CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 697

_id caadria2018_324
id caadria2018_324
authors Mansoori, Maryam, Kalantar, Negar, Creasy, Terry and Rybkowski, Zofia
year 2018
title Toward Adaptive Architectural Skins - Designing Temperature-Responsive Curvilinear Surfaces
doi https://doi.org/10.52842/conf.caadria.2018.2.329
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 329-338
summary This research investigated the possibility of creating adaptable and precise curvilinear surfaces through the deformation of flat wooden surfaces. A prototype design system was developed to accomplish this task. The goal was to take a commonly-used architectural material, which is valued for its environmental sustainability and its aesthetic qualities, and to re-conceptualize it for use in cutting-edge adaptive digital designs. We therefore sought to develop a way to create wooden surfaces that could predictably transform in response to environmental stimuli. We successfully developed and tested the reversible deformation of a wooden surface by laminating a shape-memory polymer onto a kerfed wooden plane. The composite obtains its responsiveness from the shape-memory polymer, and its curvature direction and structural stability from the kerfed wood. The composite is able to deform to a defined curvilinear surface when heated to 40-60 degrees Celsius, and then self-transform back to the original flat surface when cooled. In addition to demonstrating kinetic behavior for a wood-based composite, the prototype offers a practical technique that can be used by designers to create flexible, inexpensive fabrication and packaging strategies.
keywords Environmental-Responsive Architecture; Shape Memory Polymer; Wood Fabrication; Continuous Curvilinear Surfaces
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2013_111
id sigradi2013_111
authors Arpak, Asli
year 2013
title Abstract Styles in the Vienna Workshop: A Formalist Analysis of Josef Hoffman’s Two Designs
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 197 - 201
summary A shape grammar formalism is elaborated for the Vienna Workshop (Wiener Werkstaette) designer Josef Hoffmann’s two designs. Early instances of abstract expressionism are traced in Hoffman’s works by investigating stylistic parallels through shape rules and computations. The analysis of Hoffmann’s two works are carried out in parallel to Terry Knight’s analysis of De Stijl artists Georges Vantongerloo and Fritz Glarner paintings with the normal form grammars.
keywords Josef Hoffmann; Wiener Werkstaette; Shape grammars; Abstraction; Style
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2009_044
id ecaade2009_044
authors Arpak, Asli; Sass, Larry; Knight, Terry
year 2009
title A Meta-Cognitive Inquiry into Digital Fabrication: Exploring the Activity of Designing and Making of a Wall Screen
doi https://doi.org/10.52842/conf.ecaade.2009.475
source Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 475-482
summary The design process is observed in ‘self-reflection’ by an experiment including visual computing, structure design, joint design, and assembly design. The experiment is defined as the making of a self-supporting timber wall screen, which includes laser-cutting and rapid-prototyping. The reciprocal action between the visual and physical realms is observed through the design activity.
wos WOS:000334282200057
keywords Fabrication, meta-cognition, self-reflection, visual, physical
series eCAADe
email
last changed 2022/06/07 07:54

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id acadia23_v3_91
id acadia23_v3_91
authors Knight, Terry
year 2023
title Teaching Award of Excellence
source ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32.
summary My work is research focused. Broadly speaking, I’m interested in the “How” of creative production, as opposed to the “What”. I ask “How is this?” not “What is this?” I am interested in “How” designs and things are made or become, in the processes or paths to form, whether abstract or material. As a process carried out over time, computation offers a unique means for understanding and describing the “How” of design and making. I explore this potential with shape grammars and, most recently, with making grammars. The unique visual and spatial nature of the rules and computations of these grammars is aimed at unveiling the “How” in design.
series ACADIA
type award
email
last changed 2024/04/17 13:59

