CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2014_068
id sigradi2014_068
authors Almeida da Silva, Adriane Borda; Nirce Saffer Medevedosky, Sirlene de Mello Sopeña, Gustavo Alcantara Brod, Thales Teodoro
year 2014
title Contrução de cenários motivacionais sob a perspectiva de tecnologias sociais [Construction of motivational scenarios in the perspective of social technologies]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 493-496
summary This paper describes the development of actions, denominated motivational scenarios, which sought to motivate behavior change in favor of the requalification of the urban space in a playful manner; the actions were directed to areas of social housing and the appreciation of architectural heritage. The concept of Social Technology and the recognition of advanced technologies of representation and visualization were characterized in this study as theoretical and technological framework respectively. The actions were structured from anamorphosis techniques, augmented reality and natural, tactile and motion-capture interfaces, building interactive virtual scenarios that are provocative in facing the architectural issues outlined
keywords Motivational scenarios; urban requalification; architectural heritage; natural interfaces and augmented realitys
series SIGRADI
email
last changed 2016/03/10 09:47

_id sigradi2014_056
id sigradi2014_056
authors Barros, Diana Rodriguez; Stella Maris Massa
year 2014
title Diseño de interfaces y modelos de análisis y evaluación en entornos post-digitales. Casos de aplicación con recursos educativos abiertos y repositorios [Interface design and analysis and evaluation models post-digital environmentsApplication cases with open educational resources and repositories]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 44-48
summary We present studies and advances that link two I+D+T projects based in FADU and FI UNMdP, Argentina. These studies, started this year, have the common aim from two complementary visions, enriching an indexed and classified heritage about Open Educational Resources and repositories in postdigital environments and academic areas. This is a collaborative and interdisciplinary work with the purpose of supporting the improvement of presence, semi-presence, and distance educational process, and helping free and equal access to different available educational resources. At this state, in particular, we are interested in contributing to the improvement of REA interface designs and repositories through providing heuristic lists that join later an analysis and evaluation interface model.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2014_208
id ecaade2014_208
authors Bruno Figueiredo, Eduardo Castro e Costa, Bruno Araújo, Fernando Fonseca, Daniel Mendes, Joaquim A Jorge and José Pinto Duarte
year 2014
title Interactive Tabletops for Architectural Visualization - Combining Stereoscopy and Touch Interfaces for Cultural Heritage
doi https://doi.org/10.52842/conf.ecaade.2014.1.585
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 585-592
summary This paper presents an interactive apparatus to didactically explore Alberti's treatise on architecture, De re aedificatoria, as generative design systems, namely shape grammars. This apparatus allows users to interactively explore such architectonical knowledge in both appealing and informal ways, by enabling them to visualize and manipulate in real-time different design solutions. The authors identify the difficulties on encoding the architectural knowledge of a parametric design model into an interactive apparatus to be used by laypeople. At last, the authors discuss the results of a survey conducted to users that interacted with the prototype in order to assess its ability to communicate the knowledge of an architectural language.
wos WOS:000361384700058
keywords Alberti; generative design; multi-modal interfaces; shape grammars; user experience
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id ijac201412408
id ijac201412408
authors Bueno, Ernesto and Benamy Turkienicz
year 2014
title Supporting Tools for Early Stages of Architectural Design
source International Journal of Architectural Computing vol. 12 - no. 4, 495-512
summary In architectural design, pencil and paper remain the most frequently used media to create freehand drawings to support early design stages. Digital tools conventionally used by architects lack appropriate functionalities and do not offer friendly interfaces for the early stages of architectural design.These are the bad news.The good news are twofold: a) hardware already available can help freehand designers todigitally express their first ideas; and b) functionality principles present in experimental software combined with appropriate hardware could successfully provide a friendly and intuitive human-computer interaction in the early stages of architectural design.This paper takes special attention to the way architects interact with computers, how input devices constrain possible interactions and how functionalities can be explored through these interactions.The article summarizes basic principles to be considered in the development of an all-in-one software and create a scenario whereby these principles are simulated on a hypothetical software to be used during the early stages of architectural design.
series journal
last changed 2019/05/24 09:55

_id acadia14_117
id acadia14_117
authors Elkhaldi, Maher; Woodbury, Robert
year 2014
title Interacting With Alternatives: Alt.Text
doi https://doi.org/10.52842/conf.acadia.2014.117
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 117-124
summary Demonstration of the Alt.Text a prototype that tackles usability issues found in parametric modeling tools for exploring alternatives, from the context of text-authoring. The authors draw on similarities between text-editing and parametric modeling; and introduce a number of novel interactions through a multi-state data model, subjunctive interfaces, and a flexible hierarchy model.
keywords Human-Computer interaction Design Alternatives Design SpaceSubjunctive User-Interfaces Multi-State ModelsParallel EditingHierarchy
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:55

