CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id acadia21_270
id acadia21_270
authors Dambrosio, Niccolo; Schlopschnat, Christoph; Zechmeister, Christoph; Rinderspacher, Katja; Duque Estrada, Rebeca; Knippers, Jan; Kannenberg, Fabian; Menges, Achim; Gil Peréz, Marta
year 2021
title Maison Fibre
doi https://doi.org/10.52842/conf.acadia.2021.270
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 270-279.
summary This research demonstrates the development of a hybrid FRP-timber wall and slab system for multi-story structures. Bespoke computational tools and robotic fabrication processes allow for adaptive placement of material according to specific local requirements of the structure thus representing a resource-efficient alternative to established modes of construction. This constitutes a departure from pre-digital, material-intensive building methods, based on isotropic materials towards genuinely digital building systems using lightweight, hybrid composite elements.

Design and fabrication methods build upon previous research on lightweight fiber structures conducted at the University of Stuttgart and expand it towards inhabitable, multi-story building systems. Interdisciplinary design collaboration based on reciprocal computational feedback allows for the concurrent consideration of architectural, structural, fabrication and material constraints. The robotic coreless filament winding process only uses minimal, modular formwork and allows for the efficient production of morphologically differentiated building components.

The research results were demonstrated through Maison Fibre, developed for the 17th Architecture Biennale in Venice. Situated at the Venice Arsenale, the installation is composed of 30 plate like elements and depicts a modular, further extensible scheme. While this first implementation of a hybrid multi-story building system relies on established glass and carbon fiber composites, the methods can be extended towards a wider range of materials ranging from ultra-high-performance mineral fiber systems to renewable natural fibers.

