CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 36

_id acadia14projects_87
id acadia14projects_87
authors Ahrens, Chandler; Sprecher, Aaron; Neuman, Eran
year 2014
title WHITEOUT: Topological evolution of embedded geometries
source ACADIA 14: Design Agency [Projects of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9789126724478]Los Angeles 23-25 October, 2014), pp. 87-90
doi https://doi.org/10.52842/conf.acadia.2014.087
summary Whiteout documents the design, fabrication and installation of a full scale prototype using a predictive mesh relaxation algorithm while the physical construct made from white spandex fabric, steel tube, wood members and aluminum connectors verifies the virtual assumptions.
keywords Material Logics and Tectonics
series ACADIA
type Research Projects
email
last changed 2022/06/07 07:54

_id caadria2023_44
id caadria2023_44
authors Asaf, Ofer, Bentur, Arnon, Klein, Tamir and Sprecher, Aaron
year 2023
title 3D Printed Soil-Based Bioclimatic Envelopes for Tree Seedlings in Drylands
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 583–592
doi https://doi.org/10.52842/conf.caadria.2023.2.583
summary Afforestation in drylands is an active ecosystem restoration strategy shown to increase ecosystem services in these regions, which are highly prone to land degradation. Nevertheless, seedling recruitment is difficult in such projects due to various biotic and abiotic stresses. This paper proposes a methodology for providing tree seedlings in drylands with 3D-printed soil-based bioclimatic envelopes. The workflow suggests key aspects in transforming locally sourced soils to 3D printable, bioclimatically performable materials. Essential robotic tooling aspects and processing parameters are proposed. In addition, ways to embed site-specific data to algorithmically conceive a customized envelope according to the tree species are suggested.
keywords Ecosystem restoration, Afforestation, Tree shelters, Soil-based 3D Printing, Bioclimatic Architecture, Robotic Fabrication
series CAADRIA
email
last changed 2023/06/15 23:14

_id ecaade2024_137
id ecaade2024_137
authors Asaf, Ofer; Bentur, Arnon; Sprecher, Aaron
year 2024
title Transforming Earths: Designing 3D printable materials for robotic earth architecture
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 35–44
doi https://doi.org/10.52842/conf.ecaade.2024.1.035
summary This paper explores the potential of using different local earthen materials in robotic additive manufacturing workflow despite challenges arising from soil variability. We propose a method to design materials based on locally sourced soils for 3D printing, focusing on the physical and mineralogical characteristics of the soil and the rheological properties of the mixture. By tailoring mixtures for both extrusion and stability and correlating straightforward tests with laboratory data, we advance the adaptability of earth-based materials for 3D printing. Experiments with robotic 3D printing across five soils validate our approach, suggesting pathways for furthering earthen material use in digital fabrication and underscoring the importance of material design.
keywords Earth Construction, 3D Printing, Soil, Recycled Aggregates, Robotic Fabrication
series eCAADe
email
last changed 2024/11/17 22:05

_id caadria2020_233
id caadria2020_233
authors Bar-Sinai, Karen Lee, Shaked, Tom and Sprecher, Aaron
year 2020
title Sensibility at Large - A Post-Anthropocene Vision for Architectural Landscape Editing
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 223-232
doi https://doi.org/10.52842/conf.caadria.2020.2.223
summary The irreversible imprint of humankind on Earth calls for revisiting current construction practices. This paper forwards a vision for post-Anthropocene, large-scale, architectural, and landscape construction. This vision relates to transforming natural terrains into architecture using on-site robotic tools and enabling greater sustainability through increased sensibility. Despite advancements in large-scale digital fabrication in architecture, the field still mainly focuses on the production of objects. The proposed vision aims to advance theory and practice towards territorial scale digital fabrication of environments. Three notions are proposed: material-aware construction, large-scale customization, and integrated fabrication. These aspects are demonstrated through research and teaching projects. Using scale models, they explore the deployment of robotic tools toward reforming, stabilizing, and reconstituting soil in an architectural context. Together, they propose a theoretical ground for in situ digital fabrication for a new era, relinking architecture to the terrains upon which it is formed.
keywords Digital Fabrication; territorial scale; on-site robotics; geomaterials; computational design
series CAADRIA
email
last changed 2022/06/07 07:54

