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_id ecaade2018_425
id ecaade2018_425
authors Foged, Isak Worre and Jensen, Mads Brath
year 2018
title Thermal Compositions Through Robot Based Thermal Mass Distribution
doi https://doi.org/10.52842/conf.ecaade.2018.1.783
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 783-790
summary This work develops, implement and test a method and model for the distribution of material in relation to thermal performances through robot based extrusion of concrete. The aim is to suggest a way for architecture to use advanced fabrication techniques towards environmental passive strategies, which potentially decrease a buildings operative energy budget, while creating articulated thermal sensations for humans. Through computational, material and design explorations, by prototypes and a final demonstrator, the work proposes how thermal mass can be organized both in terms of its robot based successive fabrication based layering and as an approach to generate an assembly of thermal based building blocks into architectural structures.
keywords Robot based concrete extrusion; Thermal Architecture; Simulation; Demonstrator
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2018_197
id ecaade2018_197
authors Fuchkina, Ekaterina, Schneider, Sven, Bertel, Sven and Osintseva, Iuliia
year 2018
title Design Space Exploration Framework - A modular approach to flexibly explore large sets of design variants of parametric models within a single environment
doi https://doi.org/10.52842/conf.ecaade.2018.2.367
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 367-376
summary Parametric modelling allows to relatively easily generate large sets of design variants (so called design space). Typically, a designer intuitively moves through this design space, resulting in one or several satisfying solutions. Due to the theoretically large number of variants that can be created with parametric models, obviously, there is a high probability that potentially good solutions could be missed, which is not at least because of human cognitive limitations. Consequently, it is necessary to develop a certain strategy to support designers in order to search for design solutions. Even though, various methods to systematically approach large data sets exist, the application of them in the design process is a special case, firstly, due to the existence of many non-specifiable and subjective dimensions (e.g. aesthetics) and secondly because of the multiple ways how designers actually search for solutions. This demands for a more flexible approach to design space exploration. This paper investigates how different methods can be combined to support the exploration of design spaces. Therefore, a conceptual framework with a modular architecture is proposed and its prototypical implementation is demonstrated.
keywords Design Space Exploration; Parametric design
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_145
id ecaade2018_145
authors Fukuda, Tomohiro, Zhu, Yuehan and Yabuki, Nobuyoshi
year 2018
title Point Cloud Stream on Spatial Mixed Reality - Toward Telepresence in Architectural Field
doi https://doi.org/10.52842/conf.ecaade.2018.2.727
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 727-734
summary In remote meetings that involve the study of buildings and cities, sharing three-dimensional (3D) virtual spatial of buildings and cities is just as necessary as sharing the appearances and voices of meeting participants. Because of this, system development and pilot projects have attempted to share 3D virtual models via the internet in real-time but is still insufficient compared with face-to-face meeting. Therefore, this research explores the applicability of a spatial mixed reality (MR) system that displays point cloud streams to realize 3D remote meeting in architecture and urban fields. MR is a new technology that enables 3D presentations of various information, combining the physical and virtual worlds. One MR method is telepresence, which is expected to give people a way to communicate remotely as if face to face in a realistic way. We first developed a MR system named PcsMR (Point cloud stream on mixed reality) to display point cloud streams. The PcsMR system's operation consists of generating and transferring a point cloud stream and then rendering a point cloud stream using MR. The PcsMR acquired the point cloud stream in real-time using Kinect for Windows v2 and transferred it to Microsoft HoloLens, which uses optical see-through MR. Then we constructed two prototypes based on PcsMR and carried out pilot projects. Through observing the experiments, application possibilities for architecture and urban fields are found in meetings and communications that share real-time 3D objects and include the movement of remote participants and objects. The proposed method was evaluated feasible and effective.
keywords Telepresence; Mixed reality; Point cloud stream; Remote meeting; Real time
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_243
id ecaade2018_243
authors Gardner, Nicole
year 2018
title Architecture-Human-Machine (re)configurations - Examining computational design in practice
doi https://doi.org/10.52842/conf.ecaade.2018.2.139
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 139-148
summary This paper outlines a research project that explores the participation in, and perception of, advanced technologies in architectural professional practice through a sociotechnical lens and presents empirical research findings from an online survey distributed to employees in five large-scale architectural practices in Sydney, Australia. This argues that while the computational design paradigm might be well accepted, understood, and documented in academic research contexts, the extent and ways that computational design thinking and methods are put-into-practice has to date been less explored. In engineering and construction, technology adoption studies since the mid 1990s have measured information technology (IT) use (Howard et al. 1998; Samuelson and Björk 2013). In architecture, research has also focused on quantifying IT use (Cichocka 2017), as well as the examination of specific practices such as building information modelling (BIM) (Cardoso Llach 2017; Herr and Fischer 2017; Son et al. 2015). With the notable exceptions of Daniel Cardoso Llach (2015; 2017) and Yanni Loukissas (2012), few scholars have explored advanced technologies in architectural practice from a sociotechnical perspective. This paper argues that a sociotechnical lens can net valuable insights into advanced technology engagement to inform pedagogical approaches in architectural education as well as strategies for continuing professional development.
keywords Computational design; Sociotechnical system; Technology adoption
series eCAADe
email
last changed 2022/06/07 07:51

