CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2020_222
id caadria2020_222
authors Sun, Chengyu and Hu, Wei
year 2020
title A Rapid Building Density Survey Method Based on Improved Unet
doi https://doi.org/10.52842/conf.caadria.2020.2.649
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 649-658
summary How to rapidly obtain building density information in a large range is a key problem for architecture and planning. This is because architectural design or urban planning is not isolated, and the environment of the building is influenced by the distribution of other buildings in a larger area. For areas where building density data are not readily available, the current methods to estimate building density are more or less inadequate. For example, the manual survey method is relatively slow and expensive, the traditional satellite image processing method is not very accurate or needs to purchase high-precision multispectral remote sensing image from satellite companies. Based on the deep neural network, this paper proposes a method to quickly extract large-scale building density information by using open satellite images platforms such as Baidu map, Google Earth, etc., and optimizes the application in the field of building and planning. Compared with the traditional method, it has the advantages of less time and money, higher precision, and can provide data support for architectural design and regional planning rapidly and conveniently.
keywords building density; rapidly and conveniently; neural network
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2021_194
id caadria2021_194
authors Sun, Chengyu, Li, MengTing and Jiang, Hanchen
year 2021
title Developing an Automatic Code Checking System for the Urban Planning Bureau of Huangpu District in Shanghai
doi https://doi.org/10.52842/conf.caadria.2021.1.291
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 291-300
summary As Chinese cities entering a so-called organic renewal era, building projects runs with much more constraints from high-density and high-rise surroundings. Such a situation makes the technical review in any urban planning bureau time-consuming and error-prone, which conflicts with the developers profits and citizens rights. This study introduces a preliminary system being developed for the planning bureau of Huangpu District, Shanghai. It has covered 21 code items among 44 computational ones of the local planning codes last year, which automatically generates technical reviews upon developers submissions. Due to the feasible level of BIM application in domestic projects, a set of strategic approaches, such as the standardization of CAD drawings and the reconstruction of an internal building information model, are adopted rather than developing the system on any BIM platform directly. Two examples of technical reviews about distance-checking between buildings and length-checking of facades are demonstrated, in which officers reached confidential judgments in seconds rather than several days conventionally.
keywords Planning Constraints; Code Checking; 3D Reconstruction; Design Automation; Building Information Model
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2024_193
id caadria2024_193
authors Sun, Chengyu, Li, Yilin and Wang, Yueli
year 2024
title Turning Empirical Knowledge into Digital Assets: A Workflow Assisting Intern Architects in High-Rise Conceptual Design
doi https://doi.org/10.52842/conf.caadria.2024.1.383
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 1, pp. 383–392
summary Experienced architects can quickly formulate high-rise conceptual designs that align with both the clients' needs and building codes through estimation and logical deduction. Usually, such empirical knowledge takes architects years of practice to accumulate. This research aims to externalize this empirical knowledge into generative design method, thereby aiding intern architects in quickly gaining the skills needed to conceive high-rise conceptual designs. We have developed a prototype program and a corresponding workflow, which can assist architects in generating and presenting high-rise designs featuring a rectangular plan. Additionally, when architects make adjustments to the building mass, the program can perform some preliminary verification on the new design.
keywords high rise, conceptual design, empirical knowledge, design automation, knowledge transmission, generative design
series CAADRIA
email
last changed 2024/11/17 22:05