series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ascaad2021_113
id ascaad2021_113
authors Gün, Ahmet; Burak Pak, Yüksel Demir
year 2021
title Technology-Driven Participatory Spatial Design in a Developing World Context: The Case of Istanbul
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 551-567
summary Nowadays, ICT-based participatory design methods, techniques and tools are increasingly used across the globe. A majority of these are employed in high-income “developed” countries with advanced democratic systems which aim at including citizens; desires, needs, proposals as valuable input in city-making processes. In contrast, in the Global South, only a limited number of ICT-based practices aim to empower the citizens in urban design and planning at higher instances. There is a need for deeper research into how citizens can be involved in urban design in developing countries like Turkey situated in between the Global North and the South. In this context, this research will focus on Istanbul, Turkey as a key case. Different than the developed world context, enabling ICT-based participation in Turkey has a wide range of challenges. Among those are the lack of open and governmental data and transparency, the unwillingness of the policymakers to promote and employ participatory design, top-down approaches are the other weak points of these countries. Responding to these challenges, the aims of this study are: 1) to critically address the weaknesses and requirements of existing urban development practices in developing countries with a focus on Turkey, Istanbul and 2) to discuss the possible potentials of ICT-based participation tools and techniques to involve citizens in city-making processes.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_103
id ascaad2021_103
authors Yönder, Veli
year 2021
title Case Studies of Incorporating BIM Models in the Digital Game Environment: Building Game Environment with BIM Tools and Game Scripts
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 507-520
summary The emerging video game industry has provided opportunities for innovation and transformation starting with the late 20th century. In line with ever-changing needs and increasing demand, the extent of the digital gaming industry has outreached to the education sector and its subdomains besides the entertainment industry and its sub-branches as users obtain ambidextrous achievements through the gamification processes in which an experimental learning environ-ment is formed naturally. Numerous dissimilar disciplines from en-gineering, architecture, construction, work safety, renewable ener-gy, education, and health, etc. train users thru educational simula-tions prepared in digital environments to amplify their learning processes. Undoubtedly, the fields of architecture, engineering, and construction (AEC) are gradually adapting to the conditions of ac-celerating digitalization efforts in this era. Thus, BIM technology being one of the common denominators of the digitalization efforts in those fields serves the diverse agenda of the users with increas-ing popularity. Professional interaction and education may greatly benefit from conjoining the model outputs of BIM technology and interactive visual fidelity of the digital gaming industry. This ongo-ing research project aims to develop and compare two different BIM-based models of the historic Çardak Khan and the contempo-rary student center building by creating sophisticated digital game environments with architectural educational space-based informa-tive scenarios. Space-based virtual cards were created for each sce-ne. Research results in response to the diversity of spaces, geomet-ric qualities, number of scenarios and sequences were reported. Fur-thermore, textual data such as game scripts and drafts were ana-lysed with Voyant Tools.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_000
id ascaad2021_000
authors Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.)
year 2021
title ASCAAD 2021: Architecture in the Age of Disruptive Technologies - Transformation and Challenges
source Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021.
summary The ASCAAD 2021 conference theme addresses the gradual shift in computational design from prototypical morphogenetic-centered associations in the architectural discourse. This imminent shift of focus is increasingly stirring a debate in the architectural community and is provoking a much needed critical questioning of the role of computation in architecture as a sole embodiment and enactment of technical dimensions, into one that rather deliberately pursues and embraces the humanities as an ultimate aspiration. We have encouraged researchers and scholars in the CAAD community to identify relevant visions and challenging aspects such as: from the tangible to the intangible, from the physical to the phenomenological, from mass production to mass customization, from the artifact-centered to the human-centered, and from formalistic top-down approaches to informed bottom-up approaches. A parallel evolving impact in the field of computational design and innovation is the introduction of disruptive technologies which are concurrently transforming practices and businesses. These technologies tend to provoke multiple transformations in terms of processes and workflows, methodologies and strategies, roles and responsibilities, laws and regulations, and consequently formulating diverse emergent modes of design thinking, collaboration, and innovation. Technologies such as mixed reality, cloud computing, robotics, big data, and Internet of Things, are incessantly changing the nature of the profession, inciting novel modes of thinking and rethinking architecture, developing new norms and impacting the future of architectural education. With this booming pace into highly disruptive modes of production, automation, intelligence, and responsiveness comes the need for a revisit of the inseparable relation between technology and the humanities, where it is possible to explore the urgency of a pressing dialogue between the transformative nature of the disruptive on the one hand and the cognitive, the socio-cultural, the authentic, and the behavioral on the other.
series ASCAAD
last changed 2022/05/19 11:45

_id ascaad2021_118
id ascaad2021_118
authors Abdelmohsen, Sherif; Passaint Massoud
year 2021
title Material-Based Parametric Form Finding: Learning Parametric Design through Computational Making
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 521-535
summary Most approaches developed to teach parametric design principles in architectural education have focused on universal strategies that often result in the fixation of students towards perceiving parametric design as standard blindly followed scripts and procedures, thus defying the purpose of the bottom-up framework of form finding. Material-based computation has been recently introduced in computational design, where parameters and rules related to material properties are integrated into algorithmic thinking. In this paper, we discuss the process and outcomes of a computational design course focused on the interplay between the physical and the digital. Two phases of physical/digital exploration are discussed: (1) physical exploration with different materials and fabrication techniques to arrive at the design logic of a prototype panel module, and (2) deducing and developing an understanding of rules and parameters, based on the interplay of materials, and deriving strategies for pattern propagation of the panel on a façade composition using variation and complexity. The process and outcomes confirmed the initial hypothesis, where the more explicit the material exploration and identification of physical rules and relationships, the more nuanced the parametrically driven process, where students expressed a clear goal oriented generative logic, in addition to utilizing parametric design to inform form finding as a bottom-up approach.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_017
id ascaad2021_017
authors Abouhadid, Mariam
year 2021
title Affective Computing in Space Design: A Review of Literature of Emotional Comfort Tools and Measurements
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 330-340
summary Architecture Digital Platforms are capable of creating buildings that provide comfort that meets human thermal, acoustic and visual needs. However, some building technologies can choose the physical energy arena of the building on the expense of the mentioned aspects of human comfort. Nevertheless, aspects like emotional and psychological human comfort exist in limited studies practiced in interior design, or in active design of public spaces and on the landscape and urban scale. It is not mandatory in building design: How different spaces affect humans and what makes an environment stressful or not. Study gathers literature theoretically and categorizes it per topic: 1) Affective computing Introduction and uses, 2) Human responses to different stimulus and environments, 3) Factors that affect humans, 4) Technologies like brain imaging and Galvanic Skin Response (GSR) that are used to measure human anxiety levels, as well as blood pressure and other indications on the person’s well-being, and some 5) Case Studies. Affective computing can be an addition to different pre- design analysis made to a project. Different areas of comfort like space dimensions, height, colour and shape can be the start of coding “Human Comfort” analysis software. Study has been restricted to previous research, and can be expanded further to experimentation. Future work aims to code it into Building Information Modelling Software.
series ASCAAD
email
last changed 2021/08/09 13:11

