CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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# Author Citation Select
1. Bertol, D. (1997) Designing Digital Space - An Architect's Guide to Virtual Reality

John Wiley & Sons, New York https://papers.cumincad.org/cgi-bin/works/Show?debf
2. Broughton, T., Tan, A. and Coates, P.S. (1997) The Use of Genetic Programming In Exploring 3D Design Worlds - A Report of Two Projects by Msc Students at CECA UEL

CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 885-915 https://papers.cumincad.org/cgi-bin/works/Show?cabb
3. Casti, J.C. (1997) Would be Worlds: How simulation is changing the frontiers of science

John Wiley & Sons, Inc., New York. https://papers.cumincad.org/cgi-bin/works/Show?d60a
4. Charitos, D. and Rutherford, P. (1997) Ways of aiding navigation in VRML worlds

Proceedings of the Sixth international EuropIA Conference, europia Production https://papers.cumincad.org/cgi-bin/works/Show?8956
5. Do, Ellen Yi-Luen (2000) Sketch that Scene for Me: Creating Virtual Worlds by Freehand Drawing

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 265-268 https://doi.org/10.52842/conf.ecaade.2000.265
6. Gavin, Lesley (1999) Architecture of the Virtual Place

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 418-423 https://doi.org/10.52842/conf.ecaade.1999.418
7. Hall, Theodore W. (1997) Hand-Eye Coordination in Desktop Virtual Reality

CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 177-182 https://papers.cumincad.org/cgi-bin/works/Show?a10d
8. Hall, Theodore W. (1997) Hand-Eye Coordination in Virtual Reality, Using a Desktop Display, Stereo Glasses and a 3-D Mouse

CAADRIA ‘97 [Proceedings of the Second Conference on Computer Aided Architectural Design Research in Asia / ISBN 957-575-057-8] Taiwan 17-19 April 1997, pp. 73-82 https://doi.org/10.52842/conf.caadria.1997.073
9. Knight, Michael and Brown, Andre (1999) Working in Virtual Environments through appropriate Physical Interfaces

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 431-436 https://doi.org/10.52842/conf.ecaade.1999.431
10. Merrick, Kathryn; Gu Ning (2011) Supporting Collective Intelligence for Design in Virtual Worlds: A Case Study of the Lego Universe

Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 637-652. https://papers.cumincad.org/cgi-bin/works/Show?cf2011_p016
11. Mine, Mark R . (1997) ISAAC: a meta-CAD system for virtual environments

Computer-Aided Design, Vol. 29 (8) (1997) pp. 547-553 https://papers.cumincad.org/cgi-bin/works/Show?ca34
12. Mynatt, E.D., Adler, A., Ito, M. and O‘Day, V.L. (1997) Design for network communities

Proceedings of CHI, ACM Press, New York, pp. 210-217 https://papers.cumincad.org/cgi-bin/works/Show?f998

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