CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 3293

_id sigradi2013_243
id sigradi2013_243
authors Andia, Alfredo
year 2013
title Automated Architecture: Why CAD, Parametrics and Fabrication are Really old News
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 83 - 87
summary Automation is transforming a significant number of industries today. This paper discusses how the Design and Construction industry is also entering into a new era of automation. In the paper I observe that designers are automating by using parametric tools (BIM, scripting, etc.) while contractors are moving into pre-fabrication and modularization. Both conceptualizations are incomplete. The paper presents how we are in the first steps of creating learning algorithms that develop specific intelligence in design synthesis and how the design field will became even more sophisticated as a second generation of multi-material 3D printing techniques produce new materials.
keywords Automation; Architectural design; Artificial intelligence; Learning algorithms; Multi-material printers
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_212
id sigradi2013_212
authors Angulo, Antonieta; Guillermo Vásquez de Velasco
year 2013
title Immersive Simulation of Architectural Spatial Experiences
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 495 - 499
summary The paper describes our research efforts seeking to assess the potential use of immersive simulation through virtual reality (VR) environments as a tool for aiding the design of architectural spatial experiences. By making use of a fully implemented HMD-based VR Environment in our school at Ball State University we conducted a controlled experiment with novice design students. After the evaluation of results of the experiment we have found evidence of the positive impact of the use of the system in design education. We will further investigate on the best practices to incorporate its pervasive use based on high-impact simplified methods.
keywords Spatial experience; Immersive simulation; Head mounted display; Virtual reality; Design education
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2013_226
id sigradi2013_226
authors Baerlecken, Daniel; Sabri Gokmen
year 2013
title Gemming: Architectonics of Facets
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 225 - 229
summary This paper will articulate on how the intrinsic principles of gem making could be applied in architectural form finding. It will speculate that the technical accumulation of expertise and knowledge in this crafty technique could be implemented algorithmically. This robust and efficient process could provide solutions for architectural design problems. It will conclude that faceting, as we can observe it in jewelry making and lamp design, produces facets that are not just reacting to an underlying geometry, but also add expression and articulation to an object.
keywords Planar facets, Tiffany lamps, Color, Digital design
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia13_121
id acadia13_121
authors Beites, Steven
year 2013
title Morphological Behavior of Shape Memory Polymers Toward a Deployable, Adaptive Architecture
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 121-128
doi https://doi.org/10.52842/conf.acadia.2013.121
summary Shape-memory polymers (SMPs) are an emerging class of “smart materials” that have dual-shape capability. They are able to undergo significant deformation when exposed to an external stimulus such as heat or light. SMPs have been widely investigated within the biomedicine and aerospace industries; however, their potential has yet to be explored within an architectural framework. The research presented in this paper begins an investigation into the morphological behavior ofSMPs toward a deployable, adaptive architecture. The structure’s ease of assembly, compact storage, transportability and configurable properties offer promising applications in emergency and disaster relief shelters, lightweight recreational structures and a variety of other applications in the temporary construction and aerospace industry. This paper explores the use of SMPs through the development of a dynamic actuator that links a series of interconnected panels creating overall form to a self-standing structure. The shape-shifting behavior of the SMP allows the dynamic actuator to become flexible when storage and transportability are required. Alternatively, when exposed to the appropriate temperature range, the actuator is capable of returning to its memorized state for on-site deployment. Through a series ofprototypes, this paper will provide a fundamental understanding of the SMP’s thermo-mechanicalproperties toward deployable, adaptive architecture.
keywords next-generation technology, smart materials, shape-memory polymers, material analysis, smart assemblies, dynamic actuator, soft architecture
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id ecaade2013_103
id ecaade2013_103
authors Boeykens, Stefan; De Somer, Pauline; Klein, Ralf and Saey, Rik
year 2013
title Experiencing BIM Collaboration in Education
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 505-513
doi https://doi.org/10.52842/conf.ecaade.2013.2.505
wos WOS:000340643600051
summary In a context of a slow uptake of the Building Information Modeling (BIM) methodology in the Flemish region, we present the results of an educational research project, carried out over 4 semesters, in a multi-disciplinary, cross-campus collaboration. This project fosters an improved application of BIM, information management and communication, by organizing building teams involving students from different schools.The project partners collaborated on a shared framework of supportive learning material, collaboration scenarios between teams of students and the integration of digital tools for communication, information management and collaboration in the curriculum.This article, in particular, will elaborate on one of the collaborative exercises, involving architecture and engineering students, using BIM for modeling, information exchange and model evaluation.