_id caadria2021_042
id caadria2021_042
authors Sun, Chengyu, Lin, Yinshan and Li, Shuyang
year 2021
title Automatic Generation of Signboards in Large-Scale Transportation Building Driven by Passengers' Paths
doi https://doi.org/10.52842/conf.caadria.2021.1.011
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 11-20
summary The signage design of any large-scale transportation building is vital to its passengers wayfinding experiences. Firstly, a set of passengers paths should be re-designed by signage designers according to the latest requirements, which always deviates from the initial ones in large-scale projects or inevitably updates during a long-term running. Afterwards, the path design has to be transformed into the layout and content of signboards manually. It is a time-consuming and error-prone process. This study introduces a human-computer hybrid workflow keeping the flexible path design in the hands of designers and leaving the following procedures to an algorithm, which automatically generates signboard contents ready for construction. It is proved efficient with more than 3000 signboards in the project of PVG Airport, Shanghai. Furthermore, the designer got an opportunity to optimize his path design through various alternatives, which impossible traditionally.
keywords Design Automation; Human-Computer Hybrid; Signboard; Passenger Path; Transportation Building
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2024_433
id caadria2024_433
authors Sun, Chengyu, Meng, Yu and Wang, Xinru
year 2024
title Scale Mismatching: Prevalent Compactness Indexes of Urban Form DO NOT Work in Computational Urban Design
doi https://doi.org/10.52842/conf.caadria.2024.2.455
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 455–464
summary This study systematically evaluates and compares the effectiveness of 9 prevalent indexes for measuring the compactness of building distributions at the meso-scale through comparative experiments. Experiments primarily employ an ideal sample with controlled variables, and superior indicators are further tested in actual urban areas. The assessment, grounded in sensitivity and consistency, adopts rigorous quantitative criteria and is compared against a baseline computed by cohesion evaluation based on graph (GCE). Research findings indicate: (a) when quantifying compactness differences in same scale regions: Directly employing GCE or the improved T* is recommended; (b) when comparing compactness differences in regions of diverse scales, GCE is recommended; if using ENN or ANN, supplementary evaluation is necessary; (c) in studies of urban morphology effects mechanisms, it is advisable to utilize GCE instead of T*, as T* presents collinearity issues with footprint density. None of the remaining indexes is recommended for the above scenario at meso-scale. This research distinctly reveals the limitations of prevalent compactness indexes at meso-scale and suggests superior alternatives.
keywords urban morphology measurement, building distribution compactness, compactness indexes, index applicability
series CAADRIA
email
last changed 2024/11/17 22:05

_id caadria2024_434
id caadria2024_434
authors Sun, Chengyu, Wang, Xinru and Meng, Yu
year 2024
title A Review of Compactness Indexes of Form in Computational Urban Design
doi https://doi.org/10.52842/conf.caadria.2024.2.325
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 325–334
summary This study investigates the application and challenges of compactness indexes in computational urban design. It begins with a conceptual review and application analysis of six urban form compactness indexes, classified into four categories. The study then identifies several issues in their current application, including imprecise referencing conditions, interpretational discrepancies, and opacity in computational parameters. Using actual blocks in Shanghai as case studies, it further verifies that parameter settings significantly influence calculation outcomes. This work emphasizes the importance of rigorous analysis of index application conditions in block-scale morphological measurements to prevent biases in computational design results.
keywords Computational Design, Urban Form, Compactness Indexes, Index Standardization
series CAADRIA
email
last changed 2024/11/17 22:05