_id acadia19_258
id acadia19_258
authors Bar-Sinai, Karen Lee; Shaked, Tom; Sprecher, Aaron
year 2019
title Informing Grounds
source ACADIA 19:UBIQUITY AND AUTONOMY [Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-59179-7] (The University of Texas at Austin School of Architecture, Austin, Texas 21-26 October, 2019) pp. 258-265
doi https://doi.org/10.52842/conf.acadia.2019.258
summary Advancements in robotic fabrication are enabling on-site construction in increasingly larger scales. In this paper, we argue that as autonomous tools encounter the territorial scale, they open new ways to embed information into it. To define the new practice, this paper introduces a protocol combining a theoretical framework and an iterative process titled Informing Grounds. This protocol mediates and supports the exchange of knowledge between a digital and a physical environment and is applicable to a variety of materials with uncertain characteristics in a robotic manufacturing scenario. The process is applied on soil and demonstrated through a recent design-to-fabrication workshop that focused on simulating digital groundscaping of distant lunar grounds employing robotic sand-forming. The first stage is ‘sampling’—observing the physical domain both as an initial step as well as a step between the forming cycles to update the virtual model. The second stage is ‘streaming’—the generation of information derived from the digital model and its projection onto the physical realm. The third stage is ‘transforming’—the shaping of the sand medium through a physical gesture. The workshop outcomes serve as the basis for discussion regarding the challenges posed by applying autonomous robotic tools on materials with uncertain behavior at a large-scale.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:54

_id caadria2022_45
id caadria2022_45
authors Boim, Anna, Dortheimer, Jonathan and Sprecher, Aaron
year 2022
title A Machine-Learning Approach to Urban Design Interventions In Non-Planned Settlements
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 223-232
doi https://doi.org/10.52842/conf.caadria.2022.1.223
summary This study presents generative adversarial networks (GANs), a machine-learning technique that can be used as an urban design tool capable of learning and reproducing complex patterns that express the unique spatial qualities of non-planned settlements. We report preliminary experimental results of training and testing GAN models on different datasets of urban patterns. The results reveal that machine learning models can generate development alternatives with high morphological resemblance to the original urban fabric based on the suggested training process. This study contributes a methodological framework that has the potential to generate development alternatives sensitive to the local practices, thereby promoting preservation of traditional knowledge and cultural sustainability.
keywords Non-planned settlements, Cultural Sustainability, Machine Learning, Generative Adversarial Networks, SDG 11
series CAADRIA
email
last changed 2022/07/22 07:34

_id sigradi2012_284
id sigradi2012_284
authors Brakke, Aaron Paul; Velasco, Rodrigo
year 2012
title Eco-envelopes: An Environmental Approach to Parametric Design
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 517-521
summary The development of the digital discourse in the field of architecture has been a principle concern at the beginning of the 21st century. Attempts at developing methodologies for the utilization of digital tools in the design process have been present for decades. In the past decade that interest has been augmented by a stance that aims to emphasize the use of generative tools that can facilitate an iterative systems approach to design. This article illustrates how a parametric modeling process has been applied in the design and dimensioning of brise soleil double facade systems.
keywords Digital Discourse; Parametric Modeling; Design Process; Environmental; Brise Soleil
series SIGRADI
email
last changed 2016/03/10 09:47

_id ecaade2023_180
id ecaade2023_180
authors Engelhart, Yael and Sprecher, Aaron
year 2023
title YONA 2.0 The Reenactment: Visions of computerized machines
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 751–760
doi https://doi.org/10.52842/conf.ecaade.2023.1.751
summary This paper describes research work that reenacts the interactive planning system YONA (Your Own Native Architect) designed in the early 1970s by the architect Yona Friedman, together with Nicolas Negroponte and Guy Weinzapfel at the MIT Architecture Machine Group (AMG). The attempts to give users a measure of control over dwellings was seen a democratizing factor and a way forward for solving housing shortage and rigid planning process. We engaged in a close collaboration with Yona Friedman and Guy Weizanpfel to reenact the original YONA system. Our objective was to rebuild the program and adapt it to current operating systems.
keywords Architecture Computation, Reenactment, Digital experimentation, MIT, Flatwriter, YONA
series eCAADe
email
last changed 2023/12/10 10:49

