CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 16868

_id cf2009_700
id cf2009_700
authors Lee, Juhyun; Song, Jeong Hwa and Oh, Kunsoo
year 2009
title RFID applications in a building project
source T. Tidafi and T. Dorta (eds) Joining Languages, Cultures and Visions: CAADFutures 2009, PUM, 2009, pp. 700- 712
summary As a new paradigm for construction in the ubiquitous era, IT Technology like RFID is an emerging issue in the building industry. For the purpose of RFID technology application in the building industry, this research suggests the Information Lifecycle Management using RFID technology in apartment building project and deals with the context-aware scenario for RFID technology application. The final objective of the research intends to develop the RFID application for the construction industry. From the tagging nodes at the material manufacture stage to the reading nodes at the end stage of the construction process, the flow of the RFID information deals with the synthetic application connecting physical construction material with electronic RFID information for the management. Furthermore, we suggest how to systematize, distribute and manage the construction material with the Information Lifecycle Management.
keywords RFID, management, material, scenario, lifecycle
series CAAD Futures
email
last changed 2009/06/08 20:53

_id 61a0
authors Lee, Philip, Wei, Susanna and Zhao, Jianmin (et al)
year 1990
title Strength Guided Motion
source Computer Graphics. ACM, August, 1990. vol. 24: pp. 253-262 : ill. includes bibliography
summary A methodology and algorithm are presented that generate motion imitating the way humans complete a lifting task under various loading conditions. The path taken depends on 'natural' parameters: the figure geometry, the given load, the final destination, and especially, the strength model of the agent. Additional user controllable parameters of the motion are the comfort of the action and the perceived exertion of the agent. The algorithm uses this information to incrementally compute a motion path of the end-effector moving the load. It is therefore instantaneously adaptable to changing force, loading, and strength conditions. Various strategies are used to model human behavior that compute the driving torques as the situation changes. The algorithm runs in near-real time and offers an agent-dependent toolkit for fast path prediction. Example are presented for various tasks
keywords algorithms, animation, computer graphics, modeling
series CADline
last changed 2003/06/02 13:58

_id 804b
authors Lee, S., Adams, T.M. and Ryoo, B.
year 1997
title A fuzzy navigation system for mobile construction robots
source Automation in Construction 6 (2) (1997) pp. 97-107
summary Fuzzy navigation systems control a robot by implementing a fuzzy logic controller (FLC). Fuzzy navigation systems are simpler to implement than other navigation systems because they can handle infinite navigation situations with a finite set of rules. Existing fuzzy navigation systems for path finding in an unknown environment tend to find the shortest path in convex obstacle fields, but fail when obstacles are concave or placed continuously in certain configurations. This paper presents a fuzzy navigation system that can escape from concave and maze-like obstacle fields in an unknown environment. The system combines a tangent algorithm for path planning with sets of linguistic fuzzy control rules. In particular, we introduce the control rules for a Tracking mode of the FLC and improvements to the commonly used, intuitively reasonable tangent algorithm.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id ecaade2010_089
id ecaade2010_089
authors Lee, Sang Bok; Ryu, Jung Rim; Choo, Seung Yeon; Woo, Seung Hak; Seo, Ji Hyo; Jo, Jin Sung
year 2010
title A Study on Viewshed Frequency Analysis for Establishing Viewpoints
doi https://doi.org/10.52842/conf.ecaade.2010.615
source FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.615-622
summary This research suggest the viewshed frequency concept to improve the limit of viewshed analysis and realized it through the programming. Viewshed frequency analysis presents arithmetic operation for several results of multilayered observation points, and designed for not only one building but also large scale of research sites. The results of research were as followed : (1) Viewshed frequency analysis makes possible multi viewpoints stereoscopic analysis and showed more improved results. (2) Viewshed frequency analysis has no limits of the scale of research sites by multi-layered grid observation points method. (3) Viewshed frequency analysis has more elaborate result with DEM which has building height and NDVI(Normalized Difference Vegetation Index).
wos WOS:000340629400066
keywords Viewshed; Viewshed frequency analysis; Viewpoint; LCP; Urbanscape; GIS
series eCAADe
email
last changed 2022/06/07 07:52

_id 88e0
authors Lee, Y.T., De Pennington, P. and Shaw, N.K.
year 1984
title Automatic Finite- Element Mesh Generation from Geometric Models : A Point Based Approach
source ACM Transactions on Graphics. October, 1984. vol. 3: pp. 287-311 : ill. includes bibliography
summary A novel algorithm for automatic finite-element mesh generation is described. It uses constructive solid geometry to provide the geometric data for the object to be meshed. The geometric definition of the object and a value for the required mesh density are the only inputs. The method consists of two stages: point generation and mesh construction over the points. It has been implemented in two dimensions and is capable of generating predominantly 'good' quadrilateral elements. Triangular elements are only created in circumstances under which quadrilateral elements are not feasible
keywords solids, geometric modeling, finite elements, analysis, CSG
series CADline
last changed 2003/06/02 13:58

