CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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References

Hits 1 to 20 of 3134

_id ijac201412407
id ijac201412407
authors Abdelmohsen, Sherif M.
year 2014
title An Inquiry into Designing in Context using Generative Systems
source International Journal of Architectural Computing vol. 12 - no. 4, 477-494
summary The use of generative systems has been widely investigated in the architectural design process through different procedures and levels of autonomy to generate form.The digression from abstract pre- existing notions of vocabulary and rules – even when resulting in emergent forms – to address complex real- world contexts is yet a challenging undertaking.This paper explores incorporating context in the process of designing using generative systems from ideation to fabrication, and explores the relationship between the emergent nature of generative design and the situated act of designing while using generative design tools.A course offered for 3rd year architecture students at the Department of Architecture, Ain Shams University, Egypt, was designed for this purpose. 110 students employed systems including shape grammars, L- systems, fractals and cellular automata, to design and fabricate 8 group projects.A discussion around emergence and situatedness is presented, with special attention to the designing process from ideation to fabrication.
series journal
last changed 2019/05/24 09:55

_id ascaad2014_037
id ascaad2014_037
authors Al-Tuhafi, Assda A. and Nasma M. Thabit
year 2014
title The Methodology of Teaching Computer-Aided Architectural Design in the Department of Architecture in Mosul University
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 271; 457-469
summary Several architectural studies tackled the methodologies of teaching the architectural design subject in general and their relation to the use of computer in particular. The trends varied in accordance with the research that is relevant to the subject due to its importance in generating new architectural models, but it didn’t crystallize a theoretical framework that identifies clear and specific vocabularies related to the methodology of teaching the computer-aided architectural design. The current study discusses the importance of this concept in an attempt to explore the particular problem represented by the non-clarity of this methodology in the department of architecture in Mosul University. Therefore, the problem of the research crystallized and its objective and its methodology were identified and this was represented by constructing a theoretical framework which includes several main items. Then the theoretical framework was applied to selected projects of architectural department students in order to manifest the particularity of teaching the computer-aided architectural design. Results showed the distinction of this department as this methodology led to the derivation of different architectural products in accordance with the particular effects using the computer technologies. The results also manifested the change in the architectural design trend that was caused due to the digital intervention in the way of the student's thinking from one hand and the components and the elements of the building from the other hand that the quality of the design can be improved by using the computer and the quantity will be more in shorter time.
series ASCAAD
email
last changed 2016/02/15 13:09

_id sigradi2014_338
id sigradi2014_338
authors Borges de Vasconselos, Tássia; Adriane Borda Almeida da Silva, Luisa Rodrigues Félix Dalla Vecchia
year 2014
title A parametrização como experiência prévia para a estruturação de métodos projetuais em arquitetura [Parametrization as previous experience for structuring design methods in Architecture]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 297-301
summary This study describes a didactic method for the introduction of parametric design in graphic and digital geometry courses in architectural training. It started with the recognition of the concept of parametric design and the investment in the appropriation of Grasshopper associated with Rhinoceros. Paper folding exercises were configured both physically and in the digital space. Through an interactive dynamic between traditional processes, by hand and digital, and parametric design, a learning path was defined in a playful manner which highlights the differences between methods of representation and its implications for the design action starting from a first semester of training.
keywords Parametric Design; Teaching/learning; Graphic and Digital Geometry; Architecture; Paper Folding
series SIGRADI
email
last changed 2016/03/10 09:47

_id acadia14_661
id acadia14_661
authors Corazza, Marco; Doshi, Viral; Korner, Axel; Tabassun, Mehnaj
year 2014
title Fiber Composite Fabrication: Experimental Methods of Architectural Applications
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 661-670
doi https://doi.org/10.52842/conf.acadia.2014.661
summary Due to availability and the production costs of current fabrication methods, fiber reinforced composites are used primarily in specialized fields with limited applications in architecture. The aim of the research is to present an exploration in low-tech fabrication techniques in conjunction with geometrical optimization of a large-scale typology within extreme environmental conditions.
keywords fiber composites, digital fabrication, material computation, computational fluid dynamics, shell structures, structural optimization
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:56