keywords BIM; education; collaboration; interoperability; IFC.
series eCAADe
email
last changed 2022/06/07 07:52

_id cf2013_109
id cf2013_109
authors Brell-Cokcan, Sigrid and Johannes Braumann
year 2013
title Industrial Robots for Design Education: Robots as Open Interfaces beyond Fabrication
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 109-117.
summary For a long time, robotic arms have been a common sight in many industries. Now, robots are rapidly entering architectural education. Within the past few years, more than 20 architectural faculties throughout the world have set up experimental labs with one or more robotic arms. This paper will discuss the use of robots in education beyond the scope of CNC fabrication, as open interfaces that confront students with problem-solving, geometry, and programming.
keywords Design education, teaching robotics, robots in architecture, open interfaces, computer aided architectural design
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ecaade2013_135
id ecaade2013_135
authors Buš, Peter
year 2013
title Emergent Urban Strategies
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 283-290
doi https://doi.org/10.52842/conf.ecaade.2013.1.283
wos WOS:000340635300029
summary This paper presents the results of partial research in the area of designing processes and methods of spatial and social interaction of multi-agent system with its environment in the city urban structure. According to the logic defined by the intrinsic rules of the simulation model of the selected area,there will be verified and tested the emergent phenomena resulting in changes in the configurations of urban structures.
keywords Emergence; multi-agent modeling; bottom-up; city reconfiguration, collective design.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_137
id ecaade2013_137
authors Camporeale, Patricia
year 2013
title Genetic Algorithms Applied to Urban Growth Optimization
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 227-236
doi https://doi.org/10.52842/conf.ecaade.2013.2.227
wos WOS:000340643600022
summary This work is a research on the application of genetic algorithms (GA) to urban growth taking into account the optimization of solar envelope and sunlight in open spaces.It was considered a typical block of a Spanish grid, which is the most common subdivision of the urban land in towns situated in Argentina. Two models are compared, one in which the growth has no more limitations than building codes. The other one, in which the growth incorporates the solar radiation as a desirable parameter.This way of parameterizing configures a bottom-up method of urban growth. No top-down decisions intervenes in the growth process.This tool proves to be useful at early stages of urban planning when decisions—which will influence along the development of the city for a long time—are taken.
keywords Genetic algorithms; solar envelope.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_007
id ecaade2013_007
authors Canavezzi de Abreu, Sandro
year 2013
title Permeability Regimes between Man and Interactive Spaces
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 449-457
doi https://doi.org/10.52842/conf.ecaade.2013.1.449
wos WOS:000340635300047
summary In this paper we will present the permeability regimes: concepts conceived to contribute with the understanding of the new roles and necessary skills for the architect and designer to design performative and interactive spaces. This contribution, as will be shown here, is based on theoretical and empirical bases that will address a specific context: the methods for introducing and making tangible the relation between information, human and space for architecture students. Therefore, we will describe the dynamics of an interactive installation developed by undergraduate students, relating it to the permeability regimes.
keywords Digitalization; interface; mapping; hibridization; permeability.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2013_018
id ecaade2013_018
authors Coimbra, Eugénio and Romão, Luís
year 2013
title The Rehabilitation Design Process of the Bourgeois House of Oporto: Shape Grammar Simplification
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 677-685
doi https://doi.org/10.52842/conf.ecaade.2013.2.677
wos WOS:000340643600070
summary This study was accomplished in the context of a broader research to be developed in an ongoing PhD program in architecture. The purpose of this study is to give a perspective of the research progress and to present a shape grammar simplification that will be improved to assist the rehabilitation design process of the bourgeois house of Oporto.The typology of the bourgeois house of Oporto, built from the late sixteenth century until the early twentieth century, is dominant in the ancient fabric of the city and in need of rehabilitation. From the analysis of a representative sample of a moment of its evolution, it is possible to verify patterns and to define rules.This first approach intends to validate the use of shape grammars as a tool, able to assist the architect in the rehabilitation design process of the bourgeois house of Oporto.
