CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 7472

_id ecaade2013_224
id ecaade2013_224
authors Xiong, Lu; Xiong, Wei and Zhang, Hongxia
year 2013
title Gulou Structure Grammar and its Computer Implementation
doi https://doi.org/10.52842/conf.ecaade.2013.2.725
source Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 2, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 725-733
summary Gulou is a type of building found in ethnic Dong people’s settlements in south west China. It plays a significant role in the traditional Dong architecture and shows both social and technical values. In the near future the technique as an intangible culture heritage would face the risk of extinction because of globalization. The paper argues that the use of formal grammar and computer tools could help the preservation and learning of the design knowledge of Gulou Structure and develop Gulou designs which would be adapted to modern needs. A shape grammar called Gulou Structure Grammar (GSG) and its computer implementation are made to achieve the goals of capturing the design knowledge of Gulou structure, generating new Gulou designs and promoting the education of Gulou building techniques.
wos WOS:000340643600075
keywords Gulou structure; shape grammar; parametric model; ethnic building technique.
series eCAADe
email
last changed 2022/06/07 07:57

_id acadia22_704
id acadia22_704
authors Xydis, Achilleas; Du, Chaoyu; Rust, Romana; Gramazio, Fabio; Kohler, Matthias
year 2022
title Visualization Methods for Big and High-Dimensional Acoustic Data
source ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 704-713.
summary This research proposes a novel approach for interactive visualizations of acoustic datasets for architects and non-acoustic experts. It introduces a series of simple acoustic properties for users with basic knowledge of acoustics and describes methods for low- and high-dimensional data visualizations. It describes the computational workflow and uses a design scenario to demonstrate the proposed visualizations. Finally, it discusses the challenges of developing such methods, their advantages, limitations, and future work.
series ACADIA
type paper
email
last changed 2024/02/06 14:04

_id acadia21_170
id acadia21_170
authors Xydis, Achilleas; Perraudin, Nathanaël; Rust, Romana; Lytle, Beverly Ann; Gramazio, Fabio; Kohler, Matthias
year 2021
title Data-Driven Acoustic Design of Diffuse Soundfields
doi https://doi.org/10.52842/conf.acadia.2021.170
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 170-181.
summary The paper demonstrates a novel approach to performance-driven acoustic design of architectural diffusive surfaces. It uses unsupervised machine learning techniques to analyze and explore the GIR Dataset, an extensive collection of real impulse responses and acoustically diffusive surfaces. The presented approach enables designers to explore many alternative acoustically-informed material patterns with various diffusive properties without requiring expert knowledge in acoustics. The paper introduces the computational pipeline, describes the used methods, and presents two use-cases in the form of design experiments. Finally, the paper discusses the challenges of developing such a method, its advantages, limitations, and future work.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ee8b
authors Yakeley, Megan and Coates, Paul
year 1994
title The Virtual Ching's Head
doi https://doi.org/10.52842/conf.ecaade.1994.x.p3b
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 225
summary The bar in the Architectural Association, named after the bust that sat in one corner, had white formica topped tables. Each day around lunchtime these were cleaned with Vim by the bar staff, ready for the new day’s thought’s, ideas, and occasional inspirations. Students used the bar as an ideal place to discuss their work, the table tops providing an endless supply of virtual napkins waiting not to be used but to be drawn on. This atmosphere of providing a relaxed environment to discuss and debate architectural ideas proved immensly popular, with tea spills adding to the table top sketches. It is often forgotten in the ordered cleanliness of the CAD studio, where the protection of the computers overrides the comfort of their users, that ideas and their development do not always come when we most expect. Providing an atmosphere in which the designer feels comfortable enough to play is as vital now as at the time when the Architectural Association was seen as an ideal place to foster debate. As the architect feels more comfortable, so will the ideas flow more freely. This paper demonstrates how a CAD environment can become the virtual equivalent of a coffee bar as it relates to the design studio, where ideas are thrown around with abandon, and where the discussion of those ideas is more important than the material with which the ideas are depicted. In contrast, the use of computers in design is following along the same path as beautifully descriptive artwork or highly skillful technical drawings, that say much about the presentation abilities of their authors, yet often little about the actual designs. Designers often are so seduced by the medium that they do not properly see the message. A computer’s ability to present three dimesnional form instantly, and the ease with which those forms may be altered, stretched, shrunk, reversed and so on make the computer an ideal sketching tool. This paper shows the results of the combined RIBA Part II and MSc Computing and Design course. This two year, 96 week course is entirely computer based, and uses generative modelling to explore the fundamental nature of the design of form. This paper seeks to show how this approach may be successfully used with some students, and how the approach complements existing teaching methods and techniques. To accompany these notes a computer based presentation will illustrate a variety of past and present student work. This will show how rule based form, and the use of computers as a sketching tool, has influenced the students' working methods and their approach to the creation of form. Finally, we will show that the use of such a formal approach leads inevitably to a greater understanding of, and therefore a greater ability to articulate and illustrate, a student’s own design ideas and proposals. The use of the computer at every stage of the design process forces the student to be entirely explicit about every action as it occurs. Similarly the rule based approach requires them to be explicit about actions they propose to take in the future. This double combination has produced students who are highly articulate about their designs at every stage, and this paper aims to demonstrate that the more articulate the student, the greater is the possibility for success.
series eCAADe
last changed 2022/06/07 07:50