_id ijac201816204
id ijac201816204
authors Gengnagel, Christoph; Riccardo La Magna, Mette Ramsgaard Thomsen and Martin Tamke
year 2018
title Shaping hybrids – Form finding of new material systems
source International Journal of Architectural Computing vol. 16 - no. 2, 91-103
summary Form-finding processes are an integral part of structural design. Because of their limitations, the classic approaches to finding a form – such as hanging models and the soap-film analogy – play only a minor role. The various possibilities of digital experimentation in the context of structural optimisation create new options for the designer generating forms, while enabling control over a wide variety of parameters. A complete mapping of the mechanical properties of a structure in a continuum mechanics model is possible but so are simplified modelling strategies which take into account only the most important properties of the structure, such as iteratively approximating to a solution via representations of kinematic states. Form finding is thus an extremely complex process, determined both by the freely selected parameters and by design decisions.
keywords Bending active, form finding, hybrid structures, simulation, textile architecture
series journal
email
last changed 2019/08/07 14:03

_id ecaaderis2018_120
id ecaaderis2018_120
authors Georgiou, Odysseas and Georgiou, Michail
year 2018
title ZEBRA | COMPUTING MOIRE ANIMATIONS
source Odysseas Kontovourkis (ed.), Sustainable Computational Workflows [6th eCAADe Regional International Workshop Proceedings / ISBN 9789491207143], Department of Architecture, University of Cyprus, Nicosia, Cyprus, 24-25 May 2018, pp. 49-56
keywords This paper documents the development and application of a set of computational tools under the name ZEBRA to support and facilitate the design, simulation and realization of two and three-dimensional moiré animation installation. Additionally to traditional two-dimensional moiré animations, the authors implemented the above tools to examine a novel approach which combines the depth of field and motion of the spectator to achieve a large-scale, analogue animation effect in three dimensions. The tools were established to aid the design of an interactive sculptural installation for a memorial in Cyprus which was completed in March 2017. ZEBRA is currently in beta testing and will be launched as a plugin for Grasshopper 3D in the near future.
series eCAADe
email
last changed 2018/05/29 14:33

