1. | Brown, A., Gavin, L., Berridge, Ph., Achten, H. and Knight, M. (2000) | Virtual eCAADe Galleries and Meeting Places
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 157-163 https://doi.org/10.52842/conf.ecaade.2000.157 | |
2. | Carrara, G., Fioravanti, A. and Novembri, G. (2000) | A framework for an Architectural Collaborative Design
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 57-60 https://doi.org/10.52842/conf.ecaade.2000.057 | |
3. | Cheng-Yuan Lin, Yu-Tung Liu (2001) | A digital Procedure of Building Construction: A practical project
AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_02 | |
4. | Johnson, Brian R. (2000) | Sustaining Studio Culture: How Well Do Internet Tools Meet the Needs of Virtual Design Studios?
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 15-22 https://doi.org/10.52842/conf.ecaade.2000.015 | |
5. | Peri, Christopher (2000) | Exercising Collaborative Design in a Virtual Environment
Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 63-71 https://doi.org/10.52842/conf.acadia.2000.063 | |
6. | Russell, Peter and Forgber, Uwe (2000) | The E-Talier: Inter-university Networked Design Studios
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 45-50 https://doi.org/10.52842/conf.ecaade.2000.045 | |
7. | Tuzmen, A. (2004) | REQUIREMENTS-BASED METHDOLOGY FOR THE EVALUATION OF THE COMPUTER SUPPORTED COLLABORATION ENVIRONMENTS
CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 19-34 https://doi.org/10.52842/conf.caadria.2004.019 | |
8. | Tuzmen, Ayca (2000) | Collaborative Building Design
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 93-99 https://doi.org/10.52842/conf.ecaade.2000.093 | |
9. | Wood, J. B. and Chambers, Tom (2000) | CAD - Enabled by the Organisation of Science and the Poetics of a Visual Language
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 327-329 https://doi.org/10.52842/conf.ecaade.2000.327 | |
10. | Achten, H., De Vries, B. and Jessurun, J. (2000) | DDDOOLZ. A Virtual Reality Sketch Tool for Early Design
CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 451-460 https://doi.org/10.52842/conf.caadria.2000.451 | |
11. | Achten, H., Roelen, W., Boekholt, J.-Th., Turksma, A. and Jessurun, J. (1999) | Virtual Reality in the Design Studio: The Eindhoven Perspective
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 169-177 https://doi.org/10.52842/conf.ecaade.1999.169 | |
12. | Ahmad Rafi, M.E. and Karboulonis, P. (2000) | The Importance of Virtual Environments in the Design of Electronic Games and Their Relevance to Architecture
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 181-185 https://doi.org/10.52842/conf.ecaade.2000.181 | |
13. | Boeykens, St. Geebelen, B. and Neuckermans, H. (2002) | Design phase transitions in object-oriented modeling of architecture
Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 310-313 https://doi.org/10.52842/conf.ecaade.2002.310 | |
14. | Bouchlaghem, N., Khosowshahi, F. and White, J. (2000) | Virtual reality as a visualisation tool: Benefits and constraints
CIDAC, Volume 2 Issue 4 November 2000 pp. 216-224 https://papers.cumincad.org/cgi-bin/works/Show?4cc0 | |
15. | Bourdakis, Vassilis and Charitos, Dimitrios (1999) | Virtual Environment Design - Defining a New Direction for Architectural Education
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 403-409 https://doi.org/10.52842/conf.ecaade.1999.403 | |
16. | Breen, Jack and Nottrot, Robert (2000) | Project a2W. A Dialogue on New Media Perspectives
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 291-296 https://doi.org/10.52842/conf.ecaade.2000.291 | |
17. | Campbell, Dace A. (2000) | What Have We Done?!? Design Media and Processes in the Creation of Cybrids
ACADIA Quarterly, vol. 19, no. 1, pp. 1-2 https://doi.org/10.52842/conf.acadia.2000.001 | |
18. | Ceccato, C., Falk, L. and Fischer, Th. (2000) | The Silk Road: An Interactive Online Encyclopaedia as a Foundation for Networked Education in Design
SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 50-54 https://papers.cumincad.org/cgi-bin/works/Show?b09a | |
19. | Chan, Chiu-Shui (2000) | A Virtual Reality Tool to Implement City Building Codes on Capitol View Preservation
Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 203-209 https://doi.org/10.52842/conf.acadia.2000.203 | |
20. | Chiu, M.-L., Lin, Y.-T., Tseng, K.-W. and Chen, C.-H. (2000) | Museum of Interface. Designing the Virtual Environment
CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 471-480 https://doi.org/10.52842/conf.caadria.2000.471 | |