CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia03_060
id acadia03_060
authors Luhan, Greg A. (et al.)
year 2003
title Virtual Raves in Synthetic LandscapesHybrid Rave Space
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, p. 432
doi https://doi.org/10.52842/conf.acadia.2003.x.f5t
summary Project Description: The typology of public event spaces has transformed substantially over centuries. Ranges of spatial configurations have been developed with numerous instances and adaptations; many have occurred in our own century as the information needs of the modern society evolved. Bernard Tschumi denotes these phenomena as architectural urbanism where city-generators, functions, and programs combine and intersect in spaces of endless cross programming. Today, derelict industrial spaces [terrain vagues] have become social places that accommodate public activities. New technologies, particularly those associated with electronic media have radically influenced the program and typology of these event-spaces. Yet, in spite of social, technological, and material changes, the essence of the event-structure has not changed, it remains a place of interaction.
series ACADIA
email
last changed 2022/06/07 07:49

_id acadia03_016
id acadia03_016
authors Luhan, Gregory A.
year 2003
title Digital Curricula: Effective Integration of Digital Courses. Stitched-spaces and Digital Permutations
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 128-129
doi https://doi.org/10.52842/conf.acadia.2003.128
summary If, “the purpose of art is to awaken reality” as Paul Klee writes, what then, is the generative purpose of the digital as it relates to architecture? By uniting the traditional ways of knowing with the more contemporary and technologically advanced ways of knowing, the architect then would be able to develop the capacity to visualize and to understand unseen spatial relationships and exploit their latent characteristics. The computer consequently allows a direct synthesis to occur between the original idea and its formal application, in a sense providing new questions to old answers.
series ACADIA
email
last changed 2022/06/07 07:59

_id sigradi2004_336
id sigradi2004_336
authors Luisa Paraguai Donati; Gilbertto Prado
year 2004
title Computador vestível: Mediando o corpo, reconfigurando a percepção do espaço [Wearable Computer: Mediating the Body, Reconfiguring the Perception of Space]
source SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004
summary This paper is concerned with the comprehension of a specific interface: wearable computer, and its potential in reconfiguring the space and body wearer.s perception and experience. Such device is always on, always accessible and it performs its functions to aid and enhance users. experience. By wearing it, another sense of being has been proposed, when it is possible to act simultaneously in physical and digital spaces. The access to other perceptive dimensions as simultaneous operations in different codes, dimensions, spaces, worlds, can project the bodily experience, extend the limits of the space, change the conditions of behaviours, and the measure of things. After a brief explanation about wearable computer, some projects will be presented, emphasizing the device as a mediator of personal experiences and poetic procedures.
series SIGRADI
email
last changed 2016/03/10 09:55

_id ecaade2014_049
id ecaade2014_049
authors Lukáš Kurilla, Henri Achten and Miloš Florián
year 2014
title Structurally Evaluated Shaping Process - Decision-making support in structural design
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 23-28
doi https://doi.org/10.52842/conf.ecaade.2014.2.023
wos WOS:000361385100001
summary This paper deals with possibilities for evaluation and visualization of structural solutions created in the conceptual design phase. The goal is to support transparency of structural analysis results, and to support architects' decision-making by providing them with opportunity to compare different structural solutions. Research will be implemented into the developed software tool, with the aim to support architects in the shaping process and to teach them to better understand form and forces.
keywords Performance-based design; early stage of design; decision-making support; structural analysis; multi-criteria evaluation
series eCAADe
email
last changed 2022/06/07 07:59

