1. | Wojtowicz, Jerzy, Davidson, James N. and Mitchell, William J. (1992) | Design as Digital Correspondence
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 89-101 https://doi.org/10.52842/conf.acadia.1992.089 | |
2. | Marshall, Tony B. (1992) | The Computer as a Graphic Medium in Conceptual Design
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 39-47 https://doi.org/10.52842/conf.acadia.1992.039 | |
3. | Anderson, Lee (1992) | Virtual Graffiti Three-Dimensional Paint Tools for Conceptual Modeling in Upfront
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 127-133 https://doi.org/10.52842/conf.acadia.1992.127 | |
4. | Carrara, Gianfranco and Kalay, Yehuda E. (1992) | Multi-Model Representation of Design Knowledge
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 77-88 https://doi.org/10.52842/conf.acadia.1992.077 | |
5. | Fargas, Josep and Papazian, Pegor (1992) | Metaphors in Design: An Experiment with a Frame, Two Lines and Two Rectangles
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 13-22 https://doi.org/10.52842/conf.acadia.1992.013 | |
6. | Harfmann, Anton C. and Majkowski, Bruce R. (1992) | Component-Based Spatial Reasoning
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 103-111 https://doi.org/10.52842/conf.acadia.1992.103 | |
7. | Kalisperis, Loukas N. and Groninger, Randal L. (1992) | Design Philosophy: Implications for Computer Integration in the Practice of Architecture
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 27-37 https://doi.org/10.52842/conf.acadia.1992.027 | |
8. | Kensek, Karen and Noble, Doug (Eds.) (1992) | Mission - Method - Madness [Conference Proceedings]
ACADIA Conference Proceedings / ISBN 1-880250-01-2 ) 1992, 232 p. https://doi.org/10.52842/conf.acadia.1992 | |
9. | Mackey, David L. (1992) | Mission Possible: Computer Aided Design for Everyone
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 65-73 https://doi.org/10.52842/conf.acadia.1992.065 | |
10. | Müller, Volker (1992) | Reint-Ops: A Tool Supporting Conceptual Design
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 221-232 https://doi.org/10.52842/conf.acadia.1992.221 | |
11. | Ozel, Filiz (1992) | Data Modeling Needs of Life Safety Code (LSC) Compliance Applications
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 177-185 https://doi.org/10.52842/conf.acadia.1992.177 | |
12. | Saggio, Antonino (1992) | Object Based Modeling and Concept-Testing: A Framework for Studio Teaching
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 49-63 https://doi.org/10.52842/conf.acadia.1992.049 | |
13. | Shinners, Neil, D’Cruz, Neville and Marriott, Andrew (1992) | Multi-Faceted Architectural Visualization
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 141-153 https://doi.org/10.52842/conf.acadia.1992.141 | |
14. | Westergard, Curt (1992) | Visualizing Negative Space
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 135-139 https://doi.org/10.52842/conf.acadia.1992.135 | |
15. | Woodbury, R.F., Radford, A.D., Taplin, P.N. and Coppins, S.A. (1992) | Tartan Worlds: A Generative Symbol Grammar System
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 211-220 https://doi.org/10.52842/conf.acadia.1992.211 | |
16. | Bailey, Rohan (2000) | The Intelligent Sketch: Developing a Conceptual Model for a Digital Design Assistant
Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 137-145 https://doi.org/10.52842/conf.acadia.2000.137 | |
17. | Coyne, Richard (1992) | The Role of Metaphor in Understanding Computers in Design
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 3-11 https://doi.org/10.52842/conf.acadia.1992.003 | |
18. | Gerzso, J. Michael (2003) | On the Limitations of Shape Grammars: Comments on Aaron Fleisher’s Article “Grammatical Architecture?”
Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 279-287 https://doi.org/10.52842/conf.acadia.2003.279 | |
19. | Huang, Tao-Kuang, Degelman, Larry O., and Larsen, Terry R. (1992) | A Visualization Model for Computerized Energy Evaluation During the Conceptual Design Stage (ENERGRAPH)
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 195-206 https://doi.org/10.52842/conf.acadia.1992.195 | |
20. | Schierle, G. Goetz (1992) | Computer Aided Design for Wind and Seismic Forces
Mission - Method - Madness [ACADIA Conference Proceedings / ISBN 1-880250-01-2] 1992, pp. 187-194 https://doi.org/10.52842/conf.acadia.1992.187 | |