CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 16715

_id f19c
authors Shannon, S.J.
year 1995
title The studio critique in architectural education
source University of Adelaide, Adelaide, South Australia
summary A feminist poststructuralist thesis about studio-based, architectural critique in architectural education. Undertakes a critical ethnography of a School of Architecture including extensive observations and interviews. The author argues from her location as a feminist researcher, architect and teacher that critique is not equitable for all students discriminating in many ways against some students, particularly women.
keywords Architectural Criticism; Architecture Study and Teaching (Higher); Effective Teaching, Feminism and Education
series thesis:PhD
last changed 2003/02/12 22:37

_id lasg_whitepapers_2016_132
id lasg_whitepapers_2016_132
authors Sidney Fels
year 2016
title Becoming Citizen Building
source Living Architecture Systems Group White Papers 2016 [ISBN 978-1-988366-10-4 (EPUB)] Riverside Architectural Press 2016: Toronto, Canada pp. 132 - 133
summary Living Architecture Systems Group "White Papers 2016" is a dossier produced for the occasion of the Living Architecture Systems Group launch event and symposium hosted on November 4 and 5 at the Sterling Road Studio in Toronto and the University of Waterloo School of Architecture at Cambridge. The "White Papers 2016" presents research contributions from the LASG partners, forming an overview of the partnership and highlighting oppportunities for future collaborations.
keywords design, dissipative methods, design methods, synthetic cognition, neuroscience, metabolism, STEAM, organicism, field work, responsive systems, space, visualizations, sensors, actuators, signal flows, art and technology, new media art, digital art, emerging technologies, citizen building, bioinspiration, performance, paradigms, artificial nature, virtual design, regenerative design, 4DSOUND, spatial sound, biomanufacturing, eskin, delueze, bees, robotics
email
last changed 2019/07/29 14:00

_id sigradi2015_6.329
id sigradi2015_6.329
authors Silva, Diego Borges da; Gonçalves, Berenice S.
year 2015
title Info Exame magazine evaluation from heuristics for tablets
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 239-247.
summary The emergence of mobile reading devices such as tablets provided a new trend in the distribution of content in the universe of publications. As changes occur, many ways of consuming information are offered by digital devices. Thus, this study evaluated the application of the Info Exame magazine, regarding its accessibility, usability and user experience. As a method, the heuristics focusing on publications for tablets, proposed by Heikkilä (2013), were employed. Finally, the design was conceived as the very information tool, as it facilitates the connection between the print media and digital media.
keywords Digital Magazines, Heuristic Evaluation for Tablets, Interfaces
series SIGRADI
email
last changed 2016/03/10 10:00

_id sigradi2012_71
id sigradi2012_71
authors Silva, Mirela Kühl; Sperling, David Moreno
year 2012
title A “experiência” como design: uma análise de sites como plataformas experienciais [The “experience” as design: an analysis of websites as experiential platforms]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 127-130
summary This article presents part of an ongoing and larger research about interface design’s roles in the “Experience Era”. It discusses the use of the term “experience” in websites conception and presents three case studies considering discursive and interactive levels. The analysis of four cases is based in parameters proposed by S. Diller, N. Shedroff and D. Rhea for the experience design from a marketing approach.
keywords design; experiência; plataforma digital; interação; usuário
series SIGRADI
email
last changed 2016/03/10 10:00

_id 9d3d
authors Silva, Neander F.
year 2001
title The Structure of a CAAD Curriculum and the Nature of Design Process - An Experience Handling Contradictions
doi https://doi.org/10.52842/conf.ecaade.2001.352
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 352-357
summary Teaching CAAD in the context of a design task is an idea derived from the problem based learning, PBL, movement. However, a PBL curriculum has rarely been implemented in architectural education, let alone in CAAD education. The development and implementation of a feasible PBL CAAD curriculum is described in this paper.
keywords Design Process, CAAD Education, Problem-Based Learning, Curriculum
series eCAADe
email
last changed 2022/06/07 07:56