_id sigradi2017_087
id sigradi2017_087
authors Luna de Melo Jorge, Leonardo; Rafael Mourão Fiuza, Daniel Cardoso
year 2017
title Moderno Paramétrico: Para Além da Fenomenologia na Arquitetura [Parametric Modern: Beyond Phenomenology in Architecture]
source SIGraDi 2017 [Proceedings of the 21th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-227-439-5] Chile, Concepción 22 - 24 November 2017, pp.605-610
summary Analysis of Mies Van Der Rohe works seeking recurrences and the elements of his formal language aiming to develop a shape grammar. Elaboration of spreadsheet and explanatory images with the parameters and rules that govern these elements and initial sketch of the algorithm in Rhino + Grasshpper.
keywords Mies Van Der Rohe; Shape Grammar;
series SIGRADI
email
last changed 2021/03/28 19:58

_id caadria2019_165
id caadria2019_165
authors Luo, Chuanwen, Jin, Mingyu and Yin, Lu
year 2019
title Architectural Form Generation Based on the DNA Algorithm
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 471-480
doi https://doi.org/10.52842/conf.caadria.2019.2.471
summary With the development of computer technology, complex patterns in architectural design modeling have become a reality. The core of architectural form generation in the parametric design is the algorithm. The article observes the morphology and structure of DNA and implements the algorithm by the secondary development of Rhinoceros. By comparing the different parameter combinations that generate forms, the affection of each parameter is more intuitively understood. In the end, a prototype design of a landscape bridge has been carried out applied with the Double Helix algorithm.
keywords :DNA algorithm; Double helix structure; Architectural Form Generation; Secondary development;parametric design
series CAADRIA
email
last changed 2022/06/07 07:59

_id sigradi2023_156
id sigradi2023_156
authors Luo, Jianing, Yu, Boyuan, Peng, Haohan, Shi, Yi, Li, Yangzhi and Fingrut, Adam
year 2023
title Deep generative modeling tasks: Automatic generation of building facades with Pix2Pix GAN for Hong Kong city expansion and renovation
source García Amen, F, Goni Fitipaldo, A L and Armagno Gentile, Á (eds.), Accelerated Landscapes - Proceedings of the XXVII International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2023), Punta del Este, Maldonado, Uruguay, 29 November - 1 December 2023, pp. 137–148
summary Hong Kong's rapid urbanization and expansion have resulted in a high incidence of new urban construction projects as well as building renovation and restoration activities. The above architectural activities in the city are characterized by inconsistency in design styles and inconsistency with the neighborhood environment. The proposal of a self-weakening design style of different designers in the same neighborhood should be taken as a practical consideration at the early stage of design. In this research, a dataset of old building facades in Hong Kong is provided, and the method of training a deep convolutional neural network is used to realize the coupling of Pix2Pix GAN algorithm to the whole or local design generation of building facade in Hong Kong. Moreover, a trained network based on the architectural styles of Hong Kong is provided with 160 sets of collected original image datasets of Hong Kong building facades for organizing pre-calibration. It classifies the elemental information of complex building facades for later training of the network and automatic generation to give new construction and renovation schemes a replicable technical route.
keywords Pix2Pix GAN, Facade, Deep learning, Hong Kong, Generative design
series SIGraDi
email
last changed 2024/03/08 14:06

_id ecaade2023_156
id ecaade2023_156
authors Luo, Ruizhe, Zhang, Xingzhao, Yang, Luqiao, Yang, Ruyi, Zhang, Fazhuo, Zhang, Ding, Huang, Chenyu and Yao, Jiawei
year 2023
title Predicting the Environmental Effects of Urban Morphology and Greenery Using Deep Generative Models
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 307–316
doi https://doi.org/10.52842/conf.ecaade.2023.2.307
summary The increasing urbanization process has led to greater thermal stress on pedestrians, and greenery arrangement can provide an effective mitigation strategy. However, evaluating the environmental impact of different urban morphologies and greenery arrangements using traditional methods requires time-consuming simulations. To address this challenge, we utilized a deep generative model to predict outdoor environmental indicators influenced by greenery and urban morphology. By creating a dataset of Universal Thermal Climate Index, wind speed, temperature, mean radiant temperature, and relative humidity from Envi-met simulations of three building morphologies with randomly distributed greenery arrangements, we found that Building Shadow Exposure (BSE) and Frontal Area Index, as well as BSE and Porosity, had strong interactions. Our study demonstrates that a pix2pix model trained on this dataset can accurately predict the outdoor environment in seconds (R2 > 0.80), making it a promising tool for sustainable urban planning. Thus, our research suggests that deep generative models can accelerate simulation processes and enable more comprehensive studies to support sustainable urban planning in the future.
keywords Outdoor Environment, Urban Greenery, Urban Morphology, Deep Generative Model
series eCAADe
email
last changed 2023/12/10 10:49