_id 2559
authors Knight, Terry W.
year 1991
title Designing with Grammars
source Computer Aided Architectural Design Futures: Education, Research, Applications [CAAD Futures ‘91 Conference Proceedings / ISBN 3-528-08821-4] Zürich (Switzerland), July 1991, pp. 33-48
summary Shape grammars that generate languages of designs have been used widely over the past several years to describe and understand a diversity of architectural and other styles of designs. These grammars have been developed to address two fundamental concerns in design: 1) the analysis of contemporary or historic styles of designs, and 2) the synthesis or creation of completely new and original styles of designs. Most applications of shape grammars so far have been concerned with analysis. The creative use of shape grammars - the use of grammars to invent new architectural or other designs - has not been exploited nearly as well. A new series of exercises for designing with shape grammars, and also with color grammars, is sketched informally here. These exercises are currently being used in classes in the Architecture and Urban Design Program at U.C.L.A.
series CAAD Futures
last changed 1999/04/07 12:03

_id ac18
authors Knight, Terry W.
year 1986
title Transformations of Languages of Designs
source University of California, Graduate School of Architecture and Urban PIanning, Los Angeles
summary Stylistic change and innovation is a central and traditional issue in art and architecture. In this study, a formal model is developed for representing stylistic change. Styles are defined in terms of rule-based systems called shape grammars that generate languages of designs. Changes in styles are represented as transformations of the shape grammars that define these styles. The model is first sketched informally and considered in relation to other, traditional approaches to style and change. It is then presented in detail and illustrated with numerous simple examples. Last, the model is applied to describe actual, historical examples of stylistic transformations: one in the decorative arts, one in the fine arts, and one in architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id sigradi2008_175
id sigradi2008_175
authors Knight, Terry; Larry Sass, Kenfield Griffith, Ayodh Vasant Kamath
year 2008
title Visual-Physical Grammars
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper introduces new visual-physical design grammars for the design and manufacture of building assembly systems that provide visually rich, culturally resonant design variations for housing. The building systems are intended to be tailored for particular cultures and communities by incorporating vernacular, decorative design into the assembly design. Two complementary areas of computational design research are brought together in this work: shape grammars and digital fabrication. The visual or graphic aspects of the research are explored through shape grammars. The physical design and manufacturing aspects are explored through advanced digital design and fabrication technologies and, in particular, build on recent work on mono-material assemblies with interlocking components that can be fabricated with CNC machines and assembled easily by hand on-site (Sass, 2007). This paper describes the initial, proof-of-concept stage of this work: the development of an automated, visual-physical grammar for an assembly system based on a vernacular language of Greek meander designs. A shape grammar for the two-dimensional Greek meander language (Knight, 1986) was translated into a three-dimensional assembly system. The components of the system are uniquely designed, concrete “meander bricks” (Figure 1). The components have integrated alignment features so that they can be easily fitted and locked together manually without binding materials. Components interlock horizontally to form courses, and courses interlock vertically in different ways to produce a visual variety of meander walls. The assembly components were prototyped at desktop scale with a layered manufacturing machine to test their appearance after assembly and their potential for design variations (Figure 2). Components were then evaluated as full-scale concrete objects for satisfaction of physical constraints related to concrete forming and component strength. The automated grammar (computer program) for this system generates assembly design variations with complete CAD/CAM data for fabrication of components formed from layered, CNC cut molds. Using the grammar, a full-scale mockup of a corner wall section was constructed to assess the structural, material, and aesthetic feasibility of the system, as well as ease of assembly. The results of this study demonstrate clearly the potentials for embedding visual properties in structural systems. They provide the foundations for further work on assembly systems for complete houses and other small-scale structures, and grammars to generate them. In the long-term, this research will lead to new solutions for economical, easily manufactured housing which is especially critical in developing countries and for post-disaster environments. These new housing solutions will not only provide shelter but will also support important cultural values through the integration of familiar visual design features. The use of inexpensive, portable digital design and fabrication technologies will allow local communities to be active, cooperative participants in the design and construction of their homes. Beyond the specific context of housing, visual-physical grammars have the potential to positively impact design and manufacture of designed artifacts at many scales, and in many domains, particularly for artifacts where visual aesthetics need to be considered jointly with physical or material requirements and design customization or variation is important.
keywords Shape grammar, digital fabrication, building assembly, mass customization, housing
series SIGRADI
email
last changed 2016/03/10 09:54

