1. | Bhavnani, S.K. and John, B.E. (2000) | The Strategic Use of Complex Computer Systems
Human-Computer Interaction 15 (2000), 107-137 https://papers.cumincad.org/cgi-bin/works/Show?9bc4 | |
2. | Durmisevic, Sanja (2002) | Perception Aspects in Underground Spaces using Intelligent Knowledge Modeling
Delft University of Technology https://papers.cumincad.org/cgi-bin/works/Show?349e | |
3. | Haapasalo, H. (2000) | Creative computer aided architectural design An internal approach to the design process
University of Oulu (Finland) https://papers.cumincad.org/cgi-bin/works/Show?fa1b | |
4. | Koutamanis, Alexander (2000) | Redirecting design generation in architecture
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0008 | |
5. | Navon, R., (2000) | Process and quality control with a video camera, for a floor-tilling robot
Automation in Construction 10 (1) (2000) pp. 113-125 https://papers.cumincad.org/cgi-bin/works/Show?998a | |
6. | Payssé, Marcelo (2000) | Reflexiones sobre el Diseño Arquitectónico en la Era Digital (Reflections on Architectural Design in the Digital Era)
SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 69-71 https://papers.cumincad.org/cgi-bin/works/Show?6b9d | |
7. | Ferrara, Paolo and Foglia, Gabriele (2000) | TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0024 | |
8. | Ahmad Rafi, M.E. and Karboulonis, P. (2000) | The Re-Convergence of Art and Science: A Vehicle for Creativity
CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 491-500 https://doi.org/10.52842/conf.caadria.2000.491 | |
9. | Annunziato, Mauro and Pierucci, Piero (2000) | Artificial Worlds, Virtual Generations
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0013 | |
10. | Bollinger, Elizabeth and Hill, Pamela (1993) | Virtual Reality: Technology of the Future or Playground of the Cyberpunk?
Education and Practice: The Critical Interface [ACADIA Conference Proceedings / ISBN 1-880250-02-0] Texas (Texas / USA) 1993, pp. 121-129 https://doi.org/10.52842/conf.acadia.1993.121 | |
11. | Butler, K.S., Rincón, H., Maria Lane, K. and Brand, R. (2001) | Construyendo una ciudad sostenible en la frontera: planificación de la ciudad de Colombia, Nuevo León, México [Constructing A Sustainable City In the Border: Planning of the City of Colombia, Nuevo León, Mexico ]
2da Conferencia Venezolana sobre Aplicación de Computadores en Arquitectura, Maracaibo (Venezuela) december 2001, pp. 194-203 https://papers.cumincad.org/cgi-bin/works/Show?6756 | |
12. | Cheng-Yuan Lin, Yu-Tung Liu (2001) | A digital Procedure of Building Construction: A practical project
AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_02 | |
13. | Cheok, G.S., Stone, W.C., Lipman, R.R. and Witzgall, C. (2000) | Ladars for construction assessment and update
Automation in Construction 9 (5-6) (2000) pp. 463-477 https://papers.cumincad.org/cgi-bin/works/Show?47ee | |
14. | Chiodi , Andrea and Vernillo, Marco M. (2000) | Deep Architectures and Exterior Communication in Generative Art
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0025 | |
15. | Clayton, Mark J. and Vasquez de Velasco, Guillermo P. (Eds.) (2000) | ACADIA 2000: Eternity, Infinity and Virtuality in Architecture
Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8 / Washington D.C. 19-22 October 2000, 284 p. https://doi.org/10.52842/conf.acadia.2000 | |
16. | Coates, Paul and Miranda, Pablo (2000) | Swarm modelling. The use of Swarm Intelligence to generate architectural form
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0007 | |
17. | Costa Couceiro, Mauro (2006) | La Arquitectura como Extensión Fenotípica Humana - Un Acercamiento Basado en Análisis Computacionales [Architecture as human phenotypic extension – An approach based on computational explorations]
SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 56-60 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2006_e183a | |
18. | Cybis Pereira, A.T., Tissiani, G. and Bocianoski, I. (2000) | Design de Interfaces para Ambientes Virtuais: como Obter Usabilidade em 3D (Interface Design for Virtual Environments: How to obtain use of 3-D space.)
SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 313-315 https://papers.cumincad.org/cgi-bin/works/Show?3fd1 | |
19. | Eacott, John (2000) | Generative music composition in practice - a critical evaluation
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0021 | |
20. | Elezkurtaj, Tomor and Franck, Georg (1999) | Genetic Algorithms in Support of Creative Architectural Design
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 645-651 https://doi.org/10.52842/conf.ecaade.1999.645 | |