_id cbed
authors Yakubu, G.S.
year 1994
title Maximising the Benefits of CAD Systems in Architectural Education
doi https://doi.org/10.52842/conf.ecaade.1994.x.u8n
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 228
summary The positive impact of Computer Aided Design (CAD) in professional architectural practice has been in focus in recent times but relatively little has been written on its significance in the education of the contemporary architect. It is common knowledge that the profession of architecture is currently undergoing enormous strains as it battles to keep abreast of trends and developments in a period of series of rapid advancement in science, technology and management (RIBA, 1992). Whilst attempts are being made to redress the shortcomings of the profession in the above context, the requirements for architectural education are yet to forge a coherent strategy for the implementation of CAD/IT in the curriculum of schools of architecture. In almost every other field, including engineering, medicine and the humanities, computing application to problem-solving and decision-making is seen as a way forward as we move into 21st century. Architectural education must integrate CAD/IT into the teaching of core modules that give the architect distinctive competence: studio design. That is one of the best ways of doing justice to the education of the architect of today and the future. Some approaches to the teaching of CAD in schools of architecture have been touched upon in the recent past. Building upon this background as well as an understanding of the nature of design teaching/learning, this paper examines ways of maximising the benefits of CAD systems in architectural education and of bringing computer aided designing into the studio not only to enhance design thinking and creativity but also to support interactive processes. In order to maximise or optimise any function, one approach is to use the hard systems methodology which utilises analytic, analogic and iconic models to show the effect of those factors which are significant for the purposes being considered. The other approach is to use the soft systems methodology in which the analysis encompasses the concept of a human activity system as a means of improving a situation. The use of soft systems methodology is considered more appropriate for dealing with the problem of design which is characterised by a flux of interacting events and ideas that unroll through time. The paper concludes that the main impediment to maximising the benefits of CAD systems in architectural education is not only the inappropriate definition of the objectives for the implementation of CAD education but also that the control subsystems are usually ill-structured and relatively poorly defined. Schools must attempt to define a coherent and consistent policy on the use of CAD systems as an integral part of studio design and evolve an in-house strategic and operational controls that enable the set objectives to be met. Furthermore, it is necessary to support the high level of productivity from CAD systems with a more efficient management system, especially in dealing with communication, data sharing via relational database, co-ordination and integration. Finally, the use of soft systems methodology is recommended as the way forward to optimising CAD systems in design education as it would provide continuous improvements while maintaining their productive value.

