CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2016_797
id caadria2016_797
authors Agusti?-Juan, Isolda and Guillaume Habert
year 2016
title An environmental perspective on digital fabrication in architecture and construction
source Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 797-806
doi https://doi.org/10.52842/conf.caadria.2016.797
summary Digital fabrication processes and technologies are becom- ing an essential part of the modern product manufacturing. As the use of 3D printing grows, potential applications into large scale processes are emerging. The combined methods of computational design and robotic fabrication have demonstrated potential to expand architectur- al design. However, factors such as material use, energy demands, du- rability, GHG emissions and waste production must be recognized as the priorities over the entire life of any architectural project. Given the recent developments at architecture scale, this study aims to investi- gate the environmental consequences and opportunities of digital fab- rication in construction. This paper presents two case studies of classic building elements digitally fabricated. In each case study, the projects were assessed according to the Life Cycle Assessment (LCA) frame- work and compared with conventional construction with similar func- tion. The analysis highlighted the importance of material-efficient de- sign to achieve high environmental benefits in digitally fabricated architecture. The knowledge established in this research should be di- rected to the development of guidelines that help designers to make more sustainable choices in the implementation of digital fabrication in architecture and construction.
keywords Digital fabrication; LCA; sustainability; environment
series CAADRIA
email
last changed 2022/06/07 07:54

_id c204
authors Aleksander Asanowicz
year 1996
title Teaching and Learning - Full Brainwash
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 51-54
doi https://doi.org/10.52842/conf.ecaade.1996.051
summary We often speak of changes in design process due to an application of computers. But in my opinion we more often rather speak of lack of changes. Lets hope that some day we will be able to witness full integrity and compatibility of design process and tools applied in it. Quite possible such an integrity may occur in the cyberspace. Nevertheless before that could happen some changes within the teaching methods at faculties of architecture, where despite great numbers of computer equipment used, the students are still being taught as in the XIX century. In terms of achieved results it proves ineffective because application of chalk and blackboard only will always loose to new media, which allow visual perception of dinosaurs in Jurassic Park. Our civilisation is the iconographic one. And that is why teaching methods are about to change. An application of computer as simply a slide projector seems to be way too expensive. New media demands new process and new process demands new media. Lets hope that could be achieved in cyberspace as being a combination of: classic ways of teaching, hypertext, multimedia, virtual reality and a new teaching methodology (as used in Berlitz English School - full brainwash). At our faculty several years ago we experimentally undertook and applied an Integrated Design Teaching Method. A student during design process of an object simultaneously learnt all aspects and functions of the object being designing i.e.: its structure, piping and wiring, material cost and even historic evolution of its form and function. Unfortunately that concept was too extravagant as for the seventies in our reality. At present due to wide implementation of new media and tools in design process we come to consider reimplementation of IDTM again.
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2018_389
id ecaade2018_389
authors Algeciras-Rodriguez, Jose
year 2018
title Stochastic Hybrids - From references to design options through Self-Organizing Maps methodology.
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 119-128
doi https://doi.org/10.52842/conf.ecaade.2018.1.119
summary This ongoing research aims to define a general assisted design method to offer non-trivial design options, where form is produced by merging characteristics from initial reference samples collection that serves as an input set. This project explores design processes laying on the use of non-linear procedures and experiments with Self-Organizing Map (SOM), as neural networks algorithms, to generate geometries. All processes are applied to a set of models representing classic sculpture, whose characteristics are encoded by the SOM process. The result of it is a set of new geometry resembling characteristics from the original references. This method produces hybrid forms that acquire characteristics from several input references. The resulting hybrid entities are intended to be non-trivial solutions to specific design situations, so far, at the stage of this research, mainly formal requirements.
keywords Self-Orgnizing Maps; Cognitive Space; Design Options; Form Finding; Artificial Intelligence
series eCAADe
email
last changed 2022/06/07 07:54