_id caadria2020_178
id caadria2020_178
authors Luo, Yue, Liang, Manchen, Gao, Letong, Zhang, Yuchun, Wang, Chenxi, Su, Xia and Huang, Weixin
year 2020
title Investigating Site Survey Process with Protocol Analysis and an Extended FBS Framework
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 547-556
doi https://doi.org/10.52842/conf.caadria.2020.2.547
summary In this paper, we try to investigate architectural site survey process by conducting experiment and quantitative analysis. 17 student volunteers were asked to practice site survey for a fixed design objective. With site survey process recorded along with sketching and utterance, we adopt protocol analysis and FBS ontology, which are widely used and discussed in design process research, as the basis of our analysis. Since site survey is a preliminary stage of architectural design, it differs from actual design process in many aspects. In this case, we extended the original FBS framework by adding two extra activities- Objective Processor and Subjective Processor- to better describe site survey process.
keywords Site Survey; Protocol Analysis; FBS Ontology; Architecture Education
series CAADRIA
email
last changed 2022/06/07 07:51

_id dc5a
authors Luque, Manuel J.
year 1999
title Working with a CAAD's Spreadsheet
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 217-222
doi https://doi.org/10.52842/conf.ecaade.1999.217
summary This paper shows the content of a subject imparted at the ETSAB (UPC). It describes the use of CAD systems in tasks that could not even be thought before new technology arrival and traditional methods had to be used. CAD systems potential to simultaneously work with constitutive objects and relations between them is taken into advantage. The definite design is not only the juxtaposition of some but the tight relation linking them. This work proposes CAD systems to be used in architectural design projects as spreadsheets to perform arithmetic calculations. The process to obtain an architectural model has ended in a logic sequence of formal operations, which uses completely defined objects as data. Any element of the project, data or operation, can be changed and model updating is automatically performed obtaining the new result. Finally a concrete exercise developed along the course is shown like a practical example.
keywords Teaching, CAD, Architectural Design, Planning
series eCAADe
email
last changed 2022/06/07 07:51

_id 3849
authors Luttermann, H. and Grauer, M.
year 1999
title VRML History: Storing And Browsing Temporal 3DWorlds
source Proceedings of the fourth symposium on the virtual reality modeling language, ACM Press, pp. 153-160
summary Spatio-temporal data are presented and explored by VR-based visualization systems which offer 3D-navigation and time-navigation for better immersion and analysis. If the visualization results are disseminated on the WWW, they are mostly transformed into videos or, recently, into animated VRML-files which neither support 3D-navigation nor time navigation nor a time-referenced data representation. In this paper, the script language VRML History is proposed which supports the description of spatio-temporal worlds on the internet by conceptually extending VRML with a new time dimension. This is realized by a set of new nodes representing temporal geometries and time references, and a set of Java-classes extending standard VRML-browsers to perform time navigation.
series other
last changed 2003/04/23 15:14