series eCAADe
last changed 2022/06/07 07:50

_id ecaade2007_229
id ecaade2007_229
authors Yal_nay, _ebnem
year 2007
title Gelassenheit: Dilemma of Computational Thinking in Architecture
doi https://doi.org/10.52842/conf.ecaade.2007.275
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 275-282
summary Computational design technologies and tools though operate on a very high level of decisiveness and precision, have a common goal to provide further possibilities of setting free. The terms of rule-based systems, algorithmic thinking processes, parametric design data-bases though drag us to a distant place deep-in digital environment, are all there for a better dwelling on earth and a better understanding of world. How architects relate themselves to their environment of design and realization is a problem of how they relate themselves to the world in the larger frame. Representational thinking initiated by modern science and technology which bases itself on the object quality of being by “enframing” things through their measurable aspects, causes modern age to be an age of “pictures”; where the touch with being is “in oblivion”. Martin Heidegger’s concept of gelassenheit (letting-be, releasement and calmness) reminds the essential nature of thinking as not moving towards and forward with a will-to-power but by stepping back to offer the required offenheit (openness) to the coming-into-being of anything that is with a will-not-to-will. It is about being-in-the-world and dwelling on earth as a part of it. According to this paper, for a further understanding of architectural thinking, space, and production, and the changing paradigms of architecture in the computational era, Heidegger’s concept of gelassenheit both provides a basis and surprisingly encounters us as a recent and future architectural condition.
keywords Enframing, dwelling, computational design
series eCAADe
email
last changed 2022/06/07 07:57

_id cf2017_259
id cf2017_259
authors Yan, Chao; Yuan, Philip F.
year 2017
title Spherical Perspective: Notational Drawing System for non-Euclidean Geometry
source Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 259-275.
summary As a traditional design media, drawing usually has limitations in dealing with non-Euclidean geometrical problem, and therefore is highly challenged by the digital tools in contemporary architecture. This paper offers an explanation of the working mechanism of spherical perspective, an alternative projection instrument, to explore the potential of drawing in digital design scenario. Firstly, the paper reviews how architects notated nonorthogonal geometry by introducing perspective projection into the drawing system of Stereotomy in history. Then based on the conclusion from historical research, the paper develops a design tool, which would be able to translate geometry from orthogonal projection system to spherical one to generate non-Euclidean form. In the end, the paper brings further discussions about the formal and spatial effects brought by this new tool, and its potential and difficulty to be developed into professional design and representation media for architectural practice.
keywords Form Study, Spherical Perspective, Projective Geometry, Non-Euclidean Geometry, Notational Drawing
series CAAD Futures
email
last changed 2017/12/01 14:38

_id ecaade2017_033
id ecaade2017_033
authors Yan, Wei
year 2017
title WP-BIM: Web-based Parametric BIM Towards Online Collaborative Design and Optimization
doi https://doi.org/10.52842/conf.ecaade.2017.2.527
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 527-534
summary We present initial experiments of Web-based Parametric Building Information Modeling (WP-BIM) towards collaborative design, modeling, simulation, and optimization. A new framework that integrates Web-based information technology (WebGL graphics, networking, and Web browsers), and design computing technology (visual programming) into parametric BIM is prototyped for the experiments. The integration of Web technology is going to enable online collaborative and user participatory design. Connected through the Web platform, a BIM model, visual programming-based user interfaces for parametric changes, and an optimization algorithm, which may reside in different servers or local computers in different geographical locations, have the potential to be integrated and working together to resolve design optimization problems, especially if combined with cloud-based performance simulation tools. After future development, this may allow architects, engineers, clients, etc. to collaboratively work on a project with up-to-date building data and different design and simulation tools.
keywords Web-based; Parametric Modeling; BIM; Collaborative Design; Optimization
series eCAADe
email
last changed 2022/06/07 07:57