_id sigradi2014_080
id sigradi2014_080
authors De Martino, Jarryer Andrade; Gabriela Celani
year 2014
title Sistema Generativo Evolutivo como Método no Processo Criativo [Evolutionary Generative System as a Method on Creative Process]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 380-383
summary This paper presents the evolutionary algorithms associated with a generative system as a design method for creating a roof. The flexibility of the system allowed the generation of five experiments with different formal arrangements, contributing to the development of the creative process by obtaining unexpected results and more efficient. The paper presents a brief conceptual description of the evolutionary generative system, the description of the method used and the analysis of results.
keywords Evolutionary algorithms; Parameterization; Creative process; Optimization; Diversity
series SIGRADI
email
last changed 2016/03/10 09:50

_id sigradi2014_272
id sigradi2014_272
authors Dias de Souza, Mayara; Marcelo Tramontano
year 2014
title Projeto Territórios Híbridos: analisando procedimentos metodológicos [Project Territories Hybrids: analyzing methodological procedures]
source siGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 262-264
summary O objetivo deste artigo é refletir sobre alguns procedimentos metodológicos utilizados no Projeto de Políticas Públicas “Territórios Híbridos: meios digitais, comunidades e ações culturais” que foram desenvolvidos pelo Núcleo de Estudos de Habitares Interativos (Nomads.usp), entre os anos de 2011 e 2013, à luz de estudos sobre o método da pesquisa-ação realizados pelos autores Michel Thiollent e David Tripp. Tais procedimentos referem-se, especialmente, aos procedimentos de aproximações para coleta de informações junto às populações estudadas.
series SIGRADI
email
last changed 2016/03/10 09:50