_id sigradi2009_890
id sigradi2009_890
authors Almeida, Fábio de
year 2009
title Documentação e Comunicação Digital do Patrimônio Arquitetônico Moderno: Centro Técnico de Aeronáutica – CTA [Documentation and Communication Digital Architectural Heritage Classic: Aerospace Technical Center - CTA]
source SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
summary This paper intends to contribute for the analysis of the digital representation applied for documentation, communication and diffusion of architecture as cultural heritage, more specifically the production and communication of informations about buildings and sites of modern movement, arguing the possibilities and limits of this instrumental for the best understanding, recognition, evaluation and diffusion of the architecture on a historiographical perspective. As studies of cases, were selected buildings of an important technical center of aeronautic of Brazil, the CTA (Centro Técnico de Aeronáutica) in São José dos Campos, State of São Paulo.
keywords surveying and reconstruction; Digital Heritage; Modern Movement
series SIGRADI
email
last changed 2016/03/10 09:47

_id ca51
authors Asanowicz, Aleksander
year 1994
title CAFE: Composition for Architects - Forms and Emotions
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 249
doi https://doi.org/10.52842/conf.ecaade.1994.x.l3s
summary In the architectural creation process there has always been an inclination to improve the methods of designing in the way of ,,objectivization" of designing process. Objectivization which would explain why we do design in this way and not the other. In spite of the trend to the total objectivization (Vitruvius, Alberti, Palladio), the results appeared to be still subjective, i.e. they included methods of designing typical of the one and only architect. This fact made them completely useless in the designing practice. On the other hand one cannot underestimate their meaning as to this very practice. Because it is just thanks to them that the development of designing studies has taken place. We do learn not only watching works of great architects, but also studying their opinions concerning problems of form, function and construction. That is why it seems to be useful to collect experiences concerning the classic theory of architectural composition, which have been gathered through centuries, as well as to try once again to objectivize the process. Composition information arranged in the form of data-base would create the ground for proper functioning of an expert system uniting diagnostic and planning functions. Study of that kind, not claiming design applications could be an excellent educational equipment in teaching architectural composition. In the proposed teaching system attempts have been made to look at the architectural composition theory in the light of the perception of the form, and - emerging in this process - emotional and aesthetic evaluations. In order to define which evaluations have been most often expressed during the perception process of architectural forms, the students of Architecture Faculty in Bialystok Technical University have been polled on the subject: ,,Which words are most commonly used in the descriptions of architecture works?"

series eCAADe
email
last changed 2022/06/07 07:50

_id ecaadesigradi2019_340
id ecaadesigradi2019_340
authors Azambuja Varela, Pedro and Sousa, José Pedro
year 2019
title Digital Expansion of Stereotomy - A semantic classification
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 387-396
doi https://doi.org/10.52842/conf.ecaade.2019.1.387
summary This paper presents a critical analysis and reflection on stereotomy with the purpose of updating its theoretical discourse. Having risen to the apex of architecture technological possibilities in the 17th century, stereotomic construction lost its importance in favour of iron, steel and other materials and construction techniques brought by the Industrial Revolution. More recently, much owing to the possibilities offered by digital technologies, a resurgence of interest in the subject has spawned various researches which bring stereotomy back to the architectural discourse. Although technological applications and design innovations in service of stereotomy have developed in multiple interesting paths, there is a lack of a common theory on the subject which is capable of relating these multiple apparently diverging stereotomic approaches between each other and, maybe even more importantly, to the classical practice which sparked the development this discipline. The research presented in this paper shows how the digital tools were instrumental in bringing this tradition to architecture contemporaneity and how a current stereotomy is largely supported by these technologies, while keeping strong relations to its classic origin.
keywords stereotomy; classification; history; digital
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id ecaade2020_115
id ecaade2020_115
authors Azambuja Varela, Pedro and Sousa, José Pedro
year 2020
title Liquid Stereotomy - the Tamandua Vault
source Werner, L and Koering, D (eds.), Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 2, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 361-370
doi https://doi.org/10.52842/conf.ecaade.2020.2.361
summary A renewed interest in stereotomy, narrowly entwined with digital technologies, has allowed for the recovery and proposal of new techniques and expressions in this building approach. A new classification scheme for stereotomy research allows for the framing of various aspects related to this discipline, including a newly developed fabrication system specially tailored for the wedge-shaped voussoirs. This fabrication system is based in a reusable mould which may assume an infinite number of geometries, avoiding the wasteful discarding of material found in subtractive strategies. The usage of a mould also allows for more sustainable materials to be employed, catering to current challenges. The strategies subject for demonstration in this project rely on various bottom-up approaches, which involve particle physic simulations such as a hanging model to compute an optimal stereo-funicular shape, or spring mechanisms to find optimal coplanar solutions. The proposed mechanisms work in a parametric algorithmically environment, able to handle dozens of uniquely different voussoirs at the same time. Together with the automatic translation to fabrication data, the proposed shape complexity would hardly be built with classic tools. The Tamandua Vault project has the purpose of exemplifying the possibilities of an updated stereotomy, while its design demonstrates current strategies that may be employed in the resolution of complex geometrical problems and bespoke fabrication of construction components for stereotomy.
keywords stereotomy; digital design; digital fabrication; compression; sustainability
series eCAADe
email
last changed 2022/06/07 07:54