_id lasg_whitepapers_2016_250
id lasg_whitepapers_2016_250
authors Simon Park
year 2016
title Biomanufacturing
source Living Architecture Systems Group White Papers 2016 [ISBN 978-1-988366-10-4 (EPUB)] Riverside Architectural Press 2016: Toronto, Canada pp. 250 - 253
summary Living Architecture Systems Group "White Papers 2016" is a dossier produced for the occasion of the Living Architecture Systems Group launch event and symposium hosted on November 4 and 5 at the Sterling Road Studio in Toronto and the University of Waterloo School of Architecture at Cambridge. The "White Papers 2016" presents research contributions from the LASG partners, forming an overview of the partnership and highlighting oppportunities for future collaborations.
keywords design, dissipative methods, design methods, synthetic cognition, neuroscience, metabolism, STEAM, organicism, field work, responsive systems, space, visualizations, sensors, actuators, signal flows, art and technology, new media art, digital art, emerging technologies, citizen building, bioinspiration, performance, paradigms, artificial nature, virtual design, regenerative design, 4DSOUND, spatial sound, biomanufacturing, eskin, delueze, bees, robotics
last changed 2019/07/29 14:02

_id sigradi2009_1071
id sigradi2009_1071
authors Skinner, Martha L.; Douglas Hecker
year 2009
title BiCi_N, a CT-scan of Barcelona
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary BiCi_N is a "living" map of Barcelona that visualizes the intricate relationship between the human body and the city. Using GPS (Global Positioning System) and A/V (Audio/Video) devices on Bicing bikes the city is understood from above and from below as a dynamic quantitative and qualitative ever-changing entity defined through the activities of numerous inhabitants. From these a collective story is assembled as users go about their lives. The bicycle as an extension of the human body into the city becomes a full-scale mapping instrument, which captures both the sensual/experiential and the scientific/abstract notation of the human body into the city body and viceversa.
keywords Mapping; Audio/Video, GPS; open source; collective; daily life; body; city
series SIGRADI
email
last changed 2016/03/10 10:00

_id sigradi2013_194
id sigradi2013_194
authors Smithwick, Daniel; Lawrence Sass
year 2013
title Physical Design Cognition: A Non-Symbolic Formalization for Physical Computing
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 27 - 31
summary This paper frames design knowledge as formalizable physical action for developing embodied computational design skills that can more fully exploit current and future digital fabrication prototyping methods.  Digitally integrated prototyping tools reveal the physicality of cognition in computational design activity; however, because current theories of design knowledge define cognition as a mental process, physical computation design skills remain underdeveloped. We identify symbolic formalization as the root of this problem. We present a non-symbolic action-based notation drawing from embodied cognition as an alternative model for design cognition. Designerly knowledge is discussed in terms of reflective action and epistemic action.
keywords Embodied design cognition; Physical computing; Human-computer interaction; Action notation; Motion tracking
series SIGRADI
email
last changed 2016/03/10 10:00