_id ecaade2007_188
id ecaade2007_188
authors Yan, Wei; Liu, Geqing
year 2007
title BIMGame: Integrating Building Information Modeling and Games to Enhance Sustainable Design and Education
doi https://doi.org/10.52842/conf.ecaade.2007.211
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 211-218
summary The ongoing research project develops a new process and related tools to enhance architectural design and education for sustainability. The new process consists of design, play, and update phases. First, in the design phase, designers (professionals or students) use Building Information Modeling (BIM) for representing architectural geometric information and non-geometric information. Second, in the play phase, designers will play games with their designed BIM model. The BIM model is made accessible to educational games through Application Programming Interface (API) of BIM. Both geometric and non-geometric information of BIM are brought into games as content. Game components such as characters (acting as virtual building users), graphics, sound, physics, artificial intelligence, game logic etc., can be added into the games. The games act as a simulation environment for both human activities and physical dynamics in buildings. Designers will be informed about the evaluation of their design in terms of sustainability and about the general design strategies and specific solutions in an interactive and fun way. Finally, in the update phase, the games will allow designers to modify the design and/or the building users’ behaviors/life styles until satisfactory performance is achieved. The design modification will be transferred back into the architectural design through the same API of BIM.
keywords Building information modeling, BIM, game, sustainability
series eCAADe
email
last changed 2022/06/07 07:57

_id caadria2015_078
id caadria2015_078
authors Yanagawa, Kane
year 2015
title Confluence of Parametric Design and Digital Fabrication Restructuring Manufacturing Industries
doi https://doi.org/10.52842/conf.caadria.2015.013
source Emerging Experience in Past, Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 13-22
summary The positive consumer reception of 3D printed products suggests that the coupling of digital fabrication technology and parametric design methodologies presents opportunities and challenges to traditional modes of industrial manufacturing. This paper outlines the manner in which parametrically defined constraints of components within design hysteresis can be implemented to maintain conformation to real world constraints. The study challenged ten architectural designers to develop parametric definitions using conventional CAD software and visual programming languages to describe the geometric logic of a simple pendant lamp while permitting some consumer defined shape parameters. The assessment of submitted design descriptions suggests that defining such a system parametrically for manufacturing requires the development of an approach that is capable of not only intelligently managing interdisciplinary dependencies but also evaluating performance factors within implicit design space. During the next phase of this research, focus will be on the application of the proposed constrained design hysteresis methodology in collaboration with a major manufacturing industry partner to further develop and explore its potential in real world implementation. If proven effective, it can be expected that adoption of the combination of parametric design tools and digital fabrication among major manufacturing industries will be pervasive in the coming years.
keywords Parametric design; digital fabrication; collaborative design; mass-customization; constrained design hysteresis
series CAADRIA
email
last changed 2022/06/07 07:57

_id ecaade2022_127
id ecaade2022_127
authors Yang, Donglai, Wang, Likai and Ji, Guohua
year 2022
title Optimization-Assisted Building Design - Cases study of design optimization based on real-world projects
doi https://doi.org/10.52842/conf.ecaade.2022.1.609
source Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 1, Ghent, 13-16 September 2022, pp. 609–618
summary Computational design optimization has been widely considered a promising technique to help designers address complex design challenges regarding building performance. However, a barrier to applying it to real-world projects is the difficulty in incorporating functional requirements and constraints into the design optimization process. In response, this study presents an optimization-assisted design approach for early-stage architectural design. The approach combines the application of EvoMass, an integrated building mass design generation and optimization tool, and the soft constraint strategy. The combination allows designers to integrate various design requirements and constraints into the optimization, which makes it produce results with higher practical values. To demonstrate the efficacy of the approach, two case studies are presented, which show that the application of optimization facilitates designers to better formulate the design problem and rapidly investigate different design directions for exploration and information extraction.
keywords Generative Design, Optimization, Design Exploration, Design Process, EvoMass, Computational Design, Building Performance
series eCAADe
email
last changed 2024/04/22 07:10