_id acadia21_328
id acadia21_328
authors Akbari, Mostafa; Lu, Yao; Akbarzadeh, Masoud
year 2021
title From Design to the Fabrication of Shellular Funicular Structures
doi https://doi.org/10.52842/conf.acadia.2021.328
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 328-339.
summary Shellular Funicular Structures (SFSs) are single-layer, two-manifold structures with anticlastic curvature, designed in the context of graphic statics. They are considered as efficient structures applicable to many functions on different scales. Due to their complex geometry, design and fabrication of SFSs are quite challenging, limiting their application in large scales. Furthermore, designing these structures for a predefined boundary condition, control, and manipulation of their geometry are not easy tasks. Moreover, fabricating these geometries is mostly possible using additive manufacturing techniques, requiring a lot of supports in the printing process. Cellular funicular structures (CFSs) as strut-based spatial structures can be easily designed and manipulated in the context of graphic statics. This paper introduces a computational algorithm for translating a Cellular Funicular Structure (CFS) to a Shellular Funicular Structure (SFS). Furthermore, it explains a fabrication method to build the structure out of a flat sheet of material using the origami/ kirigami technique as an ideal choice because of its accessibility, processibility, low cost, and applicability to large scales. The paper concludes by displaying a structure that is designed and fabricated using this technique.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ascaad2021_071
id ascaad2021_071
authors Al Maani, Duaa; Saba Alnusairat, Amer Al-Jokhadar
year 2021
title Transforming Learning for Architecture: Online Design Studio as New Norm for Crises Adaptation Under COVID-19
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 129-141
summary For students, studying architecture necessitates a fundamental shift in learning mode and attitude in the transition from school. Beginner students are often surprised by the new mode of learning-by-doing and the new learner identity that they must adopt and adapt to in the design studio. Moreover, due to the COVID-19 pandemic, architecture teaching has moved online. Both instructors and students are experiencing dramatic changes in their modes of teaching and learning due to the sudden move from on-campus design studios to a virtual alternative, with only the bare minimum of resources and relevant experience. This study explored the virtual design studio as a transformative learning model for disaster and resilience context, including the factors that affect foundation students’ perceptions and experiences of the quality of this adaptation. Data obtained from 248 students who took online design studios during the lockdown in 15 universities in Jordan highlight many factors that make the experience of the online design studio more challenging. Despite these challenges, strongly positive aspects of the online studio were evident and widely discussed. A model of hyper-flexible design studio in which students can have a direct contact with their instructors when needed – in addition to online activities, reviews, and written feedback – is highly recommended for the beginner years. This HyFlex model will enrich students’ learning and understanding of the fundamentals of design and ensure that technology solutions deliver significant and sustainable benefits.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_008
id ascaad2021_008
authors Alabbasi, Mohammad; Han-Mei Chen, Asterios Agkathidis
year 2021
title Assessing the Effectivity of Additive Manufacturing Techniques for the Production of Building Components: Implementing Innovation for Housing Construction in Saudi Arabia
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 214-226
summary This paper examines the suitability of existing robotic technologies and large-scale 3D printing techniques for the fabrication of three-dimensional printed building components to be applied in the Saudi housing construction industry. The paper assesses a series of cases based on the applications for 3D-printing cement-based materials in construction. In particular, we investigate five different additive manufacturing techniques and evaluate their performance in terms of their flexibility/mechanism, control/navigation, calibration/operation system, fabrication suitability (in-situ or off-site), size of printed components, printing speed. The findings include in a matrix chart, where the advantages and disadvantages of each technique become evident. The paper further evaluates the suitability of each technique in relation to the particular climatical and socio-political context of Saudi Arabia, applicable to other construction industries with similar conditions.
series ASCAAD
email
last changed 2021/08/09 13:11

