1. | Bollinger, Elizabeth and Hill, Pamela (1993) | Virtual Reality: Technology of the Future or Playground of the Cyberpunk?
Education and Practice: The Critical Interface [ACADIA Conference Proceedings / ISBN 1-880250-02-0] Texas (Texas / USA) 1993, pp. 121-129 https://doi.org/10.52842/conf.acadia.1993.121 | |
2. | Garner, S. (2000) | Is Sketching Still Relevant in Virtual Design Studios?
Proceedings of DCNet, Sydney https://papers.cumincad.org/cgi-bin/works/Show?1eac | |
3. | Uysal, V. Safak and Wilsing, Markus (2000) | Embodying architecture, studying dance: movement as means of studying body-space relationship
Timmermans, Harry (Ed.), Fifth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Nijkerk, the Netherlands) https://papers.cumincad.org/cgi-bin/works/Show?ddssar0028 | |
4. | Af Klercker, Jonas (2000) | Modelling for Virtual Reality in Architecture
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 209-213 https://doi.org/10.52842/conf.ecaade.2000.209 | |
5. | Ahmad Rafi, M.E. and Karboulonis, P. (2000) | The Re-Convergence of Art and Science: A Vehicle for Creativity
CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 491-500 https://doi.org/10.52842/conf.caadria.2000.491 | |
6. | Annunziato, Mauro and Pierucci, Piero (2000) | Artificial Worlds, Virtual Generations
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0013 | |
7. | Chiodi , Andrea and Vernillo, Marco M. (2000) | Deep Architectures and Exterior Communication in Generative Art
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0025 | |
8. | Costa Couceiro, Mauro (2006) | La Arquitectura como Extensión Fenotípica Humana - Un Acercamiento Basado en Análisis Computacionales [Architecture as human phenotypic extension – An approach based on computational explorations]
SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 56-60 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2006_e183a | |
9. | De Souza e Silva, Adriana (2000) | Habitar o Digital (To Inhabit the Digital)
SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 307-309 https://papers.cumincad.org/cgi-bin/works/Show?65b0 | |
10. | Durmisevic, Sanja (2002) | Perception Aspects in Underground Spaces using Intelligent Knowledge Modeling
Delft University of Technology https://papers.cumincad.org/cgi-bin/works/Show?349e | |
11. | Eacott, John (2000) | Generative music composition in practice - a critical evaluation
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0021 | |
12. | Gavin, Lesley (1999) | Architecture of the Virtual Place
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 418-423 https://doi.org/10.52842/conf.ecaade.1999.418 | |
13. | Holmgren, S., Rüdiger, B., Storgaard, K. and Tournay, B. (2004) | The Electronic Neighbourhood - A New Urban Space
Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 24-34 https://doi.org/10.52842/conf.ecaade.2004.024 | |
14. | Knight, Michael W. and Brown, Andre G.P. (2000) | Interfaces for Virtual Environments; A Review Recent Developments and Potential Ways forward
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 215-219 https://doi.org/10.52842/conf.ecaade.2000.215 | |
15. | Lonsway, Brian (2000) | Testing the Space of the Virtual
Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 51-61 https://doi.org/10.52842/conf.acadia.2000.051 | |
16. | Mahalingam, Ganapathy (2000) | Enhanced Boundary Representation: A Lingua Franca for Computer-Based Building Performance Simulation?
ACADIA Quarterly, vol. 19, no. 4, pp. 12-14 https://doi.org/10.52842/conf.acadia.2000.012 | |
17. | Miller, J.J., Wang, W. and Jenkins, G.R. (2000) | The Anthropometric Measurement and Modeling Project
Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 281-284 https://doi.org/10.52842/conf.acadia.2000.281 | |
18. | Moroni, A., Zuben, F. Von and Manzolli, J. (2000) | ArTbitrariness in Music
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0010 | |
19. | Nguyen, John; Peters, Brady (2020) | Computational Fluid Dynamics in Building Design Practice
ACADIA 2020: Distributed Proximities / Volume I: Technical Papers [Proceedings of the 40th Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 978-0-578-95213-0]. Online and Global. 24-30 October 2020. edited by B. Slocum, V. Ago, S. Doyle, A. Marcus, M. Yablonina, and M. del Campo. 574-583. https://doi.org/10.52842/conf.acadia.2020.1.574 | |
20. | Oxman, Rivka (2000) | Design media for the cognitive designer
Automation in Construction 9 (4) (2000) pp. 337-346 https://papers.cumincad.org/cgi-bin/works/Show?2aec | |