_id 2bff
authors Ervin, Stephen M., Gross, Mark D. and Fleisher, Aaron
year 1988
title CM2 : A Constraint Based Design Environment
source 25 p. : ill. 1988. includes bibliography
summary This report describes CM2, a program on the Macintosh computer for constraint-based design exploration and development. The architecture of the kernel for object- oriented constraint management is described, followed by three illustrated examples of applications built around the kernel. A concluding section lists a number of questions raised to date by the development of CM2 and its applications. Appendix 1 provides a `pseudo-code' listing of the major modules of the constraint manager
keywords architecture, constraints, design, systems
series CADline
email
last changed 2002/09/05 15:01

_id acadia03_036
id acadia03_036
authors Gerzso, J. Michael
year 2003
title On the Limitations of Shape Grammars: Comments on Aaron Fleisher’s Article “Grammatical Architecture?”
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 279-287
doi https://doi.org/10.52842/conf.acadia.2003.279
summary Shape grammars were introduced by Gips and Stiny in 1972. Since then, there have been many articles and books written by them and their associates. In 1992, Aaron Fleisher, a professor at the School of Planning, MIT, wrote a critique of their work in an article titled “Grammatical Architecture?” published in the journal Environment and Planning B. According to him, Gips, Stiny and later Mitchell, propose a hypothesis that states that shape grammars are presumed to represent knowledge of architectural form, that grammars are “formable,” and that there is a visual correspondence to verbal grammar. The strong version of “the hypothesis requires that an architectural form be equivalent to a grammar.” Fleisher considers these hypotheses unsustainable, and argues his case by analyzing the differences between language, and architecture, and by dealing with the concepts of lexicons, syntax and semantics. He concludes by stating that architectural design is negotiated in two modalities: the verbal and the visual, and that equivalences are not at issue; they do not exist. If there is such thing as a language for design, it would provide the means to maintain a discussion of the consequences in one mode, of the state and conditions of the other. Fleisher’s observations serve as the basis of this paper, a tribute to him, and also an opportunity to present an outline to an alternate approach or hypothesis to shape grammars, which is “nonlinguistic” but “generative,” in the sense that it uses production rules. A basic aspect of this hypothesis is that the only similarity between syntactic rules in language and some rules in architecture is that they are recursive.
series ACADIA
last changed 2022/06/07 07:51

_id ecaade2024_128
id ecaade2024_128
authors Hillel, Roni; Shaked, Tom; Tsesarsky, Michael; Sprecher, Aaron
year 2024
title Exploring Robotic Fabrication Using Stimulated Soil
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 323–332
doi https://doi.org/10.52842/conf.ecaade.2024.1.323
summary The concrete industry's significant CO2 emissions and material usage have driven a shift towards sustainable construction, with a renewed focus on using local materials like soil, now made viable for modern construction through advancements in robotic fabrication. A key challenge with local soil is enhancing its strength for construction. The Microbially Induced Calcium Carbonate Precipitation method (MICP), which harnesses bacteria to harden soil, has emerged as a solution. Typically, MICP relies on exogenous bacteria cultivated in controlled environments, a resource-intensive process which is often challenging to apply in natural soil conditions. This paper proposes MICP through biostimulation of locally sourced soil bacteria, simplifying the process and allowing for on-site applications. This study explores the potential of MICP by stimulation in construction, utilizing advanced robotic fabrication techniques. We aim to reduce the environmental footprint of traditional concrete methods and minimize waste while increasing efficiency and precision using local soil by employing robotic fabrication techniques. Our findings are based on strength, mechanical, and performance tests, as well as experiments in formative and additive manufacturing of domes, using a custom robotic 3D printing extruder in a lab setup. These experiments confirm the feasibility of using local soil for sustainable construction. The results encourage further research to scale up the manufacturing process and enhance the material's structural strength. This research bridges the gap between traditional local material usage and modern construction technologies, offering a sustainable pathway for the construction industry.
keywords Robotics fabrication, MICP, sustainable materials, locally sourced soil
series eCAADe
email
last changed 2024/11/17 22:05