keywords Design process; rehabilitation; shape grammars.
series eCAADe
email
last changed 2022/06/07 07:56

_id acadia13_025
id acadia13_025
authors Cordero Maisonet, Sixto; Smith, Austin
year 2013
title Responsive Expansion
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 25-32
doi https://doi.org/10.52842/conf.acadia.2013.025
summary Although commonly considered problematic within the wider range of standardized isotropic construction materials, wood’s mechanical deficiencies are simultaneously an asset for the adventurous designer. These anisotropic and organic characteristics can be critically investigated, even exaggerated, with the possibility of productively yielding a complex and adaptive building material.Given wood’s fibrous make-up, as derived from its ecological function as an evaporative capillary system, wood as a material is predisposed to react to environmental and contextual fluctuations—moisture in particular. As a consequence of its cellular and chemical anatomy, wood—unlike other standard construction materials—will morphologically react to changes in moisture. This reactivity is derived from interactions such as rehydration and swelling at the cellular level which accumulate to induce formal transformations at the macro level. This responsiveness, when coupled with the affordances of industrial standardization, reframes wood within architecture as a reactive material capable of consistent transformation well-suited to parametric definition within computational modeling.
keywords Complex Systems: complex, adaptive, expansion, wood, material investigation, emergent and self-organizing systems
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id acadia13_033
id acadia13_033
authors Correa, David; David Krieg, Oliver; Menges, Achim; Reichert, Steffen; Rinderspacher, Katja
year 2013
title HygroSkin: A prototype project for the development of a constructional and climate responsive architectural system based on the elastic and hygroscopic properties of wood
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 33-42
doi https://doi.org/10.52842/conf.acadia.2013.033
summary This paper focuses on the implementation of a computational design and robotic fabrication method that integrates the elastic and hygroscopic behavior of wood as active drivers in the design process, using the material’s differentiated characteristics as its main capacity. The project builds on previous work by the authors, furthering their research on the formal and performative transfer of such behaviors into informed architectural systems. Wood’s fibrous structure, relatively low stiffness and high structural capacity are instrumentalized into self-forming mechanisms through conical elastic deformation, while the same organic makeup and corresponding hygroscopic properties have also been programmed, formally articulated and integrated into a climate responsive architectural system. This research will be presented alongside a full-scale architectural project (Figure 1, Figure 2).
keywords computational design; robotic fabrication; wood construction; elastic bending; hygroscopic actuation
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id acadia14_473
id acadia14_473
authors Cutellic, Pierre
year 2014
title Le Cube d'Après, Integrated Cognition for Iterative and generative Designs.
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 473-478
doi https://doi.org/10.52842/conf.acadia.2014.473
summary This paper describes the work in progress of a research on Neurodesign and a previously described process entitled Augmented Iterations [Cutellic and Lotte, 2013]. Within this broader field of research and design explorations, we will focus on describing and comment results obtained in the neuroselection of shapes among a continuously varying flow of visual stimuli. Eventually, these results will lead to the identification of a non-linear and non-convergent potential for the human-based computation of iterative and generative designs.
keywords Human Computer Interaction, Augmented Iteration, Neurodesign, Generative Design, Integrated Cognition, Evolutionary Computation, Design Computing and Cognition
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id caadria2013_202
id caadria2013_202
authors Dai, Qun and Marc Aurel Schnabel
year 2013
title Pedestrian Thermal Comfort in Relation to Street Zones with Different Orientations – A Pilot-Study of Rotterdam
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 219-228
doi https://doi.org/10.52842/conf.caadria.2013.219
wos WOS:000351496100022
summary This paper presents the impacts of different street orientations and street zones of a typical Dutch residential area on micro-scale human thermal comfort. The spatial and temporal variation of mean radiant temperature (T mrt ) of a typical summer day in Rotterdam, The Netherlands, is simulated by using an established long- and short-wave 3D radiation fluxes model (SOLWEIG). This model calculates human radiation load and expresses this as a T mrt . Hereby we simulate and analyse the T mrt variations for three zones of a street consisting of a centre area for cars and the adjacent pedestrian zones for pedestrians and bicycles. The streets are azimuth rotated. The simulation and analysis results show various T mrt patterns of the three zones in the different orientations at different periods during daytime. We show that the spatial distribution of T mrt at street level strongly depends on street orientation and street zone. This is crucial since optimizing street configuration will directly influence the human thermal comfort in relation to street orientation and street zone. Finally we present a time adjusted framework of thermal comfort and classify the various T mrt for each zone and orientation.  
