authors |
Habraken, N.J. and Gross, M.D. |
year |
1988 |
title |
Concept Design Games |
source |
Design Studies, Volume 9, Number 3, 1988, pp. 12-23 |
summary |
This paper describes our work on using games as a tool for research in design theory and methods. Games offer a means of isolating certain aspects, or concepts, of designing for purposes of scrutiny. A game provides an environment for a group of players, acting with individual goals and a shared program, to make and transform complex configurations, free of functional requirements. Adjusting game parameters emphasizes different concepts. We have developed nine games that explore a variety of concepts of general interest to those concerned with organizing physical configurations. Beyond these particular concepts, we argue that games are a useful way to couch studies in design theory and methods. |
series |
journal paper |
references |
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last changed |
2003/04/23 15:14 |
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