_id sigradi2014_234
id sigradi2014_234
authors Ferreira de Arruda, Guilherme; Ana Paula Baltazar dos Santos
year 2014
title Interface urbana digital em Catas Altas (MG): apontamentos para criação de redes plurais e dialógicas [Digital urban interface in Catas Altas (MG): notes for creating plural and dialogical networks]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 604-608
summary This paper discusses the process of production of the prototype of R.I.C.A. (Catas Altas Ideas Network), a digital interface to trigger social transformation in the town of Catas Altas, Minas Gerais, Brazil, which is part of the Masters “From discourse to dialogue: urban digital interfaces for the recovery of the public realm”. It introduces Catas Altas and its social inequality showing the imbalance between the power of the mining companies that explore the town and its powerless population. It then presents the action research steps that informed the design of the interface R.I.C.A., both technically and socially, and the first use of the prototype empowering the community to discuss the public space.
keywords Interface digital; esfera pública; diálogo; relações socio-espaciais
series SIGRADI
email
last changed 2016/03/10 09:51

_id sigradi2014_289
id sigradi2014_289
authors Mônaco dos Santos, Denise; Marcelo Tramontano
year 2014
title Na rua: leituras e reflexões urbanas a partir do uso de meios digitais [On the street: urban readings and reflections by means of digital media]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 536-539
summary The Hybrid Territories project explored the construction of urban hybrid spatialities by means of cultural action using digital media with a two-way perspective: of someone who occupies and experiences these spaces, as well as of someone who is called to understand these spaces, for they should there intervene. A form of collective creation through the use of digital interfaces has thereby been established as an effective action of intervention in an urban space, of which new understandings emerge, and establish reflexive territories that may even reshape the practice of the architect and the urban planner.
keywords Urban interfaces; Hybrid spaces; Contemporary urban spaces; Activism
series SIGRADI
email
last changed 2016/03/10 09:55

_id sigradi2014_218
id sigradi2014_218
authors Palos, Karine Itao; José Neto de Faria
year 2014
title Televisão Digital Interativa e o uso da Tipografia com liberdade: fatores morfológicos e técnicos determinantes da legibilidade e leiturabilidade [Interactive Digital Television and the use of typography with freedom: morphological and technical determinants of legibility and readability factors]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 627-631
summary This project involves a study of typographic morphologies , along with a technical description and analysis of programs and devices that make up the Digital Interactive Television, with the objective to outline the characteristics of the types that work best on it to qualify its interfaces, which will then enable better understanding and assimilation of content, this way it was found that the one area of typography provides freedom in the construction of the content, but these qualities vary according to the technological qualities and social contexts of devices.
keywords Digital Interactive Television; Design; Typography; Legibility and Readability; and Interface
series SIGRADI
email
last changed 2016/03/10 09:57

_id sigradi2014_084
id sigradi2014_084
authors Rosado, Camila Cardoso Pelá; David Moreno Sperling
year 2014
title Diagrama: entre projeto e comunicação - o caso BIG [Diagram: between design and communication – the BIG case]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 572-576
summary This paper presents part of a wider research on interfaces and processes in the production of spatialities in architecture, which focuses on the diagrams as ways of knowledge spatialization. The article is structured in two parts. The first systematizes theoretical aspects and proposes the concept of diagram as topological machine, from which are identified different modes of operation. The second part presents a case study about the diagrams produced by the Danish office BIG (Bjark Ingels Group) to mark one of the inflections of the diagrams in contemporary architecture, directed at communicative pragmatism.
keywords Diagram; topological machine; design process; communicative pragmatism; BIG
series SIGRADI
email
last changed 2016/03/10 09:59

_id sigradi2014_281
id sigradi2014_281
authors Roça, Luciana Santos; Marcelo Tramontano
year 2014
title Creative noise: considerations of sound design for public interventions
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 532-535
summary Despite the interpretations of noise as a disturbance, interference or an unpleasant sound, noise is deeply related to cultural and social processes. This paper aims to discuss the use of non-musical sounds in public artistic interventions, based on a sound intervention conducted as part of an accomplished research, focusing the juxtaposition of sound and physical environments by the use of sound interfaces providing collective listening in public spaces. This research is also part of Nomads.usp, Centre of Interactive Living Studies, of the Institute of Architecture and Urbanism at the University of São Paulo.
keywords Sound environment; urban intervention; public space; sound design; noise
series SIGRADI
email
last changed 2016/03/10 09:59