_id ascaad2021_007
id ascaad2021_007
authors Alabbasi, Mohammad; Han-Mei Chen, Asterios Agkathidis
year 2021
title Developing a Design Framework for the 3D Printing Production of Concrete Building Components: A Case Study on Column Optimization for Efficient Housing Solutions in Saudi Arabia
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 713-726
summary This paper is examining the development of a design and fabrication framework aiming to increase the efficiency of the construction of concrete building components by introducing 3D concrete printing in the context of Saudi Arabia. In particular, we will present an algorithmic process focusing on the design and fabrication of a typical, mass customised, single-family house, which incorporates parametric modelling, topology optimisation, finite element (FE) analysis and robotic 3D printing techniques. We will test and verify our framework by designing and fabricating a loadbearing concrete column with structural and material properties defined by the Saudi Building Code of Construction. Our findings are highlighting the advantages and challenges of the proposed file-to-factory framework in comparison to the conventional construction methods currently applied in Saudi Arabia, or other similar sociopolitical contexts. By comparing the material usage in both conventional and optimised columns, the results have shown that material consumption has been reduced by 25%, the required labour in the construction site has been mitigated by 28 and the duration time has been reduced by 80% without the need for formwork.
series ASCAAD
email
last changed 2021/08/09 13:11

_id ascaad2021_093
id ascaad2021_093
authors Alani, Mostafa; Bilal Al-Kaseem
year 2021
title Fill in the Blanks: Deep Convolutional Generative Adversarial Networks to Investigate the Virtual Design Space of Historical Islamic Patterns
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 614-621
summary This paper presents a method to explore the virtual design space of historical Islamic Geometric Patterns (IGP). The introduced approach utilizes Deep Convolutional Generative Adversarial Network (DCGAN) to learn from historically existing hexagonal-based IGP to synthesis novel, authentically looking Geometric Patterns.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_021
id ascaad2021_021
authors Albassel, Mohamed; Mustafa Waly
year 2021
title Applying Machine Learning to Enhance the Implementation of Egyptian Fire and Life Safety Code in Mega Projects
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 7-22
summary Machine Learning has become a significant research area in architecture; it can be used to retrieve valuable information for available data used to predict future instances. the purpose of this research was to develop an automated workflow to enhance the implementation of The Egyptian fire & life safety (FLS) code in mega projects and reduce the time wasted on the traditional process of rooms’ uses, occupant load, and egress capacity calculations to increase productivity by applying Supervised Machine Learning based on classification techniques through data mining and building datasets from previous projects, and explore the methods of preparation and analyzing data (text cleanup- tokenization- filtering- stemming-labeling). Then, provide an algorithm for classification rules using C# and python in integration with BIM tools such as Revit-Dynamo to calculate cumulative occupant load based on factors which are mentioned in the Egyptian FLS code, determine classification and uses of rooms to validate all data related to FLS. Moreover, calculating the egress capacity of means of egress for not only exit doors but also exit stairs. In addition, the research is to identify a clear understanding about ML and BIM through project case studies and how to build a model with the needed accuracy.
series ASCAAD
email
last changed 2021/08/09 13:11