_id 8b1e
authors Blinn, James F.
year 1991
title A Trip Down the Graphics Pipeline: Line Clipping
source IEEE Computer Graphics and Applications January, 1991. vol. 11: pp. 98-105 : ill. includes bibliography.
summary The classic computer graphics pipeline is an assembly-line like process that geometric objects must experience on their journey to becoming pixels on the screen. This is a first of a series of columns on the graphics pipeline. In this column the author concentrate on the algorithm aspects of the line- clipping part of the pipeline
keywords clipping, algorithms, computer graphics
series CADline
last changed 2003/06/02 13:58

_id 2004_530
id 2004_530
authors Breen, Jack
year 2004
title Changing Roles for (Multi)Media Tools in Design - Assessing Developments and Applications of (Multi)Media Techniques in Design Education, Practice and Research
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 530-539
doi https://doi.org/10.52842/conf.ecaade.2004.530
summary This contribution explores the continued evolvement of the instruments of design in relation to practice and education (and potentially: research) and attempts to characterize the effects brought about by recent media ‘shifts’. For this purpose a framework has been established to identify and ‘map’ relevant design media. The relationships between various ‘traditional’ media and computer based applications are scrutinized and characterized and the opportunities which they offer are compared. The underlying conceptual framework was recently put before a group of professionals in the in the course of an experimental workshop concerning the potentials of a virtual design media ‘museum’. In the following step an attempt is made to identify changing media roles, whereby the opportunities of the educational environment – as a ‘laboratory’ for emerging developments – is stressed. Some specific tendencies are identified, notably: the combined application of different sorts of design media; the surfacing of imaginative new working methods inspired by ‘classic’ media techniques and various new ways of escaping the serious limitations of traditional computer interfaces. These developments, making use of various types of computer platforms, may be expected to contribute to more structured – and imaginative – approaches to professional design as well as to architectural education and research.
keywords Computer Support For Learning; The Changing Role of the Design Studio; Educational Methodologies
series eCAADe
email
last changed 2022/06/07 07:54

_id b47b
authors Callender, John Hancock (Ed.)
year 1982
title Time Saver Standards for Architectural Design Data
source McGraw Hill Book. Co., Sixth Ed.
summary From Book News, Inc. The latest version of the venerable reference first published in 1946 and most recently in 1982. Considers such aspects as bioclimate design, life-cycle costing, the building shell, architectural ethics, superstructure, acoustics, construction materials technology, daylighting, environmentally responsible design, and evaluating building performance. A special section features design data formatted according to the Uniformat II classification system, offering easy access to preliminary design and specification by building component, assemble, and place in the system of construction. Useful for any professional in the architecture, design, or construction fields. Book News, Inc.(r), Portland. Book Description Our biggest database of ready-to-use architectural design details ever. A classic reference for over 50 years. Time-Saver Standards for Architectural Design Data, edited by Donald Watson, Michael J. Crosbie, and John Hancock Callender, is the all-in-one desktop database that helps you work faster and smarter with instant design details-ready to incorporate into your architectural drawings the moment you need them. Now in a completely revised and updated seventh edition, this time-saving resource...
series other
last changed 2003/04/23 15:14

