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2. | Keul, Alexander (1996) | LOST IN SPACE? ARCHITECTURAL PSYCHOLOGY - PAST, PRESENT, FUTURE
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New York: John Wiley & Sons https://papers.cumincad.org/cgi-bin/works/Show?d610 | |
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8. | Cicognani, Anna (1996) | Thinking Beyond
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9. | Damer, B. (1996) | Inhabited Virtual Worlds: A New Frontier for Interaction Design
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Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 165-179 https://doi.org/10.52842/conf.acadia.1996.165 | |
11. | de Velasco, Guillermo Vasquez (2007) | A Group of Friends: The Las Americas Network, Virtual Studios, and Distance Education in Architecture
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Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 199-212 https://doi.org/10.52842/conf.acadia.1996.199 | |
14. | Eiteljorg, H. (1988) | Computing Assisted Drafting and Design: new technologies for old problems
Center for the study of architecture, Bryn Mawr, Pennsylvania https://papers.cumincad.org/cgi-bin/works/Show?819d | |
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18. | Fukai, Dennis (1996) | A World of Data: An Animated Construction Information System as a Virtual Hypergraphic Environment
Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 267-274 https://doi.org/10.52842/conf.acadia.1996.267 | |
19. | Goldstein, Laurence (1996) | Teaching Creativity with Computers
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20. | Kai-Tzu Lu, Teng-Wen Chang (2005) | Experience Montage in the Virtual Space
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