authors |
Tweed, Chris and Woolley, Tom |
year |
1992 |
title |
USER PARTICIPATION IN DESIGN: TECHNIQUES FOR DIALOGUE |
source |
Proceedings of the 4rd European Full-Scale Modelling Conference / Lausanne (Switzerland) 9-12 September 1992, Part B, pp. 17-24 |
summary |
Many projects in which users participate in the design process are merely examples of professionals communicating their ideas to their clients. Conventional computer systems can be powerful tools for helping designers to present design informations to lay audiences, but when combined with computer modelling and simulation, they create opportunities for users to construct their own sequences of images and thus explore designs from their own viewpoint. Building on extensive experience of traditional methods of user participation, this paper explores the use of narratives to create dialogues between users, designers and computers. The concept of "design stories" as a route to fully shared creativity is explained. The paper also argues that this approach is needed to bring into focus design issues that cannot be described or resolved by computer modelling alone. |
keywords |
Full-scale Modeling, Model Simulation, Real Environments |
series |
other |
type |
normal paper |
more |
http://info.tuwien.ac.at/efa |
full text |
file.pdf (1,586,928 bytes) |
references |
Content-type: text/plain
|
last changed |
2004/05/04 15:41 |
|