1. | Vasquez de Velasco, G., Angulo, A.A. and Hutchinson, D. (2000) | Desarrollando la Sala Infinita: Realidad Virtual en el Taller de Diseño (Developing the Infinity Room: Virtual Reality in the Design Studio)
SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 34-37 https://papers.cumincad.org/cgi-bin/works/Show?940d | |
2. | Vásquez de Velasco, Guillermo and Hutchison, David (1999) | Virtual Reality Meets Telematics: Design and Development of the Infinity Room
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 466-472 https://doi.org/10.52842/conf.ecaade.1999.466 | |
3. | Clayton, Mark J. and Vasquez de Velasco, Guillermo P. (Eds.) (2000) | ACADIA 2000: Eternity, Infinity and Virtuality in Architecture
Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8 / Washington D.C. 19-22 October 2000, 284 p. https://doi.org/10.52842/conf.acadia.2000 | |
4. | Clayton, Mark J. and Vasquez de Velasco, Guillermo (1999) | Stumbling, Backtracking, and Leapfrogging: Two Decades of Introductory Architectural Computing
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 151-158 https://doi.org/10.52842/conf.ecaade.1999.151 | |
5. | Knight, Michael and Brown, Andre (1999) | Working in Virtual Environments through appropriate Physical Interfaces
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 431-436 https://doi.org/10.52842/conf.ecaade.1999.431 | |