_id ecaade2023_226
id ecaade2023_226
authors Yau, Ho Man, Dounas, Theodoros, Jabi, Wassim and Lombardi, Davide
year 2023
title Timber joints analysis and design using Shape and Graph Grammar-based Machine Learning approach
doi https://doi.org/10.52842/conf.ecaade.2023.1.569
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 569–578
summary Timber joints had been applied as one of the primary methods across different cultures of building construction. The technique of crafting timber joints uses simple geometry to connect different components without the need of adhesives or fixings. Digitalisation and computational design method provided a new approach to developing complex timber joint connections. By combining this traditional technique with computational design methods, shape, and graph grammar opened new opportunities in reinterpreting timber joint designs. In this paper, we proposed a timber joints’ synthetic dataset preparation using shape grammar and graph grammar for machine learning applications. The research focused on designing a prototype of a shape grammar extraction system and graph extraction system manually and using Topologic in Sverchok, Blender, with a discussion on how to shape grammar applications help to analysis and create a larger database for future machine learning development of this project.
keywords Shape grammar, Graph grammar, Timber structures, Parametric design, Machine learning
series eCAADe
email
last changed 2023/12/10 10:49

_id ecaade2007_110
id ecaade2007_110
authors Yazar, Tugrul; Colakoglu, Birgul
year 2007
title QSHAPER
doi https://doi.org/10.52842/conf.ecaade.2007.941
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 941-946
summary This paper presents an ongoing research about a new computer-aided design tool named QShaper (QS). It is developed within a visualization software as a scripted utility. It aims to assist designers and students in creating and exploring rule-based designs.
keywords Computational design tools, shape grammars, scripted utility, graphical user-interface
series eCAADe
type normal paper
email
last changed 2022/06/07 07:57

_id ecaade2015_230
id ecaade2015_230
authors Yazici, Sevil
year 2015
title A Course on Biomimetic Design Strategies
doi https://doi.org/10.52842/conf.ecaade.2015.2.111
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 111-118
summary Although redesigning curricula by integrating the CAD tools into architectural education has been an ongoing interest, a new understanding towards solving design problems holistically should be investigated in architectural education. Because natural systems offer design strategies to increase performance and effectiveness with an extensive formal repertoire; incorporating multi-faceted biomimetic principles into the design process is necessary. It is critical to increase skills of students towards algorithmic thinking, as well as to deal with performance issues and sustainability. This paper aims to discuss an undergraduate elective course titled “Sustainable Design and Environment through Biomimicry” which was taught by the author in architectural degree program of Ozyegin University Faculty of Architecture and Design in Fall 2014-2015. Following the exploration of individual research topics, findings were implemented into design problems. The challenges encountered in the teaching process and future lines of the work are discussed in the paper.
wos WOS:000372316000014
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=c96be63a-6f80-11e5-8f6b-e7a3874d691b
last changed 2022/06/07 07:57

_id 7e80
authors Yee, S. (et al.)
year 1998
title The Kumamoto-Kyoto-MIT Collaborative Project: a case study of the Design Studio of the Future
source N.A. Streiz, S. Konomi, and H. Burkardt (eds), Cooperative Buildings: Interpreting Organization, and Architecture, Springer-Verlag, Berlin, pp. 80–93
summary The Department of Architecture at the Massachusetts Institute of Technology has conducted a series of experimental design studios, as part of a larger ongoing research endeavour called The Design Studio of the Future, an interdisciplinary effort focusing on geographically distributed computer-mediated design and work group collaboration issues. A recent exploration was a collaborative design project joining geographically dispersed design students, faculty, researchers, and practitioners from Kumamoto University, Kyoto Institute of Technology, and MIT to examine the nature of computer networked collaborative environments and advanced computer-aided design technologies to support architectural education and practice. This paper will describe this project, which provided the students and faculty members with practical experience in the use of emerging technologies for collaboration, design, and communication in both the day-to-day activities of distributed groupwork as well as in the more formalized reviews.
series other
last changed 2003/04/23 15:14

_id caadria2005_a_2b_d
id caadria2005_a_2b_d
authors Yeo Wookhyun, Yuda Yasuyuki, Fukuda Tomohiro, Kaga Atsuko, Sasada Tsuyoshi
year 2005
title Development of the Caadria Abstract Reviewer System
doi https://doi.org/10.52842/conf.caadria.2005.198
source CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 1, pp. 198-203
summary In this paper, I would like to present the method and system that I developed in the CAADRIA 2005 reviewer system. Along with the background and purpose of this system, I would like to show the problems that arose in the process of constructing and operating the system, that is to say, in practical application, and this will be followed by a description of the subsequent tasks for future reviewers of the system.
series CAADRIA
email
last changed 2022/06/07 07:57