keywords Thermal comfort, Street orientation, Street zone, Mean radiant temperature (T mrt ), Solweig  
series CAADRIA
email
last changed 2022/06/07 07:56

_id acadia23_v3_19
id acadia23_v3_19
authors Dickey, Rachel
year 2023
title Material Interfaces
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary Based on our current daily rate, 85,410 hours is the average amount of time that an adult in the United States will spend on their phone in a lifetime (Howarth 2023). This is time spent texting, tweeting, emailing, snapping, chatting, posting, and interacting with an interface which each of us carry in our pocket. Kelly Dobson explains, “We psychologically view the cell phone as an extension of our bodies, which is why when you accidentally forget it or leave it behind you feel you have lost apart of yourself” (2013). In reality, this device is just one of many technologies which affect our relationship with our bodies and the physical world. Additionally, Zoom meetings, social media networks, on-line shopping, and delivery robots, all increasingly detach our bodies and our senses from our everyday experiences and interactions. In response to digital culture, Liam Young writes, “Perhaps the day will come when we turn off our target ads, navigational prompts, Tinder match notifications, and status updates to find a world stripped bare, where nothing is left but scaffolds and screens” (2015). Make no mistake; the collection of projects shared in these field notes is intended to be a counterpoint to such a prophesied future. However, the intent is not to try to compete with technology, but rather, to consider the built environment itself as an interface, encouraging interaction through feedback and responsivity directly related to human factors, finding ways to re-engage the body through design.
series ACADIA
type field note
email
last changed 2024/04/17 13:59

_id acadia13_301
id acadia13_301
authors Dierichs, Karola; Menges, Achim
year 2013
title Aggregate Architecture: Simulation Models for Synthetic Non-convex Granulates
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 301-310
doi https://doi.org/10.52842/conf.acadia.2013.301
summary Aggregate Architectures challenge the common notion of architectural structures as being immutable, permanent and controllable. Aggregate Architectures are understood as material systems consisting of large masses of granules—designed or natural—interacting with each other only through loose, frictional contact. As a consequence, they take the realm of structural stability and architectural planning into entire re-configurability and into merely probable predictions of their prospective behavior. This renders them relevant within the paradigm of Adaptive Architecture.The challenge to the designer is to move away from thinking in terms of clearly defined local and global assembly systems and to acquire tools and modes of design that allow for observation and interaction with the evolving granular architectures. In this context, the focus of the presented researchproject is on the relevance of mathematically based simulations as tools of investigation and design.The paper introduces the field of Aggregate Architectures. Consequently experimental and simulation methods for granulates will be outlined and compared. Different modeling and collision-detection methods for non-convex particles are shown and applied in benchmarking simulations for a full-scale architectural prototype. The potential for micro-mechanical simulation analysis within architectural applications are demonstrated and further areas of research outlined.
keywords Tools and Interfaces; aggregate architecture, designed granular matter, discrete element modeling, non-convex particles
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id ecaade2013_125
id ecaade2013_125
authors Di Mascio, Danilo
year 2013
title Understanding and Managing the Constructive Characteristics of Vernacular Architecture
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 435-444
doi https://doi.org/10.52842/conf.ecaade.2013.2.435
wos WOS:000340643600044
summary In this paper a methodology will be presented to investigate and document the constructive characteristics of two raw earth houses: artifacts that belong to the vernacular architecture. The comprehension, analysis and documentation of these architectures presents several problems mainly linked to the impossibility of using a predefined method, because the difficulties relating to each artifact and its characteristics, to particular geographic, cultural and social situations, are unique. To understand and document the constructive features it was decided to realize a three-dimensional digital reconstruction of the two artifacts, using 3D modeling software. Subsequently several graphic works have been elaborated (technological breakdown, sheets with detailed information about the materials, used constructive techniques, etc), useful in managing a recovery or maintenance project.