_id caadria2018_076
id caadria2018_076
authors Sun, Chengyu, Wang, Yuze, Zheng, Zhaohua, Sun, Tongyu and Ruiz, Laura
year 2018
title MR. SAP: An Assistant Co-working with Architects in a Tangible-Model-Based Design Process
doi https://doi.org/10.52842/conf.caadria.2018.1.555
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 555-564
summary To avoid interruption on architects' tangible-object-based design process, MR.SAP is being developed to co-work with architects as a cost-acceptable personal solution with tangible user interface, which can scan the tangible object, analyze its digital counterpart, and prompt visualized suggestions upon it through a portable projector in real time. It extends the user's capabilities of form perception, real time calculation, and operational positioning upon tangible objects, which can better serve his subjective aesthetic taste and design aims.
keywords mixed reality; projector and camera system; manual craft; co-working
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2017_052
id caadria2017_052
authors Sun, Chengyu, Xu, Diqiong, Daria, Kryvko and Tao, Peihong
year 2017
title A "Bounded Adoption" Strategy and its Performance Evaluation of Virtual Reality Technologies Applied in Online Architectural Education
doi https://doi.org/10.52842/conf.caadria.2017.043
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 43-52
summary Thousands of online virtual experiments are being developed by hundreds of National Virtual Experimental Teaching Demonstration Centers run by top universities in China. According to an analysis on the existing VR technologies accessible in market and the conditions of domestic universities, a "bounded adoption" strategy was raised by Tongji University, when it dealing with a daily teaching context. It puts the manpower and financial resources into the design of virtual experiments, so-called 'contents building', rather than equipment purchasing as before. After three new experiments built, an evaluation on their contributions to learning performance is conducted immediately, which tries to understand whether the strategy works and how to move on. As one of these experiments, learning a historic Chinese temple in an online way is compared with other four learning methods from traditional ways to hybrid ways. The result indicates that the VR technologies applied with the "bounded adoption" strategy have a positive coherence to high learning performance, especially in form oriented recognition task, which plays a key role in architectural education. Meanwhile, the current design of virtual task involving building process has to be improved.
keywords Architectural education; Online experiment; Virtual reality; Performance evaluation
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2018_167
id caadria2018_167
authors Sun, Chengyu, Zheng, Zhaohua, Wang, Yuze, Sun, Tongyu and Ruiz, Laura
year 2018
title A Topological-Rule-Based Algorithm Converting a Point Cloud into a Key-Feature Mesh
doi https://doi.org/10.52842/conf.caadria.2018.2.597
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 597-606
summary As a bridge between tangible models and digital counter parts in almost all the architectural applications with Tangible User Interface, converting point clouds scanned from objects into light meshes with key-features are essential in the human-computer interaction. In this paper, an algorithm based on topological rules is introduced, which focuses on computing a topological-right mesh from a point cloud scanned by a low-cost device in real time. Mesh faces are extracted by analyzing distribution of the normal vectors of neighbor point clusters and mesh vertexes are calculated according to the topological conditions of local surrounding faces. Such a final key-feature mesh has the largest geometric similarity and least vertexes to the tangible model at an architectural cognitive level, whose dimensional accuracy is at an acceptable level concerning the low-cost device used.
keywords Tangible model; Point cloud; Mesh simplification; Human Computer Interaction
series CAADRIA
email
last changed 2022/06/07 07:56

_id ddss2008-17
id ddss2008-17
authors Sun, Chengyu; Bauke de Vries and Qi Zhao
year 2008
title Measure the Evacuees’ Preference on ArchitecturalCues by CAVE
source H.J.P. Timmermans, B. de Vries (eds.) 2008, Design & Decision Support Systems in Architecture and Urban Planning, ISBN 978-90-6814-173-3, University of Technology Eindhoven, published on CD
summary An evacuees’ preference prediction function on architectural cues are described here as a crucial part of the evacuation model to simulate how the evacuees search the route to exit according to the architectural information in the public underground space. The model is developed to evaluate the egress design in the initial space design stage and to provide the existing compositive evacuation models a support on the usage of architectural information. First the over simplification on the architectural information in the existing evacuation models is discussed. Then a list of so-called architectural cues and the related evacuation model are introduced, in which the evacuees always egress to the seen or remembered architectural cue with the highest preference in every step. The emphasis of the paper is put on the analysis of the preference function including the CAVE-based conjoint analysis research method, the experiment design and implementation of the virtual drill, and the estimation of the parameters from the collected choices. The preference function for five architectural cue pairs, Doorway-Doorway, Stair-Stair, Exit- Exit, Doorway-Stair, Exit-Stair is built from the choice data of nearly one hundred Chinese subjects.
keywords CAVE, evacuation, conjoint analysis
series DDSS
last changed 2008/09/01 17:06