_id ecaade2018_182
id ecaade2018_182
authors Ghandi, Mona
year 2018
title Designing Affordable, Portable, and Flexible Shelter for the Homeless and the Refugees
doi https://doi.org/10.52842/conf.ecaade.2018.1.307
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 307-316
summary Advances in computational algorithmic design, material science, and fabrication technology have exposed architects to new opportunities in design and enabled them to address contemporary needs of cities and citizens. The far-reaching applications of this technology have provided students with a bewildering array of new tools for their design exploration. Among many of the socio-economic and political challenges facing today's world, homelessness and refugee crisis are the most critical. "Shape Your Shelter" design-build studio aimed to create a portable and transformable shelter using emergent technologies. This paper reviews some of the central concepts of such an endeavor and the role of computational design, digital fabrication, and material behavior as a medium of architectural design education and social services. It describes how these concepts can be used in a pedagogical framework to encourage student Innovation and increase students' engagement in new technological resources as they address critical contemporary and future social issues.
keywords Transformable Structures; Portable Architecture; Collaborative and Participative Design; Homeless / Refugee Shelter; CAAD Education; Social Architecture
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2018_314
id ecaade2018_314
authors Gheorghe, Andrei, Hornung, Philipp, Reiss, Sigurd and Vierlinger, Robert
year 2018
title Architecture Challenge 16 - Robotic Contouring - Researching Robotic Bending of Straight Profile Plastic Beams for Full Scale Production
doi https://doi.org/10.52842/conf.ecaade.2018.1.165
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 165-172
summary This paper provides insight into a new robotic plastic forming process through the prototypical construction of a full scale structure. The process explored the potential development of an automated setup, which utilizes robotic movement to create three-dimensional components from straight profile plastic beams. Polyethylene beams with a rectangular profile were bent with the help of an infrared heating ring and a 6 axis robotic arm. The digital process with custom-created Rhino/Grasshopper components allows the creation of forms with a high degree of customization in relation to the needed construction time, therefore providing for a highly flexible and quickly developable structural formwork without the need of a mold.
keywords plastic beams forming; 6 axis robotic fabrication; profile contouring; computational optimization; structural formwork; light weight structures
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2018_190
id ecaade2018_190
authors Gless, Henri-Jean, Halin, Gilles and Hanser, Damien
year 2018
title Need of a BIM-agile Coach to Oversee Architectural Design - From one pedagogical experiment to another
doi https://doi.org/10.52842/conf.ecaade.2018.1.445
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 445-450
summary This paper is part of our research on the digital transition in architecture, and more particularly on the integration of BIM (Building Information Management) technology. Indeed, in the field of AEC in France, this transition is still ongoing and remains difficult for architects. BIM technology changes the way people work and communicate, and remains only a tool without a method behind it. His arrival then raises technical but also human questions. Our research then turns to the social sciences and project management sciences to see if the creation or adaptation of project management methods can facilitate this integration. In other fields such as industry, software engineering, or HMI design, we have seen the emergence of agile methods that focus more on design teams, and therefore communication, than on the process itself. After experimenting with several agile practices, we identified the need for a design team to be mentored by someone in the role of facilitator or coach. This article describes how we can transfer to students an agile practice called BIM-agile Coach that we experimented during a weeklong workshop.
keywords Architectural design; Agile methods; Agile practices; BIM technology; Collaborative design; Project management
series eCAADe
email
last changed 2022/06/07 07:51

_id acadia18_226
id acadia18_226
authors Glynn, Ruairi; Abramovic, Vasilija; Overvelde, Johannes T. B.
year 2018
title Edge of Chaos. Towards intelligent architecture through distributed control systems based on Cellular Automata.
doi https://doi.org/10.52842/conf.acadia.2018.226
source ACADIA // 2018: Recalibration. On imprecisionand infidelity. [Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-17729-7] Mexico City, Mexico 18-20 October, 2018, pp. 226-231
summary From the “Edge of Chaos”, a mathematical space discovered by computer scientist Christopher Langton (1997), compelling behaviors originate that exhibit both degrees of organization and instability creating a continuous dance between order and chaos. This paper presents a project intended to make this complex theory tangible through an interactive installation based on metamaterial research which demonstrates emergent behavior using Cellular Automata (CA) techniques, illustrated through sound, light and motion. We present a multi-sensory narrative approach that encourages playful exploration and contemplation on perhaps the biggest questions of how life could emerge from the disorder of the universe.