keywords Vernacular architecture; raw earth dwelling; 3D modeling; digital reconstruction; knowledge management.
series eCAADe
email
last changed 2022/06/07 07:55

_id cf2013_368
id cf2013_368
authors Dounas, Theodoros
year 2013
title Some Notes on the Incompleteness Theorem and Shape Grammars
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 368-376.
summary The paper presents a critique of the Shape Grammar paradigm viewed through the lens of the incompleteness theorem of Gödel. Shape Grammars have been extensively researched through many lenses. Their productive systemic nature was the focus of the first papers along with more recent treatises in the field while their use in analysis of known building styles has been extensive and a proven mechanism for style analysis. It is surprising though that use of Shape Grammars in actual design in practice however has been minimal. The architectural community has not actively used the paradigm in the design of real buildings, probably because of the rigid analytical approach to style and rules, following from the academic analysis that the paradigm has been subjected to. However I propose that there is another underlying reason, other than the rigid approach to construct a Shape Grammar. The nature of the concurrent application and creation of the rules lies close to the incompleteness theorem of Gödel, that uses a multitude of Turing Machines to prove that a from a set of True Axioms -A- we will never be able to determine if all sentences are true, without having to invent new axioms, outside the initial set -A-, thus unproven in terms of their true or false nature. Negation of this possibility drives us to the conclusion that true Design can never be feature -complete and thus can never be placed in a trusted framework that we all agree or believe it to be the complete truth.
keywords Incompleteness Theorem, Incomputability of Shape Grammars
series CAAD Futures
email
last changed 2014/03/24 07:08

_id acadia13_173
id acadia13_173
authors Ericson, Mark
year 2013
title Manufacturing Method: A study of the stereotomic methods of Guarino Guarini
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 173-178
doi https://doi.org/10.52842/conf.acadia.2013.173
summary Methods of architectural representation are often considered fixed, scripted and defined.Methods are learned and acquired through the memorization and comprehension of specific rule sets. While these rules and conventions allow for legibility and communication between various sites, participants and drawings, they also have tendency to produce similar results. This paper considers the potential of manufacturing architectural methods through a detailed study of historic modes of representation. It examines the drawings of the Italian architect Guarino Guarini (1624-1683) and demonstrates the means by which he adapted stereotomic methods and Euclidian propositions to respond to specific architectural conditions. It argues that Guarini’s engagementwith the details of both method and instrumentality offer potential to the current studies in the development of form finding methodologies. If we are to continue to expand the methodological framework of architectural production through slow and tedious instrumental work, we must apply the same level of analysis to our historical precedents. Doing so will enable a finer grained manipulation of instrumentality through an increased focus not on the manufacturing of form but rather the manufacturing of method. Examples of drawings by the author and of students explain and support the text.
keywords Guarino Guarini, baroque, stereotomy, geometry and architecture, representation
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id acadia13_129
id acadia13_129
authors Farahi Bouzanjani, Behnaz; Leach, Neil; Huang, Alvin; Fox, Michael
year 2013
title Alloplastic Architecture: The Design of an Interactive Tensegrity Structure
source ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 129-136
doi https://doi.org/10.52842/conf.acadia.2013.129
summary This paper attempts to document the crucial questions addressed and analyze the decisions made in the design of an interactive structure. One of the main contributions of this paper is to explore how a physical environment can change its shape to accommodate various spatial performances based on the movement of the user’s body. The central focus is on the relationship between materials, form and interactive systems of control.Alloplastic Architecture is a project involving an adaptive tensegrity structure that responds to human movement. The intention is to establish a scenario whereby a dancer can dance with the structure such that it reacts to her presence without any physical contact. Thus, three issues within the design process need to be addressed: what kind of structure might be most appropriate for form transformation (structure), how best to make it adaptive (adaptation) and how to control the movement of the structure (control). Lessons learnt from this project, in terms of its structural adaptability, language of soft form transformation and the technique of controlling the interaction will provide new possibilities for enriching human-environment interactions.
keywords tools and interfaces, choreography in space, dynamic tensegrity structure, smart material, SMA, kinect
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 164HOMELOGIN (you are user _anon_838654 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002