id |
2004_366 |
authors |
García Alvarado, Rodrigo and Monedero Isorna, Javier |
year |
2004 |
title |
The Fragmented Eye - Cinematographic Techniques for Architectural Animations |
doi |
https://doi.org/10.52842/conf.ecaade.2004.366
|
source |
Architecture in the Network Society [22nd eCAADe Conference Proceedings / ISBN 0-9541183-2-4] Copenhagen (Denmark) 15-18 September 2004, pp. 366-373 |
summary |
In order to contribute to the elaboration of more expressive architectural animations, some famous films, documentaries of buildings and award-winning animations were analyzed. This was carried out examining the cinematographic techniques used at three levels of filming language; image setting, shot movements and montage, according to concepts described in theoretical texts. The analysis revealed an extensive use of techniques, in particular in movies, that give graphic diversity and perceptual stability. Based on that, it proposes some ideas for the planning of an architectural animation and a computer implementation of some filmic concepts, in particular related to movements of the point-of-view. This study suggest a fragmented view of building designs, to get an appealing moving presentation, with visual interest and continuity, as such should be also in architecture. |
keywords |
Animation, Film, Image, Movement, Montage |
series |
eCAADe |
full text |
file.pdf (676,933 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:50 |
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