We argue a way of creating intelligent architecture, not through classical Artificial Intelligence (AI), but rather through Artificial Life (ALife), embracing the aesthetic emergent possibilities that can spontaneously arise from this approach. In order to make these ideas of emergent life more tangible we present this paper in four integrated parts, namely: narrative, material, hardware and computation. The Edge of Chaos installation is an explicit realization of creating emergent systems and translating them into an architectural design. Our results demonstrate the effectiveness of a custom CA for maximizing aesthetic impact while minimizing the live time of architectural kinetic elements.

keywords work in progress, complexity, responsive architecture, distributed computing, emergence, installation, interactive architecture, cellular automata
series ACADIA
type paper
email
last changed 2022/06/07 07:51

_id ecaade2018_214
id ecaade2018_214
authors Gorko, Marcin
year 2018
title See the Non-existing but Still Visible - An "unplugged" way to deal with perspective illusions.
doi https://doi.org/10.52842/conf.ecaade.2018.2.509
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 509-514
summary Creation of a geomerical illusion in a staircase will be discussed. This will be done by the classical approach to geometry, by selecting the "punto stabile" point and a 3D structure. This structure, consisting of simple elements, will be projected from observer's eye over punto stabile onto two vertical walls. As observer walks up the stairs, the percepted illusion will change its shape. The goal of this paper is to show how easy such illusions - once popular in the baroque period - can be created, and how creation of such illusions support further developement of spatial imagination. It is important to note, author of the illusion has full control over how such fictive architecture will be seen by an observer. That means, the author will determine all aspects of interior's perception - a point very important when it comes to the relationship between a person and space.
keywords illusion; perspective; vision; perception; projection
series eCAADe
email
last changed 2022/06/07 07:51

_id ecaade2018_270
id ecaade2018_270
authors Gönenç Sorguç, Arzu, Kruşa Yemişco?lu, Müge and Özgenel, Ça?lar F?rat
year 2018
title Multiverse of a Form - Snowflake to Shelder
doi https://doi.org/10.52842/conf.ecaade.2018.2.411
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 411-416
summary The almost seamless integration of computation, fabrication and immersion technologies in architecture not only constitutes potentials for exploring design instances through multiple media but also changes design paradigm from form-formation to form-formation-exploration. In this sense, multiverse of design as proposed in this study and integration of various design technologies from virtual to real aims to advance higher order thinking skills and a more exclusive design exploration in computational design process. Undoubtedly, the multiverse of design cannot be handled without emerging technologies temptingly easing fabrication in both physical and virtual realms. On the other hand, such technologies can easily be deceptive in regard with scale, choice of material, details and etc.Therefore, how and which modes of exploration (physical or virtual) should be integrated into the design process is critical. "Exploration of design" in the realm of new technologies does not only connote a formal exploration of design and its performance but it also becomes a way learning/thinking of design enhancing critical thinking and constructivist learning. Within the scope of this study, the multiverse of a form(ation) is explained throughly and examplified through snowflake pavilion which is issued to 4th year and graduate students in the scope of an elective studio course. Snowflake pavillon comprises physical, virtual and mapped reality as a triskelion for immersive experience for visitors.
keywords Virtual Reality; Augmented Reality; Physical Reality; Fabrication Technologies; Multiverse of Design
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_104
id ecaade2018_104
authors Gürsoy, Benay
year 2018
title From Control to Uncertainty in 3D Printing with Clay
doi https://doi.org/10.52842/conf.ecaade.2018.2.021
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 21-30
summary The use of digital fabrication tools can extend beyond the seamless materialization of the digital model and can continuously inform design ideation through emerging material qualities. Exploring the implications of an approach to digital fabrication that is not based on imposed and rigorous formalisms but on unique and contextual ones constitutes the research agenda. Within this framework, the focus of this paper is on 3D printing with clay. Considering matter not as the static and passive outcome of digitally predetermined form, but as a design generator, a case study on both the materials and tools employed in 3D printing with clay is presented.
keywords Digital fabrication; additive manufacturing; 3D printing with clay; material computing; uncertainty
series eCAADe
email
last changed 2022/06/07 07:49