_id 2004_119
id 2004_119
authors McGill, Miranda and Knight, Terry
year 2004
title Designing Design-Mediating Software - The Development Of Shaper2D
doi https://doi.org/10.52842/conf.ecaade.2004.119
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 119-127
summary This work examines the means by which design software is created, from a designer’s - rather than a programmer’s - viewpoint, through the specific example of Shaper2D. Shaper2D employs an intuitive, visual interface that encourages a „learning by designing“ approach to shape grammar education.
keywords Computational Design; CAD; Design Education; Shape Grammars; User Interface Design
series eCAADe
last changed 2022/06/07 07:58

_id fb39
authors Seebohm, Thomas
year 1994
title Review of Transformation in Design: A Formal Approach to Stylistic Change and Innovation in the Visual Arts
source Terry Knight, Transformation in Design: A Formal Approach to Stylistic Change and Innovation in the Visual Arts, Cambridge University Press, 1994, 258 p.
summary Shape grammars are languages of two- and three-dimensional forms analogous to spoken languages. A great deal of attention has been centered on them as a basis for supporting design with computers. They are sets of rules which can be used to create families of visually related designs. Each design, in the family of possible designs that can be created by a set of rules, is generated by successively applying rules from the set to the current state of a design until no more rules are applicable. A rule may be applied if certain shapes specified by the rule exist in the current state of the design. After application of a rule, the specified shapes are substituted with one or more replacement shapes specified by the rule thereby adding, subtracting or modifying shapes in the current design. From a single initial state many alternative designs can be generated because there is usually more than one applicable rule at any stage.
series other
email
last changed 2003/05/15 20:26

_id ecaade2018_370
id ecaade2018_370
authors Abdelmohsen, Sherif, Massoud, Passaint, El-Dabaa, Rana, Ibrahim, Aly and Mokbel, Tasbeh
year 2018
title A Computational Method for Tracking the Hygroscopic Motion of Wood to develop Adaptive Architectural Skins
doi https://doi.org/10.52842/conf.ecaade.2018.2.253
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 253-262
summary Low-cost programmable materials such as wood have been utilized to replace mechanical actuators of adaptive architectural skins. Although research investigated ways to understand the hygroscopic response of wood to variations in humidity levels, there are still no clear methods developed to track and analyze such response. This paper introduces a computational method to analyze, track and store the hygroscopic response of wood through image analysis and continuous tracking of angular measurements in relation to time. This is done through a computational closed loop that links the smart material interface (SMI) representing hygroscopic response with a digital and tangible interface comprising a Flex sensor, Arduino kit, and FireFly plugin. Results show no significant difference between the proposed sensing mechanism and conventional image analysis tracking systems. Using the described method, acquiring real-time data can be utilized to develop learning mechanisms and predict the controlled motion of programmable material for adaptive architectural skins.
keywords Hygroscopic properties of wood; Adaptive architecture; Programmable materials; Real-time tracking
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2018_138
id ecaade2018_138
authors Abdulmawla, Abdulmalik, Schneider, Sven, Bielik, Martin and Koenig, Reinhard
year 2018
title Integrated Data Analysis for Parametric Design Environment - mineR: a Grasshopper plugin based on R
doi https://doi.org/10.52842/conf.ecaade.2018.2.319
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 319-326
summary In this paper we introduce mineR- a tool that integrates statistical data analysis inside the parametric design environment Grasshopper. We first discuss how the integration of statistical data analysis would improve the parametric modelling workflow. Then we present the statistical programming language R. Thereafter, we show how mineR is built to facilitate the use of R in the context of parametric modelling. Using two example cases, we demonstrate the potential of implementing mineR in the context of urban design and analysis. Finally, we discuss the results and possible further developments.
keywords Statistical Data Analysis; Parametric Design
series eCAADe
email
last changed 2022/06/07 07:54