_id ecaade2023_000
id ecaade2023_000
authors Dokonal, Wolfgang, Hirschberg, Urs and Wurzer, Gabriel
year 2023
title eCAADe 2023 Digital Design Reconsidered - Volume 1
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, 905 p.
doi https://doi.org/10.52842/conf.ecaade.2023.1.001
summary The conference logo is a bird’s eye view of spiral stairs that join and separate – an homage to the famous double spiral staircase in Graz, a tourist attraction of this city and a must-see for any architecturally minded visitor. Carved out of limestone, the medieval construction of the original is a daring feat of masonry as well as a symbolic gesture. The design speaks of separation and reconciliation: The paths of two people that climb the double spiral stairs separate and then meet again at each platform. The relationship between architectural design and the growing digital repertoire of tools and possibilities seems to undergo similar cycles of attraction and rejection: enthusiasm about digital innovations – whether in Virtual Reality, Augmented Reality, Energy Design, Robotic Fabrication, the many Dimensions of BIM or, as right now, in AI and Machine Learning – is typically followed by a certain disillusionment and a realization that the promises were somewhat overblown. But a turn away from these digital innovations can only be temporary. In our call for papers we refer to the first and second ‘digital turns’, a term Mario Carpo coined. Yes, it’s a bit of a pun, but you could indeed see these digital turns in our logo as well. Carpo would probably agree that design and the digital have become inseparably intertwined. While they may be circling in different directions, an innovative rejoinder is always just around the corner. The theme of the conference asked participants to re-consider the relationship between Design and the Digital. The notion of a cycle is already present in the syllable “re”. Indeed, 20 years earlier, in 2003, we held an ECAADE conference in Graz simply under the title “Digital Design” and our re-using – or is it re-cycling? – the theme can be seen as the completion of one of those cycles described above: One level up, we meet again, we’ve come full circle. The question of the relationship between Design and the Digital is still in flux, still worthy of renewed consideration. There is a historical notion implicit in the theme. To reconsider something, one needs to take a step back, to look into the past as well as into the future. Indeed, at this conference we wanted to take a longer view, something not done often enough in the fast-paced world of digital technology. Carefully considering one’s past can be a source of inspiration. In fact, the double spiral stair that inspired our conference logo also inspired many architects through the ages. Konrad Wachsmann, for example, is said to have come up with his famous Grapevine assembly system based on this double spiral stair and its intricate joinery. More recently, Rem Koolhaas deemed the double spiral staircase in Graz important enough to include a detailed model of it in his “elements of architecture” exhibition at the Venice Biennale in 2014. Our interpretation of the stair is a typically digital one, you might say. First of all: it’s a rendering of a virtual model; it only exists inside a computer. Secondly, this virtual model isn’t true to the original. Instead, it does what the digital has made so easy to do: it exaggerates. Where the original has just two spiral stairs that separate and join, our model consists of countless stairs that are joined in this way. We see only a part of the model, but the stairs appear to continue in all directions. The implication is of an endless field of spiral stairs. As the 3D model was generated with a parametric script, it would be very easy to change all parameters of it – including the number of stairs that make it up. Everyone at this conference is familiar with the concept of parametric design: it makes generating models of seemingly endless amounts of connected spiral stairs really easy. Although, of course, if we’re too literal about the term ‘endless’, generating our stair model will eventually crash even the most advanced computers. We know that, too. – That's another truth about the Digital: it makes a promise of infinity, which, in the end, it can’t keep. And even if it could: what’s the point of just adding more of the same: more variations, more options, more possible ways to get lost? Doesn’t the original double spiral staircase contain all those derivatives already? Don’t we know that ‘more’ isn’t necessarily better? In the original double spiral stair the happy end is guaranteed: the lovers’ paths meet at the top as well as when they exit the building. Therefore, the stair is also colloquially known as the Busserlstiege (the kissing stair) or the Versöhnungsstiege (reconciliation stair). In our digitally enhanced version, this outcome is no longer clear: we can choose between multiple directions at each level and we risk losing sight of the one we were with. This is also emblematic of our field of research. eCAADe was founded to promote “good practice and sharing information in relation to the use of computers in research and education in architecture and related professions” (see ecaade.org). That may have seemed a straightforward proposition forty years ago, when the association was founded. A look at the breadth and depth of research topics presented and discussed at this conference (and as a consequence in this book, for which you’re reading the editorial) shows how the field has developed over these forty years. There are sessions on Digital Design Education, on Digital Fabrication, on Virtual Reality, on Virtual Heritage, on Generative Design and Machine Learning, on Digital Cities, on Simulation and Digital Twins, on BIM, on Sustainability, on Circular Design, on Design Theory and on Digital Design Experimentations. We hope you will find what you’re looking for in this book and at the conference – and maybe even more than that: surprising turns and happy encounters between Design and the Digital.
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2023_001