_id ecaade2007_038
id ecaade2007_038
authors Campbell, Cameron
year 2007
title The Kino-eye in Digital Pedagogy
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 543-550
doi https://doi.org/10.52842/conf.ecaade.2007.543
summary “I am the kino-eye” states Dziga Vertov in his classic movie The Man with the Movie Camera (1929). The relationship of the cameraman, the subject, and audience is a dynamic that he investigates through cinema. It is also a dynamic that inspires an innovative way for advanced digital media to be explored in architecture pedagogy. This paper is focused on three ways to translate the cinematic relationship developed in Dziga’s work to digital media in architecture: the way designers capture and manipulate digital media to make architecture; how the discourse of film and architecture can be informed by an understanding of the manipulation of digital media; and the role of digital media production as a form of research for architecture. The film is noteworthy because it is not a typical narrative screenplay, rather it is a visual experiment. In standard films the perceptions of space are manipulated through the camera and through other means, but the audience is rarely aware of it. However, Vertov is acutely aware of this dynamic and engages the audience by self-consciously using what would otherwise be considered a mistake – the viewer is aware that the camera looks at his/her own relationship with film not just the relationship of camera and scene. The translation of this into the classroom is that the same tools allow designers to be critical of their relationship with the medium and the way media is used to make architecture. This concept can be applied to any medium, but in this class it is applied to how students relate with produced motion images and editing that into a video production. The three elements described in this text are key aspects of not simply producing short films, but an opportunity to actually be introspective of architecture through an alternative media. Student projects include video montages that develop a cultural perspective on design and projects that are self-conscious of technology and how it impacts the production. The film-work necessary to achieve these productions is simultaneously conscious of the way in which the author relates to the scene and conscious of how that scene is edited in the context of the production.
keywords Pedagogy, video, hyperspace, film
series eCAADe
email
last changed 2022/06/07 07:54

_id e2a9
authors Carpenter, Loren
year 1980
title Computer Rendering of Fractal Curves and Surfaces
source Computer Graphics: SIGGRAPH Proceedings, Vol 14, no 3 (supplement), July 1980, pp 9-
summary Fractals are a class of highly irregular shapes that have myriad counterparts in the real world, such as islands, river networks, turbulence, and snowflakes. Classic fractals include Brownian paths, Cantor sets, and plane-filling curves. Nearly all fractal sets are of fractional dimension and all are nowhere differentiable. Previously published procedures for calculating fractal curves employ shear displacement processes, modified Markov processes, and inverse Fourier transforms. They are either very expensive or very complex and do not easily generalize to surfaces. This paper presents a family of simple methods for generating and displaying a wide class of fractal curves and surfaces. In so doing, it introduces the concept of statistical subdivision in which a geometric entity is split into smaller entities while preserving certain statistical properties.
series journal paper
last changed 2003/04/23 15:14

_id caadria2011_036
id caadria2011_036
authors Chae, Hee Hwa; Mi Jeong Kim, Ju Hyun Lee and Xiangyu Wang
year 2011
title A work service model of the ubiquitous office
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 375-384
doi https://doi.org/10.52842/conf.caadria.2011.375
summary In recent years, office environments adopt ubiquitous computing with a focus on collaboration and mobile communication to promote real-time enterprises. Within this context, this study deals with a significant issue on the ubiquitous office environments by understanding human behaviors and works. We propose a ubiquitous office model considering the correlation between ubiquitous computing technologies and work services in the office. Two attributes are focused, collaboration and mobility, as identifier for categorizing the work types. The classic types of work services have variations in the amount of communication and the proportion of working outside of the office. The proposed work service model includes territorial and non-territorial services for the ubiquitous office to enable workers in and out of the office to interact with each other. The findings in this paper would be a theoretical basis for embodying the intelligent office which supports office works efficiently and effectively.
keywords Ubiquitous office; work service model; ubiquitous computing; context awareness; collaboration
series CAADRIA
email
last changed 2022/06/07 07:55

