CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia21_444
id acadia21_444
authors Crawford, Assia
year 2021
title Mitochondrial Matrix
doi https://doi.org/10.52842/conf.acadia.2021.444
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 444-453.
summary The following project was created as part of an art residency with the Wellcome Centre for Mitochondrial Research (WCMR) at Newcastle University. The WCMR specializes in leading-edge research into mitochondrial disease, investigating causes, treatments, and ways of avoiding hereditary transmission. Mitochondria is believed to have started off as a separate species that through symbiosis came to be the powerhouse of each cell in our bodies (Hird 2009). Mitochondrial disease is a genetic disorder that is caused by genetic mutations of the DNA of the mitochondria or the cell that in turn affects the mitochondria (Bolano 2018). Mitochondria is a hereditary condition and can affect people at different stages in their lives. It can affect various organs and has a link to various types of conditions. Therefore, the patient experience is unique to each individual and the elusive nature of the condition can make it particularly challenging due to the complexity of the disorder as well as the inaccessible scale on which these variations occur (Chinnery 2014)
series ACADIA
type project
email
last changed 2023/10/22 12:06

_id caadria2018_365
id caadria2018_365
authors Ham, Jeremy J.
year 2018
title Exploring the Intersection of Music and Architecture Through Spatial Improvisation
doi https://doi.org/10.52842/conf.caadria.2018.1.121
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 121-130
summary Creative practice design research brings forth rich opportunities for the exploration of inter-domain connections between music and architecture. Through inter-disciplinary creative practice explorative project work founded on a methodology of improvisation on the digital drum kit, two stages of design research project work are outlined. In the first stage, a language of polyrhythmic drumming is parametrically spatialized as a reflective lens on an extant creative practice. From here, a new form of 'Spatial Improvisation' is explored, where conceptual spatial forms are generated from improvisations on the digital drum kit. This new musico-spatial design practice involves mediating a spatio-temporal-dynamical 'Y-Condition (Martin, 1994)' wherein temporal and dynamic design decisions translate from the musical domain into the spatial domain through 'spatial thinking-in-action'.
keywords Music and Architecture; Design Research ; Spatial Improvisation; Design Process; Parametric Digital Design
series CAADRIA
email
last changed 2022/06/07 07:50

_id caadria2019_665
id caadria2019_665
authors Jin, Jinxi, Han, Li, Chai, Hua, Zhang, Xiao and Yuan, Philip F.
year 2019
title Digital Design and Construction of Lightweight Steel-Timber Composite Gridshell for Large-Span Roof - A Practice of Steel-timber Composite Gridshell in Venue B for 2018 West Bund World AI Conference
doi https://doi.org/10.52842/conf.caadria.2019.1.183
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 183-192
summary Timber gridshell is an efficient structural system. However, the feature of double curved surface result in limitation of practical application of timber gridshell. Digital technology provides an opportunity to break this limitation and achieve a lightweight free-form gridshell. In the practice of Venue B for 2018 West Bund World AI Conference, architects and structural engineers cooperated to explore innovative design of lightweight steel-timber composite gridshell with the help of digital tools. Setting digital technology as support and restrains of the project as motivation, the design tried to achieve the realization of material, structure, construction and spatial expression. The digital design and construction process will be discussed from four aspects, including form-finding of gridshell surface, steel-timber composite design, digital detailed design and model-based fabrication and construction. We focuses on the use of digital tools in this process, as well as the role of the design subject.
keywords Timber Gridshell; Steel-timber Composite; Digital Design and Construction; Lightweight Structure; Large-span Roof
series CAADRIA
email
last changed 2022/06/07 07:52

_id caadria2018_103
id caadria2018_103
authors Liu, Chang, Zhang, Xu and Nagakura, Takehiko
year 2018
title PanoFrame: A Lightweight Panoramic Video Editing Tool for Storytelling with Spatial Content
doi https://doi.org/10.52842/conf.caadria.2018.2.567
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 567-576
summary As low-cost panoramic cameras become prevalent among non-professional consumers, an easy-to-use panoramic video editing tool is required for emerging storytellers. This paper proposes a lightweight online panoramic video editing tool for storytelling and explores a method of interpreting the same spatial content from different perspectives with panoramic videos. We conducted three experiments using different groups of participants to test how people create, understand, and interact with a panoramic video story in the proposed tool. The results reveal that this tool enables storytellers to work collaboratively and create multiple narratives from a panoramic video, and the generated panoramic video narratives are also more attractive to audiences than the raw video. This tool has the potential to be an ever-growing crowdsourcing community with a database of multiple narratives and creates opportunities for designers to record, learn about and present architectural and urban space from multiple perspectives.
keywords Storytelling; panoramic video; spatial content; multiple perspective narrative; crowdsourcing
series CAADRIA
email
last changed 2022/06/07 07:59