_id ascaad2021_004
id ascaad2021_004
authors Ali, Nouran; Samir Hosny, Ahmed Abdin
year 2021
title Thermal Performance of Nanomaterials of a Medium Size Office Building Envelope: With a Special Reference to Hot Arid Climatic Zone of Egypt
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 385-396
summary Global warming is becoming a huge threat in the 21st century. The building is the main contributor to energy consumption and greenhouse gas emissions which play an important role in global warming. Using new technologies provides a step towards a better-built environment. Nanotechnology is an emerging technology that provides innovative materials that integrate with the building envelope to enhance energy efficiency and decrease energy consumption in buildings. Many Nano products are a promising candidate for building thermal insulation and increasing the building’s efficiency. This paper aims to reach minimum energy consumption by investigating Nanomaterials thermal performance on a building’s envelope in a hot arid climate. An office building in Cairo, Egypt is chosen as a case study. The paper presents an empirical/applied inquiry that is based on a computer simulation using Design Builder software. Energy consumption is calculated for different cases; the base model of the office building without using nanomaterials, and several nano models using nanomaterials. The results indicate that the use of Nanomaterials can enhance the thermal performance of the office building and save about 13.44 % of the annual energy consumption of the building.
series ASCAAD
email
last changed 2021/08/09 13:11

_id ascaad2021_151
id ascaad2021_151
authors Allam, Samar; Soha El Gohary, Maha El Gohary
year 2021
title Surface Shape Grammar Morphology to Optimize Daylighting in Mixed-Use Building Skin
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 479-492
summary Building Performance simulation is escalating towards design optimization worldwide utilizing computational and advanced tools. Egypt has its plan and agenda to adopt new technologies to mitigate energy consumption through various sectors. Energy consumption includes electricity, crude oil, it encompasses renewable and non-renewable energy consumption. Egypt Electricity (EE) consumption by sector percentages is residential (47%), industrial (25%) and commercial (12%), with the remainder used by government, agriculture, public lighting and public utilities (4%). Electricity building consumption has many divisions includes HVAC systems, lighting, Computers and Electronics and others. Lighting share of electricity consumption can vary from 11 to 15 percent in mixed buildings as in our case study which definitely less that the amount used for HVAC loads. This research aims at utilizing shape morphogenesis on facades using geometric shape grammar to enhance daylighting while blocking longwave radiations causing heat stress. Mixed-use building operates in daytime more than night which emphasizes the objective of this study. Results evaluation is referenced to LEED v4.1 and ASHRAE 90.1-2016 window-to-wall ratio calibration and massive wall description. Geometric morphogenesis relies on three main parameters; Pattern (Geometry Shape Grammar: R1, R2, and R3), a reference surface to map from, and a target surface to map to which is the south-western façade of the case study. Enhancing Geo-morph rule is to guarantee flexibility due to the rotation of sun path annually with different azimuth and altitude angles and follow LEED V4.1 enhancements of opaque wall percent for building envelope.
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_146
id ascaad2021_146
authors Aly, Zeyad; Aly Ibrahim, Sherif Abdelmohsen
year 2021
title Augmenting Passive Actuation of Hygromorphic Skins in Desert Climates: Learning from Thorny Devil Lizard Skins
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 264-278
summary The exploitation of latent properties of natural materials such as wood in the passive actuation of adaptive building skins is of growing interest due to their added value as a low-cost and low-energy approach. The control of wood response behavior is typically conducted via physical experiments and numerical simulations that explore the impact of hygroscopic design parameters. Desert climates however suffer from water scarcity and high temperatures. Complementary mechanisms are needed to provide sufficient sources of water for effective hygroscopic operation. This paper aims to exploit such mechanisms, with specific focus on thorny devil lizard skins whose microstructure surface properties allow for maximum humidity absorption. We put forward that this process enhances hygroscopic-based passive actuation systems and their adaptation to both humidity and temperature in desert climates. Specific parameters and rules are deduced based on the lizard skin properties. Physical experiments are conducted to observe different actuation mechanisms. These mechanisms are recorded, and texture and bending morphologies are modeled for adaptive skins using Grasshopper.
series ASCAAD
email
last changed 2021/08/09 13:13

