CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2021_197
id sigradi2021_197
authors Landenberg, Raquel, Hernandez, Silvia Patricia, Pochini, Olga and Boccolini, Sara M.
year 2021
title From Digital to Real: Inmotics and Parametricism for Urban Transformation
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1005–1016
summary Our research team develops sustainable and inclusive typologies of micro-architecture. These micro-architectures, aided by cutting-edge technologies, give room to more inclusiveness and functional-ductility. We are convinced that nothing is static, there is not just a single possible future. Because of that, we generate real/virtual architectures that do not respond only to a single type of user, place or use. In this case, we introduce a typological model focused on health and wellness services, currently under development by parametric design. Located in the city of Córdoba, Argentina and placed near public parks (where many citizens practice sports and recreational outdoor activities)). We use energy-efficient local technology to power devices that adapt to local weather; moreover, the equipment provides performance data via audio, visual and tactile outputs, and in adjustable-position devices.
keywords Palabras clave. Inmótica, inclusividad, microarquitectura, ductilidad, sutentabilidad
series SIGraDi
email
last changed 2022/05/23 12:11

_id ascaad2021_095
id ascaad2021_095
authors Najafi, Ali; Peiman Pilechiha
year 2021
title Energy and Daylight Performance Optimization of Butterfly Inspired Intelligent Adaptive Façade
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 99-112
summary The Adaptive Solar Façade (ASF) as an integrated dynamic and flexible building facade could be a hopeful design tool to provide residents comfort and energy efficiency by applying relevant integrated parametric design. Based on that, in this study, we investigated a designing process and optimization of ASF concentrating on providing the visual comfort and energy efficiency. We start with an extended summary of previous studies which has been done for developing a dynamic system correspond to origami and butterfly wings. Afterwards, we design 10 movement patterns for façade at the next stage, we simulate the Illuminance uniformity distribution and amount of energy consumption in the interior area. It should be noted that this simulation is done hourly. Therefore, 52 base models were investigated in Hamedan without using intelligent façade. It should be considered that these models are offices and they are investigated in the cold tundra in four days of the year between 6 A.M. to 6 P.M. Afterwards, 520 façade affected proposed models simulated for comparing to the base model. We have done the latter simulation using Colibri plugin while it optimized linearly. All of the datasets have been processed in an algorithm circulation for analyzing the simulations results.
series ASCAAD
email
last changed 2021/08/09 13:13

_id sigradi2021_135
id sigradi2021_135
authors Portella, Grazielle, Linhares, Mário and Passarinho, Hugo
year 2021
title 5 Minutes of Drawing: Instagram for Scientific, Pedagogical and Artistic Communications in the Covid-19 Era
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 365–376
summary In this article, we present the international event - 5 Minutes of Drawing. Created by a researchers group at the Fine Arts Faculty of the University of Lisbon, the event transforms the model of conferences established within the scientific environment by using a massive social network combined with video, thus providing opportunities to communicate theoretical content about drawing developed not only by academics but also from artists outside the mainstream. This project emerges as a response to the Covid-19 context. The methods chosen make use of Instagram IGTV and Live tools. The event is programmed with a curatorial approach. In this article we highlight and reflect on four case studies selected from the 59 participants. We then conclude the paper with the outcomes (exponential impacts outside the university) and statistics after one successful year, completing 12 series with 117 videos published about drawing, totaling 75.200 views.
keywords Drawing, Video, Online event, Instagram, Covid-19
series SIGraDi
email
last changed 2022/05/23 12:10