_id acadia08_340
id acadia08_340
authors Chalmers, Chris
year 2008
title Chemical Signaling as a Model for Digital Process in Architecture
source Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 340-345
doi https://doi.org/10.52842/conf.acadia.2008.340
summary The role of the architect is quite literally one of assembly: synthesizing the various parts of a project into a cohesive whole. It is a difficult job, often requiring the architect to weave many seemingly contradictory concerns into a solution that benefits them all. It is not surprising then, that the many elegant and effective systems found in nature should be inspiring to the architect. Emerging fields like biomimicry and systems dynamics model the patterns of interaction between organisms and their environments in terms of dynamic part to part and part to whole relationships. ¶ Observations of real relationships between organisms and their environments, as they exist in nature, reveal complex feedback loops working across multiple scales. These feedback loops operate by the simultaneous action of two observed phenomena. The first is the classic phenotypic relationship seen when organisms of the same genetic makeup instantiate differently based upon differences in their environment. This is the relationship that was originally proposed by Charles Darwin in his theory of natural selection of 1859. Darwin’s model is unidirectional: the organism adapts to its environment, but not the other way around. It operates at the local scale as individual parts react to the conditions of the whole. (Canguilhem, 1952). ¶ The second phenomenon, which sees its effect at the global scale, is the individual’s role as consumer and producer in the flows of energy and material that surround it. It is the subtle and incremental influence of the organism upon its environment, the results of which are often invisible until they reach a catastrophic threshold, at which point all organisms in the system feel global changes. ; The research presented in this paper addresses the dialectic between organism and environment as each responds reciprocally to the others’ changing state. Such feedback loops act in a non-linear fashion, across nested scales in biological systems. They can be modeled to act that way in a digital design process as well. This research is an exploration into one such model and its application to architecture: the simple communication between organisms as they affect and are affected by their environments through the use of signal chemicals.
keywords Biology; Cellular Automata; Feedback; Material; Scripting
series ACADIA
last changed 2022/06/07 07:55

_id caadria2010_055
id caadria2010_055
authors Chen, Zi-Ru; Chung-Yang Wang, Pei-Chien Hung and Yu-Tung Liu
year 2010
title Preliminary tectonic phenomena of diversified architectural spatial forms in digital age
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 599-608
doi https://doi.org/10.52842/conf.caadria.2010.599
summary The research on tectonics in the architectural field began from the middle of nineteenth century and in recent twenty years digital technology gradually developed and permeated through the field of architecture. Liu and Lim (2006, 2009) integrated classic and digital tectonic factors a present framework of new tectonics. However, the previous studies related to the tectonics in this digital age were only on architectural cases that use a great deal of digital media. The research wants to know what and how the tectonic factors affect the different spatial forms of modern architecture and focused on a case study of the diversified spatial forms, orthogonal, folding and curving. The results show the classic tectonic thinking is imperative until now. It is critical to prove the significance of adding the new digital tectonic factors in digital age.
keywords Digital and classic tectonics; spatial form; digital media
series CAADRIA
email
last changed 2022/06/07 07:55

_id 9d45
authors Ching, F.D.K.
year 1979
title Architecture: Form, Space and Order
source Van Nostrand Reinhold. New York
summary The Second Edition of this classic introduction to the principles of architecture is everything you would expect from the celebrated architect, author, and illustrator, Francis D. K. Ching. Each page has been meticulously revised to incorporate contemporary examples of the principles of form, space, and order-the fundamental vocabulary of every designer. The result is a beautifully illustrated volume that embraces today's forms and looks at conventional models with a fresh perspective. Here, Ching examines every principal of architecture, juxtaposing images that span centuries and cross cultural boundaries to create a design vocabulary that is both elemental and timeless. Among the topics covered are point, line, plane, volume, proportion, scale, circulation, and the interdependence of form and space. While this revision continues to be a comprehensive primer on the ways form and space are interrelated and organized in the shaping of our environment, it has been refined to amplify and clarify concepts. In addition, the Second Edition contains: * Numerous new hand-rendered drawings * Expanded sections on openings and scale * Expanded chapter on design principles * New glossary and index categorized by the author * New 8 1/2 ? 11 upright trim In the Second Edition of Architecture: Form, Space, and Order, the author has opted for a larger format and crisper images. Mr. Ching has retained the style of his hand-lettered text, a hallmark of each of his books. This rich source of architectural prototypes, each rendered in Mr. Ching's signature style, also serves as a guide to architectural drawing. Doubtless, many will want this handsome volume for the sheer beauty of it. Architects and students alike will treasure this book for its wealth of practical information and its precise illustrations. Mr. Ching has once again created a visual reference that illuminates the world of architectural form.
series other
last changed 2003/04/23 15:14