_id cdrf2021_231
id cdrf2021_231
authors Andrea Macruz, Ernesto Bueno, Gustavo G. Palma, Jaime Vega, Ricardo A. Palmieri, and Tan Chen Wu
year 2021
title Measuring Human Perception of Biophilically-Driven Design with Facial Micro-expressions Analysis and EEG Biosensor
doi https://doi.org/https://doi.org/10.1007/978-981-16-5983-6_22
source Proceedings of the 2021 DigitalFUTURES The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021)

summary This paper investigates the role technology and neuroscience play in aiding the design process and making meaningful connections between people and nature. Using two workshops as a vehicle, the team introduced advanced technologies and Quantified Self practices that allowed people to use neural data and pattern recognition as feedback for the design process. The objective is to find clues to natural elements of human perception that can inform the design to meet goals for well-being. A pattern network of geometric shapes that achieve a higher level of monitored meditation levels and point toward a positive emotional valence is proposed. By referencing biological forms found in nature, the workshops utilized an algorithmic process that explored how nature can influence architecture. To measure the impact, the team used FaceOSC for capture and an Artificial Neural Network for micro-expression recognition, and a MindWave sensor manufactured by NeuroSky, which documented the human response further. The methodology allowed us to establish a boundary logic, ranking geometric shapes that suggested positive emotions and a higher level of monitored meditation levels. The results pointed us to a deeper level of understanding relative to geometric shapes in design. They indicate a new way to predict how well-being factors can clarify and rationalize a more intuitive design process inspired by nature.
series cdrf
email
last changed 2022/09/29 07:53

_id acadia21_238
id acadia21_238
authors Anifowose, Hassan; Yan, Wei; Dixit, Manish
year 2021
title BIM LOD + Virtual Reality
doi https://doi.org/10.52842/conf.acadia.2021.238
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 238-245.
summary Architectural Education faces limitations due to its tactile approach to learning in classrooms with only 2-D and 3-D tools. At a higher level, virtual reality provides a potential for delivering more information to individuals undergoing design learning. This paper investigates a hypothesis establishing grounds towards a new research in Building Information Modeling (BIM) and Virtual Reality (VR). The hypothesis is projected to determine best practices for content creation and tactile object virtual interaction, which potentially can improve learning in architectural & construction education with a less costly approach and ease of access to well-known buildings. We explored this hypothesis in a step-by-step game design demonstration in VR, by showcasing the exploration of the Farnsworth House and reproducing assemblage of the same with different game levels of difficulty which correspond with varying BIM levels of development (LODs). The game design prototype equally provides an entry way and learning style for users with or without a formal architectural or construction education seeking to understand design tectonics within diverse or cross-disciplinary study cases. This paper shows that developing geometric abstract concepts of design pedagogy, using varying LODs for game content and levels, while utilizing newly developed features such as snap-to-grid, snap-to-position and snap-to-angle to improve user engagement during assemblage may provide deeper learning objectives for architectural precedent study.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id acadia21_258
id acadia21_258
authors Augustynowicz, Edyta; Smigielska, Maria; Nikles, Daniel; Wehrle, Thomas; Wagner, Heinz
year 2021
title Parametric design and multirobotic fabrication of wood facades
doi https://doi.org/10.52842/conf.acadia.2021.258
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 258-269.
summary The paper describes the findings of the applied research project by Institute Integrative Design (currently ICDP) HGK FHNW and ERNE AG Holzbau to design and manufacture prefabricated wooden façades in the collaborative design manner between architects and industry. As such, it is an attempt to respond to the current interdisciplinary split in the construction, which blocks innovation and promotes standardized inefficient building solutions. Within this project, we apply three innovations in the industrial setup that result in the integrated design-to-production process of individualized, cost-efficient and well-crafted façades. The collaborative design approach is a method in which architect, engineer and manufacturer start exchange on the early stage of the project during the collaborative design workshops. Digital design and fabrication tools enable architects to generate a large scope of façade variations within production feasibility of the manufacturer and engineers to prepare files for robotic production. Novel multi-robot fabrication processes, developed with the industrial partner, allows for complex façade assembly. This paper introduces the concept of digital craftsmanship, manifested in a mixed fabrication system, which intelligently combines automated and manual production to obtain economic feasibility and highest aesthetic quality. Finally, we describe the design and fabrication of the project demonstrator consisting of four intricate façades on a modular office building, inspired by local traditional solutions, which validate the developed methods and highlight the architectural potential of the presented approach.
series ACADIA
type paper
email
last changed 2023/10/22 12:06

