id |
2005_303 |
authors |
Clark, Steve and Maher, Mary Lou |
year |
2005 |
title |
Learning and Designing in a Virtual Place |
source |
Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 303-309 |
doi |
https://doi.org/10.52842/conf.ecaade.2005.303
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summary |
This paper reports on a study of the role of place in a virtual learning environment for digital media design. Using an immersive 3D Virtual World based on Active Worlds, we have created a virtual learning place for students in a Website Design course. The virtual learning place has two distinct parts: a classroom-like place surrounded by student galleries. Students can navigate and communicate (synchronous chat) within the environment in the form of an avatar (virtual person). We recorded the conversations and activities of the students in discussions held in the virtual learning place and applied a communication coding scheme to analyze their discussions. In this paper we present our approach to developing an understanding of the role of place and evidence of its effect on the conversations of design students in a virtual learning environment. We show how we identified the characteristics of place and specifically how it provides a context for identity and presence for supporting collaborative and constructivist student centred learning. |
keywords |
Virtual Learning Environments, Place, Virtual Design Studios |
series |
eCAADe |
email |
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full text |
file.pdf (146,410 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:56 |
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