_id 3713
authors Sobczyk, A. and Tora, G.
year 1998
title Grader blade stabilization system
source Automation in Construction 7 (5) (1998) pp. 385-389
summary Graders are used for ground grading or levelling. The desired profile is achieved by passing the machine over the ground surface with appropriately positioned grader blade. Grading errors are caused mainly by vertical displacements of grader front wheels. These displacements, despite a considerable wheel base of the grader, are transferred through the frame onto the grade blade. Moreover the quality of surface levelling is also influenced by the compliancies of the ground, the chassis and the blade suspension system. In the paper a blade stabilization system is proposed. The blade adjustment system with hydraulically driven mechanism is controlled using position signals from the selected points of the machine.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id caadria2020_064
id caadria2020_064
authors Liu, Yige, Chai, Hua and Yuan*, Philip F.
year 2020
title Knitted Composites Tower - Design Research for Knitted Fabric Reinforced Composites Based on Advanced Knitting Technology
doi https://doi.org/10.52842/conf.caadria.2020.1.055
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 55-64
summary Faced with growing urbanization demands of developing countries and global shortages of construction materials, this research looks for an innovative light-weight high-performance material system for architectural applications. The knitted composites tower is a 7.2-meter, 260-kilogram and self-supported prototype that uses 2mm thick knitted fabric reinforced composites. The result is lightweight and strong. It demonstrates the design potentials of knitted fabric reinforced composites. This article takes knitted composites tower as an example to illustrate a design method for knitted fabric reinforced composites. The design method covers three aspects of structural form selection, structure arrangement, and microscopic configuration. At last, the complete fabrication and construction process will be discussed with a full-scale physical prototype.
keywords Knitting; Composites; Architectural Design
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2006_585
id caadria2006_585
authors SOTIRIOS D. KOTSOPOULOS
year 2006
title A NOTE ON THE CONCEPTUAL BASIS OF DESIGNS
doi https://doi.org/10.52842/conf.caadria.2006.x.x0l
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 585-587
summary CAD systems have a strong influence on design theory and practice. But even though they were widely used in the process of design representation or execution, their acceptance as an aid in the creative process remains poor. Beginning from this problem the paper outlines a design framework with broader aim the use of computation in the studio.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ijac20042305
id ijac20042305
authors Sperling David M.
year 2004
title Architecture as a Digital Diagram
source International Journal of Architectural Computing vol. 2 - no. 3, 371-387
summary This paper results from interdisciplinary research about dynamic and transformational processes of conception, representation and spatial construction in Architecture. This work systematizes the common bases of the diagram offered by disciplines that deal with processes of representation, such as Cognitive Science, Logical Semiotics, Mathematical Logic and Philosophy, and of spatial investigation such as Topology and Architecture. It outlines operative components (trans, inter and intra-diagrams) and the diagram's phenomenological variables (thought, space, time) and establishes mutual relationships between it, digital media and Architecture, with the intent of developing the understanding of the digital diagram as an enhanced way of placing information in time and space.
series journal
more http://www.multi-science.co.uk/ijac.htm
last changed 2007/03/04 07:08

_id 0f1d
authors Sperling, David
year 2002
title Diagramas, modelagem e prototipagem rápida: interface entre processo de design da forma e topologia [Diagrams, modeling and rapid prototyping: interface between the design process of form and topology]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 261-262
summary This project in progress is part of the architectonic form design investigation fi eld, from simultaneous increment of topology This project in progress is part of the architectonic form design investigation fi eld, from simultaneous increment of topology as theoretic and operative tool and of computer modeling process and rapid prototyping of objects as medium for design/ as theoretic and operative tool and of computer modeling process and rapid prototyping of objects as medium for design/ representation.
series SIGRADI
email
last changed 2016/03/10 10:01

_id sigradi2015_3.201
id sigradi2015_3.201
authors Sperling, David M.; Vandier, Inácio; Scheeren, Rodrigo
year 2015
title Feeling the space: design with tactile models
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 108-112.
summary The article presents the pedagogical experience of the elective course “Feel the space: design with tactile models” held at the Institute of Architecture and Urbanism of USP / S?o Carlos in 2014. From the critique of the primacy of seeing, the experimental activity proposed a housing design process with a visually impaired person, using models, plants and tactile maps. Were investigated and compared the free use of materials and processes with the use of digital fabrication - MDF plates manufactured with a laser cutting machine. As a result, it is presented the tactile representation system developed in the activity.
keywords Design, Perception, Representation, Tactile Models, Digital Fabrication
series SIGRADI
email
last changed 2016/03/10 10:01

