1. | Schnabel, Marc Aurel (2003) | Creation and Translation Virtual 3D Architectural Environments
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 371-384 https://doi.org/10.52842/conf.caadria.2003.371 | |
2. | Hoon, M. , Jabi, W. and Goldman, G. (2003) | Immersion, Interaction, and Collaboration In Architectural Design Using Gaming Engines
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 721-738 https://doi.org/10.52842/conf.caadria.2003.721 | |
3. | Petric, Jelena; Ucelli, Giuliana; Conti, Giuseppe (2003) | Real Teaching and Learning through Virtual Reality
International Journal of Architectural Computing vol. 1 - no. 1 https://papers.cumincad.org/cgi-bin/works/Show?ijac20031104 | |
4. | Benamy, Turkienicz ; Beck Mateus, Mayer Rosirene (2008) | Computing And Manipulation In Design - A Pedagogical Experience Using Symmetry
SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2008_049 | |
5. | FRÖST, Peter (2003) | A Real Time 3D Environment for Collaborative Design
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 203-212 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_097 | |
6. | Hoon, Michael and Kehoe, Michael (2003) | Enhancing Architectural Communication with Gaming Engines
Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 349-355 https://doi.org/10.52842/conf.acadia.2003.349 | |
7. | JENG, Taysheng and LEE, Chia-Hsun (2003) | iCube: Ubiquitous Media Spaces for Embodied Interaction
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 225-234 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_036 | |
8. | JUNG, T., GROSS, M. D. and DO, E. Y.-L. (2003) | Light Pen - Sketching Light in 3D
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 327-338 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_062 | |
9. | Lang, Silke and Hovestadt, Ludger (2003) | An architectural framework within a spatially immersive real-time environment for advanced communication and collaboration
Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 37-43 https://doi.org/10.52842/conf.ecaade.2003.037 | |
10. | LIN, Shang-Li and CHIEN, Sheng-Fen (2003) | From Chinese Gardens to Virtual Environments. A Gateway to Cyberspace
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 271-278 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_112 | |
11. | Okeil, Ahmad and El Araby, Mostafa (2003) | Realism vs. Reality in Digital Reconstruction of Cities
CORP 2003, Vienna University of Technology, 25.2.-28.2.2003 [Proceedings on CD-Rom] https://papers.cumincad.org/cgi-bin/works/Show?7655 | |
12. | PENG, Chengzhi (2003) | Serial Vision Revisited: Prospects of Virtual City Supported Urban Analysis and Design
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 259-270 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_017 | |
13. | PETRIC, J., CONTI, G. and UCELLI, G. (2003) | Designing within Virtual Worlds
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 213-224 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_079 | |
14. | Bustos, Gabriela L.; Burgos, Ivan P. (2003) | Virtual Menus on VRML
International Journal of Architectural Computing vol. 1 - no. 3 https://papers.cumincad.org/cgi-bin/works/Show?ijac20031304 | |
15. | Chiu, M.-L., Tsou, J.-Y., Kvan, Th., Morozumi, M. and Jeng, T.-S. (Eds.) (2003) | Digital Design - Research and Practice
Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1 / Tainan (Taiwan) 13–15 October 2003, 464 p. https://papers.cumincad.org/cgi-bin/works/Show?cf_2003_000 | |
16. | Dobson, Adrian and Lancaric, Peter (2003) | VIRTUreALITY Digital Urban Modelling as a Community Design Form
Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 49-53 https://doi.org/10.52842/conf.acadia.2003.049 | |
17. | Petric, Jelena and Lindsay, Malcolm (2003) | Digital Prototyping
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 837-852 https://doi.org/10.52842/conf.caadria.2003.837 | |
18. | Seichter, Hartmut; Donath, Dirk; Petzold, Frank (2003) | TAP - The Architectural Playground: A C++ Framework for Scalable Distributed Collaborative Architectural Virtual Environments
International Journal of Architectural Computing vol. 1 - no. 1 https://papers.cumincad.org/cgi-bin/works/Show?ijac20031102 | |
19. | Rocha, Isabel Medero (2003) | Da abstração à realidade: O modelo real e virtual como objeto de conhecimento durante o ateliê de projeto de arquitetura (From abstract to reality: the real and the virtual models as object of knowledge in the architectural design studio)
SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2003_065 | |
20. | Schnabel, Marc A.; Kvan, Thomas (2003) | Spatial Understanding in Immersive Virtual Environments
International Journal of Architectural Computing vol. 1 - no. 4 https://papers.cumincad.org/cgi-bin/works/Show?ijac20031403 | |