_id cf2013_274
id cf2013_274
authors Sun, Chengyu; Bauke de Vries, Wenfeng Bai, and Tuo Hu
year 2013
title A Comparative Study on Choice Modeling Framework for Evacuation Simulation
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 274-285.
summary A choice modeling framework for evacuation simulation is needed for a better understanding of the human choice behavior. Facing with the debate between bounded and full rationality, this study builds upon different frameworks and tests them on a same set of choice data collected through virtual evacuation experiment. After comparisons, it is found that there is no significant performance difference between the two kinds of rationality. Additionally, an algorithm comparing pairs of alternatives in choice process performs much better than an algorithm evaluating individual alternatives. An improved utility maximizing model framework and an overall performance decline similar as the forgeting curve are proposed. Finally, it is concluded that the proposed choice model comparing pairs with its great robustness under varying number of alternatives is a proper choice for evacuation simulation.
keywords bounded rationality, utility maximizing model, performance comparison, number of alternatives
series CAAD Futures
email
last changed 2014/03/24 07:08

_id cf2007_501
id cf2007_501
authors Sun, Chengyu; Bauke DeVries and Jan Dijkstra
year 2007
title Measuring Human Behaviour Using Head-Cave
source Computer Aided Architectural Design Futures / 978-1-4020-6527-9 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Futures / 978-1-4020-6527-9] Sydney (Australia) 11–13 July 2007, pp. 501-511
summary In this research funded by NSFC (50408038), an agent-based simulation model is developed for the human evacuation behaviour determined by a list of so-called architectural clues in the environment. A research method is introduced with an application for one of these clue types called Doorway. A six-variable model and a related set of virtual scenes were constructed and implemented in a Head-CAVE system, in which 102 subjects were tested as in an evacuation game. With the binary logit regression analysis a utility function is estimated indicating how these variables affect human choice on any pair of doorways in a scene. Evidence was found that the distance from the decision point to the doorway is not always the most important factor as it is assumed in the other evacuation models.
series CAAD Futures
email
last changed 2007/07/06 12:47

_id acadia18_82
id acadia18_82
authors Sun, Chengyu; Zheng, Zhaohua; Sun, Tongyu
year 2018
title Hybrid Fabrication. A free-form building process with high on-site flexibility and acceptable accumulative error
doi https://doi.org/10.52842/conf.acadia.2018.082
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 82-87
summary Although digital fabrication has a booming development in the building industry, especially in freeform building, its further application in onsite operations is still limited because of the huge flexibility required in programming. On the contrary, traditional manual fabrication onsite deals perfectly with problems that always accompany fatal accumulative errors in freeform building. This study explores a hybrid fabrication paradigm to take advantage of both in an onsite freeform building project, in which there is a cycling human–computer interactive process consisting of manual operation and computer guidance in real time. A Hololens-Kinect system in a framework of typical project camera systems is used in the demonstration. When human builders perceive, decide, and operate the irregular foam bricks in a complex onsite environment, the computer keeps updating the current form through 3D scanning and prompting the position and orientation of the next brick through augmented display. From a starting vault, the computer always fine tunes its control surface according to the gradually installed bricks and keeps following a catenary formula. Thus, the hybrid fabrication actually benefits from the flexibility based on human judgment and operation, and an acceptable level of accumulative error can be handled through computer guidance concerning the structural performance and formal accuracy.
keywords work in progress, vr/ar/mr, hybrid practices
series ACADIA
type paper
email
last changed 2022/06/07 07:56