_id lasg_nearlivingarchitecture_2014_085
id lasg_nearlivingarchitecture_2014_085
authors Stacey, Michael; and Chantelle Niblock
year 2014
title Prototyping Protocell Mesh
source Near-Living Architecture; Work in Progress from The Hylozoic Ground Collaboration 2011 - 2013 [ISBN 978-1-926724-45-4 (pbk).--ISBN 978-1-926724-57-7 (epub).--ISBN 978-1-926724-58-4 (mobi)] Riverside Architectural Press: Toronto, Canada 2014 pp. 085 - 096
keywords Living Architecture Systems Group, living architecture, meshworks, metabolisms, kinetic, cybernetic, artificial intelligence, cognition, neuroscience, prototyping, diffusive, subtle phenomena, form-languge, chemistry, natural computing, affect, perception
email
last changed 2019/07/29 14:00

_id caadria2020_167
id caadria2020_167
authors Stouffs, Rudi and Li, Andrew
year 2020
title Learning from Users and their Interaction with a Dual-interface Shape-grammar Implementation
doi https://doi.org/10.52842/conf.caadria.2020.2.153
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 153-162
summary We present a shape grammar implementation with two new characteristics. One is that it is visual and directly manipulable: users draw the shapes and rules in a modeling application. The other characteristic is advanced technical capabilities, such as non-visual attributes and higher-order elements like surfaces. It consists of three components running in Rhinoceros3d. We also report on workshops that introduced the implementation.
keywords shape grammars; interaction; implementation
series CAADRIA
email
last changed 2022/06/07 07:56

_id eb24
authors Strauss, Wolfgang and Fleischmann, Monika
year 1997
title The House of Illusion: Extending the Boundaries of Space
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 57-66
summary The article presents projects on spatial research and Interface Design. The interdisciplinary work was done at ART+COM and the German National Research Center for Information Technology GMD. The work focuses on new notions of space as they emerge from the use of information and communication technologies. As new forms of perception and experience of time and space emerge, new fields of architecture appear. By using the computer as a media our architects office has changed into a Media Space Lab.
keywords Man-Machine Communication, Unsharp/Intuitive Interfaces, Interactive Storytelling
series AVOCAAD
last changed 2005/09/09 10:48

_id 85c5
authors Strauss, Wolfgang
year 1991
title Organization Principles in Virtual Space - Digital Casa in Media City
doi https://doi.org/10.52842/conf.ecaade.1991.x.o4m
source Experiences with CAAD in Education and Practice [eCAADe Conference Proceedings] Munich (Germany) 17-19 October 1991
summary Omitting the "virtual": the organization of the space - that is architecture. How the design process itself has been changed by the new media, is the topic of this discussion - the process of designing in its penetration and extension into other techniques and media, for example video montage or image data banks. The process of designing becomes an electronic working of images differing substantially from the traditional process by the employed electronic devices.
series eCAADe
last changed 2022/06/07 07:50

_id stretton02_theses_eaea2007
id stretton02_theses_eaea2007
authors Stretton, Graham
year 2008
title Modelscope: An Interior Design Perspective
source Proceedings of the 8th European Architectural Endoscopy Association Conference
summary As an education tool tactile modelling processes are far from dead. The use of modern digital modelscopes and associated digital lens based media has given fresh impetus allowing both tactile and visual interaction with the 3D internal Environment that cannot be replicated using computer generated system alone.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id bfe9
authors Suwa, M. and Tversky, B.
year 1997
title What do architects and students perceive in their design sketches? A protocol analysis
source Design Studies 18, pp 385-403.
summary The present research aims at examining what information architects think of and read off from their own freehand sketches, and at revealing how they perceptually interact with and benefit from sketches. We explored this in a protocol analysis of retrospective reports; each participant worked on an architectural design task while drawing freehand sketches and later reported what she/he had been thinking of during the design task. This research lies within the scope of examinations of why freehand sketches as external representation are essential for crystallizing design ideas in early design processes.
series journal paper
last changed 2003/04/23 15:50

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