. The paper describes a hierarchical constraint approach and implementation which addresses these issues.
keywords Geometric Constraints, Assembly Modelling, Building Design
series journal paper
last changed 2003/05/15 21:33

_id 6baf
authors Martini, Kirk
year 1996
title Digital Imaging and the Web in Teaching Structures: A Rigorous Visual Approach
doi https://doi.org/10.52842/conf.acadia.1996.215
source Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 215-225
summary The paper outlines a project to incorporate digital images and the world wide web in teaching introductory structural design in architecture. The objective of the project is to move beyond technology substitution, toward innovation by using digital imaging and the web to do things that are otherwise not possible. The discussion of digital imaging gives examples of image enhancement, annotation, and manipulation in illustrating structural concepts. The discussion of the web addresses web-based image archives for structural engineering, image-based modelling assignments, collective inductive learning, and collective review.
series ACADIA
email
more http://urban.arch.Virginia.EDU/~km6e/tti/tti-summary/
last changed 2022/06/07 07:59

_id 69fb
authors Martini, Kirk
year 1997
title Ancient Structures and Modern Analysis: Investigating Damage and Reconstruction at Pompeii
doi https://doi.org/10.52842/conf.acadia.1997.283
source Design and Representation [ACADIA ‘97 Conference Proceedings / ISBN 1-880250-06-3] Cincinatti, Ohio (USA) 3-5 October 1997, pp. 283-293
summary The paper describes the application of non-linear structural analysis methods to address archaeological questions concerning the reconstruction of the ancient city of Pompeii after a major earthquake that occurred seventeen years prior to the famous eruption of Mt. Vesuvius in 79 AD. It presents preliminary findings in an effort to develop an approach to modeling the two-way out-of-plane behavior of unreinforced masonry walls, including comparison studies with published analytic and experimental results for one-way loaded walls, plus a trial analysis for a two-way span condition. The approach requires the application of computationally intensive non-linear analysis techniques, since the linear analysis methods used in conventional design and education are inadequate to model the behavior of unreinforced masonry. Developing an understanding of the two-way behavior of unreinforced masonry has implications not only for archaeological investigation of ancient structures, but also for modern renovation of historic structures.

series ACADIA
email
last changed 2022/06/07 07:59

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