_id sigradi2021_69
id sigradi2021_69
authors Sansao, Marcos Marciel, Rebelo, Jucimara, Werlich dos Passos, Fernanda, Freitas Klein, Marina and Vaz, Carlos Eduardo Verzola
year 2021
title Hybrid Spaces in the Context of the Pandemic: Evaluating Home Environment Support for the Creative Process
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1041–1052
summary This article addresses the development and experimentation of a remote application method to help users in social distancing to assess the quality of their creative environments. Therefore, theoretical and practical procedures were adopted to understand the metrics that enhance the creative performance and well-being of environments, and their implementation for spatial analysis through digital instruments and processes. As a result, a set of semi-autonomous and self-applicable tools was developed for collection, processing, visualization and interaction of information regarding the user experiences and environment, making it possible to easily identify problems and potentialities for the elaboration of interventions suited to each situation.
keywords Design metrics, Human-centric analysis, Computational tools, Remote activities, Creative environments.
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2021_285
id sigradi2021_285
authors Santos Vicente, Ana Carolina and Mônaco dos Santos, Denise
year 2021
title Tectonics and Computational Design Processes: Conceptual Perspectives
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 377–388
summary The concept of tectonics in architecture has evolved constantly in the past two centuries, but since the beginning of the “Digital Era” these theoretical changes have gained substance, and the term has been called “digital tectonics". There is still uncertainty, however, whether this new approach within computational process maintains the seminal poetical aspect of Frampton’s definition. This study examines the emerging meanings of digital tectonics in the context of the traditional perspective, considering the main authors and recently published papers. The results show that, despite few arguments in favor of the contradiction between the words tectonics and digital, there are many similarities in the way the tectonics elements are manipulated in both the traditional and computational design processes. The insights gained from this study may be of assistance to discussions regarding the role of tectonics in the design thinking in the context of computational logics and digital fabrication.
keywords Processos de projeto, Tectônica digital, Teoria do design.
series SIGraDi
email
last changed 2022/05/23 12:10

_id sigradi2021_161
id sigradi2021_161
authors Silva de Almeida, Juliane and Schneider de Castro, Márcio
year 2021
title Applying Geogebra in Descriptive Geometry Online Teaching to Model Fundamental Concepts
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 389–400
summary Gamification tools are becoming increasingly common, especially due to the COVID-19 pandemic, as it has been necessary to adapt subjects for distance learning. Gamification tools include software classified as digital interactive technologies for teaching. Hence, it propitiates the student to learn through software interaction. One renowned gamification tool available in calculus and geometry is Geogebra® with an attractive and interactive graphic interface. Owing to these features, this article will present the authors’ didactic materials developed in Geogebra®. They consist of 3D dynamic models, which illustrate fundamental concepts of descriptive geometry. Thus, the models aim to support spatial vision acquisition in the teaching-learning process in descriptive geometry courses. This course is part of the undergrad engineering curricula at the Universidade Federal de Santa Catarina, Brazil. After testing the new materials, the students classified the 3D dynamic models of Geogebra® as useful to comprehend the content and exercises.
keywords Geogebra, Descriptive Geometry, 3d Representation, Dynamic Models, Online Teaching Geometry, Adjacent View
series SIGraDi
email
last changed 2022/05/23 12:10

_id sigradi2021_168
id sigradi2021_168
authors Spitz, Rejane, Venturelli, Suzete and Leao, Lucia
year 2021
title Hybrid, Critical and Innovative Electronic Art Educational Experiences
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 583–592
summary The teaching of Electronic Art began in Brazil in the mid 1980s, when several Arts, Design and Communication educational institutions incorporated disciplines that explored its immense potential for society. In the absence of established standards or norms for teaching in these areas, it was the pioneer educators themselves - many of them also artists - who created Electronic Art curricula, programs, assignments and evaluation criteria, and laid the foundation for this new field of knowledge. In this article, we present the pioneering experiences of its authors - educators and electronic artists since the 1980s - who describe their teaching methods and practices, challenges faced and educational outcomes. In conclusion, they discuss the new role of teaching Electronic Art in a society now full of digital possibilities, in which the concepts of space, time and life have been incessantly redefined and given new meanings.
keywords arte eletronica, mídias digitais, educaçao, pioneirismo, inovaçao
series SIGraDi
email
last changed 2022/05/23 12:11

