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supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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id 2004_066
authors Woessner, Uwe, Kieferle, Joachim and Drosdol, Johannes
year 2004
title Interaction Methods for Architecture in Virtual Environments
doi https://doi.org/10.52842/conf.ecaade.2004.066
source Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 66-73
summary Virtual and Augmented Reality have become common tools in the architectural design process. This technology assists all participants in gaining planning certainty. To interact with the digital models, different input methods are used and adapted by the authors like keyboard, on screen menu, tangible interface, tablet PC and PDA. While every input method has certain advantages and disadvantages, currently tablet PC and PDA best cover the users’ general needs. A usability test shows that reviews with tablet PC are faster compared to other interfaces.
keywords Human-Computer Interaction, Interface, Virtual Reality, Augmented Reality
series eCAADe
email kieferle@architektur.fh-wiesbaden.de
full text file.pdf (975,826 bytes)
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100%; open Bowman, D.A. (1998) Find in CUMINCAD Interaction Techniques for Immersive Virtual Environments: Design, Evaluation and Application , Human-Computer Interaction Consortium Conference ‘98 (HCIC)

100%; open Drosdol, J., Kieferle, J. and Wössner, U. (2003) Find in CUMINCAD The Integration of Virtual Reality (VR) into the Architectural Workflow - Experiences with an interprofessional project at DaimlerChrysler , Digital Design [21th eCAADe Conference Proceedings] Graz (Austria) 17-20 September 2003, pp. 25-28

100%; open Kieferle, Joachim and Wössner, Uwe (2003) Find in CUMINCAD Combining Realities - Designing with Augmented and Virtual Reality , Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 29-32

100%; open Negroponte, Nicholas (1995) Find in CUMINCAD Total digital: die {Welt zwischen 0 und 1 oder Die Zukunft der Kommunikation} , München: Bertelsmann

100%; open Ogi, Tetsuro; Yamada, Toshio; Yamamoto, Koji, Hirose, Michitaka (2001) Find in CUMINCAD Invisible Interfaces for the Immersive Virtual World , Immersive Projection Technology and Virtual Environments 2001 [Proceedings of the Eurographics Workshop] Stuttgart (Germany) 16-18 May 2001, pp. 237-246

100%; open Stoev, Stanislav; Schmalstieg, Dieter; Strasser, Wolfgang (2001) Find in CUMINCAD Two-Handed Through-the-Lens Techniques for Navigation in Virtual Environments , Immersive Projection Technology and Virtual Environments 2001 [Proceedings of the Eurographics Workshop] Stuttgart (Germany) 16-18 May 2001, pp. 51-60

100%; open Volbracht, Sabine; Domik, Gitta (2000) Find in CUMINCAD Developing Effective Navigation Techniques in Virtual 3D Environments , Virtual Environments 2000 [Proceedings of the Eurographics Workshop] Amsterdam (Netherlands) 1-2 June 2000, pp. 55-64

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