id ecaade2023_001
authors Dokonal, Wolfgang, Hirschberg, Urs and Wurzer, Gabriel
year 2023
title eCAADe 2023 Digital Design Reconsidered - Volume 2
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, 899 p.
doi https://doi.org/10.52842/conf.ecaade.2023.2.001
summary The conference logo is a bird’s eye view of spiral stairs that join and separate – an homage to the famous double spiral staircase in Graz, a tourist attraction of this city and a must-see for any architecturally minded visitor. Carved out of limestone, the medieval construction of the original is a daring feat of masonry as well as a symbolic gesture. The design speaks of separation and reconciliation: The paths of two people that climb the double spiral stairs separate and then meet again at each platform. The relationship between architectural design and the growing digital repertoire of tools and possibilities seems to undergo similar cycles of attraction and rejection: enthusiasm about digital innovations – whether in Virtual Reality, Augmented Reality, Energy Design, Robotic Fabrication, the many Dimensions of BIM or, as right now, in AI and Machine Learning – is typically followed by a certain disillusionment and a realization that the promises were somewhat overblown. But a turn away from these digital innovations can only be temporary. In our call for papers we refer to the first and second ‘digital turns’, a term Mario Carpo coined. Yes, it’s a bit of a pun, but you could indeed see these digital turns in our logo as well. Carpo would probably agree that design and the digital have become inseparably intertwined. While they may be circling in different directions, an innovative rejoinder is always just around the corner. The theme of the conference asked participants to re-consider the relationship between Design and the Digital. The notion of a cycle is already present in the syllable “re”. Indeed, 20 years earlier, in 2003, we held an ECAADE conference in Graz simply under the title “Digital Design” and our re-using – or is it re-cycling? – the theme can be seen as the completion of one of those cycles described above: One level up, we meet again, we’ve come full circle. The question of the relationship between Design and the Digital is still in flux, still worthy of renewed consideration. There is a historical notion implicit in the theme. To reconsider something, one needs to take a step back, to look into the past as well as into the future. Indeed, at this conference we wanted to take a longer view, something not done often enough in the fast-paced world of digital technology. Carefully considering one’s past can be a source of inspiration. In fact, the double spiral stair that inspired our conference logo also inspired many architects through the ages. Konrad Wachsmann, for example, is said to have come up with his famous Grapevine assembly system based on this double spiral stair and its intricate joinery. More recently, Rem Koolhaas deemed the double spiral staircase in Graz important enough to include a detailed model of it in his “elements of architecture” exhibition at the Venice Biennale in 2014. Our interpretation of the stair is a typically digital one, you might say. First of all: it’s a rendering of a virtual model; it only exists inside a computer. Secondly, this virtual model isn’t true to the original. Instead, it does what the digital has made so easy to do: it exaggerates. Where the original has just two spiral stairs that separate and join, our model consists of countless stairs that are joined in this way. We see only a part of the model, but the stairs appear to continue in all directions. The implication is of an endless field of spiral stairs. As the 3D model was generated with a parametric script, it would be very easy to change all parameters of it – including the number of stairs that make it up. Everyone at this conference is familiar with the concept of parametric design: it makes generating models of seemingly endless amounts of connected spiral stairs really easy. Although, of course, if we’re too literal about the term ‘endless’, generating our stair model will eventually crash even the most advanced computers. We know that, too. – That's another truth about the Digital: it makes a promise of infinity, which, in the end, it can’t keep. And even if it could: what’s the point of just adding more of the same: more variations, more options, more possible ways to get lost? Doesn’t the original double spiral staircase contain all those derivatives already? Don’t we know that ‘more’ isn’t necessarily better? In the original double spiral stair the happy end is guaranteed: the lovers’ paths meet at the top as well as when they exit the building. Therefore, the stair is also colloquially known as the Busserlstiege (the kissing stair) or the Versöhnungsstiege (reconciliation stair). In our digitally enhanced version, this outcome is no longer clear: we can choose between multiple directions at each level and we risk losing sight of the one we were with. This is also emblematic of our field of research. eCAADe was founded to promote “good practice and sharing information in relation to the use of computers in research and education in architecture and related professions” (see ecaade.org). That may have seemed a straightforward proposition forty years ago, when the association was founded. A look at the breadth and depth of research topics presented and discussed at this conference (and as a consequence in this book, for which you’re reading the editorial) shows how the field has developed over these forty years. There are sessions on Digital Design Education, on Digital Fabrication, on Virtual Reality, on Virtual Heritage, on Generative Design and Machine Learning, on Digital Cities, on Simulation and Digital Twins, on BIM, on Sustainability, on Circular Design, on Design Theory and on Digital Design Experimentations. We hope you will find what you’re looking for in this book and at the conference – and maybe even more than that: surprising turns and happy encounters between Design and the Digital.
series eCAADe
type normal paper
email
last changed 2024/08/29 08:36