_id acadia21_530
id acadia21_530
authors Adel, Arash; Augustynowicz, Edyta; Wehrle, Thomas
year 2021
title Robotic Timber Construction
doi https://doi.org/10.52842/conf.acadia.2021.530
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by S. Parascho, J. Scott, and K. Dörfler. 530-537.
summary Several research projects (Gramazio et al. 2014; Willmann et al. 2015; Helm et al. 2017; Adel et al. 2018; Adel Ahmadian 2020) have investigated the use of automated assembly technologies (e.g., industrial robotic arms) for the fabrication of nonstandard timber structures. Building on these projects, we present a novel and transferable process for the robotic fabrication of bespoke timber subassemblies made of off-the-shelf standard timber elements. A nonstandard timber structure (Figure 2), consisting of four bespoke subassemblies: three vertical supports and a Zollinger (Allen 1999) roof structure, acts as the case study for the research and validates the feasibility of the proposed process.
series ACADIA
type project
email
last changed 2023/10/22 12:06

_id acadia18_394
id acadia18_394
authors Adel, Arash; Thoma, Andreas; Helmreich, Matthias; Gramazio, Fabio; Kohler, Matthias
year 2018
title Design of Robotically Fabricated Timber Frame Structures
doi https://doi.org/10.52842/conf.acadia.2018.394
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 394-403
summary This paper presents methods for designing nonstandard timber frame structures, which are enabled by cooperative multi-robotic fabrication at building-scale. In comparison to the current use of automated systems in the timber industry for the fabrication of plate-like timber frame components, this research relies on the ability of robotic arms to spatially assemble timber beams into bespoke timber frame modules. This paper investigates the following topics: 1) A suitable constructive system facilitating a just-in-time robotic fabrication process. 2) A set of assembly techniques enabling cooperative multi-robotic spatial assembly of bespoke timber frame modules, which rely on a man-machine collaborative scenario. 3) A computational design process, which integrates architectural requirements, fabrication constraints, and assembly logic. 4) Implementation of the research in the design and construction of a multi-story building, which validates the developed methods and highlights the architectural implications of this approach.
keywords full paper, fabrication & robotics, generative design, computation, timber architecture
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id sigradi2018_1619
id sigradi2018_1619
authors Agirbas, Asli
year 2018
title Creating Non-standard Spaces via 3D Modeling and Simulation: A Case Study
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1051-1058
summary Especially in the film industry, architectural spaces away from Euclidean geometry are brought to foreground. The best environment in which such spaces can be designed, is undoubtedly the 3D modeling environment. In this study, an experimental study was carried out on the creation of alternative spaces with undergraduate architectural students. Via using 3D modeling and various simulation techniques in the Maya software, students created spaces, which were away from the traditional architectural spaces. Thus, in addition to learning the 3D modeling software, architectural students learned to use animation and simulation as a part of design, not just as a presentation tool, and opening up new horizons for non-standard spaces was provided.
keywords 3D Modeling; Simulation; Animation; CAAD; Maya; Non-standard spaces
series SIGRADI
email
last changed 2021/03/28 19:58

_id sigradi2018_1628
id sigradi2018_1628
authors Agirbas, Asli
year 2018
title The Use of Multi-Software in Undergraduate Architectural Design Studio Education: A Case Study
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 1059-1064
summary In the architectural design process, instead of using the computer programs effectively, the ability of choosing the most suitable program for the purpose takes place. However, different programs used in the design process serve different purposes. Therefore, the use of more than one program throughout the project design process arises. Every day the number of programs used increases rapidly. Hence, the designers find difficult to adapt this speed. The same applies to the students of architectural design studio course. Therefore, in this study with undergraduate architecture students, a pilot study focusing on the use of multi-software was conducted within the scope of architectural design studio. The process and outputs were evaluated.
keywords Use of multi-software; Contextual design; Architectural design education; CAAD
series SIGRADI
email
last changed 2021/03/28 19:58

_id acadia22pr_124
id acadia22pr_124
authors Ago, Viola; Tursack, Hans
year 2022
title Understorey - A Pavilion in Parts
source ACADIA 2022: Hybrids and Haecceities [Projects Catalog of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-7-4]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 124-129.
summary In the summer of 2018, our collaboration was awarded a University Design Fellowship from the Exhibit Columbus organization to design, fabricate, and build a large pavilion in Columbus, Indiana as part of a biannual contemporary architecture exhibition. Our proposal for the competition was a pavilion that would double as an ecological education center. Our inspiration for this program was triggered in part by our reading of Jane Bennett’s materialist philosophy outlined in her book Vibrant Matter (2009). Through Bennett’s lens, our design rendered our site’s context as an animate field, replete with pre-existing material composites that we wanted to celebrate through a series of displays, information boards, and artificial lighting. In this, the installation would feature samples of local plants, minerals, and rocks, indigenous to Southern Indiana.
series ACADIA
type project
email
last changed 2024/02/06 14:06