_id ecaade2007_076
id ecaade2007_076
authors Coates, Paul S.; Derix, Cristian
year 2007
title Parsimonious Models of Urban Space
source Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 335-342
doi https://doi.org/10.52842/conf.ecaade.2007.335
summary This paper sets out an approach to urban modelling derived from early work with cellular automata and agglomeration models. In these cases the models are an example of distributed representation, where the rules built in to the model are replicated in all the discrete components of the model be they cells or agents. This is the classic AI. / AL paradigm of emergent systems. The paper describes the main structure of the models, and presents examples of the use of this modelling process in design education, pointing out the way dynamic models allow mapping on to interesting speculations about the dynamic of the city, and its social systems. The paper ends with a report on the use of such models as a design decision support system and how they will be used in planned work in master planning in the London Thames gateway area under the UK govt. sustainable communities initiative.
keywords Urban modeling, space syntax, agent based modeling, cellular automata
series eCAADe
email
last changed 2022/06/07 07:56

_id ga0212
id ga0212
authors Colakoglu, Birgul
year 2002
title An Informal Shape Grammars for Interpolations of Traditional Bosnian Hayat Houses in a Contemporary Context
source International Conference on Generative Art
summary This paper explores the use of an informal shape grammar method for Hayat house form interpolations. Interpolations are new house forms, which carry stylistic characteristics of an existing design language but are inserted into a context, which responds to a contemporary life style. The study is based on a corpus of eight Hayat houses designed in the classic Ottoman style in the 18th and 19th century in Sarajevo. The hayat is a large shaded gallery open to the garden. It occupies the most important place in the composition of the plan. In this study, a form-driven design strategy is applied. The emphasis is given to new house form generation. The generation of a new house form within the grammar proceeds in four steps: (1) Primitive hayat house generation, (2) sub-house generation, (3) House variations, (4) House development. The shape rules used in the process of hayat house interpolations are mostly informal and explain in general terms how certain parts of the form are modified.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id ga0133
id ga0133
authors Comino, Angelo (Motor)
year 2001
title The Eliza’s Dream- Il sogno di Eliza
source International Conference on Generative Art
summary The Eliza’s dream (Il sogno di Eliza) is a small project about the practical use of generative or computer based methods applied on story writing. During this project the author, Motor (a.k.a Angelo Comino) explored all kind of help and interaction with the digital environment in order to write a common, but hopefully pleasant, mistery book, trough generative software,dialogues with classic artificial intelligence, with automated brainstormer or story telling expert systems.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id ecaade2017_201
id ecaade2017_201
authors De Azambuja Varela, Pedro and Sousa, José Pedro
year 2017
title Fabricating Stereotomy - Variable moulds for cast voussoirs
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 193-200
doi https://doi.org/10.52842/conf.ecaade.2017.2.193.2
summary Recent developments in digital design and fabrication tools have led architects and researchers to renew the interest in stereotomy. This interest converges with a growing ecological and economical conscience that matches classic stereotomy raw material needs: compression resistance materials. However, material resources or prefabrication time are still major counterparts for the adoption of this construction system. This paper focuses in exploring techniques that profit from the interdependency between built form and fabrication technique, foraging methodologies that allow for stereotomic block creation with simpler resources. The premise is to explore faster, cheaper, more accessible ways to build stereotomic structures. The technique developed in this research explores alternatives to the traditional cutting of stone by expanding techniques for variable moulds to form solid voussoirs.
keywords stereotomy; voussoir; mould; variable production; robotic fabrication
series eCAADe
email
last changed 2022/06/07 07:55

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