_id caadria2015_060
id caadria2015_060
authors Sun, Jaclyn K.; Geoff Kimm and Suleiman Alhadidi
year 2015
title Generative Architecture in DLA Space
doi https://doi.org/10.52842/conf.caadria.2015.189
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 189-198
summary In the field of architectural design, Diffusion-limited aggregation (DLA) has been widely adopted in the study of macroscopic urban terrains and structures. If we consider individual habitats as having the same gene as our city, the intrinsic nature of DLA provides interesting insights in emulating local interactions that take place at microscopic level. This paper takes the dynamics of the DLA to the smallest unit of designable space. Whilst Phase I focuses mainly on Euclidean constraints, Phase II looks at how such generative space can add complexity to an open office plan by allowing different physical attributes to interact with one another based on the company’s organizational chart.
keywords DLA; generative design; bottom-up design; design computation; cellular automata; fractal geometry
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2024_387
id caadria2024_387
authors Sun, Jiapan, Fan, Bingbing, Li, Bin and Zhang, Yimeng
year 2024
title A Study of Viability and Characteristic of 3D-Printable Mortar With Yellow River Sand
doi https://doi.org/10.52842/conf.caadria.2024.3.161
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 3, pp. 161–170
summary This study explores the feasibility of formulating cement-based 3D printing mortar by incorporating Yellow River sand as an aggregate. Through systematic testing of the printing performance of Yellow River sand 3D mortar with varying proportions, preliminary insights into a formulation suitable for 3D printing of Yellow River sand mortar have been elucidated. Concurrently, the investigation employs the prepared desert sand 3D printing mortar with a robotic platform and an autonomously developed storage-extrusion 3D printing tool head to conduct 3D printing experiments for the designed samples. This comprehensive process validates the feasibility of 3D printing utilizing Yellow River sand mortar. Moreover, this research broadens the utilization scenarios of Yellow River sand and introduces an innovative approach and methodology for dredging and silt removal in the Yellow River.
keywords 3D Mortar Printing, The Yellow River Sand, Printing Performance, Mix-ratio Optimization Design, Printing Validation, SDG 9, SDG 11.
series CAADRIA
email
last changed 2024/11/17 22:05

_id caadria2013_128
id caadria2013_128
authors Sun, Lei; Tomohiro Fukuda and Christophe Soulier
year 2013
title A Synchronous Distributed VR Meeting with Annotation and Discussion Functions
doi https://doi.org/10.52842/conf.caadria.2013.447
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 447-456
summary Owing to cloud computing Virtual Reality (VR), a note PC or tablet with no necessity of high spec GPU can be used for sharing of a 3D virtual space in a synchronous distributed type design meeting. In this paper, in addition to sharing a 3D virtual spacefor a synchronous distributed type design meeting, we developed a prototype system that enables participants to sketch or make annotations and have discussions as well as add viewpoints to them. We applied these functions to evaluate an urban landscape examination. In conclusion, the proposed method was evaluated as being effective and feasible. Operation is limited with one person, and more optional shapes should be preparedin future work. 
wos WOS:000351496100044
keywords Spatial design, Distributed synchronization, Cloud computing, Annotation, Discussion board 
series CAADRIA
email
last changed 2022/06/07 07:56

_id caadria2024_204
id caadria2024_204
authors Sun, Mingli, Buš, Peter, Chen, Jianhao and Sun, Kenan
year 2024
title Co-Intelligent Design Toward Modular Structures
doi https://doi.org/10.52842/conf.caadria.2024.3.171
source Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 3, pp. 171–180
summary Modular structures with repeating configurations are a common type of building that consists of identical unit components arranged in a specific way. Design reasoning for such structures is an unstructured and unique process that relies on the designer's intuition and rational reasoning. However, repetitive design movements often become time-consuming and energy-draining. In the era of artificial intelligence, a crucial question is whether machines can replicate the design reasoning behaviours of human designers. This research aims to integrate the strength of human unique capabilities, like creativity, intuition, and design skills, with machine-emulating creativity, applied in the modular structure design while addressing production efficiency. It has shown that the Agent can mimic the designer's stacking approach to modular structure design by utilising Generative Adversarial Imitation Learning (GAIL) and Proximal Policy Optimization (PPO). Such a co-intelligent design method facilitates the creation of diverse modular structures.
keywords Design Reasoning, Co-intelligent Design, Modular Structures, Generative Adversarial Imitation Learning
series CAADRIA
email
last changed 2024/11/17 22:05

