CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 33

_id 4fee
authors Chen, Hou I and Liou, Shuenn Ren
year 1996
title A Configuration-Generating Method Based on a Lattice System
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 199-215
doi https://doi.org/10.52842/conf.caadria.1996.199
summary In this paper, I would propose a configuration-generating method: "L grammars”. Relating to Turing machine, cellular automata, tiling problem and Wang tile theory. It is named Lgrammars”. L grammars base on an infinite lattice space (usually a chess-board-like lattice plane) is a bottom-up approach, in which each cell of a lattice system corresponds to a bounded configuration unit. Thus, a lattice plane would corresponds to a configuration union. The power of L grammars is demonstrated by generating various configurations such as fractal images (two dimensional examples) and crystal models (three dimensional examples). Finally, it would be discussed briefly about some interesting issues concerning about L grammars such as the limitations of L grammars.
series CAADRIA
last changed 2022/06/07 07:55

_id 6063
authors Cheng, Nancy Yen-Wen
year 1996
title Teaching CAD as a Foreign Language
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 11-20
doi https://doi.org/10.52842/conf.caadria.1996.011
summary By looking at the well-developed discipline of language teaching, we can improve instruction of computer aided design communication. Language teaching not only breaks down a complex field into attainable steps, but also shows how learning strategies and attitudes can enhance mastery. Guiding students in learning approaches will equip them to deal with constantly changing technology. Even at an introductory level, awareness of the learning process can heighten learning. Thus, giving a conceptual framework and enhancing resource-finding, brainstorming and coping abilities will lead to threshold competence. Practicing these strategies on realistic projects hones the ability to connect concepts to actual situations. Both design or research projects exercise resource-usage, task management, crisis management, but specifically, collaboration exercises which engage the students with a real audience can provide strong motivation and link academic study to practical concerns. Ideas about teaching techniques are documented with examples from the University of Hong Kong.
series CAADRIA
email
last changed 2022/06/07 07:55

_id c2ab
authors Chiu, Mao Lin
year 1996
title Prototypes, Variation and Composition: A Formal Design Approach in Urban Housing Design with Computer Assistance
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 287-298
doi https://doi.org/10.52842/conf.caadria.1996.287
summary This paper outlines a formal design approach for teaching 3D modeling in computer-aided architecture design studios, and various design principles are used in the process, particularly the generalization, variation and composition. The teaching agenda includes: (1) a formal design approach of housing design, (2) design collaboration, and (3) computer-aided architectural design. // The research agenda includes: (1) incorporation of the formal design approach with the urban infill theory, and (2) development of a computation design method. // The studio project is demonstrated to highlight the implementation of the approach.

keywords Computer-aided Design, Prototypes, Housing Design, Formal Design Method
series CAADRIA
email
last changed 2022/06/07 07:56

_id 22fd
authors Chou, Wen Huey
year 1996
title An Empirical Study of 2d Static Computer Art: An Investigation of How Contemporary Computer Art is Affected by Media
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 81-89
doi https://doi.org/10.52842/conf.caadria.1996.081
summary We are in the act of forming the Technology & Electronics society: a society which cultural, psychological, social and economical facets take shape according to the development of technology and electronics, specially in the fields of computer and information. The influence of these mighty functions, produced by the bit, is prevalent in all the science and social courses; in fact, it has already invaded the artistic world. It did not take long after the birth of the computer for it to become the new tool for artistic production; it revolutionized the traditional production habits, production procedures, methods of expression and the work place in artistic creativity, thus bringing the tides of change in the artistic context and attitude towards the study of the Arts.
series CAADRIA
last changed 2022/06/07 07:56