_id ecaade2015_206
id ecaade2015_206
authors Luyten, Laurens
year 2015
title CAAD and Conceptual Design Collaboration between Architects and Structural Engineers
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 215-224
doi https://doi.org/10.52842/conf.ecaade.2015.2.215
wos WOS:000372316000026
summary Architectural design benefits from a design collaboration between architect and engineers that starts early in the design process. This paper presents a proposal for a new structural language developed to support an early design collaboration between architect and structural engineer. This language expresses the essential characteristics of the conceptual design of the structural engineer, and requires a limited amount of structural engineering knowledge for the architect to comprehend. The language is evaluated in different case studies with architecture and interior architecture students: they show the students' appreciation as it is found easy to learn and use, and a helpful tool in conceptual design collaboration with a structural engineer. Although the language is developed for manual 3D sketching, the paper briefly indicates its potentials for digital 3D representations and more intelligent CAAD like Multi-Agent System (MAS).
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=3d3e3cd0-6fe9-11e5-a486-00190f04dc4c
last changed 2022/06/07 07:51

_id 0320
authors Lynn, G.
year 1998
title Animate Form
source Princeton Architectural Press, New York
summary Animate Form is a book and interactive CD-ROM of recent architectural projects designed by Form, the office of Greg Lynn. The projects documented here explore the potential of time-based animation techniques to inform architectural design. Historically, architecture has been considered static, fixed, and inert. Through the use of state-of-the-art animation and special-effects software, Lynn transforms space and form into highly plastic, flexible, and mutable entities. He uses topological geometries to bend, twist, deform, and differentiate structure, creating unprecedented departures from preconceived notions of architecture. In experimenting with these new methods and media, Lynn has charted an innovative direction in design. The book provides a theoretical context for the experimental projects through a collection of texts by Lynn, extensively illustrated in color. The CD-ROM is an interactive hypertext environment that fully documents the design processes used to generate the projects through animations, renderings, model photographs, videos, and texts. Using a virtual 3D interface, the viewer is able to navigate through space and select objects and animations to view at different scales.
series other
last changed 2003/04/23 15:14

_id ac20
authors Lyons, Arthur and Doidge, Charles
year 1993
title Understanding Structural Movement Joints with CAAD Animation
source [eCAADe Conference Proceedings] Eindhoven (The Netherlands) 11-13 November 1993
doi https://doi.org/10.52842/conf.ecaade.1993.x.p3d
summary The well-established use, as an architectural design tool, of computer graphics using 'fly-through' techniques gives a highly visual overview of design concepts and may additionally illustrate certain specific details, but it cannot show their time-dependent dynamic function. This paper describes and illustrates how CAAD animation can be used to analyse not only structural philosophy but also the dynamic effects of nonstatic loading and thermal movement, thus leading to a better understanding of the design criteria applied in certain elegant solutions. The CAAD video animations illustrate the structural philosophy relating to the facade of the refurbished Bracken House, London and the dynamic operation of key movement junctions within Stansted Airport and East Croydon Railway Station.
keywords Structure, Movement Joints, Animation, Video
series eCAADe
last changed 2022/06/07 07:50

_id 6f6a
authors Lyons, Arthur and Doidge, Charles
year 1994
title The Animation of Dynamic Architecture
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 233
doi https://doi.org/10.52842/conf.ecaade.1994.x.q6a
summary The most valuable resource in education is student time and the greatest asset is the ingenuity of student minds. CAD technology now offers enormous potential to education, but limitations in time and funding, prevent its use to the extent possible within practice. Therefore, after dealing with 'awareness', 'attitude' and 'limited applications', our most important role in education is to encourage innovation. The third year of the honours option course at De Montfort University takes this as its theme and challenges students to explore and exploit innovative applications. One particular area of development has been exploring the dynamic aspects of architectural design which go much further than the well-established 'fly-through' sequences. A great deal of architectural design and design development depends upon dynamic issues which range from movement joints to construction sequence. A visual understanding of these dynamic issues drawn from appropriate computer animations can now be an effective factor in design.
series eCAADe
last changed 2022/06/07 07:50