_id sigradi2014_227
id sigradi2014_227
authors Fonseca, Flávia Massaro; Simone Helena Tanoue Vizioli
year 2014
title Os desenhos de Villard de Honnecourt e o processo projetivo na Idade Média [The drawings of Villard de Honnecourt and the projective process in the Middle Ages]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 479-482
summary This paper began by architectural drawings’ study in the Middle Ages, among them, the drawings of the Villard de Honnecourt’s sketchbook, foreman of the thirteenth century. Through these drawings we could analyzed how the construction and design process of Gothic cathedrals was developed in the construction site. This study aimed to analyze the difficulties in the construction process by reading the drawings, as well as its own richness graphic. The project presents the redesign and the analysis of the Honnecourt and Gothic cathedrals as well as the execution of reduced physical models.
keywords Villard de Honnecourt; Gothic Cathedrals; Representation
series SIGRADI
email
last changed 2016/03/10 09:52

_id sigradi2014_043
id sigradi2014_043
authors Galvez Nieto, Alexander Junior´s
year 2014
title El método de proyecto análogo-digital para el mejoramiento del aprendizaje de la representación arquitectónica dimensional [The method of analog-digital project to improve learning of three-dimensional architectural rendering]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 191-194
summary The ideation process is to move an idea, a mental dimension to the actual physical dimension; that captures the initial intentions and allows their development. Awareness of this stage suggests and use techniques and strategies that favor the process. With the development of technology in the means of architectural expression, has moved any analog or traditional activity, as in the case of the model where its inclusion and experimentation, helps create a hybrid architecture. The confrontation to new methodologies, as part of a creative education, helps significantly to brain plasticity.
series SIGRADI
email
last changed 2016/03/10 09:52

_id caadria2014_002
id caadria2014_002
authors Haeusler, M. Hank; Danny Nguyen and Margaret Goldsack
year 2014
title Ruled Surface Media Facades
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 689–698
doi https://doi.org/10.52842/conf.caadria.2014.689
summary Traditionally media facades have been created using 2D surfaces, not dissimilar to televisions. As computational architecture continues to explore non-Euclidian shapes it is a logical process to investigate the use and possibilities of emerging complex curved surfaces for the display of media content to match architectural design aspirations with demands of ubiquitous city concepts of penetrating surfaces with information. Drawing on existing architectural knowledge of ruled surfaces the paper outlines the implementation of adopting existing principles from architecture and mathematics to contemporary discussions in media architecture. It demonstrates that ruled surfaces can function as media facades by simulating ten different ruled surface types in Grasshopper and overlaying them with different video content. Based on the results the team proceeded to build a 1:1 prototype of a hyperbolic paraboloid to test if the simulated results in the computer matched with the physical model. The prototype was further tested using media content to observe the visibility of the display from various viewing positions. Based on the findings the paper concludes that ruled surface media facades are feasible. This investigation, its proposed hypothesis, methodology, implications, significance and evaluation are presented in the paper.
keywords Media facades; responsive architecture; ruled surfaces; non-Euclidian spaces
series CAADRIA
email
last changed 2022/06/07 07:49

_id caadria2014_118
id caadria2014_118
authors Herr, Christiane M. and Thomas Fischer
year 2014
title A Notation to Aid Column and Beam Layout Design for Reinforced Concrete Construction in China
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 399–408
doi https://doi.org/10.52842/conf.caadria.2014.399
summary In this paper we report on the ongoing development of a toolkit to support the design of column and beam layouts for reinforced concrete structures in China. We present a visual, human- and machine-readable notation for architects and structural engineers to rapidly model column and beam layouts, as well as our underlying considerations. In conjunction with the toolkit, which consists of a CAD package, an editor, a parser, and an interpreter, the notation addresses aspects of local construction practice and supports design considerations including appearance, structural viability, constructability, and cost.
keywords Generative design; structural design; local materialisation; concrete; China; cost evaluation
series CAADRIA
email
last changed 2022/06/07 07:51