_id 2006_678
id 2006_678
authors Lefantzis, Michaelis
year 2006
title From Survey to Representation of ancient monuments: new methodology and technology - The cases of the Golgotha site in Jerusalem and the Stoa of Eumenes at the South Slope of the Acropolis of Athens
doi https://doi.org/10.52842/conf.ecaade.2006.678
source Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 678-682
summary The purpose of this paper is to present the characteristics of laser scanning technology, based on two examples for the modeling at the reconstruction of the Golgotha site in Jerusalem and the ancient Stoa of Eumenes II, located at the South Slope of the Athens Acropolis. Terrestrial 3D laser scanning is a new methodology for three dimensional object modeling. Especially, the reconstruction of the ancient Stoa of Eumenes II comprises one of the most important restoration programs of the Greek Ministry of Culture. This paper will focus on the main steps of the laser scanning processing chain, starting from the acquisition of the data and ending with the evaluation of the 3D models.
keywords Golgotha; Eumenes Stoa; Laser scanning; archeological architectural documentation
series eCAADe
email
last changed 2022/06/07 07:52

_id 0d7d
authors Lefebvre, Olivier
year 2003
title The glocal as a challenge for local actors having plans for the future
source CORP 2003, Vienna University of Technology, 25.2.-28.2.2003 [Proceedings on CD-Rom]
summary About the glocal very much has been said by Michael Porter . According to this author, in some countries there is a competitive advantage, in some industry . It is explained by a « diamond » with four facets : competition and rivalry inside the country, factors endowment, demand, related industries (providers, firms selling components etc … ) . The competitive advantage appears when the facets are efficient, and stimulating one another, in a country. Then the firms of this country invest abroad, to benefit from thecompetitive advantage, grabing market shares and making profits . The country itself is the place of the competitive advantage . Theinternational market is the place of the challenge, where the result of the competition appears .
series other
email
last changed 2003/03/11 20:39

_id sigradi2021_300
id sigradi2021_300
authors Leiro, Manoela, Darzé, Júlia, Rios, Matheus and Lemos, Paulo
year 2021
title An Experience with the Use of a BIM Tool in the Thermal Environmental Comfort Discipline
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 889–900
summary This article presents a didactic experience carried out with the use of a BIM tool in the Thermal Environmental Comfort discipline of the graduate course in Architecture and Urbanism of a private Higher Education Institution in the city of Salvador-Bahia. Starting in 2020, students began designing solar protection devices using a geometric model in Revit. The method described in Annex I of the Technical Regulation on the Quality of Energy Efficiency Level in Residential Buildings (RTQ-R) was applied. The results obtained showed a better understanding by the students about the importance of correctly sizing solar protection devices for different orientations.
keywords BIM, Ensino, Conforto Ambiental Térmico
series SIGraDi
email
last changed 2022/05/23 12:11

_id ecaadesigradi2019_412
id ecaadesigradi2019_412
authors Leit?o de Souza, Thiago, Fialho, Valéria, Bicalho, Giovany, Schelk, Vinicius and Mendes, Isabella
year 2019
title An Immersive 360° Experience in Rio de Janeiro in the Late 19th Century - The panorama of Victor Meirelles and Henri Langerock
doi https://doi.org/10.52842/conf.ecaade.2019.3.107
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 107-114
summary This essay is related to the research project "The immersive experience in 360°: investigation, representation and digital immersion in the city of Rio de Janeiro in the 19th and 20th centuries", developed at PROURB in FAU-UFRJ, Rio de Janeiro/Brazil. This work will investigate the Panorama of Rio de Janeiro looking for memories and historical truths in its context: Which part represents a historical point of view? Which part is invention? How were the city and its landscape represented on the canvas? As the most well-known Rio de Janeiro's panorama, which project was idealized by the Brazilian painter Victor Meirelles de Lima (1832-1903) and the Belgian photo-painter Henri Charles Langerock (1830-1915), it was exhibited in Brussels 1888, Paris 1889, and Rio de Janeiro 1891-1896, with great recognition in all these cities. This paper will explore this Panorama, its initial studies, its landscape and the architecture depicted, newspapers descriptions of its exhibitions, and mainly, distinguishing among memories, historical truths and verisimilitudes. In order to achieve these objectives, digital and analogical systems of representations, sketches and computer graphics techniques, specially, tridimensional models will be developed and applied.
keywords Panorama of Rio de Janeiro; Immersive experience in 360°; Geolocation; Virtual Reality; Digital Technologies; Cultural Heritage
series eCAADeSIGraDi
email
last changed 2022/06/07 07:52