_id caadria2013_061
id caadria2013_061
authors Lyu Junchao, Sun Chengyu and Zhao Qi
year 2013
title Does the Debate on Stress Effect Lead Evacuation Simulation Models to Different Performances?
source Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013) / Singapore 15-18 May 2013, pp. 179-187
doi https://doi.org/10.52842/conf.caadria.2013.179
wos WOS:000351496100018
summary There exists a long time debate over the rational state of the evacuees in the evacuation simulation. Sime et al. insisted that the evacuees behave rationally in most cases. Following this argument Arthur and Passini concluded that if a setting works well under normal conditions, it will have a better chance of working well in emergency conditions. Such an argument for rational decision-making makes statistical models, such as Utility Maximizing Model (UMM), acting as proper framework for choice modelling in evacuation. However, on the other side, some people pointed out that there exists panic in the evacuation and bounded rationality theory, represented by pruned Decision Tree Model (DTM), should be adapted in choice modelling instead. Such a debate over stress effect causes hesitations and uncertainties when researchers try to select a proper model framework for their practical simulation. This study compared the performances (prediction accuracies) of the UMM and DTM with the same set of choice data collected in a virtual evacuation experiment. With a similar level of performance on both sides, it is suggested that the on-going debate does NOT bring any difference to the choice modelling in practical evacuation simulation. It is time to improve the performance rather than to continue the debate.  
keywords vacuation, Architectural cue, Machine learning, Bounded rationality 
series CAADRIA
email
last changed 2022/06/07 07:59

_id cf2013_256
id cf2013_256
authors Lyu, Junchao; Bauke de Vries, and Chengyu Sun
year 2013
title Towards a Computational Spatial Knowledge Acquisition Model in Architectural Space
source Global Design and Local Materialization[Proceedings of the 15th International Conference on Computer Aided Architectural Design Futures / ISBN 978-3-642-38973-3] Shanghai, China, July 3-5, 2013, pp. 256-266.
summary Existing research which is related to spatial knowledge acquisition often shows a limited scope because of the complexity in the cognition process. Research in spatial representation such as space syntax presumes that vision drives movement. This assumption is only true under certain conditions and makes these models valid only in specific scenarios. Research in human spatial cognition field suggests that the spatial information perceived by the individual is not equal to the visual appearance of the space, a straightforward way to represent this cognition process quantitatively is lacking. Research in wayfinding usually assumes a certain degree of familiarity of the environment for the individual, which ignores the fact that the individual sequentially perceives information during wayfinding and the familiarity of the environment changes during the wayfinding process. In this paper, a conceptual spatial knowledge acquisition model for architectural space is presented based on the continuous spatial cognition framework. Three types of local architectural cues are concluded to relate common architectural elements to the continuous spatial cognition framework. With all relations in the proposed conceptual model quantitatively described, a computational model can be developed to avoid the aforementioned limitations in spatial representation models, human spatial cognition models and wayfinding models. In this way, our computational model can assist architects evaluate whether their designed space can be well perceived and understood by the users. It can help enhance the way-finding efficiency and boost the operational efficiency of many public buildings.
keywords local architectural cues, spatial knowledge, human cognition framework
series CAAD Futures
email
last changed 2014/03/24 07:08