_id acadia21_70
id acadia21_70
authors McAndrew, Claire; Jaschke, Clara; Retsin, Gilles; Saey, Kevin; Claypool, Mollie; Parissi, Danaë
year 2021
title House Block
doi https://doi.org/10.52842/conf.acadia.2021.070
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 70-75.
summary House Block was a temporary housing prototype in East London, UK from April to May 2021. The project constituted the most recent in a series of experiments developing Automated Architecture (AUAR) Labs’ discrete framework for housing production, one which repositions the architect as curator of a system and enables participants to engage with active agency. Recognizing that there is a knowledge gap to be addressed for this reconfiguration of practices to take form, this project centred on making automation and its potential for local communities tangible. This sits within broader calls advocating for a more material alignment of inclusive design with makers and 21st Century making in practice (see, for example, Luck 2018).

House Block was designed and built using AUAR’s discrete housing system consisting of a kit of parts, known as Block Type A. Each block was CNC milled from a single sheet of plywood, assembled by hand, and then post-tensioned on site. Constructed from 270 identical blocks, there are no predefined geometric types or hierarchy between parts. The discrete enables an open-ended, adaptive system where each block can be used as a column, floor slab, wall, or stair—allowing for disconnection, reconfiguration, and reassembly (Retsin 2019). The democratisation of design and production that defines the discrete creates points for alternative value systems to enter, for critical realignments in architectural production.

series ACADIA
type project
email
last changed 2023/10/22 12:06

_id acadia18_266
id acadia18_266
authors Molloy, Isabella; Miller, Tim
year 2018
title Digital Dexterity. Freeform 3D printing through direct toolpath manipulation for crafted artifacts
doi https://doi.org/10.52842/conf.acadia.2018.266
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 266-275
summary The research presented here investigates an approach to FDM Freeform 3D printing that fully utilizes simultaneous x, y, z axis movement for the production of designed artefacts. Most Freeform printing techniques create bands of space frame type structures, often defined by structural pursuits. Here, a Form Responsive Method is used, which exploits the design opportunities of synchronized three-dimensional movement depositing extrudate in patterns of lines and curves that embrace functional, aesthetic and tectonic qualities, all influenced by an industrial design perspective. The system allows the designer complete control of the pattern and deposition of the material in relation to the printed artefact. The form and details are designed concurrently by direct manipulation of the toolpath whilst considering material deposition and structural integrity. This method of working requires intimate understanding and control of both software and hardware to craft the artefact to the desired design. Different aspects of the technique and challenges are described and discussed through a range of artefacts of different scales from utensils to furniture items.
keywords full paper, freeform 3d printing, industrial design, digital craft
series ACADIA
type paper
email
last changed 2022/06/07 07:58

_id sigradi2023_243
id sigradi2023_243
authors O. Oporto, Italo, Martínez Arias, Andrea and Villouta Gutierrez, Daniela
year 2023
title Iluminación y configuración espacial: Una metodología de análisis íntegra: El caso del Servicio de Psiquiatría Guillermo Grant Benavente en Concepción, Chile.”
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 385–396
summary Our everyday environment plays a significant role in shaping our social and emotional interactions. It has been empirically evidenced that natural daylight mitigates depression, insomnia, and other disorders (Weber, 2022). This resonates with the fact that individuals with disrupted circadian rhythms are more susceptible to mental health perturbations (Menculini et al., 2018). The current investigation delves into the correlation between luminosity and spatial configuration within the Guillermo Grantt Benavente Psychiatry Service in Concepción, Chile. The contention is that proficient spatial connectivity and exposure to natural daylight can potentially enhance therapeutic dimensions. The overarching objective is to comprehend this nexus for formulating an architectural design methodology. Specific objectives encompass: 1. Defining the communal spaces under scrutiny; 2. Analyzing luminosity and spatial attributes. The methodological approach encompasses a hybrid framework encompassing interviews, spatial analysis, and illuminance measurements. An intricate interrelationship among preferred spaces, illuminance, and spatial characteristics is anticipated.
keywords Environment, Lighting, Space Syntax, Mental health, Psychiatric residence
series SIGraDi
email
last changed 2024/03/08 14:07