_id e2c4
authors Comair, C., Kaga, A. and Sasada, T.
year 1996
title Collaborative Design System with Network Technologies in Design Projects
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 269-286
doi https://doi.org/10.52842/conf.caadria.1996.269
summary This paper depicts the work of the team of researchers at the Sasada Laboratory in the area of collaborative design and the integration of global area network such as the Internet in order to extend the architectural studio into cyber-space. The Sasada Laboratory is located at the University of Osaka, Faculty of Engineering, Department of Environmental engineering, Japan. The portfolio of the Laboratory is extensive and impressive. The projects which were produced by the men and women of the Laboratory range from the production of databases and computer simulation of several segments of different cities throughout the world to specific studies of architectural monuments. The work performed on the databases was varied and included simulation of past, present, and future events. These databases were often huge and very complex to build. They presented challenges that sometimes seemed impossible to overcome. Often, specialised software, and in some cases hardware, had to be designed on the "fly” for the task. In this paper, we describe the advances of our research and how our work led us to the development of hardware and software. Most importantly, it depicts the methodology of work which our lab undertook. This research led to the birth of what we call the "Open Development Environment” (ODE) and later to the networked version of ODE (NODE). The main purpose of NODE is to allow various people, usually separated by great distances, to work together on a given project and to introduce computer simulation into the working environment. Today, our laboratory is no longer limited to the physical location of our lab. Thanks to global area networks, such as the Internet, our office has been extended into the virtual space of the web. Today, we exchange ideas and collaborate on projects using the network with people that are spread over the five continents.
series CAADRIA
email
last changed 2022/06/07 07:56

_id 88f4
authors Fu, S., Bao, H. and Peng, Q.
year 1996
title An Accelerated Rendering Algorithm for Stereoscopic Display
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 53-61
doi https://doi.org/10.52842/conf.caadria.1996.053
summary With the development of the scientific visualization and the virtual environment techniques, stereo viewing systems have not been used extensively. In this paper, we present an accelerated rendering algorithm for stereoscopic display. As the difference between the left view and the right view is slight, we generate the right view by a transformation of the left view conforming to the stereo disparity. The problem of visibility change of a few polygons during the transformation is discussed and an efficient algorithm is developed for filling the holes that may arise in the right view after the transformation. This method makes fully use of the coherence between the left view and the right view. Experiments prove its efficiency.
series CAADRIA
last changed 2022/06/07 07:50

_id 89ca
authors Garcia, Renato
year 1996
title Sound Structure: Using Data Sonification to Enhance Building Structures CAI
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 109-117
doi https://doi.org/10.52842/conf.caadria.1996.109
summary Although sound is now extensively used to enrich multimedia applications in the form of simple audio signals, earcons, musical passages and speech, it has unfortunately been under-utilized as a means of data representation. Sound, having many characteristics which enable it to convey multi-dimensional information, provides a broad channel for dynamically presenting data in a learning environment. This paper looks into how teaching concepts of building structures to students of architecture and engineering through computers and multimedia can be enhanced by enlisting the use of appropriate sound parameters. Sound is useful in presenting redundant or supplementary information such as in portraying building structural response to static and dynamic external loading. This process of audiolization, which refers to the use of sounds to present data, can alleviate much of the cognitive load that usually burdens visual displays and has been used to some degree of success in various studies on scientific representation. Where appropriate, audiolization can be synchronized to more established visualization processes to provide more effective multi-modal multimedia systems for the study of building structures.
series CAADRIA
email
last changed 2022/06/07 07:50

_id 4171
authors Gero, John S. and Maher, Mary Lou
year 1996
title Current CAAD Research at the Key Centre of Design Computing University of Sydney
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 35-52
doi https://doi.org/10.52842/conf.caadria.1996.035
summary Designing is one of the most significant of human acts. It is one of the bases for change in our society. However, designers are amongst the least recongised for society’s change agents. Surprisingly, given that designing has been occurring for many millennia, our understanding of the processes of designing is remarkably limited. Part of our understanding of designing comes not only from studying human designers as they design but from postulating design methods which describe some aspect of the design process without claiming to model the processes used by human designers. The early approaches to design methods were prescriptive when applied to human designers. More recently, design methods have been formalised not as humano-centred processes but as processes capable of computer implementation. Amongst the goals of these endeavours are to develop a better understanding of the processes of designing, to develop methods which can be computerised and to aid human designers through the introduction of novel methods which have no human counterpart. Much of this research is driven by the fact that human designs are very often incomplete, inadequate or just plainly poorly conceived for the task they are meant to address.
series CAADRIA
email
last changed 2022/06/07 07:51