_id ascaad2023_069
id ascaad2023_069
authors lºbilir, Sümeyye
year 2023
title A Method Proposal for 3D Digital Modelling of Historical Ottoman Fountains
source C+++: Computation, Culture, and Context – Proceedings of the 11th International Conference of the Arab Society for Computation in Architecture, Art and Design (ASCAAD), University of Petra, Amman, Jordan [Hybrid Conference] 7-9 November 2023, pp. 90-108.
summary Historical buildings are in critical position in terms of heritage value with their role in examination and preservation of urban culture and identity. Historical buildings are affected by changes in physical and social environment. Consequently, they face risks such as deformation and destruction. Considering that documentation of historical buildings provides contributions to research, conservation and restoration studies. Fountains, public elements of Ottoman civil architecture, hold significant positions in cultural and architectural heritage. Creation of 3D digital models of Ottoman fountains will also make significant contributions to studies. This study aims to search for method for 3D digital modelling of Ottoman fountains through example of III. Ahmed Fountain. Ottoman fountains contain common characteristics and typological elements coming from construction period, location and architectural style. This study presents modelling method combines multiple techniques for 3D digital modelling of fountains, due to inadequacy of single modelling method in conveying details, and applicability of chosen method to digital modelling process of fountains with different characteristics. In this study, research was carried out on different modelling methods to create most detailed and accurate model. Fountain elements are classified into three subgroups as main mass, details and regular elements to apply most appropriate modelling methods. Main mass was shaped on Rhinoceros using geometry-based modelling method, while ornaments in regular elements group were created in Grasshopper with parametric modelling. Detail elements were created in Agisoft Metashape with photogrammetric modelling to convey in detail. This study presents gradual method proposal with multiple techniques but also tries to include suggestions for problems encountered in modelling process of historical buildings. In this context, texture and geometry deformations in scanning models were corrected with ZBrush, and color differences caused by effect of light and shadow were tried to be solved by creating new texture maps on Adobe Substance 3D Sampler.
series ASCAAD
email
last changed 2024/02/13 14:40

_id acadia20_136p
id acadia20_136p
authors López Lobato, Déborah; Charbel, Hadin
year 2020
title Foll(i)cle
source ACADIA 2020: Distributed Proximities / Volume II: Projects [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95253-6]. Online and Global. 24-30 October 2020. edited by M. Yablonina, A. Marcus, S. Doyle, M. del Campo, V. Ago, B. Slocum. 136-141
summary In the early months of 2019, air pollution in Bangkok reached a record high, bringing national and international attention to the air quality in the South East Asian cosmopolitan. Although applications such as real-time pollution maps provide an environmental reading from the exterior, such information reveals the ‘here and now,’ where its record is inevitably lost through the ‘refreshing’ process of the live update and does not take increment and accumulation as factors to consider. The project was conceived around understanding the human body as precisely that medium that resists classification as either an interior or exterior environment that inherently performs as an impressionable record of its surroundings. Can a city’s toxicity be read through its living constituents? Can the living bodies that dwell, navigate, breathe, and process habitable environments be accessed? Can architecture retain a degree of independence while also performing as a beacon for the collective? Along this line of questioning, it was found that human hair can be transformed from a material that is effortlessly and continuously grown, cut, stylized, and discarded, and instead be intercepted and used in the production of public information gathering. Foll(i)cle is a collective being made of discarded human hair. Performing as a parliament for collectivity embedded with a protocol; the hairy pavilion invites the public in and presents them with a device at the center that hosts all the necessary equipment and information for anonymously and voluntarily providing hair samples for heavy metal analysis, the data of which is used in making a publically accessible toxi-cartography. Although humans are the primary subject for this study, the results suggest that extending the methodology to non-humans could prove useful in reading urban toxicity through various life forms.
series ACADIA
type project
email
last changed 2021/10/26 08:03

_id sigradi2015_8.77
id sigradi2015_8.77
authors López, Juan Camilo Isaza; Alvarado, Rodrigo García; Siade, Iván Cartes
year 2015
title Integrated modeling of residential complexes with high hydric performance
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 328-335.
summary One of the most important natural resources for the urban sustainability is water. For this reason, the incorporation of appropriate strategies to manage water resources from buildings and urban planning is necessary. In this work a series of parametric criteria are defined, with which by using design software it proposed generating optimal forms in certain scenarios for high hydric performance in urban residential complexes. The examples developed demonstrates strong influences of dwelling density by the construction block and permeable outdoor surfaces, as well as local infrastructure for water recovering.
keywords Parametric Modeling, Hydric Performance, Water Use, Sustainable Neighborhoods
series SIGRADI
email
last changed 2016/03/10 09:55

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