_id sigradi2014_214
id sigradi2014_214
authors Sosa, Andrea
year 2014
title Cuerpos Mu_ltiples en la Interactividad. Representaciones y trayectos de lo corpo_reo: dermis, entran_as y mediaciones tecnolo_gicas [Multiple Bodies in Interactivity. Representations and pathways of the corporeal]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 442-445
summary The present work looks into the place the body occupies within interactive experiences. Firstly, we explore the nature of the machine in its corporeal dimension, and the human body in the digital representation process. Then, a classification is proposed for the modes of articulation of the participant’s body in interactivity, following various analytic frameworks. Finally, we analyze the difference between the physical bodies within an experience and the construction of the bodies present in the artwork, outlining the dialogue between technical engineering and the symbolic dimension.
keywords Body; Interactivity; Interfaces; Representations; New Media
series SIGRADI
email
last changed 2016/03/10 10:00

_id sigradi2014_334
id sigradi2014_334
authors Tosello, Maria Elena; Maria Georgina Bredanini Colombo
year 2014
title Espacios-interfaz para una educación post-digital. Estrategias, instrumentos y recursos para propuestas didácticas innovadoras [Interface-spaces for a post-digital education. Strategies, instruments and resources for innovative didactic proposals]
source SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 290-293
summary In the current sociotechnical scenario, university education must adapt imaginatively its objectives and methods, integrating educational networks in hybrid spaces, starting from a model oriented to contextual learning by a distributed system of building knowledge, stimulating the development of interpersonal skills and abilities for collaborative problem solving. The course “Educational Interfaces. Strategies, Instruments and Spaces for Innovative Didactic Proposals “, intended for professors of design disciplines, sought to motivate novel educational processes which integrate the potentialities of digital media, through blended learning methodologies that complement face-to-face classes with resources and activities in space-interfaces, to offer more opportunities of learning.
keywords Interface-Space; Design Education; Blended Learning; Moodle; Open Access
series SIGRADI
email
last changed 2016/03/10 10:01

_id ecaade2014_021
id ecaade2014_021
authors Aant van der Zee, Bauke de Vries and Theo Salet
year 2014
title From rapid prototyping to automated manufacturing
doi https://doi.org/10.52842/conf.ecaade.2014.1.455
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 1, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 455-461
summary In this paper we present an outline of a newly started project to develop a tool which connects BIM to a manufacturing technique like 3D printing. First we will look some promising manufacturing techniques. We will design a small dwelling and export it into a BIM, from which we will extract our data to generate the path the nozzle has to follow. The chosen path is constrained by the material properties, the design and speed of the nozzle. To validate the system we develop a small VR tool in which we mimic a manufacturing tool.
wos WOS:000361384700045
keywords Rapid prototyping; rapid manufacturing; robotics; automation; building information model (bim)
series eCAADe
email
last changed 2022/06/07 07:54

_id caadria2014_056
id caadria2014_056
authors Abdelhameed, Wael A.
year 2014
title Creativity and VR Use
doi https://doi.org/10.52842/conf.caadria.2014.719
source Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 719–728
summary Creativity with its various processes is involved in all design actions. Creativity used in architectural design is different than creativity in other domains. However, creativity in general with its related cognition processes has no general theory. This research proposes certain activities of initial architectural design phases in which the role of activity is important. The research proceeds to present a case study of two architectural design studios in which a VR environment is employed in order to investigate the effect of VR use on the creativity in those initial design phases. The research applies a methodology of qualitative and quantitative analysis. Various architectural design factors are neutralized to overcome the influence generated from human factors variation and design thinking prejudice on architectural designing and the associated creativities.
keywords Virtual Reality; Creativity; Architectural Design; Design Studio
series CAADRIA
email
last changed 2022/06/07 07:54

_id ijac201412407
id ijac201412407
authors Abdelmohsen, Sherif M.
year 2014
title An Inquiry into Designing in Context using Generative Systems
source International Journal of Architectural Computing vol. 12 - no. 4, 477-494
summary The use of generative systems has been widely investigated in the architectural design process through different procedures and levels of autonomy to generate form.The digression from abstract pre- existing notions of vocabulary and rules – even when resulting in emergent forms – to address complex real- world contexts is yet a challenging undertaking.This paper explores incorporating context in the process of designing using generative systems from ideation to fabrication, and explores the relationship between the emergent nature of generative design and the situated act of designing while using generative design tools.A course offered for 3rd year architecture students at the Department of Architecture, Ain Shams University, Egypt, was designed for this purpose. 110 students employed systems including shape grammars, L- systems, fractals and cellular automata, to design and fabricate 8 group projects.A discussion around emergence and situatedness is presented, with special attention to the designing process from ideation to fabrication.
series journal
last changed 2019/05/24 09:55