_id 6e0f
authors Goldstein, Laurence
year 1996
title Teaching Creativity with Computers
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 307-316
doi https://doi.org/10.52842/conf.caadria.1996.307
summary Using computers as an aid to architectural design promotes efficiency – of that there is no doubt – but its real merit must surely lie in provoking inventiveness. The medium makes possible the speedy creation and manipulation of images, a holistic, integrational approach to design, the exploration of virtual environments, the real time collaboration in design by individuals at remote sites and so on – these all fall under my heading of ‘efficiency’, since more or less the same ends can be achieved, albeit much more slowly and tediously, by traditional methods. But inventiveness, that’s something different. For comparison, think of the advent of reinforced concrete. In the early years, the new medium was used, roughly speaking, as a substitute for timber beams; but the genius of Le Corbusier was required to appreciate that concrete had fluid qualities which afforded completely different kinds of design opportunities. Can computers likewise revolutionise design? Will new kinds of building get constructed as a result of the advent of computers into the design arena?
series CAADRIA
last changed 2022/06/07 07:51

_id ab45
authors Gu, Jingwen
year 1996
title Natural Results from Advances in Computer Techniques - CAAD Teaching in China Yesterday, Today and Tomorrow
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 21-26
doi https://doi.org/10.52842/conf.caadria.1996.021
summary The computer science has been becoming one of the most rapidly developed science areas in the world since 1970s. Many new and powerful solutions to engineering and scientific problems are based on computers. Now the applications and teaching of computer techniques are quickly towards almost all of the fields including architecture and urban planning. Of course, the advances of application of computers in particular fields and teachings are very different for some reasons. CAAD is one of few fields in which the teaching states, teaching ways and level are obviously different from university to university and from one area or country to another. In this paper the history of CAD and CAAD applications in China is first briefly reviewed. Then the CAAD activities including teaching and research work at Tongji University are introduced, and the social, economical, functional, technical and physical factors that have effects on CAAD teaching are discussed. What is currently included in our CAAD program is also discussed. As the further advances in computer technology including both software and hardware, What CAAD will include and in what way CAAD will be taught and the CAAD collaborative research projects will be taken remotely are shown finally.
series CAADRIA
email
last changed 2022/06/07 07:51

_id 8a8f
authors Hou, June Hao
year 1996
title Exploration of Extending the Communication Range in the Virtual Design Process
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 299-305
doi https://doi.org/10.52842/conf.caadria.1996.299
summary Computer Support for Collaborative Works (CSCW) and recently investigated Virtual Design Studio (VDS) are reviewed. By involving into two design projects and examining the virtual design process, several technical and procedural problems are notified and discussed. A community reconstruction was proceeded in the second project to help local communities to build their network communication. This paper tries to construct guidelines for future virtual design process and addresses the possibilities of extending the communication range to local communities and users.
series CAADRIA
last changed 2022/06/07 07:50

_id 418a
authors Kim, Inhan
year 1996
title A Design System for Concurrent Reuse of Architectural Data
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 163-172
doi https://doi.org/10.52842/conf.caadria.1996.163
summary This paper describes a design system which supports the concurrent re-use of existing design information by means of an object-oriented database system. The system manages component versioning within a flexible design environment which is to be used by a design team working on an evolving, complex design. A database of prototype designs has been built with a database system that supports versioning. The basic database operations are then extended with the routines that support inter-designer communication. The database system with these extensions produces a design environment in which designers using partitioned design databases holding multiple design component versions, may concurrently develop new designs. In addition, an expert system shell has been incorporated to deal with design evaluation processes. In this paper, the authors investigate the mechanisms by which existing design versions may be represented, combined and edited to provide new designs.
series CAADRIA
email
last changed 2022/06/07 07:52