_id acadia18_376
id acadia18_376
authors Kalantari, Saleh; Becker, Aaron T.; Ike, Rhema
year 2018
title Designing for Digital Assembly with a Construction Team of Mobile Robots
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 376-385
doi https://doi.org/10.52842/conf.acadia.2018.376
summary Advances in construction automation have primarily focused on creating heavy machines to accomplish repetitive tasks. While this approach is valuable in an assembly-line context, it does not always translate well for the diverse terrain and dynamic nature of construction sites. As a result, the use of automation in the architectural assembly has lagged far behind other industries. To address the challenges of construction-site assembly, this project suggests an alternative technique that uses a fl eet of smaller robots working in parallel. The proposed method, which is inspired by the construction techniques of insect colonies, has several advantages over the use of larger machines. It allows for much greater on-site fl exibility and portability. It is also easy to scale the operation, by adding or removing additional units as needed. The use of multiple small robots provides operational redundancy that can adapt to the loss of any particular machine. These advantages make the technology particularly suitable for construction in hazardous or inaccessible areas. The use of assembly robots also opens new horizons for design creativity, allowing architects to explore new ideas that would be unwieldy and expensive to construct using traditional techniques. In our tests, we used a team of small mobile robots to fold 2D laser-cut stock into 3D curved structures, and then assemble these units into larger interlocked forms.
keywords full paper, automated assembly, digital fabrication, collective behavior, robot, swarm network
series ACADIA
type paper
email
last changed 2022/06/07 07:52

_id ecaade2020_402
id ecaade2020_402
authors Leibovich, Liz, Nitzan-Shiftan, Alona and Sprecher, Aaron
year 2020
title Cybernetic Methodologies for Flexible and Generative Architectural Systems - the case of Fun Palace and Pattern Language
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 703-708
doi https://doi.org/10.52842/conf.ecaade.2020.1.703
summary The study focuses on early attempts to deal with complex physical environments through a comparative analysis of two canonic projects that combine architectural design with cybernetic theories: (1) "The Fun Palace", by British architect Cedric Price, 1962; and (2) "A Pattern Language", by architectural theorist Christopher Alexander, 1979. This study suggests that both projects dared to advance the relationship between architecture and cybernetics in order to create active reciprocity between architectural design and cybernetic system theories. Drawing on ideas and terms from systems theory, we suggest using a cybernetic system diagram to compare the two projects. We compare the work of Alexander and Price through the terminology of current technologies in order to better understand the reciprocity between the two fields. Such terms include feedback loop, optimization and translation processes, input and output, influence on the environment, automation and user interaction.
keywords Cybernetic; Architecture; System; Feedback
series eCAADe
email
last changed 2022/06/07 07:52

_id caadria2019_183
id caadria2019_183
authors Macken, Marian, Mulla, Sarosh and Paterson, Aaron
year 2019
title Inhabiting the Drawing - 1:1 in time and space
source M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 1, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 505-514
doi https://doi.org/10.52842/conf.caadria.2019.1.505
summary One of the fundamental characteristics of architectural drawing is its use of scale. Since the Renaissance - during which architectural production shifted from the construction site to paper - this scalar understanding began by using bodily measurements. In developing designs, the architect projects future occupation of the drawing with their eyes and hands moving over both its physical surface and represented space. The different relationship established between the digital drawer and the body has been criticised; Paul Emmons argues that CAD's full scale - or rather scale-less - capabilities omit this bodily presence of the drawer (Emmons, 2005). Due to the use of full scale data recording, the drawer zooms in and out to consider aspects, severing the drawing's relation to the operator's body. This paper explores ways in which the body and drawings intersect, beyond Emmons definition, and hence considers the influence of the method of drawing on perceptions of scale and the inhabitation of digital drawings. It uses ongoing collaborative research projects and exhibitions to explore the inhabitation of digital drawing at full scale. These works highlight the fundamental importance of the line within architecture, not as demarcation, divider or indexical reference, but as a traces of bodily projections.
keywords architectural drawing; architectural scale; full scale drawing; post factum documentation
series CAADRIA
email
last changed 2022/06/07 07:59