_id sigradi2017_082
id sigradi2017_082
authors Itao Palos, Karine; Gisela Belluzzo de Campos
year 2017
title A resiliência na tipografia digital: Interações propiciadas por programas generativos [Resilience in digital typography: Interactions provided by generative programs]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.568-574
summary This article aims to describe the ephemeral qualities that typography acquires in the digital context, caused by the polyvalence of the algorithmic code, which, from generative programming, allows the user to interact with the typographic object. These reflection are realized through the study of four projects: “Lettree” (2004), “Pyrographie” (2005), “Falling in Love” (2016) and “He liked Thick Word Soup” (2014). The observations were made by drawing a comparison between the concept of “matter” in the computational scenario proposed by the design philosopher Vilém Flusser (2015) and the quality of “fluidity” observed in the images created by digital generative programs.
keywords Typography; Interaction; Generative Systems; Design; Resilience.
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2014_164
id caadria2014_164
authors Jemtrud, Michael and Keith G. Ragsdale
year 2014
title Three Little Shacks
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 883–892
doi https://doi.org/10.52842/conf.caadria.2014.883
summary The paper is premised upon the notion that tools and techniques have the potential to resist the premature prefiguring of problems and solutions in projectbased activity, with particular relevance in collaborative design practices. The architect’s métier and mode of knowledge production is marked by the capacity to make artefacts. Because our age is characterized by the imperative to innovate and evolve technically, architectural ideation must now engage an array of computationally-based tools for imaging, information management, simulation and fabrication. This paper, framed within the theoretical and productive context of a research-creation project, investigates the ontological status of process-work, speed, and the notion of failing fast through the prototyping of three small buildings, or shacks. It does this through a strategic choreography of factual and counterfactual investigations that give rise to fabricative knowledge incapable of being prescribed conceptually from the outset. It will be claimed that, in the case of architecture, the potential of technics to reflectively and playfully re-work things and ideas is also a participatory mode of ethical engagement.
keywords Tools; tool-making; technics; prototyping; architecture
series CAADRIA
email
last changed 2022/06/07 07:52

_id cf2015_370
id cf2015_370
authors Kang, Julian; Campagnol, Gabriela;Caffey, Stephen and Clayton, Mark
year 2015
title 4D Construction Simulation Model of MASP
source The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 370-379.
summary Building Information Modeling (BIM) is an effective tool students can use to learn how building components work together to secure necessary structural stability in the course of construction. In Summer 2014, students enrolled in the BIM class at Texas A&M University created a 4-dimensional construction simulation model of the Museu de Arte de São Paulo (MASP) to understand how the entire building is sustained by two huge concrete beams connected with four external columns. For this class project, students analyzed the building system while creating a 3-dimensional model of the museum. They also came up with a construction sequence that would best maintain structural integrity of the building in the course of construction, and then produced a short animation video explaining the MASP construction process. This paper presents how the MASP project helped students learn a unique building system and its construction sequence.
keywords BIM, 4D Construction Simulation, MASP
series CAAD Futures
email
last changed 2015/06/29 07:55

_id caadria2014_085
id caadria2014_085
authors Leitão, António M.
year 2014
title Improving Generative Design by Combining Abstract Geometry and Higher-Order Programming
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 575–584
doi https://doi.org/10.52842/conf.caadria.2014.575
summary Generative Design (GD) involves the use of algorithms that compute designs. To take advantage of the computational power of computers, these algorithms must be implemented in a programming language. Although most programming languages have the same computational power, they have very different expressive powers. In this paper we focus on exploring the expressive power of languages and we argue that (1) the ability to use abstract geometry as input and (2) the use of higher-order programming dramatically simplifies the implementation of GD algorithms. We illustrate these concepts using a large and complex example that was developed as a case-study.
keywords Generative design; abstract geometry; higher-order programs
series CAADRIA
email
last changed 2022/06/07 07:52

_id ecaade2014_108
id ecaade2014_108
authors Magdy M. Ibrahim
year 2014
title Thinking the BIM Way - Early integration of Building Information Modelling in education
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 427-435
doi https://doi.org/10.52842/conf.ecaade.2014.2.427
wos WOS:000361385100045
summary Since Building Information Modelling as a technology depends on recognizing parts of the buildings as objects that can be simulated digitally, to prepare students to grasp the BIM way of thinking, educators can start introducing the concept early in the architectural curriculum without using the real tools. The researchers monitored the students' progress over a period of time while they were using different 3 dimensional CAD tools in several situations such as design studio visualization and construction document production until eventually the same group of students have been introduced formally to a real BIM tool. The research tries to establish a relationship between the pedagogical techniques and the success of the students to grasp what BIM is about and the development of their ability to use it fruitfully. Comparisons between their performances should shed the light on the best method to use in order to prepare students for the use of BIM.
keywords Bim; cad; education; pedagogy; objects
series eCAADe
email
last changed 2022/06/07 07:59