_id acadia21_246
id acadia21_246
authors Safley, Nick
year 2021
title Reconnecting...
doi https://doi.org/10.52842/conf.acadia.2021.246
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 246-255.
summary This design research reimagines the architectural detail in a postdigital framework and proposes digital methods to work upon discrete tectonics. Drawing upon Marco Frascari's writing The Tell-the-Tale Detail, the study aims to reimagine tectonic thinking for focused attention after the digital turn. Today, computational tools are powerful enough to perform operations more similar to physical tools than in the earlier digital era. These tools create a "digital materiality," where architects can manipulate digital information in parallel and overlapping ways to physical corollaries. (Abrons and Fure, 2018) To date, work in this area has focused on materiality specifically. This project reinterprets tectonics using texture map editing and point cloud information, particularly reconceptualizing jointing using images. Smartphone-based 3D digital scanning was used to captured details from a series of Carlo Scarpa's influential works, isolating these details from their physical sites and focusing attention upon individual tectonic moments. As digital scans, these details problematize the rhetoric of smoothness and seamlessness prevalent in digital architecture as they are discretely construed loci yet composed of digital meshes. (Jones 2014) Once removed from their contexts, reconnecting the digital scans into compositions of "compound details" necessitated a series of new mechanisms for constructing and construing not native to the material world. Using Photoshop editing of texture-mapped images, digital texturing of meshes, and interpretation of the initial material constructions, new joints within and between these the digital scanned details were created to reframe the original detail for the post-digital.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia18_350
id acadia18_350
authors Seibold, Zach; Hinz, Kevin; García del Castillo y López, Jose Luis; Martínez Alonso, Nono; Mhatre, Saurabh; Bechthold, Martin
year 2018
title Ceramic Morphologies. Precision and control in paste-based additive manufacturing
doi https://doi.org/10.52842/conf.acadia.2018.350
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 350-357
summary Additive manufacturing techniques (AMT), commonly referred to as 3D printing, are emerging as a new area of study for the production of ceramic elements at the architectural scale. AMT may allow architectural designers to break from the established means of designing with ceramic elements – a process where designs are typically confined to a limited selection of building components produced by machine, die or fixture. In this paper, we report a method for the design and additive manufacture of customizable ceramic masonry elements via paste-based extrusion. A novel digital workflow allowed for precise control of part design, and generated manufacturing parameters such as toolpath geometry and machine code. 3D scans of a selection of elements provide an initial analysis of print fidelity. We discuss the current constraints of this process and identify several on-going research trajectories generated because of this research.
keywords work in progress, fabrication & robotics, materials/adaptive systems, digital fabrication, digital craft
series ACADIA
type paper
email
last changed 2022/06/07 07:59

_id caadria2018_316
id caadria2018_316
authors Yan, Chao, Zhang, Yunyu, Yuan, Philip F. and Yao, Jiawei
year 2018
title Virtual Motion - Shifting Perspective as an Instrument for Geometrical Construction
doi https://doi.org/10.52842/conf.caadria.2018.2.471
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 2, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 471-480
summary From the invention of projection to the emergence of digital technology, there's a clear correspondences among the transformations of visual representation paradigm in art, the developments of design instrument in architecture, and the human perception of time/space. Base on the examination of this particular historical trajectory, this paper focuses the working mechanism of shifting perspective as an alternative design instrument to explore the possibility of embedding time and motion into static form in digital age. Firstly, the paper reviews how the shifting perspective was introduced to represent space in modern western painting and photography. Then based on the research on shifting perspective, the paper develops a design tool, which would be able to translate motion into the particular geometrical feature of a generated 3D object. In the end, the paper brings further discussions about the formal and spatial effects brought by this new tool, and its potential to incorporate the perceptive image of human being into design process.
keywords Shape Study; Projective Geometry; Shifting Perspective; Motion; Time Dimension
series CAADRIA
email
last changed 2022/06/07 07:57