_id caadria2023_134
id caadria2023_134
authors Mann, Eytan, Dortheimer, Jonathan, Nitzan-Shiftan, Alona and Sprecher, Aaron
year 2023
title Of Stones and Words – Computational Framework for Multifaceted Historical Narration of Wadi Salib
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 373–382
doi https://doi.org/10.52842/conf.caadria.2023.1.373
summary In this paper, we outline a computational framework to capture an intricate relationship between tangible and intangible cultural heritage - architecture and the multiple narratives pertaining to it, to unfold multiple histories as a means for a deeper, more comprehensive preservation of contextual heritage. Deploying a set of digital and computational tools, we present a cross-disciplinary method to produce environments infused with history, and at times overlapping narratives. The framework presented here aims to combine text and spatial data, using both Natural Language Processing and Semantic Segmentation, towards integrating seemingly divided epistemologies of heritage. We ask how we can use computation to enrich current cultural practices and what is at stake in deploying such tools. To explore these questions, we discuss a case study of Wadi Salib, an historical and conflicted neighbourhood in Haifa, Israel, and attempt to assess our framework's ability to render a historical tour through this multi-layered site. Finally, the paper identifies several pitfalls and key challenges for future research.
keywords cultural heritage, archive, architecture, laser-scanning, historical narratives, spatial data
series CAADRIA
email
last changed 2023/06/15 23:14

_id acadia12_287
id acadia12_287
authors McGee, Wes ; Newell, Catie ; Willette, Aaron
year 2012
title Glass Cast: A Reconfigurable Tooling System for Free-Form Glass Manufacturing
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 287-294
doi https://doi.org/10.52842/conf.acadia.2012.287
summary Despite glass’s ubiquity in the modern built environment it is rarely applied in applications requiring complex curvature. The high temperatures and complexity of techniques utilized in forming curved glass panels are typically very expensive to employ, requiring dedicated hard-tooling which ultimately limits the formal variation that can be achieved. This combination of economic and manufacturing barriers limits both the formal possibilities and potentially the overall envelope-performance characteristics of the glazing system. This research investigates a methodology for utilizing reconfigurable tooling to form glass into doubly curved geometries, offering the potential for improved structural and environmental performance in a material that has remained largely unchanged since the advent of its industrial manufacturing. A custom built forming kiln has been developed and tested, integrated through a parametric modeling workflow to provide manufacturing constraint feedback directly into the design process. The research also investigates the post-form trimming of glass utilizing robotic abrasive waterjet cutting, allowing for the output of machine control data directly from the digital model. The potentials of the methodologies developed in this process are shown through the fabrication of a full-scale installation. By integrating material, fabrication, and design constraints into a streamlined computational methodology, the process also serves as a model for a more intuitive production workflow, expanding the understanding of glass as a material with wide-ranging possibilities for a more performative architecture.
keywords Digital Fabrication , Robotic Fabrication , Computational Design , Material Computation
series ACADIA
type normal paper
email
last changed 2022/06/07 07:58

_id ecaade2024_168
id ecaade2024_168
authors Meyuhas, Ohad Yaacov; Larianovsky, Pavel; Natanian, Jonathan; Sprecher, Aaron
year 2024
title Thermal and structural performance of cork-cement composite for Additive Manufacturing (AM)
source Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 1, pp. 265–272
doi https://doi.org/10.52842/conf.ecaade.2024.1.265
summary This study explores the potential of cork-cement composites for structural and thermal performance in architecture through additive manufacturing (AM) technology. By optimizing the composite for 3D printing, the research demonstrates the unique applicability of this composite for large-scale architectural projects, particularly for building envelope elements. Employing a robotic 3D printing process, masonry blocks were manufactured and evaluated for structural performance and thermal efficiency. The results of this study demonstrate the practicality of using cement-cork composite in AM architectural envelopes. In addition, the results show that 3D-printed cork-cement composite elements outperform traditional masonry blocks. Ultimately, this study paves the way for future 3D printing of architectural elements with functionally graded structural and thermal performance.
keywords Additive Manufacturing, Architectural Robotics, Thermal Performance, Structural Performance, Cork, Cementitious Material
series eCAADe
email
last changed 2024/11/17 22:05