_id sigradi2009_748
id sigradi2009_748
authors Leite, Denivaldo Pereira; Rafael Cunha Perrone
year 2009
title Inventory of Modern Arquitecture Virtual Reconstruction of Public Buildings at Santo André, São Bernardo do Campo e São Caetano do Sul [Inventory of Modern Architecture: Virtual reconstruction of public buildings at Santo André, São Bernardo do Campo e São Caetano do Sul (1960 – 1973)]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary The object of this research, is identify and quantify the Public Architecture of some cities near form the city of São Paulo (Santo André, São Bernardo do Campo e São Caetano do Sul), during the years of 1960 till 1973. This research looks to realize a documental reference for new researchs, and to help in process of preservation, and the most important, give a new value to the buildings studied in this work. In the case and period studied, the documentatin is very important, because shows, in general lines, a production that is part of what is called “Arquitetura Brutalista Paulista”.
keywords virtual reconstruction; Modern Arquitecture; ABC paulista region
series SIGRADI
email
last changed 2016/03/10 09:54

_id sigradi2014_141
id sigradi2014_141
authors Leitão De Souza, Thiago
year 2014
title Panoramapp! Um passeio virtual por panoramas do Rio de Janeiro [A virtual tour by the panoramas of Rio de Janeiro]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 153-157
summary Since the great popularity of smartphones and tablets, many applications have been developed to create digital panoramas. However, its focus is turned for the seamless of the pictures and not what we can explore and understand of its different subjects. This article intends to investigate the use of a new concept of an app for digital panoramas. We assume that Panoramapp! can broaden the understanding the history of the cities by its panoramas and panoramic views, an alternative way to develop an iconographic hyper document of the central area of the city of Rio de Janeiro.
keywords Panorama; Rio de Janeiro
series SIGRADI
email
last changed 2016/03/10 09:54

_id sigradi2007_af100
id sigradi2007_af100
authors Leitão de Souza, Thiago; Roberto Segre
year 2007
title The Digital Panorama: Connections of the urban centralities in Rio de Janeiro [O Panorama Digital: Costuras urbanas nas centralidades do Rio de Janeiro]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 323-326
summary This article intends to investigate the meaning of Digital Panoramas as a tool to develop an alternative reading of the urban centralities in the city of Rio de Janeiro. We assume that Digital Panorama can bring significant contributions to urban research, in three different historical layers: at the beginning of 20th century; during the 20-40’s decades, and in the current days. The strength of panoramas in urban study is particularly enhanced by interactivity. This paper aims to demonstrate new possibilities in the association of panorama’s space recognition characteristic for historical study in urban centralities.
keywords Panorama Digital; Multimídia; Modelos tridimensionais; História da Cidade
series SIGRADI
email
last changed 2016/03/10 09:54

_id 4b7e
authors Lemay
year 1996
title 3D Graphics and VRML 2
source Sams Publishing
summary This is the easiest way for readers to learn how to add three-dimensional virtual worlds to Web pages. It describes the new VRML 2.0 specification, explores the wide array of existing VRML sites on the Web, and steps the reader through the process of creating their own 3-D Web environments. - Contains complete coverage of VRML 2.0 - Teaches how to create 3D worlds on the Web
series other
last changed 2003/04/23 15:14

_id sigradi2014_137
id sigradi2014_137
authors Lemieszek, Pinheiro, Rafael
year 2014
title Por Uma Cidade Aberta [Towards an Open City]
source SIGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay - Montevideo 12 - 14 November 2014, pp. 171-175
summary Cities are seen as open platforms, in which citizens should be able to access information and propose, discuss and modify public policies without having to go through institutional and technocratic control. Systems based on collaborative platforms, such as Linux and Waze, are studied as experiences where user participation creates solutions that no centralized institutions are able to achieve, and looked at for references to build and manage platforms on which city planning could be based.
keywords Open Cities; Urban Planning; Collaborative Systems; Open Platforms; Participatory Processes
series SIGRADI
email
last changed 2016/03/10 09:54

_id 2004_380
id 2004_380
authors Lentz, Uffe and Lykke-Olsen, Andreas
year 2004
title Quality Control in Visualization Processes
doi https://doi.org/10.52842/conf.ecaade.2004.380
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 380-386
summary Computer visualizations of planned built environment and infrastructures are increasingly used as a basis for democratic decisions when the impact of the projects is of wide-ranging interests and influence. It is of great importance for the democratic process that all aspects of the material in a project can be trusted as a basis for discussion and decisions among politicians and citizens. This paper describes the objective aspects of the quality of data in the information basis for 3D visualizations and it calculates the precision that can be achieved by the known methods of 3D-CAD visualization. Furthermore, the paper suggests a model that can secure sufficient quality in future visualization work processes by accumulating documentation for both the factual basic data and information that carry the aim and meaning of the message and make this information accessible through the visualization.
keywords 3Dvisualization, Process Model, Quality Control
series eCAADe
last changed 2022/06/07 07:52