_id caadria2003_a4-2
id caadria2003_a4-2
authors Yeo, W., Lou, C., Kaga, A., Sasada, T., Byun, C. and Ikegami, T.
year 2003
title An Interactive Digital Archive for Japanese Historical Architecture
doi https://doi.org/10.52842/conf.caadria.2003.513
source CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 513-522
summary Digitization of cultural assets is crucial in preserving, restoring, reproducing and publicizing information on valuable cultural assets through the use of up-to-date technologies. These materials can be used as educational material for future generations. This study proposes and demonstrates a new method of creating a multi-purpose interactive digital archive, which makes use of a 5-story pagoda in the Kyouou-gokoku-ji Temple in Kyoto, Japan.
series CAADRIA
email
last changed 2022/06/07 07:57

_id a70f
authors Yessios, Chris
year 1986
title What has yet to be CAD
doi https://doi.org/10.52842/conf.acadia.1986.029
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 29-36
summary The theme of this Acadia Conference was to a large extent addressed by Mitchell in his article "'What was Computer-aided design?"', published about two years ago. While one has to agree with most of his points, I find his predictions gloomy enough to wish I could disagree. Luckily, Mitchell has chosen to address what the majority of the profession (and many architectural schools) currently consider to be CAD. It turns out that this CAD is not what CAD is supposed to be. I have, therefore, purposely chosen a title which appears to echo an opposite view. My intention is not to express disagreement but rather to project the other face of CAD, in my own mind, the only CAD which deserves the name. Whether the current CAD should or will be called CAD in the future is of non-essential significance. As teachers of architectural design we need to be concerned that architectural CAD remains, to date, a very immature field. It is CAD only by name, since a true CAD system has yet to be 'discovered". This presentation consists of three major sections. The first reviews why the currently available CAD systems do not have the ingredients which may justify them as design oriented machines. This discussion leads to the identification of architectural modeling and knowledge systems as the two main areas which need to be researched so that they may offer the basis for the development of truly design oriented machines. Each is discussed under a separate section, but the point is also made that the two should work hand-in-hand and should be integrated into a completely unified system.
series ACADIA
email
last changed 2022/06/07 07:57

_id acadia06_018
id acadia06_018
authors Yessios, Chris
year 2006
title ACADIA’s Past and Future
doi https://doi.org/10.52842/conf.acadia.2006.018
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 18-20
summary White Paper - Reflecting on 25 years of ACADIA
series ACADIA
email
last changed 2022/06/07 07:57

_id ecaadesigradi2019_308
id ecaadesigradi2019_308
authors Yetkin, Ozan and Gönenç Sorguç, Arzu
year 2019
title Design Space Exploration of Initial Structural Design Alternatives via Artificial Neural Networks
doi https://doi.org/10.52842/conf.ecaade.2019.1.055
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 55-60
summary Increasing implementation of digital tools within a design process generates exponentially growing data in each phase, and inevitably, decision making within a design space with increasing complexity will be a great challenge for the designers in the future. Hence, this research aimed to seek potentials of captured data within a design space and solution space of a truss design problem for proposing an initial novel approach to augment capabilities of digital tools by artificial intelligence where designers are allowed to make a wise guess within the initial design space via performance feedbacks from the objective space. Initial structural design and modelling phase of a truss section was selected as a material of this study since decisions within this stage affect the whole process and performance of the end product. As a method, a generic framework was proposed that can help designers to understand the trade-offs between initial structural design alternatives to make informed decisions and optimizations during the initial stage. Finally, the proposed framework was presented in a case study, and future potentials of the research were discussed.
keywords design space; objective space; structural design; artificial intelligence; machine learning; optimization
series eCAADeSIGraDi
email
last changed 2022/06/07 07:57

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