authors |
Rosenman, M.A. |
year |
1996 |
title |
The generation of form using an evolutionary approach |
source |
J.S. Gero and F. Sudweeks (eds), Artificial Intelligence in Design Ì96, 643-662 |
summary |
Design is a purposeful knowledge-based human activity whose aim is to create form which, when realized, satisfies the given intended purposes.1 Design may be categorized as routine or non-routine with the latter further categorized as innovative or creative. The lesser the knowledge about existing relationships between the requirements and the form to satisfy those requirements, the more a design problem tends towards creative design. Thus, for non-routine design, a knowledge-lean methodology is necessary. Natural evolution has produced a large variety of forms well-suited to their environment suggesting that the use of an evolutionary approach could provide meaningful design solutions in a non-routine design environment. This work investigates the possibilities of using an evolutionary approach based on a genotype which represents design grammar rules for instructions on locating appropriate building blocks. A decomposition/aggregation hierarchical organization of the design object is used to overcome combinatorial problems and to maximize parallelism in implementation. |
series |
other |
full text |
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references |
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last changed |
2003/04/23 15:50 |
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