_id acadia18_216
id acadia18_216
authors Ahrens, Chandler; Chamberlain, Roger; Mitchell, Scott; Barnstorff, Adam
year 2018
title Catoptric Surface
doi https://doi.org/10.52842/conf.acadia.2018.216
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 216-225
summary The Catoptric Surface research project explores methods of reflecting daylight through a building envelope to form an image-based pattern of light on the interior environment. This research investigates the generation of atmospheric effects from daylighting projected onto architectural surfaces within a built environment in an attempt to amplify or reduce spatial perception. The mapping of variable organizations of light onto existing or new surfaces creates a condition where the perception of space does not rely on form alone. This condition creates a visual effect of a formless atmosphere and affects the way people use the space. Often the desired quantity and quality of daylight varies due to factors such as physiological differences due to age or the types of tasks people perform (Lechner 2009). Yet the dominant mode of thought toward the use of daylighting tends to promote a homogeneous environment, in that the resulting lighting level is the same throughout a space. This research project questions the desire for uniform lighting levels in favor of variegated and heterogeneous conditions. The main objective of this research is the production of a unique facade system that is capable of dynamically redirecting daylight to key locations deep within a building. Mirrors in a vertical array are individually adjusted via stepper motors in order to reflect more or less intense daylight into the interior space according to sun position and an image-based map. The image-based approach provides a way to specifically target lighting conditions, atmospheric effects, and the perception of space.
keywords full paper, non-production robotics, representation + perception, performance + simulation, building technologies
series ACADIA
type paper
email
last changed 2022/06/07 07:54

_id sigradi2018_1508
id sigradi2018_1508
authors Akta?, Begüm; Birgül Çolako?lu, M.
year 2018
title Systematic approach to design builds for freeform façade: AFA Cultural Center
source SIGraDi 2018 [Proceedings of the 22nd Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Brazil, São Carlos 7 - 9 November 2018, pp. 176-182
summary The design and construction of the complex, irregularly shaped, and curvilinear building forms are also known as freeform architecture, have gained an interest form architects and engineers. This paper presents how freeform façade designs are defined with its curvilinear geometric characteristics and the systematic approach that is used to design and implement them. The proposed method incorporates product design and integral façade construction approach at AFA Cultural Center freeform façade implementation. Therefore, the paper aims to improve the viability of the proposed method and decreasing the gap between the other disciplines and architects in a systematic way without losing the creativity of the architects.
keywords  Parametric modeling; Systematic approach; Design thinking; System thinking; Freeform façade design
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2018_232
id ecaade2018_232
authors Al Bondakji, Louna, Chatzi, Anna-Maria, Heidari Tabar, Minoo, Wesseler, Lisa-Marie and Werner, Liss C.
year 2018
title VR-visualization of High-dimensional Urban Data
doi https://doi.org/10.52842/conf.ecaade.2018.2.773
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 773-780
summary The project aims to investigate the possibility of VR in a combination of visualizing high-dimensional urban data. Our study proposes a data-based tool for urban planners, architects, and researchers to 3D visualize and experience an urban quarter. Users have a possibility to choose a specific part of a city according to urban data input like "buildings, streets, and landscapes". This data-based tool is based on an algorithm to translate data from Shapefiles (.sh) in a form of a virtual cube model. The tool can be scaled and hence applied globally. The goal of the study is to improve understanding of the connection and analysis of high-dimensional urban data beyond a two-dimensional static graph or three-dimensional image. Professionals may find an optimized condition between urban data through abstract simulation. By implementing this tool in the early design process, researchers have an opportunity to develop a new vision for extending and optimizing urban materials.
keywords Abstract Urban Data Visualization; Virtual Reality; Geographical Information System
series eCAADe
email
last changed 2022/06/07 07:54

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