_id ecaade2014_009
id ecaade2014_009
authors Marie Davidova, Martin Šichman and Martin Gsandtner
year 2014
title Material Performance of Solid Wood:Paresite, The Environmental Summer Pavilion
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 139-144
doi https://doi.org/10.52842/conf.ecaade.2014.2.139
wos WOS:000361385100014
summary The Paresite - The Environmental Summer Pavilion designed for reSITE festival, is a möbius shaped structure, built from torsed pine wood planks in triangular grid with half cm thin pine wood triangular sheets that provide shadow and evaporate moisture in dry weather. The sheets, cut in a tangential section, interact with humidity by warping themselves, allowing air circulation for the evaporation in arid conditions. The design was accomplished in Grasshopper for Rhino in combination with Rhino and afterwards digitally fabricated. This interdisciplinary project involved students from the Architectural Institute in Prague (ARCHIP) and the students of the Faculty of Forestry and Wood Sciences at the Czech University of Life Sciences Prague (FLD CZU). The goal was to design and build a pavilion from a solid pine wood in order to analyse its material properties and reactions to the environment and to accommodate functions for reSITE festival. The design was prepared within half term studio course and completed in June 2013 on Karlovo Square in Prague where it hosted1600 visitors during festival weekend.
keywords Material performance; solid wood; wood - humidity interaction
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2018_1405
id sigradi2018_1405
authors Massara Rocha, Bruno; Santo Athié, Katherine
year 2018
title Emerging senses from Smart Cities phenomenon
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 434-441
summary The paper analyses the emerging senses from the Smart Cities phenomenon, using as background Lemos (2017), Maia (2013), Rozestraten (2016), Söderström, Paache & Klauser (2014) and evaluating the speeches found in the SmartCity Expo Curitiba. We identified three basic senses: the binary utopia/ficcion, business and informational city, discussed by philosophers such as Foucault (2017), Lévy (2011) e Harvey (2014). The results outline the importance of political role of technology and adverts that it must not be controlled by business. Finally, the paper concludes that the smartest technology is one that opens space to the inclusion of greater human expressivity and subjectivity, not inducing a space of control.
keywords Smart cities; Digital technologies; Technopolitics;
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia23_v2_294
id acadia23_v2_294
authors Matharu, Sumer; Crawford, Joe; Ohakim, Ugonna
year 2023
title Techno Relics: A Framework for Computation, Materiality, and Fabrication in the Anthropocene
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 2: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-0-3]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 294-303.
summary This paper explores the potential of material, computation, and fabrication methodologies broadly engaging a critical understanding of the human epoch, also known as the anthro- pocene era, and its impact on Earth’s geology. Man-made materials have arguably become ubiquitous and a massively distributed part of the environment, while also placing an involuntary burden on local ecologies. Nature has taken its course and swallowed these synthetic materials to create new compositions of complex conglomerations, thereby blur- ring the boundaries between the agency of man, nature, and technology (Corcoran et al. 2014). The discipline of architecture, too, must reconsider its own boundaries, and evolve to design and fabricate with these techno relics, defined here as a remnant of the techno- logical impact on our planet. In order to understand how these techno relics can be used by designers, this paper pres- ents a general framework for the research, discovery, and validation of computational and fabrication processes. This is done through the examination of the background research in using aluminum waste by leveraging pre-existing digital and physical processes. Furthermore, the paper situates the background work within the broader context of how these techno relics can be mined, or collected. This is done through the examination of a case study that follows plastic waste in the Pacific Northwest through an Indigenous lens, providing possible architectural solutions that are relevant to the building typology in the remote communities most affected.
series ACADIA
type paper
email
last changed 2024/12/20 09:12

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