CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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1. Dorsey, J. and McMillan, L. (1998) Computer Graphics and Architecture: State of the Art and Outlook for the Future

Computer Graphics, Vol 32, No 1, Feb 1998. pp. 45-48 https://papers.cumincad.org/cgi-bin/works/Show?c3e0
2. Gibson, Kathleen (1999) STUDIO @ CORNELL

ACADIA Quarterly, vol. 18, no. 2, pp. 18-21 https://doi.org/10.52842/conf.acadia.1999.018.2
3. Kensek, Karen (1998) Reconstruccion Digital de Arquitectura: Un Metodo de EnseÒanza en Modelaje, Rendering, y Animacion (Digital Reconstruction of Architecture: A Method of Training in Modelling, Rendering and Animation)

II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 132-139 https://papers.cumincad.org/cgi-bin/works/Show?15
4. Kensek, Karen and Noble, Douglas (1998) Digital Reconstruction: The Architecture of Raphael Soriano

ACADIA Quarterly, vol. 17, no. 4, pp. 11-12 https://doi.org/10.52842/conf.acadia.1998.011
5. Nejur, Andrei; Steinfeld, Kyle (2016) Ivy: Bringing a Weighted-Mesh Representations to Bear on Generative Architectural Design Applications

ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 140-151 https://doi.org/10.52842/conf.acadia.2016.140
6. Hatanaka T. et al (1998) Development of semi-spherical screen VR System for exploring urban environment

Proceedings ICATÌ98, pp. 95-101 https://papers.cumincad.org/cgi-bin/works/Show?da25
7. Bermudez, Julio and King, Kevin (1998) Media Interaction & Design Process: Establishing a Knowledge Base

Digital Design Studios: Do Computers Make a Difference? [ACADIA Conference Proceedings / ISBN 1-880250-07-1] Québec City (Canada) October 22-25, 1998, pp. 6-25 https://doi.org/10.52842/conf.acadia.1998.006
8. Debevec, P. (1998) Rendering synthetic objects into real scenes: Bridging traditional and image-based graphics with global illumination and high dynamic range photography

Proc. ACM SIGGRAPH 98, M. Cohen, Ed., 189–198 https://papers.cumincad.org/cgi-bin/works/Show?e5a2
9. Dudek, I., Czubinski J., Blaise, J.-Y. and Drap, P. (1998) Collaborative Network Tools for the Architectural Analysis in Conservation Research

Cyber-Real Design [Conference Proceedings / ISBN 83-905377-2-9] Bialystock (Poland), 23-25 April 1998, pp. 75-84 https://papers.cumincad.org/cgi-bin/works/Show?6b33
10. Lewis, Rick and Séquin, Carlo (1998) Generation of 3D building models from 2D architectural plans

Computer-Aided Design, Vol. 30 (10) (1998) pp. 765-779 https://papers.cumincad.org/cgi-bin/works/Show?cba2
11. Neiman, Bennett and Bermudez, J. (1998) Entre la Civilizacion Analoga y la Digital: El Workshop de Medios y Manipulacion Espacial (Between the Analogue and Digital Civilization: Workshop of Media and Space Manipulation)

II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 46-55 https://papers.cumincad.org/cgi-bin/works/Show?6
12. Novitszki, B.J. (1998) Rendering Real and Imagined Buildings: The Art of Computer Modeling from the Palace of Kublai Khan to Le Corbusier‘s Villas

Gloucester, MA: Rockport Publishing https://papers.cumincad.org/cgi-bin/works/Show?bf8f
13. Schweikhardt, Eric and Gross, Mark (1998) Digital Clay: Deriving Digital Models from Freehand Sketches

Digital Design Studios: Do Computers Make a Difference? [ACADIA Conference Proceedings / ISBN 1-880250-07-1] Québec City (Canada) October 22-25, 1998, pp. 202-211 https://doi.org/10.52842/conf.acadia.1998.202
14. Seebohm, Thomas and Van Wyk, Skip (Eds.) (1998) Digital Design Studios: Do Computers Make a Difference? [Conference Proceedings]

ACADIA Conference Proceedings / ISBN 1-880250-07-1 / Québec City (Canada) October 22-25, 1998, 383 p. https://doi.org/10.52842/conf.acadia.1998
15. Shen-Kai Tang, Yu-Tung Liu, Yu-Sheng Chung, Chi-Seng Chung (2001) The visual harmony between new and old materials in the restoration of historical architecture: A study of computer simulation

AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_19
16. Shen-Kai Tang (2001) Toward a procedure of computer simulation in the restoration of historical architecture

AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_20
17. Weishar, Peter (1998) Digital Space: Designing Virtual Environments

New York: McGraw-Hill https://papers.cumincad.org/cgi-bin/works/Show?44e0
18. Wood, John B. and Chambers, Tom (1998) Value Added Learning: The Cadet Experience

Computers in Design Studio Teaching [EAAE/eCAADe International Workshop Proceedings / ISBN 09523687-7-3] Leuven (Belgium) 13-14 November 1998, pp. 165-172 https://doi.org/10.52842/conf.ecaade.1998.165
19. Belz, C., Jung, H., Santos, L., Strack, R., and Latva-Rasku, P. (1998) Handling of Dynamic 2D/3-D Graphics in Narrow-Band Mobile Services

Virtual Worlds on the Internet, IEEE Computer Society, pp. 147-156 https://papers.cumincad.org/cgi-bin/works/Show?254a
20. Campbell, D.A. (1998) VRML In Architectural Construction Documents: A Case Study

VRML 98 Monterey - Proceedings of the 1998 VRML Conference, pp. 115-120 https://papers.cumincad.org/cgi-bin/works/Show?c11a

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