CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 746

# Author Citation Select
1. Hirschberg, U., Gramazio, F., Hľger, K., Liaropoulos Legendre, G., Milano, M. and Stöger, B. (2000) EventSpaces. A Multi-Author Game And Design Environment

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 65-72 https://doi.org/10.52842/conf.ecaade.2000.065
2. Ahmad Rafi, M.E. and Karboulonis, P. (2000) The Importance of Virtual Environments in the Design of Electronic Games and Their Relevance to Architecture

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 181-185 https://doi.org/10.52842/conf.ecaade.2000.181
3. Woodbury, R.F., Wyeld, Th.G., Shannon, S.J., Roberts, I.W., Radford, A., Burry, M., Skates, H., Ham, J. and Datta, S. (2001) The Summer Games

Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 293-297 https://doi.org/10.52842/conf.ecaade.2001.293
4. Wurzer, Gabriel; Fioravanti, Antonio; Loffreda, Gianluigi; Trento, Armando (2010) Function & Action: Verifying a functional program in a game-oriented environment

FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.389-394 https://doi.org/10.52842/conf.ecaade.2010.389
5. Abrahamson, S., Wallace, D., Senin, N. and Sferro, P. (2000) Integrated design in a service marketplace

Computer-Aided Design, Vol. 32 (2) (2000) pp. 97-107 https://papers.cumincad.org/cgi-bin/works/Show?f08d
6. Achten, H., De Vries, B. and Jessurun, J. (2000) DDDOOLZ. A Virtual Reality Sketch Tool for Early Design

CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 451-460 https://doi.org/10.52842/conf.caadria.2000.451
7. Achten, H., Roelen, W., Boekholt, J.-Th., Turksma, A. and Jessurun, J. (1999) Virtual Reality in the Design Studio: The Eindhoven Perspective

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 169-177 https://doi.org/10.52842/conf.ecaade.1999.169
8. Anders, Peter and Livingstone, Daniel (2001) STARS: Shared Transatlantic Augmented Reality System

Reinventing the Discourse - How Digital Tools Help Bridge and Transform Research, Education and Practice in Architecture [Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1] Buffalo (New York) 11-14 October 2001, pp. 350-355 https://doi.org/10.52842/conf.acadia.2001.350
9. Boeykens, St. Geebelen, B. and Neuckermans, H. (2002) Design phase transitions in object-oriented modeling of architecture

Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 310-313 https://doi.org/10.52842/conf.ecaade.2002.310
10. Bouchlaghem, N., Khosowshahi, F. and White, J. (2000) Virtual reality as a visualisation tool: Benefits and constraints

CIDAC, Volume 2 Issue 4 November 2000 pp. 216-224 https://papers.cumincad.org/cgi-bin/works/Show?4cc0
11. Bourdakis, Vassilis and Charitos, Dimitrios (1999) Virtual Environment Design - Defining a New Direction for Architectural Education

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 403-409 https://doi.org/10.52842/conf.ecaade.1999.403
12. Brady, Darlene A. (2000) Percept vs. Precept: Digital Media & the Creative Process

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 261-264 https://doi.org/10.52842/conf.ecaade.2000.261
13. Breen, Jack and Nottrot, Robert (2000) Project a2W. A Dialogue on New Media Perspectives

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 291-296 https://doi.org/10.52842/conf.ecaade.2000.291
14. Brown, A., Gavin, L., Berridge, Ph., Achten, H. and Knight, M. (2000) Virtual eCAADe Galleries and Meeting Places

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 157-163 https://doi.org/10.52842/conf.ecaade.2000.157
15. Burry, M., Datta, S. and Anson, S. (2000) Introductory Computer Programming as a Means for Extending Spatial and Temporal Understanding

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 129-135 https://doi.org/10.52842/conf.acadia.2000.129
16. Carrara, G., Fioravanti, A. and Novembri, G. (2000) A framework for an Architectural Collaborative Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 57-60 https://doi.org/10.52842/conf.ecaade.2000.057
17. Castańé, D., Dehó, C. and Tessier, C. (2000) Consecuencias y Alcances de los Procesos de Modelizacion: Una visión pedagógica-experimental del desarrollo de imágenes virtuales (Consequences and Potentiality of Modeling Processes : A pedagogical-experimental Vision on the Development of Virtual Images)

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 292-294 https://papers.cumincad.org/cgi-bin/works/Show?3d30
18. Ceccato, C., Falk, L. and Fischer, Th. (2000) The Silk Road: An Interactive Online Encyclopaedia as a Foundation for Networked Education in Design

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 50-54 https://papers.cumincad.org/cgi-bin/works/Show?b09a
19. Ceccato, C., Simondetti, SA. and Burry, M.C. (2000) Mass-Customization in Design Using Evolutionary and Parametric Methods

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 239-244 https://doi.org/10.52842/conf.acadia.2000.239
20. Ceccato, Cristiano (2000) On the Translation of Design Data into Design Form in Evolutionary Design

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0019

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 37HOMELOGIN (you are user _anon_944917 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002