id |
0ca1 |
authors |
Calderon, C, Cavazza., M |
year |
2001 |
title |
USING GAMES ENGINES TO IMPLEMENT INTELLIGENT VIRTUAL ENVIRONMENTS. |
source |
Game-On 2001, Holiday Inn London Docks, London, United Kingdom , November 30 - December 1, 2001. http://hobbes.rug.ac.be/~scs/conf/gameon2001/index.php3 |
summary |
In this paper we present an Intelligent Virtual Environment (IVE) obtained by incorporating a problem solving mechanism (AI technique) into a Virtual Environment. In particular, in this paper, we will discuss the implementation of the interaction with the problem solving mechanism by using the following metaphor: the visual space provided by the Virtual Environment is seen as the search space |
keywords |
Game Engines, Artificial Intelligence |
series |
other |
type |
normal paper |
email |
|
full text |
file.pdf (244,155 bytes) |
references |
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last changed |
2005/12/02 11:19 |
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