_id cdrf2021_117
id cdrf2021_117
authors Z. Feng, P. Gu, M. Zheng, X Yan, and D. W. Bao
year 2021
title Environmental Data-Driven Performance-Based Topological Optimisation for Morphology Evolution of Artificial Taihu Stone
doi https://doi.org/https://doi.org/10.1007/978-981-16-5983-6_11
source Proceedings of the 2021 DigitalFUTURES The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021)

summary Taihu stone is the most famous one among the top four stones in China. It is formed by the water’s erosion in Taihu Lake for hundreds or even thousands of years. It has become a common ornamental stone in classical Chinese gardens because of its porous and intricate forms. At the same time, it has become a cultural symbol through thousands of years of history in China; later, people researched its spatial aesthetics; there are also some studies on its structural properties. For example, it has been found that the opening of Taihu stone caves has a steady-state effect which people develop its value in the theory of Poros City, Porosity in Architecture and some cultural symbols based on the original ornamental value of Taihu stone. This paper introduces a hybrid generative design method that integrates the Computational Fluid Dynamics (CFD) and Bi-directional Evolutionary Structural Optimization (BESO) techniques. Computational Fluid Dynamics (CFD) simulation enables architects and engineers to predict and optimise the performance of buildings and environment in the early stage of the design and topology optimisation techniques BESO has been widely used in structural design to evolve a structure from the full design domain towards an optimum by gradually removing inefficient material and adding materials simultaneously. This research aims to design the artificial Taihu stone based on the environmental data-driven performance feedback using the topological optimisation method. As traditional and historical ornament craftwork in China, the new artificial Taihu stone stimulates thinking about the new value and unique significance of the cultural symbol of Taihu stone in modern society. It proposes possibilities and reflections on exploring the related fields of Porosity in Architecture and Poros City from the perspective of structure.
series cdrf
email
last changed 2022/09/29 07:53

_id caadria2021_001
id caadria2021_001
authors A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.)
year 2021
title CAADRIA 2021: Projections, Volume 2
doi https://doi.org/10.52842/conf.caadria.2021.2
source PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, 764 p.
summary Rapidly evolving technologies are increasingly shaping our societies as well as our understanding of the discipline of architecture. Computational developments in fields such as machine learning and data mining enable the creation of learning networks that involve architects alongside algorithms in developing new understanding. Such networks are increasingly able to observe current social conditions, plan, decide, act on changing scenarios, learn from the consequences of their actions, and recognize patterns out of complex activity networks. While digital technologies have already enabled architecture to transcend static physical boxes, new challenges of the present and visions for the future continue to call for both innovative responses integrating emerging technologies into experimental architectural practice and their critical reflection. In this process, the capability of adapting to complex social and environmental challenges through learning, prototyping and verifying solution proposals in the context of rapidly shifting realities has become a core challenge to the architecture discipline. Supported by advancing technologies, architects and researchers are creating new frameworks for digital workflows that engage with new challenges in a variety of ways. Learning networks that recognize patterns from massive data, rapid prototyping systems that flexibly iterate innovative physical solutions, and adaptive design methods all contribute to a flexible and networked digital architecture that is able to learn from both past and present to evolve towards a promising vision of the future.
series CAADRIA
last changed 2022/06/07 07:49

_id caadria2021_000
id caadria2021_000
authors A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.)
year 2021
title CAADRIA 2021: Projections, Volume 1
doi https://doi.org/10.52842/conf.caadria.2021.1
source PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 1, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, 768 p.
summary Rapidly evolving technologies are increasingly shaping our societies as well as our understanding of the discipline of architecture. Computational developments in fields such as machine learning and data mining enable the creation of learning networks that involve architects alongside algorithms in developing new understanding. Such networks are increasingly able to observe current social conditions, plan, decide, act on changing scenarios, learn from the consequences of their actions, and recognize patterns out of complex activity networks. While digital technologies have already enabled architecture to transcend static physical boxes, new challenges of the present and visions for the future continue to call for both innovative responses integrating emerging technologies into experimental architectural practice and their critical reflection. In this process, the capability of adapting to complex social and environmental challenges through learning, prototyping and verifying solution proposals in the context of rapidly shifting realities has become a core challenge to the architecture discipline. Supported by advancing technologies, architects and researchers are creating new frameworks for digital workflows that engage with new challenges in a variety of ways. Learning networks that recognize patterns from massive data, rapid prototyping systems that flexibly iterate innovative physical solutions, and adaptive design methods all contribute to a flexible and networked digital architecture that is able to learn from both past and present to evolve towards a promising vision of the future.
series CAADRIA
last changed 2022/06/07 07:49

