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1. Varsami, Constantina; Tsamis, Alexandros; Logan, Timothy (2022) Gaming Engine as a Tool for Designing Smart, Interactive, Light-Sculpting Systems

Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 617–628 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2022_51

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