CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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# Author Citation Select
1. Anna Maria Chrabin, Jaroslaw Szewczyk and Herman Neuckermans (2003) A Critical Evaluation of Early Stages Software in its Capacity of Coping with Contextual Issues

LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1. https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2003_17
2. Chang, T.-W. (2004) Supporting Design Learning with Design Puzzles

Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 1-4020-2408-8, p. 293-307 https://papers.cumincad.org/cgi-bin/works/Show?ddss2004_ra-293
3. Crivelli, Juliana de Mello; Vizioli, Simone Helena Tanoue (2016) Gamificaç?o na educaç?o patrimonial: Escola Álvaro Gui?o (SP-BR) [Gamification in patrimonial education: Escola Álvaro Gui?o (SP-BR)]

SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.860-864 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2016_499
4. Dietmar Lorenz (2003) Communication Playground01

LOCAL VALUES in a NETWORKED DESIGN WORLD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Stellingwerff, Martijn and Verbeke, Johan (Eds.), (2004) DUP Science - Delft University Press, ISBN 90-407-2507-1. https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2003_15
5. Fabiana Amélio Faleiros; José Neto de Faria (2004) Pix-me: hibridizações do humano com a máquina [Pix Me: Hybridization of Human Being with Machine]

SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2004_289
6. Frumar, Jerome (2008) An Energy Centric Approach to Architecture: Abstracting the material to co-rationalize design and performance

Silicon + Skin: Biological Processes and Computation, [Proceedings of the 28th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) / ISBN 978-0-9789463-4-0] Minneapolis 16-19 October 2008, 72-81 https://doi.org/10.52842/conf.acadia.2008.072
7. Gavrilou, Evelyn, Bourdakis, Vassilis and Charitos, Dimitris (2005) Documenting the Spatial Design of an Interactive Multisensory Urban Installation

Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 771-778 https://doi.org/10.52842/conf.ecaade.2005.771
8. Granero, Adriana Edith; Alicia Barrón; María Teresa Urruti (2007) Transformations in the educational system, Influence of the Digital Graph [Transformaciones en el sistema educacional, influencia de la Gráfica Digital]

SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 182-186 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2007_af13
9. Hanzl, Malgorzata and Wrona, Stefan (2004) Visual Simulation as a Tool for Planning Education - Computer Aided Participation Support

Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 500-507 https://doi.org/10.52842/conf.ecaade.2004.500
10. Krafta, R. (2004) Space is the Machine, with a Ghost Inside

Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 157-173 https://papers.cumincad.org/cgi-bin/works/Show?ddss2004_d-157
11. Monchai Bunyavipakul, Raktum Sallakachat and Ekasidh Charoensilp (2004) Integrating 3D Game Engine to Online Interactive Presentation for Collaborative Design Work On Pda - Collaborative Works Anytime, Anywhere

CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 107-116 https://doi.org/10.52842/conf.caadria.2004.107
12. Mónica Inés Fernández; Ricardo Gustavo Piegari (2004) Nuevas formas de presentación de contenidos para la enseñanza no presencial de la arquitectura [New Presentation Forms of Contents for Architectural Distance Education]

SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2004_064
13. O’ Coill, Carl and Doughty, Mark (2004) Computer Game Technology as a Tool for Participatory Design

Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 12-23 https://doi.org/10.52842/conf.ecaade.2004.012
14. Sarawgi, Tina (2004) Using Computers as a Spatial Visualization and Design Exploration Medium

Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 325-332 https://doi.org/10.52842/conf.ecaade.2004.325
15. So-Yeon Yoon, Mustafa Tutar, M. Saleh Uddin (2004) Issues of Interactivity on Architectural Representation Tools - A Comparison Study Between A Computer Game & A Non-Game Web3d Environment

CAADRIA 2004 [Proceedings of the 9th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] Seoul Korea 28-30 April 2004, pp. 601-612 https://doi.org/10.52842/conf.caadria.2004.601
16. Wurzer, Gabriel; Fioravanti, Antonio; Loffreda, Gianluigi; Trento, Armando (2010) Function & Action: Verifying a functional program in a game-oriented environment

FUTURE CITIES [28th eCAADe Conference Proceedings / ISBN 978-0-9541183-9-6] ETH Zurich (Switzerland) 15-18 September 2010, pp.389-394 https://doi.org/10.52842/conf.ecaade.2010.389
17. Narahara, Taro (2015) Architecture meets gaming and robotics: Creating interactive prototypes and digital simulations for architects

The next city - New technologies and the future of the built environment [16th International Conference CAAD Futures 2015. Sao Paulo, July 8-10, 2015. Electronic Proceedings/ ISBN 978-85-85783-53-2] Sao Paulo, Brazil, July 8-10, 2015, pp. 464. https://papers.cumincad.org/cgi-bin/works/Show?cf2015_464
18. Shahin Vassigh, Biayna Bogosian, Eric Peterson (2023) Performance-Driven VR Learning for Robotics

Proceedings of the 2023 DigitalFUTURES The 5st International Conference on Computational Design and Robotic Fabrication (CDRF 2023) https://doi.org/https://doi.org/10.1007/978-981-99-8405-3_30
19. Sunshine, Gil (2022) Inventory

ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 196-207. https://papers.cumincad.org/cgi-bin/works/Show?acadia22_196
20. Yan, Wei; Liu, Geqing (2007) BIMGame: Integrating Building Information Modeling and Games to Enhance Sustainable Design and Education

Predicting the Future [25th eCAADe Conference Proceedings / ISBN 978-0-9541183-6-5] Frankfurt am Main (Germany) 26-29 September 2007, pp. 211-218 https://doi.org/10.52842/conf.ecaade.2007.211

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