_id ecaade2016_152
id ecaade2016_152
authors Mohamed, Basem Eid, Gemme, Frederic and Sprecher, Aaron
year 2016
title Information and Construction: Advanced Applications of Digital Prototyping in the Housing Industry
source Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 591-600
doi https://doi.org/10.52842/conf.ecaade.2016.2.591
wos WOS:000402064400060
summary This study elaborates on recent efforts in applying Digital Prototyping strategies to realize a prefabricated construction system that allows for significant flexibility and adaptability in housing design. The rational of the described model is based on combining advanced BIM modeling with structural analysis, towards achieving high accuracy in the design phase, leading to subsequent precision in fabrication and assembly of a specific building system; the BONE Structure. Such an application aims at delivering significant levels of detailing in design and production of the system's components, thus supporting the intention of pre-defined assembly on jobsites, leveraging quality, and reducing waste. The paper represents a phase from a continuous research endeavor that aims at exploring technological enablers for mass customization in the housing realm, based on advanced levels of digitization of the design and production processes.
keywords Housing; Prefabrication; Digital Prototyping
series eCAADe
email
last changed 2022/06/07 07:58

_id caadria2022_505
id caadria2022_505
authors Nanasca, James and Beebe, Aaron G.
year 2022
title Dynamic Projection
source Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 39-48
doi https://doi.org/10.52842/conf.caadria.2022.1.039
summary Rarely are technologies of projection mapping (PM) and mixed reality (MR) used together with an architectural agenda. Dynamic Projection imagines the confluence of accessible PM and MR technologies and asks "How might we leverage the strengths of both technologies while obviating their weaknesses?‚ And then "How might this technology be of use in making architecture from within the Climate Movement?‚ First, we will examine the dormant potential of Projected MR by augmenting a physical model in an exhibition setting. The exhibition set-up deploys Unity and Vuforia to generate MR, and Mad Mapper to generate a projection mapped background space. Using this set-up reveals strengths in both technologies, which we can evaluate with a Cybernetically Enhanced Mixed Reality Framework. We can leverage this Projected MR as a suite of tools to make architecture a more active participant in the Climate Movement: for example, by augmenting buildings with statistics that could help reduce energy consumption or through the augmentation of the construction process, helping facilitate waste reduction through efficient construction. Our initial research is being expanded through development of a more versatile Projected MR platform with Dynamic Projection 02, in which we are utilizing better MR tools, more responsive PM tools, and an industrial robot to simulate various dynamic feedback systems. This expanded research design speculates on a 3-part exhibition that can respond with low latency via Projected MR controls during a public and private interactive experience.
keywords Projection Mapping, Augmented Reality, Projected Augmented Reality, Cybernetics, Mixed Reality, Responsible Consumption and Production, Climate Action, SDG 12, SDG 13
series CAADRIA
email
last changed 2022/07/22 07:34

_id ecaade2023_86
id ecaade2023_86
authors Nix, Tamar and Sprecher, Aaron
year 2023
title Crochet Digital Assemblage - Notes on additive manufacturing of textile in architecture
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 273–282
doi https://doi.org/10.52842/conf.ecaade.2023.1.273
summary The past decade has seen a growing interest in the use of textiles in architecture, driven by advancements in digital knitting technology. However, while digital knitting machines have enabled the creation of 3D-shaped textiles, they still face limitations in terms of handling complex topologies, output scale, and material thickness. This study proposes crochet as an alternative to knitting in large-scale applications due to its ability to create seamless 3D shells. Although there have been significant advances in the computation of crochet instructions, placing it within the context of additive manufacturing, a digital fabrication method for volumetric crochet is still lacking. This paper offers a comprehensive overview of the recent history of computational tools utilized in fabricating continuous yarned 3D textiles together with an in-depth comparison to reveal the significant differences between knitting and crochet. It then proceeds to identify the relevant design attributes for a novel technology by analyzing hand gestures and toolpaths. Finally, the paper presents a novel digital fabrication device designed for large-scale crochet frameworks, which highlights the considerable advantages of crochet over other related fabrication methods. The proposed robotic device employs patented technology, which enables unprecedented fabrication capabilities in the field and opens new prospects for incorporating large-scale textiles in architecture.
keywords Digital Crochet, Textile Additive Manufacturing, Computational Textile Architecture, Textile Construction, Textile Digital Fabrication
series eCAADe
email
last changed 2023/12/10 10:49

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