_id ascaad2021_142
id ascaad2021_142
authors Bakir, Ramy; Sara Alsaadani, Sherif Abdelmohsen
year 2021
title Student Experiences of Online Design Education Post COVID-19: A Mixed Methods Study
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 142-155
summary This paper presents findings of a survey conducted to assess students’ experiences within the online instruction stage of their architectural education during the lockdown period caused by the COVID-19 pandemic between March and June 2020. The study was conducted in two departments of architecture in both Cairo branches of the Arab Academy for Science, Technology & Maritime Transport (AASTMT), Egypt, with special focus on courses involving a CAAD component. The objective of this exploratory study was to understand students’ learning experiences within the online period, and to investigate challenges facing architectural education. A mixed methods study was used, where a questionnaire-based survey was developed to gather qualitative and quantitative data based on the opinions of a sample of students from both departments. Findings focus on the qualitative component to describe students’ experiences, with quantitative data used for triangulation purposes. Results underline students’ positive learning experiences and challenges faced. Insights regarding digital tool preferences were also revealed. Findings are not only significant in understanding an important event that caused remote architectural education in Egypt but may also serve as an important stepping-stone towards the future of design education in light of newly-introduced disruptive online learning technologies made necessary in response to lockdowns worldwide
series ASCAAD
email
last changed 2021/08/09 13:13

_id ascaad2021_022
id ascaad2021_022
authors Baºarir, Lale; Kutluhan Erol
year 2021
title Briefing AI: From Architectural Design Brief Texts to Architectural Design Sketches
source Abdelmohsen, S, El-Khouly, T, Mallasi, Z and Bennadji, A (eds.), Architecture in the Age of Disruptive Technologies: Transformations and Challenges [9th ASCAAD Conference Proceedings ISBN 978-1-907349-20-1] Cairo (Egypt) [Virtual Conference] 2-4 March 2021, pp. 23-31
summary The main focus of this research is to uncover the underlying intuitive knowledge of architecture with the help of machine learning models. To achieve this, a generic architectural design process is considered and divided into iterative portions based on their output for each phase. This study looks into the initial portion of the architectural design process called “Briefing”. The authors search for the intuition that exists within the design process and how it can be learned by artificial intelligence (AI) that is currently gained through master-apprentice relationship and experience that builds up this knowledge. In this study, a way to enable users to attain an architectural design sketch while defining an architectural design problem with text is explored. This on-going research decomposes the components of the briefing and preliminary design sketching processes. Therefore the domain knowledge at each phase is considered for translating to constraints via natural language processing (NLP) and machine learning (ML) models such as Generative Adversarial Networks (GANs).
series ASCAAD
type normal paper
email
last changed 2021/08/09 13:11

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