_id cdrf2021_286
id cdrf2021_286
authors Yimeng Wei, Areti Markopoulou, Yuanshuang Zhu,Eduardo Chamorro Martin, and Nikol Kirova
year 2021
title Additive Manufacture of Cellulose Based Bio-Material on Architectural Scale
doi https://doi.org/https://doi.org/10.1007/978-981-16-5983-6_27
source Proceedings of the 2021 DigitalFUTURES The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021)

summary There are severe environmental and ecological issues once we evaluate the architecture industry with LCA (Life Cycle Assessment), such as emission of CO2 caused by necessary high temperature for producing cement and significant amounts of Construction Demolition Waste (CDW) in deteriorated and obsolete buildings. One of the ways to solve these problems is Bio-Material. CELLULOSE and CHITON is the 1st and 2nd abundant substance in nature (Duro-Royo, J.: Aguahoja_ProgrammableWater-based Biocomposites for Digital Design and Fabrication across Scales. MIT, pp. 1–3 (2019)), which means significantly potential for architectural dimension production. Meanwhile, renewability and biodegradability make it more conducive to the current problem of construction pollution. The purpose of this study is to explore Cellulose Based Biomaterial and bring it into architectural scale additive manufacture that engages with performance in the material development, with respect to time of solidification and control of shrinkage, as well as offering mechanical strength. At present, the experiments have proved the possibility of developing a cellulose-chitosan- based composite into 3D-Printing Construction Material (Sanandiya, N.D., Vijay, Y., Dimopoulou, M., Dritsas, S., Fernandez, J.G.: Large-scale additive manufacturing with bioinspired cellulosic materials. Sci. Rep. 8(1), 1–5 (2018)). Moreover, The research shows that the characteristics (Such as waterproof, bending, compression, tensile, transparency) of the composite can be enhanced by different additives (such as xanthan gum, paper fiber, flour), which means it can be customized into various architectural components based on Performance Directional Optimization. This solution has a positive effect on environmental impact reduction and is of great significance in putting the architectural construction industry into a more environment-friendly and smart state.
series cdrf
email
last changed 2022/09/29 07:53

_id caadria2018_216
id caadria2018_216
authors Yuan, Philip F., Chen, Zhewen and Zhang, Liming
year 2018
title Form Finding for 3D Printed Pedestrian Bridges
doi https://doi.org/10.52842/conf.caadria.2018.1.225
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 225-234
summary Due to the highly interrelation between architecture and engineering involved in the early design stage of 3D printing, form-finding is the critical step in the large-scale 3D printing projects. This paper focused on the research of form-finding applied in large-scale 3D printed structures, specifically, in the design of two pedestrian bridges. A three-step form finding approach was introduced in this paper. Multiple numerical methods were involved in the approach to find an optimal solution for both aesthetics and structural design for two 3D printed pedestrian bridges. The application of the three steps of form-finding, which take consideration of material properties, site limitations, applied loads etc., to the design of the large-scale 3D printed bridges were discussed in details in this paper. The approach of form-finding in an early designing stage disused in this paper helps to understand the combination of architecture and structure engineering.
keywords Form Finding; 3D Printing; Structural Performance; Material Performance; Topology Optimization
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2018_266
id ecaade2018_266
authors Zhang, Catty Dan and Sayegh, Allen
year 2018
title Multi-dimensional Medium-printing - Prototyping Robotic Thermal Devices for Sculpting Airflow
doi https://doi.org/10.52842/conf.ecaade.2018.1.841
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 841-850
summary This research investigates the design and prototyping of fabrication machines that utilize multi-dimensional printing techniques to sculpt an invisible medium- airflow, inspired by its unique materiality, philosophical value, sensorial aspects, and increasing considerations of atmosphere and climate in architectural research and design. A series of robotic thermal devices were developed to modulate animated geometry sequences through scripted movements, designated coordinates, and temperature fluctuations. This paper elaborates in depth multi-stage developments and experiments that integrate various systems, fabrication processes, optical experiments and computational analysis. It situates the experimental process of the medium-driven fabrication with possible applications in architectural design as envisioning alternative environmental systems utilizing thermal byproducts under aesthetic and experiential considerations.
keywords Airflow; Robotics; Additive Manufacturing; Fabrication; Atmosphere
series eCAADe
email
last changed 2022/06/07 07:57