_id 0ed4
authors Kusama, H., Fukuda, T., Park, J.W. and Sasada, T.
year 1996
title Networked CAD System for Designer Group
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 153-161
doi https://doi.org/10.52842/conf.caadria.1996.153
summary Open Design Environment (ODE), the concept of which was proposed in 1991, is a platform on computers to support synthetic to proceed design. We have applied ODE in practical use of design, design review and presentation to make collaboration by using CG in design participants. Recent linkage between LAN and Wide Area Network, just as the Internet, gave ODE a new progress to make wide area collaboration. It leads to generate the concept of Network ODE (NODE). However, we have found some problems on system to proceed the wide area collaboration by using ODE’s Design Tools. Since they are developed on the specific computer system, they can not correspond to the wide area collaboration on various network environments. As a result, the re-arrangement of design environment and the development of Design Tools are needed, which are rather flexible and general purpose, i.e. independent of machine sort and network adaptive. In this paper, to proceed collaboration in a designer group, how to create the system of NODE is demonstrated with the new Key Technologies of network and CG.
series CAADRIA
last changed 2022/06/07 07:52

_id caadria1996_000
id caadria1996_000
authors Kvan, Thomas (ed.)
year 1996
title CAADRIA 1996: The Introduction of Technology: CAAD Teaching and Research Directions in Asia
source Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, 316 p.
doi https://doi.org/10.52842/conf.caadria.1996
series CAADRIA
last changed 2022/06/07 07:49

_id 2b9a
authors Kvan, Thomas (Ed.)
year 1996
title The Introduction of Technology [CAADRIA ‘96 Conference Proceedings]
source Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9 / Hong Kong (Hong Kong) 25-27 April 1996, 316 p.
doi https://doi.org/10.52842/conf.caadria.1996.
summary Computers have established themselves as indispensable tools in the practice of architecture; there are few practices today which do not have access to computers for some aspects of their work. Similarly, we have seen purchases of systems by almost every school of architecture in the region in the past few years. The pervasive application of the tools in practice and the ease of access to some form of computing in architectural schools poses a challenge to which architectural education has responded.
series CAADRIA
email
more http://www.caadria.org
last changed 2022/06/07 07:52

_id ca47
authors Lee, Shu Wan
year 1996
title A Cognitive Approach to Architectural Style Several Characteristics of Design Thinking in Architecture
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 223-226
doi https://doi.org/10.52842/conf.caadria.1996.223
summary Designing is a complicated human behaviour and method, and is often treated as a mysterious "black box” operation in human mind. In the early period as for theory-studying of design thinking, the way of thinking that the researchers took were mostly descriptive discussions. Therefore, they lacked direct and empirical evidence although those studies provided significant exploration of design thinking (Wang, 1995). In recent years as for the study of cognitive science, they have tried to make design "glass box”. That is to try to make the thinking processes embedded in designers publicized. That is also to externalize the design procedure which provided the design studies another theoretical basis of more accurate and deeply researched procedure (Jones, 1992). Hence the studying of design thinking has become more important and the method of designing has also progressed a lot. For example, the classification of the nature of design problem such as ill-defined and well-defined (Newell, Shaw, and Simon, 1967), and different theoretical procedure modes for different disciplines, such as viewing architectural models as conjecture-analysis models and viewing engineering models as analysis-synthesis (Cross, 1991).
series CAADRIA
last changed 2022/06/07 07:52