_id ecaadesigradi2019_471
id ecaadesigradi2019_471
authors Güzelci, Orkan Zeynel, Alaçam, Sema and Güzelci, Handan
year 2019
title Trend Topics and Changing Concepts of Computational Design in the Last 16 Years - A content analysis
doi https://doi.org/10.52842/conf.ecaade.2019.1.423
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 423-430
summary This study argues that analysis of written content might be helpful to provide clues at a certain extent on the future directions of current research areas and the emergence of new study areas. In the scope of the study, the International Journal of Architectural Computing (IJAC) which has been a scientific platform covering many pioneer publications on education research in computer-aided architectural design (CAAD) field was selected as source content. Although the size of the source domain is limited, the analysis of abstracts and titles of 439 articles published in IJAC between 2003 and 2018 revealed promising results which can be examined under four characteristics: "constant", "emerging", "fading" and "solidifying" concepts. The tokens in the analysis process are words, phrases, topic nodes and links between topic nodes. The outcomes of this study might contribute to tracking the evolution of concepts their emergence or disusage in different time and contexts, and interrelations between different concepts.
keywords content analysis; computational design concepts; IJAC
series eCAADeSIGraDi
email
last changed 2022/06/07 07:49

_id ecaade2018_163
id ecaade2018_163
authors Hadighi, Mahyar and Duarte, Jose
year 2018
title Adapting Modern Architecture to a Local Context - A Grammar for Hajjar’s Hybrid Domestic Architecture
doi https://doi.org/10.52842/conf.ecaade.2018.2.515
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 515-524
summary The purpose of this study is to analyze Abraham William Hajjar's single-family houses in State College, PA, using shape grammar as a computational design methodology. Hajjar was a member of the architecture faculty at the Pennsylvania State College (now The Pennsylvania State University), a practitioner in State College, and an influential figure in the history of architecture in the area. In this study, shape grammars are used specifically to verify and describe influences of modern architecture, as defined by Hitchcock and Johnson (1932), and influences of local traditional American architecture on Hajjar's domestic architecture. The underlying hypothesis is that Hajjar's work is the result of a hybridity phenomenon that can be traced through a computational design methodology. The first step in this endeavor and the study focus is to establish Hajjar's single-family architectural language. Future work will be concerned with verifying and describing the hybridity between modern architecture and traditional architecture expressed in Hajjar's work by comparing his grammar with grammars underlying modern and traditional architecture likewise.
keywords shape grammar; modern architecture ; American architecture; William Hajjar; hybridity; single-family houses
series eCAADe
email
last changed 2022/06/07 07:49

_id ijac201816102
id ijac201816102
authors Harmon, Brendan A.; Anna Petrasova, Vaclav Petras, Helena Mitasova and Ross Meentemeyer
year 2018
title Tangible topographic modeling for landscape architects
source International Journal of Architectural Computing vol. 16 - no. 1, 4-21
summary We present Tangible Landscape—a technology for rapidly and intuitively designing landscapes informed by geospatial modeling, analysis, and simulation. It is a tangible interface powered by a geographic information system that gives three- dimensional spatial data an interactive, physical form so that users can naturally sense and shape it. Tangible Landscape couples a physical and a digital model of a landscape through a real-time cycle of physical manipulation, three-dimensional scanning, spatial computation, and projected feedback. Natural three-dimensional sketching and real-time analytical feedback should aid landscape architects in the design of high performance landscapes that account for physical and ecological processes. We conducted a series of studies to assess the effectiveness of tangible modeling for landscape architects. Landscape architecture students, academics, and professionals were given a series of fundamental landscape design tasks—topographic modeling, cut-and-fill analysis, and water flow modeling. We assessed their performance using qualitative and quantitative methods including interviews, raster statistics, morphometric analyses, and geospatial simulation. With tangible modeling, participants built more accurate models that better represented morphological features than they did with either digital or analog hand modeling. When tangibly modeling, they worked in a rapid, iterative process informed by real-time geospatial analytics and simulations. With the aid of real-time simulations, they were able to quickly understand and then manipulate how complex topography controls the flow of water.
keywords Human–computer interaction, tangible interfaces, tangible interaction, landscape architecture, performance, geospatial modeling, topographic modeling, hydrological modeling
series journal
email
last changed 2019/08/07 14:03