_id caadria2018_217
id caadria2018_217
authors Zhang, Le-Min, Jeng, Tay-Sheng and Zhang, Ruo-Xi
year 2018
title Integration of Virtual Reality, 3-D Eye-Tracking, and Protocol Analysis for Re-Designing Street Space
doi https://doi.org/10.52842/conf.caadria.2018.1.431
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 431-440
summary The objective of this paper is to develop an eye-tracking technology combined with a virtual reality system for an experimental study of an historical street design. Using protocol analysis, a set of design objects, parameters, and subjects are randomly selected for evaluation of the virtual street space of an ancient city. 3-D point-cloud data of spatial behaviors are tracked and analyzed. It is concluded that people with different cultural backgrounds each have a considerably different perception of the street space's characteristics. The methodology described in this paper can be used for spatial design of urban space in the future.
keywords Virtual Reality; Eye-Tracking; Protocol Analysis; Street Space
series CAADRIA
email
last changed 2022/06/07 07:57

_id caadria2018_039
id caadria2018_039
authors Zhang, Pengyu and Xu, Weiguo
year 2018
title Quasicrystal Structure Inspired Spatial Tessellation in Generative Design
doi https://doi.org/10.52842/conf.caadria.2018.1.143
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 143-152
summary Quasicrystal structure is a kind of quasiperiodic spatial tessellation formed by several kinds of tiles. Compared with periodic or other aperiodic tiling, it shows superiorities but also drawbacks when used for generative design. It can generate attractive and irregular novel forms with controllable cost for construction, but its strict rules restrict its variety. To cover the disadvantages of these tessellations without diminishing their advantages, a new kind of spatial tessellation, named as Periodic-to-Aperiodic (P-A) Tiling is proposed in this paper with a series of installation design cases, inspired by the primary principles and architectural applications of quasicrystal structure.
keywords Spatial tessellation; Quasicrystal structure; Generative Design
series CAADRIA
email
last changed 2022/06/07 07:57

_id acadia18_196
id acadia18_196
authors Zhang, Yan; Grignard; Aubuchon, Alexander; Lyons, Keven; Larson, Kent
year 2018
title Machine Learning for Real-time Urban Metrics and Design Recommendations
doi https://doi.org/10.52842/conf.acadia.2018.196
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 196-205
summary Cities are growing, becoming more complex, and changing rapidly. Currently, community engagement for urban decision-making is often ineffective, uninformed, and only occurs in projects’ later stages. To facilitate a more collaborative and evidence-based urban decision- making process for both experts and non-experts, real-time feedback and optimized suggestions are essential. However, most of the current tools for urban planning are neither capable of performing complex simulations in real time nor of providing guidance for better urban performance.

CityMatrix was introduced to address these challenges. Machine learning techniques were applied to achieve real-time prediction of multiple urban simulations, and thousands of city configurations were simulated. The simulation results were used to train a convolutional neural network (CNN) to predict the traffic and solar performance of unseen city configurations. The prediction with the CNN is thousands of times faster than the original simulations and maintains a high-quality representation of the results. This machine learning approach was applied as a versatile, quick, accurate, and computationally efficient method not only for real-time feedback, but also for optimized design recommendations. Users involved in the evaluation of this project had a better understanding of the embodied trade-offs of the city and achieved their goals in an efficient manner.

keywords full paper, optimization, collaboration, urban design & analysis, ai & machine learning
series ACADIA
type paper
email
last changed 2022/06/07 07:57

_id caadria2019_664
id caadria2019_664
authors Zhou, Yifan, Zhang, Liming, Wang, Xiang, Chen, Zhewen and Yuan, Philip F.
year 2019
title Exploration of Computational Design and Robotic Fabrication with Wire-Arc Additive Manufacturing Techniques
doi https://doi.org/10.52842/conf.caadria.2019.1.143
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 143-152
summary This paper discussed the exploration of computational design and robotic fabrication with Wire-Arc Additive Manufacturing techniques in a robotic metal printing workshop in Digital Futures 2018. Based on the previous research on structural-performance based design and robotic fabrication, this year's workshop mainly focused on the Wire-Arc Additive Manufacturing techniques and its possible outcomes. A prototype chair was tested for preparation. And the final target of the workshop was to build a bridge about 11m across the river. Through this metal printed bridge project, several computational optimization methods were applied to fulfill the final design. And Wire-Arc Additive Manufacturing techniques with robotic fabrication were carried out during the fabrication process.
keywords computational design; robotic fabrication; wire-arc additive manufacturing techniques
series CAADRIA
email
last changed 2022/06/07 07:57