_id 8c8d
authors Li, Andrew I Kang and Tsou, Jin Yeu
year 1996
title Using Virtual Models to Teach Traditional Chinese Wood Construction
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 119-130
doi https://doi.org/10.52842/conf.caadria.1996.119
summary In this paper we discuss our experience in using virtual models to teach traditional Chinese wood construction. Although our approach is technically simple – we use a kit of model parts made with the Solid Modeler of AutoCAD, Release 12 (now Release 13), and customized commands in AutoLISP – we have had excellent results. This is because of the remarkable match between the modelling medium and the highly systematized nature of traditional Chinese wood construction. It is this crucial – and interesting – characteristic that we want students to understand and appreciate. In our first teaching experience, in the fall term, 1994-95, despite unexpected drawbacks, our approach succeeded. In fact, our students, all Hong Kong Chinese, were surprisingly enthusiastic and even took pride in the sophistication of this uniquely Chinese construction system. In 1995-96, we have used the same kit of parts in two courses: an introduction to Chinese architecture (spring term) and an advanced course in Song dynasty wood construction (fall term). We first discuss briefly the theoretical basis for our approach. We then describe the assignments, the kit of parts, and supporting materials used in our teaching experiences. Finally, we discuss our findings and consider directions for the future development and improvement of our approach.
series CAADRIA
email
last changed 2022/06/07 07:52

_id c71c
authors Li, Jian Cheng
year 1996
title Study on Computer-aided Design of Shading Device of a Building
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 143-151
doi https://doi.org/10.52842/conf.caadria.1996.143
summary The design of shading device is an important aspect of architectural heat-prevent design in sub-tropical climates of China. There is a large amount of calculation how to choose suitable style and size of shading device for various window in each exposure of a building, for the aim of both sheltering from sunlight indoors and preserving proper sun-shining time in a room. The solution of the calculation for the design of shading device is presented in this paper.
series CAADRIA
last changed 2022/06/07 07:59

_id 6097
authors Liu, Yu Tung
year 1996
title Connectionist CAAD for Restructuring Shapes in Terms of Emergent Subshapes
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 173-190
doi https://doi.org/10.52842/conf.caadria.1996.173
summary Designers naturally restructure shapes in terms of emergent subshapes in the process of design. According to the result of a psychological experiment about how experienced and non-experienced designers see shapes, only experienced designers can encode implicit subshapes emerged from the primary shapes. Many symbolic approaches have been considered in addressing this focused problem. On the other hand, the issue is also encountered by connectionist networks, also called parallel distributed models or neural networks. Recognizing both explicit and implicit emergent subshapes has been explored using connectionist networks associated with appropriate mechanisms of visual attention, namely recurrent attention and searchlight attention in combination. The distinction between symbolic and connectionist computations of shapes is discussed.
series CAADRIA
email
last changed 2022/06/07 07:59

_id 6ab6
authors Maher, M.L., Rutherford, J. and Gero, J.
year 1996
title Graduate Design Computing Teaching at the University of Sydney
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 233-244
doi https://doi.org/10.52842/conf.caadria.1996.233
summary Design Computing involves the effective application of computing technologies, digital media, formal methods and design theory to the study and practice of design. Computers are assuming a prominent role in design practice. This change has been partly brought about by economic pressures to improve the efficiency of design practice, but there has also been a desire to aid the design process in order to produce better designs. The introduction of new computer-based techniques and methods generally involves a re-structuring of practice and ways of designing. We are also seeing significant current developments that have far reaching implications for the future. These innovations are occuring at a rapid rate and are imposing increasing pressures on design professionals. A re-orientation of skills is required in order to acquire and manage computer resources. If designers are to lead rather than follow developments then they need to acquire specialist knowledge – a general Computing also demands technical competence, an awareness of advances in the field and an innovative spirit to harness the technology understanding of computers and their impact, expertise in the selection and management of computer-aided design systems, and skill in the design an implementation of computer programs and systems.
series CAADRIA
email
last changed 2022/06/07 07:59

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