_id ascaad2021_017
id ascaad2021_017
authors Abouhadid, Mariam
year 2021
title Affective Computing in Space Design: A Review of Literature of Emotional Comfort Tools and Measurements
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 330-340
summary Architecture Digital Platforms are capable of creating buildings that provide comfort that meets human thermal, acoustic and visual needs. However, some building technologies can choose the physical energy arena of the building on the expense of the mentioned aspects of human comfort. Nevertheless, aspects like emotional and psychological human comfort exist in limited studies practiced in interior design, or in active design of public spaces and on the landscape and urban scale. It is not mandatory in building design: How different spaces affect humans and what makes an environment stressful or not. Study gathers literature theoretically and categorizes it per topic: 1) Affective computing Introduction and uses, 2) Human responses to different stimulus and environments, 3) Factors that affect humans, 4) Technologies like brain imaging and Galvanic Skin Response (GSR) that are used to measure human anxiety levels, as well as blood pressure and other indications on the person’s well-being, and some 5) Case Studies. Affective computing can be an addition to different pre- design analysis made to a project. Different areas of comfort like space dimensions, height, colour and shape can be the start of coding “Human Comfort” analysis software. Study has been restricted to previous research, and can be expanded further to experimentation. Future work aims to code it into Building Information Modelling Software.
series ASCAAD
email
last changed 2021/08/09 13:11

_id sigradi2021_235
id sigradi2021_235
authors Akcay Kavakoglu, Aysegul
year 2021
title Computational Aesthetics of Low Poly: [Re]Configuration of Form
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 17–28
summary Low-poly modeling as an emerging field in visual arts, product design and architecture has an essential effect both on the designer's and the viewer/user's experience. It has an advanced abstraction ability over the reconfiguration of form. This paper examines the visual features of low-poly form in terms of the computability of its aesthetics. A visual feature classification is made by referencing George David Birkhoff's aesthetic measure theory based on the complexity and order relationship. Topo[i]wall installation has been examined as a case study during the analysis. The relationship between form, computation, aesthetics and human-computer interaction are elaborated according to the results. It has been observed that low poly modeling offers a variation set in terms of compositional features, which are proportion, balance, vertical and horizontal network system while protecting its unity through the analysis of the generated computational model.
keywords computational aesthetics, low poly, form configuration, projection mapping, media art
series SIGraDi
email
last changed 2022/05/23 12:10

_id sigradi2021_234
id sigradi2021_234
authors Al Nouri, Mhd Ziwar, Baghdadi, Bilal and Khateeb, Nairooz
year 2021
title Re-coding Post-War Syria: The Role of Data Collection & Objective Investigations in PostWar Smart City
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 127–145
summary Re-coding post-war Syria is an ongoing research and data platform, focused on innovation and collecting comprehensive, infrastructural and socioeconomic analytics, synchronization data, by using AI driven to give a more transparent image of innovating a new methodology to regenerate the future of post-war smart cities into advanced and sustainable urban environments in a smarter way (Fig. 1). The pressure to achieve a rapid Post-war smart city without clear strategy and comprehensive analysis of all aspects will cause a particularly catastrophic collapse in the interconnected social structure, services, education and health care system, leaving a long-term impact on the society. This paper presents the current status of the Research & Documentation methodology in the Data Collection phase by the objective investigations conducted through a series of local and international workshops species developed in this research called “Re-Coding“, offering consequent direct ground surveys, statistics and documentation study of the targeted areas, merging professionalism and youth power with local community to detect an open source data used as a tool to re-generate a precarious area towards a new methodology.
keywords Post-War Smart cities, Collecting Data, Local community, Objective Investigations, Artificial intelligence
series SIGraDi
email
last changed 2022/05/23 12:10