_id ddss9802
id ddss9802
authors Akin, O., Aygen, Z., Cumming, M., Donia, M., Sen, R. and Zhang, Y.
year 1998
title Computational Specification of Building Requirements in theEarly Stages of Design
source Timmermans, Harry (Ed.), Fourth Design and Decision Support Systems in Architecture and Urban Planning Maastricht, the Netherlands), ISBN 90-6814-081-7, July 26-29, 1998
summary We have been exploring computational techniques to help building designers to specify design requirements during the early stages of design. In the past, little has been accomplished in this area either in terms of innovative computational technologies or the improvement of design performance.The prospect of improving design productivity and creating a seamless process between requirements specification and formal design are our primary motivations. This research has been conducted as partof a larger project entitled SEED (Software Environment to Support Early Phases in Building Design). SEED features an open-ended modular architecture, where each module provides support for a design activity that takes place in early design stages. Each module is supported by a database to store and retrieve information, as well as a user interface to support the interaction with designers. The module described in this paper, SEED-Pro (the architectural programming module of SEED), is a workingprototype for building design requirements specification. It can be used by other modules in SEED or by design systems in other domains, such as mechanical engineering, civil engineering, industrial designand electrical engineering. Our approach to SEED-Pro is divided into two phases: core, and support functionalities. The core functionalities operate in an interactive mode relying on a case-based approach to retrieve and adapt complex specification records to the problem at hand. The supportfunctionalities include the case-base, the data-base, and the standards processing environment for building specification tasks. Our findings indicate that SEED-Pro: (1) is a tool that structures the unstructured domain of design requirements; (2) enables the integration of design requirements with the rest of the design process, (3) leads to the creation of complex case-bases and (4) enables the observation of their performance in the context of real world design problems.
series DDSS
last changed 2003/11/21 15:15

_id 8a8a
authors Akin, Ö., Sen, R., Donia,M. and Zhang, Y.
year 1995
title SEED-Pro: Computer-Assisted Architectural Programming in SEED
source Journal of Architectural Engineering -- December 1995 -- Volume 1, Issue 4, pp. 153-161
summary Computer-assisted architectural programming is in its infancy. What there is in terms of architectural programming theory often differs from practice. In the first half of this paper we define relevant terms, provide abrief review of the state of the art, and draw attention to the primacy of architectural programming in design. SEED-Pro is introduced as an intelligent assistant providing structure to the normally open-endedactivities of design. This includes the creation of an architectural program from scratch. In the second, more technical, part of the paper we emphasize three specific topics. The design problem specificationfunctionality is described. The generation and evaluation of the emerging architectural program is discussed. An approach to the decomposition of the architectural program into alternative hierarchies is provided.The paper concludes with a discussion of what is and remains to be accomplished.
series journal paper
email
last changed 2003/05/15 21:27

_id cd17
authors Bermudez, J., Agutter, J., Westenskow, D., Foresti, S., Zhang, Y., Gondeck-Becker, D., Syroid, N., Lilly, B., Strayer, .D. and Drews, F.
year 2000
title Data Representation Architecture: Visualization Design Methods, Theory and Technology Applied to Anesthesiology
doi https://doi.org/10.52842/conf.acadia.2000.091
source Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 91-102
summary The explosive growth of scientific visualization in the past 10 years demonstrate a consistent and tacit agreement among scientists that visualization offers a better representation system for displaying complex data than traditional charting methods. However, most visualization works have not been unable to exploit the full potential of visualization techniques. The reason may be that these attempts have been largely executed by scientists. While they have the technical skills for conducting research, they do not have the design background that would allow them to display data in easy to understand formats. This paper presents the architectural methodology, theory, technology and products that are being employed in an ongoing multidisciplinary research in anesthesiology. The project’s main goal is to develop a new data representation technology to visualize physiologic information in real time. Using physiologic data, 3-D objects are generated in digital space that represent physiologic changes within the body and show functional relationships that aid in the detection, diagnosis, and treatment of critical events. Preliminary testing results show statistically significant reduction in detection times. The research outcome, potential, and recently received NIH grant supporting the team’s scientific methods all point to the contributions that architecture may offer to the growing field of data visualization.
series ACADIA
email
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