_id ecaade2013_198
id ecaade2013_198
authors Sun, Yimin; Xiong, Lu and Su, Ping
year 2013
title Grandstand Grammar and its Computer Implementation
doi https://doi.org/10.52842/conf.ecaade.2013.2.645
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 645-653
summary In sports facilities, a grandstand is the structure which provides good sight quality and safety evacuation conditions for the spectators. Grandstand plays important functional and formative roles in sports facilities, and especially in large scale stadia. This paper argues the notion of shape grammar and its computer implementation will solve the difficulties in grandstand design. The authors identify the specific difficulties of grandstand design, then set the aims of the grammatical computer tool. Afterwards the shape grammar of grandstand design is formulated, and a computer tool is developed based on the grammar. At last, the paper discusses the application and usage of the grammar and the computer tool both in early design phase and design development phase with a design practice case study of a large scale stadium.
wos WOS:000340643600067
keywords Grandstand design; shape grammar; parametric modelling.
series eCAADe
email
last changed 2022/06/07 07:56

_id ascaad2022_030
id ascaad2022_030
authors Sun, Yuan; Wang, Zhu
year 2022
title Construction Based on Man-Machine Collaboration: A Case Study of a Bamboo Pavilion
source Hybrid Spaces of the Metaverse - Architecture in the Age of the Metaverse: Opportunities and Potentials [10th ASCAAD Conference Proceedings] Debbieh (Lebanon) [Virtual Conference] 12-13 October 2022, pp. 503-514
summary With the development of advanced digital design approaches and mechanical facilities, architectural intelligence liberates conventional construction from conventional paradigms. Computational design and digital fabrication have achieved progress in space innovation, construction efficiency, and material effectiveness. However, those high-tech manufacturing techniques are not widely available in developing countries, where the locals used to carry construction experience from age to age in a nonacademic way. This study explored a collaborative workflow of complex structural design and machine-aided construction in Chinese rural areas. First, we designed a bamboo pavilion parametrically in an irregular site on a hill. Second, its primary structure was optimized based on determining critical load and earthquake resistance to meet local building codes. Then, before material processing, every bamboo component was numbered by algorithm, with its location and morphological data of length and radian calculated accurately on the construction drawings. In the transitional process from the conventional paradigm by experience towards man-machine collaboration, local workers' manual techniques helped minimize construction errors and improve details, which were not adequately predicted and considered beforehand. This study case suggested that respective advantages of both traditional and digital modes should be integrated and balanced based on collaboration between local construction workers and professional researchers, especially as a social role for future vernacular architecture practice.
series ASCAAD
email
last changed 2024/02/16 13:24

_id 2005_391
id 2005_391
authors Suneson, Kaj, Wernemyr, Claes, Westerdahl, Börje and Allwood, Carl Martin
year 2005
title The Effect of Stereovision on the Experience of VR Models of the External Surroundings and the Interior of a Building
doi https://doi.org/10.52842/conf.ecaade.2005.391
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 391-398
summary Virtual reality offers considerable promise with regard to facilitating the building process. A good example is the facilitation of communication between architects and building companies, sellers and buyers or between community planners and the general public. It is often thought that in order to utilise the potential of VR in, for example, the above-mentioned contexts, it is necessary to use fully fledged versions of VR, including stereovision and the possibility of controlling the VR show. However, if a model can also be presented on less advanced equipment and still interpreted in a way that is useful to the viewer it will be possible to distribute the model simply and effectively. This would make it easier to create a more democratic urban planning process compared with if specialised equipment needed to be used and special shows needed to be arranged. In this study we compared the experience of two VR models (a large indoor exhibition hall and an outdoor street in Gothenburg, Sweden) when presented with and without stereovision. When the experience was measured using the Semantic Environmental Scale (the SMB scale, developed by Küller, 1975, 1991), questions on the experience of presence and six other questions on the experience of the models, the results only revealed one indication that stereovision made a difference. This indication was the result for the SMB factor Enclosedness. Suggestions are presented for future research in this area.
keywords Design Process; Virtual Environments; Human-Computer Interaction; 3D City Modelling; Environmental Simulation
series eCAADe
email
last changed 2022/06/07 07:56

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