_id ascaad2021_008
id ascaad2021_008
authors Alabbasi, Mohammad; Han-Mei Chen, Asterios Agkathidis
year 2021
title Assessing the Effectivity of Additive Manufacturing Techniques for the Production of Building Components: Implementing Innovation for Housing Construction in Saudi Arabia
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 214-226
summary This paper examines the suitability of existing robotic technologies and large-scale 3D printing techniques for the fabrication of three-dimensional printed building components to be applied in the Saudi housing construction industry. The paper assesses a series of cases based on the applications for 3D-printing cement-based materials in construction. In particular, we investigate five different additive manufacturing techniques and evaluate their performance in terms of their flexibility/mechanism, control/navigation, calibration/operation system, fabrication suitability (in-situ or off-site), size of printed components, printing speed. The findings include in a matrix chart, where the advantages and disadvantages of each technique become evident. The paper further evaluates the suitability of each technique in relation to the particular climatical and socio-political context of Saudi Arabia, applicable to other construction industries with similar conditions.
series ASCAAD
email
last changed 2021/08/09 13:11

_id ascaad2021_007
id ascaad2021_007
authors Alabbasi, Mohammad; Han-Mei Chen, Asterios Agkathidis
year 2021
title Developing a Design Framework for the 3D Printing Production of Concrete Building Components: A Case Study on Column Optimization for Efficient Housing Solutions in Saudi Arabia
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 713-726
summary This paper is examining the development of a design and fabrication framework aiming to increase the efficiency of the construction of concrete building components by introducing 3D concrete printing in the context of Saudi Arabia. In particular, we will present an algorithmic process focusing on the design and fabrication of a typical, mass customised, single-family house, which incorporates parametric modelling, topology optimisation, finite element (FE) analysis and robotic 3D printing techniques. We will test and verify our framework by designing and fabricating a loadbearing concrete column with structural and material properties defined by the Saudi Building Code of Construction. Our findings are highlighting the advantages and challenges of the proposed file-to-factory framework in comparison to the conventional construction methods currently applied in Saudi Arabia, or other similar sociopolitical contexts. By comparing the material usage in both conventional and optimised columns, the results have shown that material consumption has been reduced by 25%, the required labour in the construction site has been mitigated by 28 and the duration time has been reduced by 80% without the need for formwork.
series ASCAAD
email
last changed 2021/08/09 13:11

_id sigradi2021_50
id sigradi2021_50
authors Albuquerque, Dilson and Andrade, Max
year 2021
title The Impacts of Collaboration and Cordination of Architectural and Engineering Projects Developed with BIM in Reducing Design Interferences
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 783–794
summary This paper addresses the importance and development of cultural transformations involving the design process in architecture and the advent of Building Information Modeling (BIM) in civil construction activities and how its implementation in a coordinated, collaborative and interoperable way contributes to a diagnosis of Clash Detection between diferentes design projects, before building construction, saving excessive costs and rework. Taking as its main reference the BIM Maturity Matrix of Succar (2009), the proposed BIM Project Integration Maturity Matrix contributes to the awareness of bringing designers and builders closer to design activities, to encourage the integration of design processes involving the building, to consolidate an environment of ease of communication between participants, the organization of documentation and, above all, prioritize the compatibility between projects to avoid conflicts, excess costs and rework, resulting in a higher quality of the final project.
keywords Coordenaçao de projetos, detecçao de interferencias, Building Information Modeling, matriz de avaliaçao, projeto integrado
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2021_283
id sigradi2021_283
authors Alexandrino, Joao Victor Mota, Amorim, Leonardo Edson, Muniz, Vinícius Fernandes and Leite, Raquel Magalhaes
year 2021
title Architecture and Context: A Data-based Approach to Optimize Climate Performance of Built Facades
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1139–1150
summary The present research stems from a critical reflection about the environmental adaptability of existing building envelopes. The main goal is to explore how to balance environmental optimization with contextual constraints, using modularity, flexibility and mass customization as guiding principles. An application study was carried out with the development of a second skin proposal aligned with the use and context of the building under study. For this purpose, simulations that assess environmental conditions were developed within a visual programming tool, not only feeding the design process with essential information, but also providing a flexible creative process. Results show that such simulations allow the designer to interpret these studies more accurately, reducing the iterative guesswork, since in this workflow it is possible to transform these outputs into proposition parameters for new designs or interventions.
keywords Data-Driven Analysis, Optimization, Parametric Facade Design, Thermal performance, High-low architecture, Mass Customization, Second Skin
series SIGraDi
email
last changed 2022/05/23 12:11

