authors |
Tang, S.K., Liu, Y.T., Fan, Y.C., Wu, Y.L., Lu, H.Y., Lim, C.K., Hung, L.Y. and Chen, Y.J. |
year |
2002 |
title |
How to Simulate and Realise a Disappeared City and City Life? - A VR Cave Simulation |
doi |
https://doi.org/10.52842/conf.caadria.2002.301
|
source |
CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 301-308 |
summary |
Computer simulation is used well in historical architecture restoration and research in a small scale for a long time, and should be used in a larger scale to represent a city, especially a disappeared city. Therefore how to utilize computers to coordinate both architectural and cultural data of a city becomes an important issue. This study takes Chang-an City that existed 1400 years ago but disappeared now as example and tries to develop a computerized and visualized method to simulate and realize a disappeared city and it’s life. Finally, we represent simulations in a virtual reality cave (VR Cave) to make navigators evolving in and interacting with the virtual Chang-An City. |
series |
CAADRIA |
email |
|
full text |
file.pdf (4,311,353 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:56 |
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