_id ecaade2016_048
id ecaade2016_048
authors Abramovic, Vasilija and Achten, Henri
year 2016
title From Moving Cube to Urban Interactive Structures - A case study
doi https://doi.org/10.52842/conf.ecaade.2016.1.661
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 661-668
summary When thinking about the future vision of a city, having in mind recent development in digital technologies and digital design tools we are inclined to expect new building structures which incorporate this technology to better help us manage the complexity of life, and to simplify our daily lives and tasks. The idea behind this research paper lies in design of such structures, which could be put inside an urban context and engage in creating a built environment that can add more to the quality of life. For us Interactive architecture is architecture that is responsive, flexible, changing, always moving and adapting to the needs of today. The world is becoming more dynamic, society is constantly changing and the new needs it develops need to be accommodated. As a result architecture has to follow. Spaces have to become more adaptive, responsive and nature concerned, while having the ability for metamorphosis, flexibility and interactivity. Taken as a starting point of this idea is a specific module from graduation project in 2014 "The Unexpected city", where it was possible to test out first ideas about interactive and flexible objects in an urban environment.
wos WOS:000402063700071
keywords Flexible architecture; Interactive architecture; Responsive systems
series eCAADe
email
last changed 2022/06/07 07:54

_id ascaad2014_014
id ascaad2014_014
authors Abuelmaatti, Aisha A.; Vian S. Ahmed and Heveine S. Baban
year 2014
title Collaborative Environments in Small and Medium-sized Enterprises in Architecture, Engineering and Construction
source Digital Crafting [7th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2014 / ISBN 978-603-90142-5-6], Jeddah (Kingdom of Saudi Arabia), 31 March - 3 April 2014, pp. 183-193
summary The general picture of Architecture Engineering and Construction (AEC) is of a sector that is a pyramid with control being in the hands of large players with a large base of Small and Medium Enterprises (SMEs). It ensues naturally that SMEs are key players in supporting the large companies. This suggests that, the AEC sector has a continuous demand for collaboration. Collaborative working has been implemented in numerous companies. These efforts have resulted in the wide recognition of the opportunity that emerging technologies offer the AEC sector. It is, however, commonly observed that SMEs are likely to magnify the sector trend and to be less technically forward thinking than large companies. The main focus of this paper is, therefore, to explore the use of IT within AEC, and the barriers and different implementation factors that can influence SMEs to develop, in response to business pressures using the opportunities provided by collaborative technologies.
series ASCAAD
email
last changed 2016/02/15 13:09

_id acadia14_479
id acadia14_479
authors Achten, Henri
year 2014
title One and Many: An Agent Perspective on Interactive Architecture
doi https://doi.org/10.52842/conf.acadia.2014.479
source ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 479-486
summary Agent theory from Distributed Artificial Intelligence can form a strong theoretical foundation for the conception and following the design of interactive architecture. New concepts are introduced: style of interaction and attitude. For design support they can be unified under the notion of intentionality.
keywords Interactive Architecture, Interaction Style, Building Attitude, Multi Agent Systems in Design
series ACADIA
type Normal Paper
email
last changed 2022/06/07 07:54

_id acadia21_530
id acadia21_530
authors Adel, Arash; Augustynowicz, Edyta; Wehrle, Thomas
year 2021
title Robotic Timber Construction
doi https://doi.org/10.52842/conf.acadia.2021.530
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by S. Parascho, J. Scott, and K. Dörfler. 530-537.
summary Several research projects (Gramazio et al. 2014; Willmann et al. 2015; Helm et al. 2017; Adel et al. 2018; Adel Ahmadian 2020) have investigated the use of automated assembly technologies (e.g., industrial robotic arms) for the fabrication of nonstandard timber structures. Building on these projects, we present a novel and transferable process for the robotic fabrication of bespoke timber subassemblies made of off-the-shelf standard timber elements. A nonstandard timber structure (Figure 2), consisting of four bespoke subassemblies: three vertical supports and a Zollinger (Allen 1999) roof structure, acts as the case study for the research and validates the feasibility of the proposed process.
series ACADIA
type project
email
last changed 2023/10/22 12:06

_id ecaade2014_036
id ecaade2014_036
authors Afonso Maria de Castro Fernandes Abreu Gonçalves
year 2014
title A Grammar for Shelters - An exploration of rule-based designs in prefabricated and modular shelters.
doi https://doi.org/10.52842/conf.ecaade.2014.2.327
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 327-336
summary This work explores the possible use of the shape grammar formalism in generating small/medium sized dwellings or shelters as a possible and effective solution for shelter shortages that usually follows in the wake of a natural disaster. The shelters are generated using a set of pre-fabricated elements that add up to form a coherent and functional dwelling. The grammar exemplified here, being a shape grammar, deals specially with generating the underlying functional diagram and the floor plan of one possible solution based on a set of typologies design a priori.
wos WOS:000361385100034
keywords Shape grammars; modular architecture; emergency architecture
series eCAADe
email
last changed 2022/06/07 07:54

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