_id sigradi2021_361
id sigradi2021_361
authors Almeida, Julio, Bevilaqua, Diogo, Piaia, Luana and Secchi, Carla
year 2021
title TEC-House: Itinerant Modular Space Based on Digital Fabrication
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1499–1510
summary The academy aims to understand and insert digital technologies in the collaborative, interdisciplinary and innovative process. Thus, the process of this project aims to develop an itinerant space that enables integration between academics and the community, associated with digital technologies, making it essential as a precursor of knowledge, innovation and social well-being. Based on concepts from Smart City and Smart Campus, as it addresses a phenomenon of development intrinsic to technological processes in pursuit of environmental quality, it appropriates of digital manufacturing tools as a programmatic production model. Inspired by the generation of physical objects from digital models along the lines of Wikihouse, a modular architectural executive method was developed as an alternative for flexibility and movement. At the end of the process, there is the conception of the TEC-House, idealized as an itinerant modular space, based on anthropometric parameters where function determines the way they integrate, constituting modifying places.
keywords TEC-House, Digital Manufacturing, Modular, Itinerant Space, Innovation
series SIGraDi
email
last changed 2022/05/23 12:11

_id caadria2021_399
id caadria2021_399
authors Alsalman, Osama, Erhan, Halil, Haas, Alyssa, Abuzuraiq, Ahmed M. and Zarei, Maryam
year 2021
title Design Analytics and Data-Driven Collaboration in Evaluating Alternatives
doi https://doi.org/10.52842/conf.caadria.2021.2.101
source A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 101-110
summary Evaluation of design ideas is an important task throughout the life cycle of design development in the AEC industry. It involves multiple stakeholders with diverse backgrounds and interests. However, there is limited computational support which through this collaboration is facilitated, in particular for projects that are complex. Current systems are either highly specialized for designers or configured for a particular purpose or design workflow overlooking other stakeholders' needs. We present our approach to motivating participatory and collaborative design decision-making on alternative solutions as early as possible in the design process. The main principle motivating our approach is giving the stakeholders the control over customizing the data presentation interfaces. We introduce our prototype system D-ART as a collection of customizable web interfaces supporting design data form and performance presentation, feedback input, design solutions comparisons, and feedback compiling and presentation. Finally, we started the evaluation of these interfaces through an expert evaluation process which generally reported positive results. Although the results are not conclusive, they hint towards the need for presenting and compiling feedback back to the designers which will be the main point of our future work.
keywords Design Analytics; Collaboration; Visualizations
series CAADRIA
email
last changed 2022/06/07 07:54

_id sigradi2021_304
id sigradi2021_304
authors Andia, Alfredo
year 2021
title Synthetic Biology Imaginations for the Biscayne Bay, Florida
source Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1487–1497
summary This project attempts to reimagine Miami and coastal communities with the advent of climate change and the rise of biotechnology. We develop a speculative vision/plan for the Biscayne Bay estuary that envisions infrastructures that grow by themselves using synthetic biology. In this paper, we elaborate on how Synthetic Biology has evolved to become the fastest growing technology in human history, its potential in the development of large-scale infrastructures, and its impact on the future imaginations of Architecture.
keywords Automated Workflows, Synthetic Biology, Artificial Intelligence, Architecture, Sea-level Rise
series SIGraDi
email
last changed 2022/05/23 12:11

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