_id ecaade2018_141
id ecaade2018_141
authors Hermund, Anders, Klint, Lars Simon, Bundgaard, Ture Slot and Noël Meedom Meldgaard Bj?rnson-Langen, Rune
year 2018
title The Perception of Architectural Space in Reality, in Virtual Reality, and through Plan and Section Drawings - A case study of the perception of architectural atmosphere
doi https://doi.org/10.52842/conf.ecaade.2018.2.735
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 735-744
summary This paper presents the findings from a comparative study of an architectural space communicated as the space itself and its two different representations, i.e. a virtual reality model and traditional plan and section drawings. Using eye tracking technology in combination with qualitative questionnaires, a case study of an architectural space is investigated in physical reality, a virtual reality 3D BIM model, and finally through representation of the space in plan and section drawings. In this study, the virtual reality scenario seems closer to reality than the experience of the same space experienced through plan and section drawings. There is an overall higher correlation of both the conscious reflections and the less conscious behaviour between the real physical architectural space and the virtual reality space, than there is between the real space and the space communicated through plan and section drawings. We can conclude that the scenario with the best overall size estimations, compared to the actual measures, is the virtual reality scenario. The paper further discusses the future applications of virtual reality in architecture.
keywords Architectural representation; Virtual Reality; Perception; Tradition
series eCAADe
email
last changed 2022/06/07 07:49

_id ecaade2018_284
id ecaade2018_284
authors Hochscheid, Elodie and Halin, Gilles
year 2018
title BIM Implementation in Architecture Firms - Interviews, case studies and action research used to build a method that facilitates implementation of BIM processes and tools
doi https://doi.org/10.52842/conf.ecaade.2018.1.231
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 231-240
summary Building Information Modeling/Management (BIM) is an emerging technological and procedural shift within the AEC industry. In this paper, we describe how we used interviews, case studies and action research to collect information on how implementation of BIM is made in architecture firms. Hypotheses on what facilitates BIM implementation in these firms are drawn.
keywords BIM implementation; architecture firms; method; action research; interviews; case studies
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_k02
id ecaade2018_k02
authors Ingarden, Krzysztof
year 2018
title Between Critical Regionalism, Neo-vernacularism and Localised Modernism - Three projects of Ingarden & Ewy.
doi https://doi.org/10.52842/conf.ecaade.2018.1.017
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 17-24
summary In the 70s-80s Kenneth Frampton, defined the phenomenon of "critical regionalism" in contemporary architecture. He pointed out that the most interesting objects arise at the threshold between local and global architecture. These are objects that are open to modern technology in various fields of science, and at the same time remain rooted in the local tradition of building , thus to create a space that is approved and understood locally. The article presents two examples of buildings (the Ma³opolska Garden of Arts in Krakow and the Polish Pavilion EXPO 2005 Aichi in Japan, Europe - Far East Gallery in Krakow) that look for their individual contextual sources, turn to experiments with traditional materials, try to find lost threads of handicraft tradition, and at the same time reach for modern technologies with respect for the natural and cultural environment.
keywords wicker facade; building material experiments; experimental architecture; Polish architecture
series eCAADe
email
last changed 2022/06/07 07:50

_id ecaade2018_159
id ecaade2018_159
authors Isanovic, Hatidza and Çolako?lu, Birgül
year 2018
title Developing a Methodology for Learning BIM through Education-Practice Collaboration
doi https://doi.org/10.52842/conf.ecaade.2018.1.241
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 1, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 241-246
summary Architecture, like other practice-oriented schools, aims to teach skills and knowledge required in professional practice. The aspired architecture profession increasingly requires practitioners who are able to work in collaborative BIM environments. This creates a task for education to develop new ways of teaching BIM concepts and tools to prepare the next generations of students who will enter the work force. To address this need, this study developed a methodology for learning BIM in architecture education by establishing relationship between practice and education. As substantial part of methodology development process, this paper will present the ongoing research that focuses on collaborative teaching process between AE practitioners and teachers. The benefits and challenges of this process will be presented and discussed.
keywords BIM; education-practice partnership; hybrid model; collaborative teaching; case method; hands-on
series eCAADe
email
last changed 2022/06/07 07:50

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