_id sigradi2016_360
id sigradi2016_360
authors Leonard, Francisca Rodríguez
year 2016
title Evaluación de las condiciones de orientación temporal en programas de modelación lumínica [Evaluation of temporal orientation conditions in lighting simulation software]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.446-452
summary The study analyzes three basic visual aspects of light (Spatial distribution of brightness, shadows and color of light) in their ability to communicate temporal information by modeling two specific scenarios using different lighting simulation software (DIALux and Relux). The results confirm the potentiality of natural light to assess temporal disorientation in indoor environments. At the same time, the study proposes new opportunities for improving natural light representation in the simulation field.
series SIGRADI
email
last changed 2021/03/28 19:58

_id ecaade2020_333
id ecaade2020_333
authors Lescop, Laurent and Suner, Bruno
year 2020
title Designing Intradiegetic and Extradiegetic Spaces for Virtual Reality
doi https://doi.org/10.52842/conf.ecaade.2020.2.545
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 545-554
summary Fictions for virtual reality are mostly conceived either in an entirely virtual environment or in a real environment with very little transformation. It is infinitely rare to find examples of sets designed and built specifically for a 360° experience. Building, rather than remaining purely virtual, raises complex questions about the organization of a "space to play" and therefore how to produce a narrative for immersion and create a 360° film grammar.We thus have created a first 360° set for the famous director Marc Caro, for whom the question of off-screen raised a very complex technical problem regarding lighting, visual effects, staging, blocking and acting. In this contribution we will show how this was solved and why the definition of a 360° narrative grammar is crucial. These are important intricacies that place the user-spectator in the optimal conditions to appreciate the experience.
keywords 360° cinema; Virtual Reality; Methodology and pedagogy; narrative grammar; Set construction; Isovist 3D
series eCAADe
email
last changed 2022/06/07 07:52

_id a015
authors Leu, S.-S., Chen, C.-N. and Chang, S.-L.
year 2001
title Data mining for tunnel support stability: neural network approach
source Automation in Construction 10 (4) (2001) pp. 429-441
summary This paper presents a data mining approach to the prediction of tunnel support stability using artificial neural networks (ANN). The case data of a railway tunnel recently finished in Taiwan were used to establish the model. The main rock type was sedimentary rock. Rock mechanical and construction-related parameters with significant influences on support stability were filtered to train and test the ANN. Validation was also performed to show that the ANN outperformed the discriminant analysis and the multiple non-linear regression method in predicting tunnel support stability status.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 1b04
authors Leu, S.-S., Yang, C.-H. and Huang, J.-C.
year 2000
title Resource leveling in construction by genetic algorithm-based optimization and its decision support system application
source Automation in Construction 10 (1) (2000) pp. 27-41
summary Traditional analytical and heuristic approaches are inefficient and inflexible when solving construction resource leveling problems. A computational optimization technique, genetic algorithms (GAs), was employed in this study to overcome drawbacks of traditional construction resource leveling algorithms. The proposed algorithm can effectively provide the optimal or near-optimal combination of multiple construction resources, as well as starting and finishing dates of activities subjected to the objective of resource leveling. Furthermore, a prototype of a decision support system (DSS) for construction resource leveling was also developed. Construction planners can interact with the system to carry out ad hoc analysis through "what-if" queries.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id caadria2019_473
id caadria2019_473
authors Leung, Emily, Butler, Andrew, Asher, Rob, Gardner, Nicole and Haeusler, M. Hank
year 2019
title Redback BIM - Developing a Browser-based Modeling Application Software Taxonomy
doi https://doi.org/10.52842/conf.caadria.2019.1.775
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 775-784
summary Browser-based platforms (Google Docs or Minecraft) have instigated the value of collaborative environments. Browser-based modelling point out a future for the AEC industry. Yet at present no literature review nor a taxonomy of browser-based modelling platforms exist. A key outcome of a unique taxonomy framework of existing BMA characteristics reveals that current BMAs do not take full advantage of the web's unique capabilities such as centralising data across multiple tools within an 'ecosystem'. Consequently, this taxonomy has productively guided the development of Redback BIM, a proof-of-concept BMA that enables the coordination of BIM data in a collaborative online context. Redback BIM further demonstrates how, through establishing a universal data-type, a diverse range of scripts can be consolidated together in an online platform to enable greater accessibility for a range of AEC professionals towards improved project communication and efficiency.
keywords Web 2.0; browser-based modelling; taxonomy; software development; standardisation of processes
series CAADRIA
email
last changed 2022/06/07 07:52

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