CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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# Author Citation Select
1. Carroll, Becky; Rob Gorbet and Lucinda Presley (2014) It Lives! Promoting Creative and Innovation Thinking in Education

Near-Living Architecture; Work in Progress from The Hylozoic Ground Collaboration 2011 - 2013 [ISBN 978-1-926724-45-4 (pbk).--ISBN 978-1-926724-57-7 (epub).--ISBN 978-1-926724-58-4 (mobi)] Riverside Architectural Press: Toronto, Canada 2014 pp. 097 - 110 https://papers.cumincad.org/cgi-bin/works/Show?lasg_nearlivingarchitecture_2014_097
2. Carroll, Stan (2020) Managing Risk in a Research-Based Practice as Projects Scale To Construction:A Case Study

D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 1, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 65-74 https://doi.org/10.52842/conf.caadria.2020.1.065
3. Myers, B., Hudson, S.E. and Pausch, R. (2001) Past, Present, and Future of User Interface Software Tools

Carroll, J. (eds), Human-Computer Interaction in the New Millennium, Addison Wesley, ACM Press, New York, pp. 213–233 https://papers.cumincad.org/cgi-bin/works/Show?071a
4. Quintana, C., Carra, A., Krajcik, J. and Soloway, E. (2001) Learner-Centered Design: Reflections and New Directions

Carroll, J. (eds), Human-Computer Interaction in the New Millennium, Addison Wesley, ACM Press, New York, pp. 605 – 626. https://papers.cumincad.org/cgi-bin/works/Show?456f
5. Sprecher, Aaron; Paul Kalnitz (2008) Degrees and Switches

Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 142-151 https://doi.org/10.52842/conf.acadia.2008.142
6. Wyeld, Theodor G.; Carroll, Joti; Gibbons, Craig; Ledwich, Brendan; Leavy, Brett; Hills, James; Docherty, Michael (2007) Doing Cultural Heritage Using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment

International Journal of Architectural Computing vol. 5 - no. 2, pp. 418-435 https://papers.cumincad.org/cgi-bin/works/Show?ijac20075213

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